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  1. Move movement code into playerTick to avoid inter-world crashes (commit: 2a8f54f) (details)
Commit 2a8f54f2d637946da9d83006a144288ed53eb665 by fullwall
Move movement code into playerTick to avoid inter-world crashes
(commit: 2a8f54f)
The file was modifiedv1_11_R1/src/main/java/net/citizensnpcs/nms/v1_11_R1/entity/EntityHumanNPC.java
The file was modifiedv1_8_R3/src/main/java/net/citizensnpcs/nms/v1_8_R3/entity/EntityHumanNPC.java
The file was modifiedmain/src/main/java/net/citizensnpcs/npc/CitizensNPC.java
The file was modifiedv1_15_R1/src/main/java/net/citizensnpcs/nms/v1_15_R1/entity/EntityHumanNPC.java
The file was modifiedmain/src/main/java/net/citizensnpcs/commands/AdminCommands.java
The file was modifiedv1_12_R1/src/main/java/net/citizensnpcs/nms/v1_12_R1/entity/EntityHumanNPC.java
The file was modifiedv1_16_R1/src/main/java/net/citizensnpcs/nms/v1_16_R1/entity/EntityHumanNPC.java
The file was modifiedv1_13_R2/src/main/java/net/citizensnpcs/nms/v1_13_R2/entity/EntityHumanNPC.java
The file was modifiedv1_14_R1/src/main/java/net/citizensnpcs/nms/v1_14_R1/entity/EntityHumanNPC.java
The file was modifiedv1_10_R1/src/main/java/net/citizensnpcs/nms/v1_10_R1/entity/EntityHumanNPC.java
The file was modifiedv1_16_R1/src/main/java/net/citizensnpcs/nms/v1_16_R1/util/NMSImpl.java