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#1799 (Nov 14, 2023, 7:35:51 PM)

Started 2 yr 3 mo ago
Took 9.1 sec
Build Artifacts
denizen-v1_20-1.2.9-SNAPSHOT-remapped-obf.jar218.07 KiB view
denizen-v1_20-1.2.9-SNAPSHOT.jar229.37 KiB view
denizen-v1_20-1.2.9-SNAPSHOT.pom3.37 KiB view
fix NPE in advancement code in 1.20.2
(commit: e347bd9)
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Account for game profile changes (#2549)

(commit: 0b8b6d9)
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fix enchantment script containers in MC 1.20.2
(commit: 7be1fc5)
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(experimental) supply actual block entity values in showfake chunk packet override
(commit: 425dd75)
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Rapid packet-based entity data changes (#2540)

* WIP incomplete early work in progress

* Store `DataValue`'s instead of constructing async

* Move command registration

* Initial Mergufication, rename command

* Cleanup handling by directly passing `MapTag`

* Default to linked player

* Initial meta

* Imports

* Less spammy reflection

* Fix arg requirements

* Update entity data Ids

* `sendAsyncSafe` - work without interception

* Fix example

* More accurate delay

* Remove invalid players

* Fix required args min

* Fix display entity ids

* Better document how frames behave

* `@Tags`

* Initial attempt at a language doc

* WHY ENGLISH
(commit: 0f42e74)
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Add entity start/stop using hand mecs (#2556)

(commit: 25d6f31)
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Add support for Horse inventories (#2558)

* Can now open horse inventory

Command still needs testing and needs to be updated to use `autoExecute`

* Update command to use `autoExecute`

* Move errors and fix slot default value

* Change order of types

`public static` sounds better than `static public` in my opinion

* Fix `expire:` argument throwing an error when it shouldn't

* Cast to `CraftAbstractHorse` and throw exception to prevent NPE

* Update error messages
(commit: 74f28ba)
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