public void onChunkLoad(ChunkLoadEvent event)
public void onChunkUnload(ChunkUnloadEvent event)
public void onCitizensReload(net.citizensnpcs.api.event.CitizensPreReloadEvent event)
public void onCommandSenderCreateNPC(net.citizensnpcs.api.event.CommandSenderCreateNPCEvent event)
public void onEntityCombust(EntityCombustEvent event)
public void onEntityDamage(EntityDamageEvent event)
public void onEntityDeath(EntityDeathEvent event)
public void onEntityPortal(EntityPortalEvent event)
public void onEntitySpawn(CreatureSpawnEvent event)
public void onEntityTarget(EntityTargetEvent event)
public void onMetaDeserialise(net.citizensnpcs.api.event.CitizensDeserialiseMetaEvent event)
public void onMetaSerialise(net.citizensnpcs.api.event.CitizensSerialiseMetaEvent event)
public void onNavigationBegin(net.citizensnpcs.api.ai.event.NavigationBeginEvent event)
public void onNavigationComplete(net.citizensnpcs.api.ai.event.NavigationCompleteEvent event)
public void onNeedsRespawn(NPCNeedsRespawnEvent event)
public void onNPCDespawn(net.citizensnpcs.api.event.NPCDespawnEvent event)
public void onNPCSpawn(net.citizensnpcs.api.event.NPCSpawnEvent event)
public void onPlayerChangedWorld(PlayerChangedWorldEvent event)
public void onPlayerChangeWorld(PlayerChangedWorldEvent event)
public void onPlayerCreateNPC(net.citizensnpcs.api.event.PlayerCreateNPCEvent event)
public void onPlayerFish(PlayerFishEvent event)
public void onPlayerInteractEntity(PlayerInteractEntityEvent event)
public void onPlayerJoin(PlayerJoinEvent event)
public void onPlayerLeashEntity(PlayerLeashEntityEvent event)
public void onPlayerMove(PlayerMoveEvent event)
public void onPlayerQuit(PlayerQuitEvent event)
public void onPlayerRespawn(PlayerRespawnEvent event)
public void onPlayerTeleport(PlayerTeleportEvent event)
public void onPotionSplashEvent(PotionSplashEvent event)
public void onProjectileHit(ProjectileHitEvent event)
public void onVehicleDestroy(VehicleDestroyEvent event)
public void onVehicleEnter(VehicleEnterEvent event)
public void onWorldLoad(WorldLoadEvent event)
public void onWorldUnload(WorldUnloadEvent event)
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