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Changes
between #6099 and #6133
- sleep trait: wider reset range (commit: 02f1180)
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- entitycolor: zombie villager (commit: 8f664a4)
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- Add player receives actionbar event (#2326) (commit: 11ce7ef)
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- pose event and tag (commit: 4f7a698)
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- EntityTag.tracking_range (commit: 4e54a58)
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- deprecations for potion effects (commit: c4e5136)
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- Update potion effect properties to modern format (#2325) (commit: 1fd18ae)
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- implement EnumHelper (commit: aecdfd1)
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- sign_glowing & sign_glow_color (commit: 35b7f9b)
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- variety of minor fixes (commit: a3ee8ab)
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- ItemTag.base_color: removal support for shields (commit: 69e5b56)
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- color support in text width (commit: 870a89a)
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- implement core update (commit: 49a9523)
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- 'engage player', adds #1735 (commit: 87fb93c)
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- generic game event (commit: 58c3318)
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- document player/npc magic defs (commit: a09a119)
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- docs and core update (commit: ac8ad1a)
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- assorted minor fixes (commit: b9a0361)
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- Updated equip command (#2322) (commit: 005e4ab)
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- Entity Properties Update - Part 2 (#2321) (commit: 18f569a)
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- correction for showfake with paper anti-xray enabled (commit: 8c25381)
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- assorted minor code cleanups (commit: 9590789)
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- Add new material property `attached_to_wall` (#2318) (commit: 0cf5fb6)
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- Entity Properties Update - Part 1 (#2319) (commit: 5295572)
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- Furnace smelts event - support for all blocks (#2320) (commit: 9cecdb5)
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- correction to explode events (commit: 773c18a)
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- EntityTag.equipment: better NPC compat (commit: beb2089)
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- Bukkit.getRecipesFor is slow, so cache it (commit: d8660f1)
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- shoot waitable fix (commit: 9a8c9cd)
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- fix npcs mismatching in entitytag advanced matchers (commit: 935618d)
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- EntityTag: upgrade advanced-matcher logic (commit: 20b7ece)
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