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Summary

  1. Fix rabbits not moving (commit: ec73f80) (details)
  2. Prevent killer rabbits from attacking (commit: 524c819) (details)
  3. Test (commit: bce5e04) (details)
Commit ec73f8055c11d1d2949c18ec6b3ff63888022b24 by mcmonkey4eva
Fix rabbits not moving

As a side effect, killer rabbits will attack, as E() encompasses both
movement and attacking. Not sure how to fix this... but moving+sometimes
attacking is better than never moving.
(commit: ec73f80)
The file was modified src/main/java/net/citizensnpcs/npc/entity/RabbitController.java (diff)
Commit 524c81945490caf26b30071ab35fc3729fa53869 by mcmonkey4eva
Prevent killer rabbits from attacking

Thanks to morphan1 for helping to fix this bug
(commit: 524c819)
The file was modified src/main/java/net/citizensnpcs/npc/entity/RabbitController.java (diff)
The file was modified src/main/java/net/citizensnpcs/npc/ai/CitizensNavigator.java (diff)