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Changes
between #1723 and #1724
- 1.1.9 part 1: version swap (commit: d5e3f0d)
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agoodwin /
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- fix chat triggers throwing extra debug (commit: fb8a1f9)
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agoodwin /
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- remove legacy DenizenAPI class (commit: 6696cd6)
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agoodwin /
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- fix look for 1.16.4 (commit: 34b9701)
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agoodwin /
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- fix piston_reaction for 1.16.4 (commit: b4f24f1)
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agoodwin /
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- fake entity expansion (commit: 4af6758)
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agoodwin /
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- disguise command: persist across respawn (commit: b27daf6)
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agoodwin /
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- additional patch to fakespawn: only one entity at a time now (commit: 5f44418)
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agoodwin /
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- Disguise: ability to view self disguise (janky) (commit: 3bf3334)
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agoodwin /
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- patch errors in disguise/fake ent from players logging out (commit: 5c9f9ee)
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agoodwin /
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- add disguise 'global' arg (commit: 9b0b68f)
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- use more reliable fake entity position set (commit: aa84271)
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- more disguise stability improvements (commit: 5b836ee)
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- send self-disguise update packets faster (commit: 5a83b4e)
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agoodwin /
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- self-disguise should make you invisible (commit: 9488f18)
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- disguise: fix invisible with multiple players (commit: d1caf09)
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agoodwin /
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- fix self-invis when not self-disguise (commit: fae5583)
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- fix disguise metadata (commit: 63225ae)
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- experimental attach and disguise packet improvements (commit: 155fa34)
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agoodwin /
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- book items have a default color of black for text (commit: 41448a7)
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- attach reliability when mounted improvement (commit: 8700648)
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agoodwin /
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- better fakespawn removal (commit: 8d88544)
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- add entity shulker_peek property (commit: 01f71dc)
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- add EntityTag head_angle mechanism (commit: 475af32)
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agoodwin /
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- Set item entity age with time_lived mec on 1.16 (#2265) (commit: a6a3907)
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noreply /
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- clean and improve network interceptions (commit: cdeecdf)
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agoodwin /
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- add rename option 'list_name_only' (commit: fe7beeb)
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agoodwin /
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- packet handler improvements (commit: 8b090bf)
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agoodwin /
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- fix conflict between different network intercepts (commit: 86a7580)
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agoodwin /
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- fix event handling of player entity npcs (commit: 8c227e6)
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agoodwin /
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- Rename player list_name_only: don't respawn the player entity (commit: 641fd0d)
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agoodwin /
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- more unnecessary-packet-intercept-reduction (commit: 58be864)
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agoodwin /
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- add disguise tags (commit: 67053b4)
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- add entity mech ghast_attacking (commit: 5acb55e)
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- add animate for:<player> (commit: 6323939)
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- add entity mech enderman_angry (commit: 91ac1fa)
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- build for 1.16.5 (commit: 2e4cbb6)
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agoodwin /
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- item display name: fix accidental double-subcomponent (commit: 0e4df60)
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agoodwin /
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