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Changes
between #6280 and #6353
- GameRule command tab completions (commit: 3ff9c36)
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- Item Property Format Matchable (commit: b6e359d)
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- server.scoreboard.objective.score (commit: a2fb9be)
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- skull_skin nullify config setting (commit: a6e06d7)
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- Lodestone_Location: allow raw NBT in property form (commit: 1a41709)
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- change storeNPCs method used for save_citizens (commit: 04e6689)
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- ItemTag.skull_skin: tiny names are invalid so give null ids (commit: ce600cd)
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- DebugSubmit: external additional lines feature (commit: ec59060)
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- EntityTag#spawnAt: set entity script for falling_block too (commit: 63f050a)
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- fix workbench inventory scripts without titles (commit: 4d2b0c9)
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- Assignment trait: force-lowercase legacy names (commit: 9050c2b)
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- denizenclickable chat (commit: fd9b89d)
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- hover_item, click_url (commit: aca3dc4)
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- gradients upgrade (commit: 51ec85a)
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- ItemTag.skull_skin: allow texture-only input (commit: c0578ee)
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- Add `server resources reloaded` event (#2349) (commit: ac00d09)
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- Click trigger option radius (commit: 3cc0f63)
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- modifiable HashSets for couldmatchable text (commit: a860ef2)
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- impl core update (commit: 6b7affb)
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- more SittingTrait edge case bug fixes (commit: 964737f)
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- `sculk_shrieker` and `sculk_catalyst` support (#2347) (commit: d851a8c)
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- Meta cleaning for that PR, also clean load message (commit: 3c3ccbc)
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- `MaterialTag.vanilla_tags` mechanism (#2346) (commit: d6b1387)
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- fix playeffect in 1.16 (commit: 71a9d36)
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- (Experimental) rename command multiworld stability fix (commit: e3880f8)
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- move 'server.x' core tags to 'util.x' (commit: d12ad57)
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- fix area enter/exit event mishandling deleted notes (commit: 99cae68)
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- cleanups related to last PR (commit: 1f14fd2)
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- `loot_table` mechs for locations and entities (#2345) (commit: 725632b)
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- another anvil/workbench inventory title fix (commit: 53da888)
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- inventory script GUI: block item transfer when closing inv (commit: 9a5cd3e)
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- anvil/workbench generic title support (commit: c472cc4)
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- anvil/workbench title tag parsing fix (commit: b3c33e2)
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- area objects, refreshState in duplicate (commit: 88ddc93)
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- move debugOverride to core and more refreshState usage (commit: 4729903)
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- additional refreshState usage (commit: 2b7419c)
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- use RefreshState (commit: b7d22bb)
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- Cuboid and Area error checks (commit: a75c753)
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- Add missing `EntityTag#getDenizenObject()` calls (#2343) (commit: ca426ec)
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- Add `PlayerTag.send_climbable_materials` mechanism (#2342) (commit: 8db188f)
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- EntityTag.trace_framed_map (commit: ef0c37b)
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- add config option to disable list flags warning (commit: b84c2a8)
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- `MaterialAttached` - mangrove_propagule support (#2341) (commit: cfe3856)
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- playeffect vibration (commit: e27208b)
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- Map command: dot radius:0 for single pixel (commit: 0df9dba)
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- ColorTag alpha values (commit: 341aa22)
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- 1.19 message receive fix (commit: ca35a9c)
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- debug load time (ms) during init sequence (commit: 51880d3)
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- FullBlockData: forcibly prefill Spigot's internal enum cache (commit: fd40644)
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- anvil/workbench title (commit: 6d1dfe8)
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- anvil and workbench scripted GUIs (commit: c7d1610)
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- InventoryCommand: open anvil (commit: cb0cf85)
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- LocationTag.ray_trace (commit: 841ee6f)
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- use new MapTag input utils (commit: c7fbb1e)
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- Debug Extra Info option (commit: 22a1587)
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- fix smithing event with Denizen output but non-denizen input (commit: fc15cc7)
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- meta fixes and ItemHelper cleanup (commit: 6f697fc)
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- InventoryTag.recipe: smithing inventory support (commit: cc20a85)
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- damaged/death event projectile consistency (commit: 41a6acd)
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- EntityTag.shooter: include TNT source (commit: 57d96d9)
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- more usages of new MapTag methods (commit: 5d51c2b)
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- use new MapTag input tools in a few places (commit: c3dc758)
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- points_between error checks (commit: 7a7204c)
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- minor corrections (commit: db4b8c4)
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- `player uses portal` - Update + extra features (#2339) (commit: 5f4da22)
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- LocationTag.areas and variants: optional matcher input (commit: d0b47e7)
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- fixed NotedAreaTracker removal of areas (commit: 5009b00)
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- Add `LocationTag.structure_block_data` tag + mech pair (#2338) (commit: bdc237b)
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- EntityTag.color: frogge (commit: 0432b22)
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