Skip to content

Changes

#3374 (Mar 27, 2024, 8:18:39 AM)

  1. Give item holograms the same tracking range as the base hologram (commit: 8cf37b0) — fullwall / detail

#3373 (Mar 24, 2024, 4:40:20 PM)

  1. Check player world in lookclose (commit: 3210887) — fullwall / detail

#3372 (Mar 23, 2024, 4:54:18 PM)

  1. Modify items in ItemAction (commit: 8f53872) — fullwall / detail

#3370 (Mar 23, 2024, 3:46:42 PM)

  1. Use new API (commit: 8696a57) — fullwall / detail

#3368 (Mar 23, 2024, 12:47:44 PM)

  1. Remove debug message (commit: 4090a62) — fullwall / detail
  2. Fix incorrectly inverted canSee check breaking getNearbyPlayers (commit: 45fff0f) — fullwall / detail

#3367 (Mar 18, 2024, 3:37:18 PM)

  1. Push InventoryMultiplexer type down to allow for inventory refreshing (commit: c1b7a99) — fullwall / detail

#3366 (Mar 16, 2024, 3:10:47 PM)

  1. Make /npc shop delete (name) output a message, send head yaw packet to just the viewer rather than cached nearby players, bump translations (commit: 70ac5c9) — fullwall / detail

#3365 (Mar 12, 2024, 3:48:51 PM)

  1. Null check entity in death event (commit: a9b8596) — fullwall / detail

#3364 (Mar 11, 2024, 2:45:16 PM)

  1. Add a helper method to NPCShopAction to save the inventory properly (commit: 3c314c1) — fullwall / detail

#3363 (Mar 11, 2024, 12:38:05 PM)

  1. Rewrite itemaction to use the provided item array (commit: c683b75) — fullwall / detail

#3362 (Mar 10, 2024, 3:53:21 AM)

  1. Remove push override as Paper broke source compatibility (commit: 40a60fb) — fullwall / detail

#3360 (Mar 8, 2024, 4:17:02 AM)

  1. Fix /npc passive flipped message (commit: 6642923) — fullwall / detail

#3359 (Mar 6, 2024, 6:00:25 PM)

  1. Another attempt to avoid charging costs inappropriately (commit: e757344) — fullwall / detail

#3357 (Mar 5, 2024, 2:19:42 AM)

  1. Update translations (commit: b6e6a66) — fullwall / detail

#3354 (Mar 5, 2024, 2:02:11 AM)

  1. Revert previous change. Fix commandtrait charging for a cost of 0 (commit: 8672b4b) — fullwall / detail

#3353 (Mar 5, 2024, 1:48:05 AM)

  1. Trial manually calling aiStep for players with /npc ai turned on (commit: 8be9da5) — fullwall / detail

#3350 (Mar 4, 2024, 12:47:56 PM)

  1. Delete old template code (commit: 903ba91) — fullwall / detail

#3349 (Mar 3, 2024, 6:34:02 PM)

  1. Added missing spawned check (commit: 249fa66) — fullwall / detail

#3348 (Mar 3, 2024, 3:16:20 PM)

  1. Add missing NMS commit (commit: 143e642) — fullwall / detail

#3347 (Mar 3, 2024, 3:14:40 PM)

  1. Try to detect sneaking state onAttach for SneakTrait (commit: ed117ea) — fullwall / detail

#3346 (Mar 3, 2024, 10:50:17 AM)

  1. Further command trait cleanup of /npc command clearerrors and added /npc command forgetplayer (commit: b6f5184) — fullwall / detail

#3345 (Mar 3, 2024, 10:20:40 AM)

  1. Rework individual command cost to be a value flag rather than an argument, reduce public-facing command ID exposure (commit: 473135c) — fullwall / detail

#3343 (Mar 3, 2024, 6:58:24 AM)

  1. Add toggle trait command  back (commit: 40c6b4b) — fullwall / detail

#3341 (Mar 2, 2024, 5:40:03 PM)

  1. Remove using_templates metric (commit: 0491f5e) — fullwall / detail

#3339 (Mar 2, 2024, 5:28:07 PM)

  1. Fix non-english locales, multiplex shop inventories for better trader UI experience (commit: 92066dd) — fullwall / detail

#3338 (Mar 2, 2024, 2:39:20 PM)

  1. Fix JSON (commit: 716bc47) — fullwall / detail

#3337 (Mar 2, 2024, 2:36:34 PM)

  1. Add untranslated help keys (commit: 2c50140) — fullwall / detail

#3336 (Mar 2, 2024, 2:29:36 PM)

  1. Add missing description messages, and prompt users to join Discord to contribute to translations (commit: 52bb50f) — fullwall / detail

#3335 (Mar 2, 2024, 2:09:37 PM)

  1. Translation bump (commit: b629eab) — fullwall / detail

#3334 (Mar 1, 2024, 2:36:38 PM)

  1. Update translations (commit: 88bfd3b) — fullwall / detail

#3333 (Mar 1, 2024, 11:21:07 AM)

  1. Null check death message (commit: 992acc5) — fullwall / detail

#3332 (Feb 29, 2024, 5:04:47 PM)

  1. Utilise new API (commit: 81bc83d) — fullwall / detail

#3331 (Feb 29, 2024, 5:11:53 AM)

  1. Cleanup, change packet tracker removal method (needs checking for geyser debug message) (commit: 3a5b13c) — fullwall / detail

#3330 (Feb 27, 2024, 5:57:55 PM)

  1. Trial protocollib change suggested in #3097 (commit: 3869e31) — fullwall / detail

#3329 (Feb 27, 2024, 5:05:12 PM)

  1. Add korean translation kindly contributed by mangchi57 (commit: 5a33c5c) — fullwall / detail

#3328 (Feb 24, 2024, 5:08:02 PM)

  1. Nullcheck getShopType() (commit: 3c8429a) — fullwall / detail

#3325 (Feb 18, 2024, 9:50:48 PM)

  1. Make  trader view work, with limitations (commit: a8f3763) — fullwall / detail

#3324 (Feb 18, 2024, 9:44:18 PM)

  1. Preliminary trader view support for /npc shop (commit: 8864d89) — fullwall / detail

#3321 (Feb 18, 2024, 1:06:31 PM)

  1. Replace $/{ in shop placeholders (commit: f498391) — fullwall / detail

#3320 (Feb 17, 2024, 4:45:10 PM)

  1. Attempt to replace the entity tracker without sending packets for initial spawn. EXPERIMENTAL: needs testing. Also add /npc armorstand --headpose (commit: 19f08c4) — fullwall / detail

#3319 (Feb 10, 2024, 5:14:52 PM)

  1. Remove STORAGE_TYPE setting, fix a few setting comments (commit: 4d1b3ee) — fullwall / detail

#3318 (Feb 10, 2024, 4:58:37 PM)

  1. Add new metric (commit: e60bb33) — fullwall / detail

#3317 (Feb 10, 2024, 3:58:41 PM)

  1. Use new pathfinder should be loaded (commit: d557be5) — fullwall / detail

#3315 (Feb 4, 2024, 4:06:20 PM)

  1. Add /npc command cycle (commit: 66708ac) — fullwall / detail

#3314 (Jan 29, 2024, 2:25:18 PM)

  1. Add a setNavigationType NMS method (commit: deded77) — fullwall / detail

#3313 (Jan 29, 2024, 12:21:01 PM)

  1. Cancel follow navigation if parameters are changed (commit: a5fea96) — fullwall / detail

#3312 (Jan 28, 2024, 6:08:25 PM)

  1. Add a 1 second delay for failed chair spawns (commit: 95d6783) — fullwall / detail

#3311 (Jan 26, 2024, 3:44:32 PM)

  1. Fix hand recording (commit: 44e6814) — fullwall / detail

#3310 (Jan 26, 2024, 11:49:26 AM)

  1. Fix for commands with multiple preconditions (commit: c3791d1) — fullwall / detail

#3309 (Jan 26, 2024, 10:55:41 AM)

  1. Fix hand tracking (commit: dbd9cdf) — fullwall / detail

#3305 (Jan 21, 2024, 7:47:33 AM)

  1. Set hologram tracking range to the same as the npc's (commit: af728ec) — fullwall / detail

#3304 (Jan 18, 2024, 9:23:01 AM)

  1. Fixes to per-player name holograms (commit: 647215e) — fullwall / detail

#3303 (Jan 18, 2024, 7:38:44 AM)

  1. Use new method (commit: 4529f7d) — fullwall / detail

#3299 (Jan 13, 2024, 2:49:43 PM)

  1. Despawn NPCs on chunk borders (commit: 1f1b0de) — fullwall / detail

#3298 (Jan 13, 2024, 6:06:28 AM)

  1. More robust backwards compat (commit: 107e3b3) — fullwall / detail

#3297 (Jan 13, 2024, 6:02:49 AM)

  1. Fix canSee(Entity) not existing on old minecraft versions (commit: cd25930) — fullwall / detail

#3296 (Jan 7, 2024, 9:07:28 AM)

  1. Reset packetrotationsession yaw to physical yaw on removal (commit: 8ca8c14) — fullwall / detail

#3294 (Jan 2, 2024, 3:42:56 PM)

  1. Fix protocollib detection for /npc mirror (commit: 1416557) — fullwall / detail

#3290 (Dec 22, 2023, 4:41:49 AM)

  1. Consolidate body yaw implementations (commit: 3e7f915) — fullwall / detail

#3289 (Dec 21, 2023, 8:15:36 PM)

  1. Move PlayerShearEntityEvent handling to EventListen to cover for snowman (commit: d005c22) — fullwall / detail

#3288 (Dec 21, 2023, 6:22:41 PM)

  1. Bump adventure dependency (commit: 4e4112d) — fullwall / detail

#3286 (Dec 14, 2023, 1:07:23 PM)

  1. Avoid NPE for rotationtrait removal (commit: ea2df83) — fullwall / detail

#3285 (Dec 11, 2023, 3:40:06 PM)

  1. Fix guided waypoint provider (commit: ccf4f6b) — fullwall / detail

#3284 (Dec 11, 2023, 3:18:19 PM)

  1. Don't set body yaw with head yaw (commit: 06b0e2d) — fullwall / detail

#3281 (Dec 3, 2023, 8:09:12 AM)

  1. Missed messages file (commit: 7d2b50b) — fullwall / detail

#3280 (Dec 3, 2023, 4:34:18 AM)

  1. Add /npc snowman -f to form snow (commit: c81aa29) — fullwall / detail

#3279 (Dec 2, 2023, 5:17:02 PM)

  1. Fix template#getTemplates() (commit: e4fba63) — fullwall / detail

#3278 (Dec 2, 2023, 6:56:07 AM)

  1. Support FollowTrait on 1.8.8 (commit: 49036e1) — fullwall / detail

#3277 (Dec 1, 2023, 3:44:33 PM)

  1. Redecompile 1.20.2 minecraft pathfinder (commit: a1e4255) — fullwall / detail

#3276 (Dec 1, 2023, 2:43:15 PM)

  1. Default sneaking in sneaktrait to true (commit: 7a676e3) — fullwall / detail

#3275 (Nov 29, 2023, 2:54:14 PM)

  1. Remove metadata clearing code (commit: 578b8d3) — fullwall / detail

#3274 (Nov 28, 2023, 3:12:46 PM)

  1. Trial COW fix (commit: 86b76e8) — fullwall / detail

#3270 (Nov 25, 2023, 6:29:16 PM)

  1. Add a component parse step to shop title (commit: ffedf7c) — fullwall / detail

#3269 (Nov 24, 2023, 8:21:13 PM)

  1. Move hologram metadata check to CitizensNPC (commit: 7073beb) — fullwall / detail

#3267 (Nov 21, 2023, 3:31:12 PM)

  1. Adjust packet rotation (commit: 258ac20) — fullwall / detail

#3266 (Nov 17, 2023, 4:51:42 PM)

  1. Bump phtree version (commit: 3f47f5d) — fullwall / detail

#3265 (Nov 16, 2023, 5:59:49 PM)

  1. Avoid copying (commit: 8693de6) — fullwall / detail

#3264 (Nov 16, 2023, 5:34:19 PM)

  1. Trial a iteration performance tradeoff for PlayerUpdateTask (commit: 145d6ce) — fullwall / detail

#3263 (Nov 16, 2023, 3:38:30 PM)

  1. Update french and hebrew translations, thanks to Mulot and penguin for providing translations (commit: 3221019) — fullwall / detail

#3262 (Nov 15, 2023, 2:39:39 PM)

  1. Implement new event (commit: 81cce42) — fullwall / detail

#3260 (Nov 7, 2023, 3:44:25 PM)

  1. Fix playeranimation on outdated minecraft versions (commit: ad0f5ca) — fullwall / detail

#3258 (Nov 5, 2023, 1:04:36 PM)

  1. Add using templates metric (commit: 15ee73f) — fullwall / detail

#3256 (Nov 5, 2023, 12:59:31 PM)

  1. Add /npc hologram viewrange, add /npc playerfilter --applywithin, work towards auto-hologram-sneak (commit: 07fb13c) — fullwall / detail

#3255 (Nov 5, 2023, 9:41:51 AM)

  1. Allow next page and previous page items to be set (commit: de88550) — fullwall / detail

#3253 (Nov 5, 2023, 7:36:17 AM)

  1. Only certain items require repeated use animations (commit: 9984847) — fullwall / detail

#3252 (Nov 4, 2023, 6:04:55 PM)

  1. Don't cancel NPC - NPC mount events, NMS#mount uses optional boolean flag to force mount. /npc blockbreaker adds to NPC inventory by default (commit: 840ab30) — fullwall / detail

#3251 (Nov 4, 2023, 4:47:43 AM)

  1. Add /npc skin -s (commit: a42812c) — fullwall / detail

#3250 (Nov 2, 2023, 5:50:50 PM)

  1. Check destination world matches NPC world in guided AI goal (commit: 3395502) — fullwall / detail

#3249 (Nov 2, 2023, 5:46:08 PM)

  1. Convert translations to json files (commit: 4705cff) — fullwall / detail

#3247 (Nov 1, 2023, 3:59:21 PM)

  1. Record language rather than locale string (commit: 8e4b9ce) — fullwall / detail

#3245 (Nov 1, 2023, 2:30:21 PM)

  1. Add delay to hologram linking (commit: 24e7df6) — fullwall / detail

#3244 (Oct 31, 2023, 5:50:02 PM)

  1. Implement JumpPowerSupplier metadata (commit: 1a8246b) — fullwall / detail

#3243 (Oct 31, 2023, 5:24:54 PM)

  1. Add sitting height offset correction check (commit: 2736f4a) — fullwall / detail

#3242 (Oct 31, 2023, 4:59:05 PM)

  1. Adjust hologram mount strategy (commit: 483b656) — fullwall / detail

#3241 (Oct 30, 2023, 2:50:04 PM)

  1. Refactor PlayerAnimation to accept a collection of players rather than radius. Rework NPCLinkToPlayerEvent handling (commit: 401e34a) — fullwall / detail

#3240 (Oct 29, 2023, 5:37:59 PM)

  1. Implement event, and use it to link hologram display entity. unify some old tracker implementations. WIP implementation of unified player linking (commit: d17ca61) — fullwall / detail

#3239 (Oct 28, 2023, 6:10:26 PM)

  1. Misc small changes (commit: 751e2a2) — fullwall / detail

#3238 (Oct 24, 2023, 3:10:34 PM)

  1. Fix typo causing npcs to be damageable (commit: dd247a9) — fullwall / detail

#3234 (Oct 22, 2023, 6:08:25 PM)

  1. Re-mounting interaction entities seems to work (commit: 8efde00) — fullwall / detail

#3233 (Oct 22, 2023, 5:58:40 PM)

  1. Fixes for hologram display entities (commit: e889476) — fullwall / detail

#3231 (Oct 21, 2023, 4:34:13 PM)

  1. Fix animation trigger incorrectly registered (commit: 8f6e65c) — fullwall / detail

#3230 (Oct 20, 2023, 2:09:08 PM)

  1. Add bossbar provider (commit: 33dce91) — fullwall / detail

#3229 (Oct 15, 2023, 1:57:41 PM)

  1. Micro optimisations (commit: 9d9b3c4) — fullwall / detail

#3228 (Oct 15, 2023, 12:53:32 PM)

  1. Make more async friendly (commit: ad89e9a) — fullwall / detail

#3227 (Oct 15, 2023, 3:47:52 AM)

  1. Remove viaversion from pom (commit: ea34a18) — fullwall / detail

#3226 (Oct 14, 2023, 2:41:48 PM)

  1. remove result message for commands by default (commit: ae44952) — fullwall / detail

#3222 (Oct 13, 2023, 1:53:32 PM)

  1. Bump deps (commit: 7f6b6df) — fullwall / detail

#3219 (Oct 8, 2023, 5:06:12 PM)

  1. Commit util method (commit: 5829ffc) — fullwall / detail

#3217 (Oct 8, 2023, 4:55:17 PM)

  1. Fix /npc shop edit multiline item descriptions (commit: ba74dc8) — fullwall / detail

#3214 (Oct 3, 2023, 3:07:11 PM)

  1. Add some debug for navigation, add --at arg for /npc playsound (commit: 9bb88a6) — fullwall / detail

#3212 (Oct 1, 2023, 2:51:10 PM)

  1. Set MobType immediately (commit: e98cfd5) — fullwall / detail

#3210 (Oct 1, 2023, 9:32:41 AM)

  1. More reflection to avoid accessing record type (commit: 28916be) — fullwall / detail

#3209 (Oct 1, 2023, 9:28:55 AM)

  1. Initial 1.20.2 update (commit: 05048be) — fullwall / detail

#3208 (Sep 20, 2023, 2:05:44 PM)

  1. Full update (commit: 97ddf85) — fullwall / detail

#3207 (Sep 20, 2023, 1:53:35 PM)

  1. MOdified method signature (commit: c994315) — fullwall / detail

#3206 (Sep 20, 2023, 12:31:47 PM)

  1. Null check knockback event (commit: fe0d058) — fullwall / detail

#3205 (Sep 18, 2023, 10:40:04 AM)

  1. Fix incorrect onDespawn usage leaking teams in ScoreboardTrait (commit: 7b650a2) — fullwall / detail

#3204 (Sep 17, 2023, 2:57:14 PM)

  1. Fix guided waypoint provider neighbour generation (commit: 3e7b465) — fullwall / detail

#3203 (Sep 13, 2023, 3:01:32 PM)

  1. Add some scoreboard team debug (commit: 2931f95) — fullwall / detail

#3202 (Sep 12, 2023, 4:44:51 PM)

  1. Update guided help (commit: bec5329) — fullwall / detail

#3201 (Sep 11, 2023, 5:33:52 PM)

  1. Switch text back to manual loading due to type error (commit: 8ca064a) — fullwall / detail

#3199 (Sep 3, 2023, 3:42:22 PM)

  1. Simplify getAllNPCs() implementation (commit: 28a3e0b) — fullwall / detail

#3198 (Aug 31, 2023, 6:36:32 PM)

  1. Tweak PlayerDeathEvent to not use npc.getEntity() (commit: 7c0eb42) — fullwall / detail

#3197 (Aug 31, 2023, 6:04:54 PM)

  1. Remove outdated text editor translations (commit: 6c80f75) — fullwall / detail

#3195 (Aug 27, 2023, 5:58:11 PM)

  1. Remove /npc scoreboard and make scoreboard trait just persist entity tags (commit: 63ef3cd) — fullwall / detail

#3194 (Aug 27, 2023, 5:49:55 PM)

  1. Reimplement hologram display entities using interaction entities as suggested by Owen1212055 (commit: db6058b) — fullwall / detail

#3188 (Aug 13, 2023, 5:32:53 PM)

  1. Remove imports (commit: 60e169f) — fullwall / detail

#3187 (Aug 13, 2023, 5:32:07 PM)

  1. Add missing imports (commit: 82d841a) — fullwall / detail

#3186 (Aug 13, 2023, 5:21:04 PM)

  1. Add option to have players purchase items only once (#3037) (commit: e0fa527) — noreply / detail

#3185 (Aug 13, 2023, 5:17:30 PM)

  1. Add messag (commit: 3e374b7) — fullwall / detail

#3184 (Aug 13, 2023, 5:16:40 PM)

  1. Add /npc skin -e (commit: a9f79de) — fullwall / detail

#3183 (Aug 12, 2023, 1:10:15 PM)

  1. Fix typo (commit: cae7c9a) — fullwall / detail

#3182 (Aug 12, 2023, 12:46:51 PM)

  1. Set profile fetch result (commit: 438a671) — fullwall / detail

#3181 (Aug 12, 2023, 12:43:17 PM)

  1. Catch exceptions in ProfileFetchThread (commit: 583e633) — fullwall / detail

#3180 (Aug 12, 2023, 12:31:56 PM)

  1. Fix manual --track in bossbar trait (commit: eeea90e) — fullwall / detail

#3179 (Aug 9, 2023, 1:24:13 PM)

  1. StraightLineTargetingStrategy should update target (commit: 47d9330) — fullwall / detail

#3178 (Aug 8, 2023, 2:45:10 PM)

  1. Bugfix for rotationtrait (commit: 6ff59a1) — fullwall / detail

#3177 (Aug 6, 2023, 10:59:02 AM)

  1. Implement new metadata (commit: 8719c1f) — fullwall / detail

#3176 (Aug 1, 2023, 3:19:28 PM)

  1. Tweak remove --owner (commit: 6fd7689) — fullwall / detail

#3175 (Aug 1, 2023, 3:12:38 PM)

  1. Remove debug (commit: c0230e0) — fullwall / detail

#3174 (Jul 29, 2023, 3:27:26 PM)

  1. Small fixes (commit: 5138dc6) — fullwall / detail

#3171 (Jul 23, 2023, 2:42:44 PM)

  1. Add some skinTrait debug (commit: 71ad607) — fullwall / detail

#3170 (Jul 19, 2023, 3:55:10 PM)

  1. Fix <item> hologram, cancel EntityTameEvent for protected NPCs (commit: 5003f0c) — fullwall / detail

#3169 (Jul 15, 2023, 3:02:52 PM)

  1. Don't use boss bossbar if null (commit: 9082f6a) — fullwall / detail

#3168 (Jul 11, 2023, 5:09:35 PM)

  1. Work around a paper API mismatch with spigot (commit: e1a4f88) — fullwall / detail

#3167 (Jul 11, 2023, 3:26:06 AM)

  1. Charge costs directly (commit: 29a98c8) — fullwall / detail

#3166 (Jul 10, 2023, 7:46:01 PM)

  1. Fix poms (commit: b7bda87) — fullwall / detail

#3163 (Jul 10, 2023, 4:41:11 PM)

  1. Disable fallback location for wander (commit: 33571d7) — fullwall / detail

#3161 (Jul 9, 2023, 7:00:09 PM)

  1. Implement getters and setters in wander waypoint goal (commit: d0abea6) — fullwall / detail

#3160 (Jul 9, 2023, 12:41:29 PM)

  1. Fix typo from /npc list change (commit: 0e9dcf2) — fullwall / detail

#3158 (Jul 9, 2023, 10:58:12 AM)

  1. Catch protocollib errors again, change /npc list to use uuid rather than id (commit: a9fea94) — fullwall / detail

#3157 (Jul 8, 2023, 4:03:15 PM)

  1. Don't clear the page items unless there's a page there (commit: ea00df6) — fullwall / detail

#3156 (Jul 8, 2023, 3:12:16 PM)

  1. Make worldguard region a setter to clear the cache (commit: e7de8d6) — fullwall / detail

#3154 (Jul 8, 2023, 1:53:16 PM)

  1. Set pathfind on wander spawn (commit: ecc5239) — fullwall / detail

#3153 (Jul 8, 2023, 1:43:59 PM)

  1. Give slightly more leeway for lookclose range (commit: 8c35505) — fullwall / detail

#3152 (Jul 8, 2023, 1:40:58 PM)

  1. Enforce controllable permission for players (commit: 94a798c) — fullwall / detail

#3151 (Jul 8, 2023, 1:37:38 PM)

  1. Send an extra headrotation packet since spigot resets head rotation now, make some protocollib methods async, bump avoid-water costs by one block (commit: c0be235) — fullwall / detail

#3150 (Jul 3, 2023, 4:46:18 PM)

  1. Fix  /npc item parsing behavior (commit: 5b5811c) — fullwall / detail

#3149 (Jul 3, 2023, 4:17:07 PM)

  1. Cache old waypoint providers in memory to enable switching (commit: d39c198) — fullwall / detail

#3148 (Jul 2, 2023, 6:14:07 PM)

  1. Implement wander worldguard region change (commit: 58655fc) — fullwall / detail

#3145 (Jun 25, 2023, 4:40:01 PM)

  1. ClickRedirectTrait should also check for PlayerFilter on init (commit: eb1af71) — fullwall / detail

#3144 (Jun 25, 2023, 4:37:47 PM)

  1. Make shop actions ordered (commit: 952c18e) — fullwall / detail

#3142 (Jun 25, 2023, 4:13:56 PM)

  1. Pushed missing file (commit: a06b2ed) — fullwall / detail

#3140 (Jun 25, 2023, 1:59:16 PM)

  1. Implement new PlayerFilter method, async-friendly chunk trackers (commit: 46f4444) — fullwall / detail

#3139 (Jun 25, 2023, 5:41:56 AM)

  1. individual costs for NPC commands (#3033) (commit: a2d7284) — noreply / detail

#3138 (Jun 24, 2023, 4:26:33 PM)

  1. Add /npc bossbar --viewpermission (commit: 053438b) — fullwall / detail

#3136 (Jun 20, 2023, 3:30:18 PM)

  1. ClickRedirectTrait is respected for playerfilter (commit: f3b7ba0) — fullwall / detail

#3135 (Jun 19, 2023, 12:55:45 PM)

  1. Tweak /npc sound command to allow arbitrary sounds (as long as they are registered with NMS) (commit: 6d5f881) — fullwall / detail

#3134 (Jun 19, 2023, 12:40:33 PM)

  1. Various bugfixes including for /npc sitting, item action, event listening to push/knockback events (commit: ad023c3) — fullwall / detail

#3133 (Jun 18, 2023, 6:27:56 PM)

  1. More item tweaks (commit: c001b65) — fullwall / detail

#3132 (Jun 18, 2023, 5:45:20 PM)

  1. ItemAction tweak (commit: ad442e4) — fullwall / detail

#3131 (Jun 18, 2023, 9:54:16 AM)

  1. Cancel use item twice (commit: cd550e6) — fullwall / detail

#3129 (Jun 18, 2023, 9:25:09 AM)

  1. Add /npc setequipment (commit: a551fe4) — fullwall / detail

#3127 (Jun 17, 2023, 4:09:22 PM)

  1. `npc hologram margintop/marginbottom` command (#3027) (commit: da2ab63) — noreply / detail

#3123 (Jun 16, 2023, 4:16:03 PM)

  1. Modernise runTriggers (commit: 3e263be) — fullwall / detail

#3122 (Jun 14, 2023, 4:45:36 PM)

  1. Try again (commit: b1b7f17) — fullwall / detail

#3121 (Jun 14, 2023, 4:41:15 PM)

  1. Bump some dependency versions (commit: b51785b) — fullwall / detail

#3119 (Jun 14, 2023, 4:13:40 PM)

  1. Update protocollib version (commit: 6750225) — fullwall / detail

#3118 (Jun 14, 2023, 3:49:28 PM)

  1. Implement /npc knockback (commit: 8e4c38d) — fullwall / detail

#3117 (Jun 14, 2023, 3:46:52 PM)

  1. Make triggers prompt pause the pathfinding to prevent difficult states to problem solve. Add CommandTrigger. (commit: e64816e) — fullwall / detail

#3116 (Jun 14, 2023, 3:20:20 PM)

  1. Add shift click to edit special shop page items (commit: 2082a98) — fullwall / detail

#3115 (Jun 13, 2023, 12:27:17 PM)

  1. 1.20.1 (nil changes) (commit: a7c6195) — fullwall / detail

#3114 (Jun 13, 2023, 12:14:02 PM)

  1. QoL fix for npc players with death messages (commit: 8b10758) — fullwall / detail

#3113 (Jun 12, 2023, 1:21:22 PM)

  1. Implement new push / knockback events (commit: 9704f14) — fullwall / detail

#3111 (Jun 12, 2023, 1:47:50 AM)

  1. Backport some Llama controllable changes, minor camel fixes (commit: ff736eb) — fullwall / detail

#3110 (Jun 11, 2023, 9:07:01 AM)

  1. Make some create flags require admin (commit: 3702b01) — fullwall / detail

#3109 (Jun 11, 2023, 8:52:43 AM)

  1. Add sittable support to /npc sitting, disable array pooling for now (commit: 64b2008) — fullwall / detail

#3108 (Jun 11, 2023, 8:01:27 AM)

  1. Simplify mount trait (commit: ddc938a) — fullwall / detail

#3106 (Jun 8, 2023, 2:38:47 PM)

  1. Initial 1.20 update (commit: 9facad1) — fullwall / detail

#3103 (Jun 8, 2023, 12:58:11 PM)

  1. Add isSneaking to SneakTrait (commit: e3e1aed) — fullwall / detail

#3102 (Jun 8, 2023, 12:54:17 PM)

  1. Add workaround for async entity tracker server forks (commit: 2466677) — fullwall / detail

#3101 (Jun 1, 2023, 3:51:42 PM)

  1. Fix path debugging for mc pathfinder (commit: 0473887) — fullwall / detail

#3100 (May 29, 2023, 3:41:31 PM)

  1. Continue to update paused in lookclose (commit: eb10e76) — fullwall / detail

#3099 (May 28, 2023, 5:09:24 PM)

  1. Backwards compatibility fix for ItemAction (commit: 735a947) — fullwall / detail

#3097 (May 24, 2023, 3:28:50 PM)

  1. Fix copypasta issue in /npc metadata set (commit: 5dc627a) — fullwall / detail

#3096 (May 20, 2023, 9:11:31 AM)

  1. Add new setting for global shop view permission, add insert after selected waypoint functionality (commit: ee77512) — fullwall / detail

#3095 (May 16, 2023, 3:48:18 PM)

  1. Replace ChatColor import (commit: 7e3f628) — fullwall / detail

#3091 (May 14, 2023, 2:55:44 PM)

  1. Use new duration option (commit: 513a6c7) — fullwall / detail

#3090 (May 14, 2023, 1:13:44 PM)

  1. Add permission node to plugin.yml (commit: eb63c91) — fullwall / detail

#3089 (May 14, 2023, 1:10:14 PM)

  1. Add some basic command permissions to ignore errors (commit: 3086908) — fullwall / detail

#3087 (May 11, 2023, 5:10:26 PM)

  1. WIP fix for tp cross-world (commit: 8df17d2) — fullwall / detail

#3086 (May 11, 2023, 1:55:50 PM)

  1. Implement playerfilter change (commit: 46ccf08) — fullwall / detail

#3083 (May 7, 2023, 2:43:42 PM)

  1. WIP implementation of shop item copying using shift click (commit: fa9b99a) — fullwall / detail

#3082 (May 7, 2023, 2:04:26 PM)

  1. npc shop changes (commit: 55bda3a) — fullwall / detail

#3081 (May 7, 2023, 12:10:18 PM)

  1. Inline eventlistenchunk (commit: deb9976) — fullwall / detail

#3080 (May 6, 2023, 3:10:59 PM)

  1. Simplify wander (commit: 147a07f) — fullwall / detail

#3079 (May 6, 2023, 3:07:37 PM)

  1. Implement wander changes (commit: 35af40a) — fullwall / detail

#3078 (May 5, 2023, 4:46:37 PM)

  1. Rework /npc follow toggling (commit: 232f524) — fullwall / detail

#3077 (May 4, 2023, 4:15:05 PM)

  1. PermissionAction should be global operations (commit: 3bd406a) — fullwall / detail

#3076 (May 3, 2023, 5:52:17 PM)

  1. Make /npc rotate use arm swing to fix rotation (commit: d9a4a3e) — fullwall / detail

#3070 (May 1, 2023, 6:29:09 PM)

  1. Don't set body yaw if headonly true (commit: 71ab3d8) — fullwall / detail

#3069 (May 1, 2023, 4:51:28 PM)

  1. Fix skinlayers trait, add /npc lookclose --linkedbody (commit: 3fe2d18) — fullwall / detail

#3068 (May 1, 2023, 4:10:37 PM)

  1. Add exception logging for reflection when debugging (commit: 64bec7e) — fullwall / detail

#3065 (Apr 30, 2023, 4:19:38 PM)

  1. Adjust RotationTrait head yaw cone (commit: 8b1550d) — fullwall / detail

#3062 (Apr 29, 2023, 5:15:30 PM)

  1. Remove guava Function usage, track script extensions (commit: dd440ed) — fullwall / detail

#3061 (Apr 29, 2023, 4:19:09 PM)

  1. Trial removing arm swing in favour of manual position packets (commit: 406bea7) — fullwall / detail

#3058 (Apr 27, 2023, 10:56:20 AM)

  1. Fix an issue with /npc metadata and enum keys, set lookclose target to null if not enabled (commit: 6a83009) — fullwall / detail

#3057 (Apr 25, 2023, 4:16:08 PM)

  1. Add stuck action setting (commit: 7db27a3) — fullwall / detail

#3056 (Apr 25, 2023, 3:57:28 PM)

  1. Add unstable API for hologramtrait (commit: 19b917e) — fullwall / detail

#3055 (Apr 25, 2023, 3:29:57 PM)

  1. Convert /npc pose to flag yaw / pitch arguments (commit: 7a345b2) — fullwall / detail

#3054 (Apr 25, 2023, 3:14:43 PM)

  1. Allow extra arg for /npc pose (commit: 17c3329) — fullwall / detail

#3053 (Apr 25, 2023, 3:12:38 PM)

  1. Implement basic stat tracking for traits (commit: e2e4b2a) — fullwall / detail

#3052 (Apr 25, 2023, 2:24:23 PM)

  1. Add /npc pose [yaw] [pitch] --save [name] (commit: c1ae7aa) — fullwall / detail

#3048 (Apr 24, 2023, 1:27:59 PM)

  1. Change EntityDamageEvent listenerpriority to lowest (commit: 283a2a3) — fullwall / detail

#3047 (Apr 24, 2023, 9:55:46 AM)

  1. Adjust hologram name NPC implementation (commit: 85c9178) — fullwall / detail

#3046 (Apr 23, 2023, 3:46:59 PM)

  1. Implement player placeholders in hologram names (commit: ed4f43a) — fullwall / detail

#3045 (Apr 23, 2023, 8:38:48 AM)

  1. Fix wrong registry name creation for /npc create (commit: 798ec1c) — fullwall / detail

#3043 (Apr 20, 2023, 3:44:03 PM)

  1. Remove VocalChord/SpeechFactory (commit: b53955e) — fullwall / detail

#3040 (Apr 20, 2023, 2:01:20 PM)

  1. Fix wrong command ID for /npc command remove (commit: 78c025a) — fullwall / detail

#3038 (Apr 19, 2023, 5:37:02 PM)

  1. Add /npc panda -e (commit: fe0abfd) — fullwall / detail

#3035 (Apr 16, 2023, 5:48:37 PM)

  1. Implement playerfilter api (commit: 71ecc70) — fullwall / detail

#3033 (Apr 15, 2023, 6:22:09 PM)

  1. Partially restore uuid version reset code (commit: 5bb73b3) — fullwall / detail

#3025 (Apr 10, 2023, 5:03:02 PM)

  1. Remove debug code (commit: f895169) — fullwall / detail

#3024 (Apr 10, 2023, 4:11:25 PM)

  1. Tweak how equipment updates are detected (commit: fcb0c7d) — fullwall / detail

#3023 (Apr 8, 2023, 6:43:28 AM)

  1. Add missing NMSBridge default impl (commit: 155ffe5) — fullwall / detail

#3021 (Apr 8, 2023, 6:24:58 AM)

  1. Fix a scoreboard issue when renaming NPCs (commit: ef34ed2) — fullwall / detail

#3020 (Apr 7, 2023, 6:36:32 PM)

  1. Add /npc painting (commit: 4f9506c) — fullwall / detail

#3019 (Apr 5, 2023, 6:36:16 PM)

  1. Add shift click max buy/sell to the shop trait (commit: 163499f) — fullwall / detail

#3015 (Apr 3, 2023, 2:40:49 PM)

  1. Add guided waypoint msg (commit: d6ffa08) — fullwall / detail

#3014 (Apr 2, 2023, 5:32:50 PM)

  1. Fix guided waypoint provider (commit: a82e39f) — fullwall / detail

#3010 (Mar 30, 2023, 4:12:03 PM)

  1. Fix /npc follow <NPC ID> (commit: e0a66ff) — fullwall / detail

#3005 (Mar 30, 2023, 3:14:42 PM)

  1. Use armor stands for holograms (commit: f88c277) — fullwall / detail

#3002 (Mar 29, 2023, 12:01:46 PM)

  1. Add /npc enderdragon --destroywalls (commit: efff2ff) — fullwall / detail

#3001 (Mar 29, 2023, 10:33:35 AM)

  1. Fix mineskin API calls and hologram name height (commit: e8a5a1c) — fullwall / detail

#2999 (Mar 28, 2023, 5:28:39 PM)

  1. Add /npc skin --file (commit: f297808) — fullwall / detail

#2998 (Mar 28, 2023, 4:31:42 PM)

  1. Sync ender dragon parts (commit: c171e3f) — fullwall / detail

#2996 (Mar 26, 2023, 6:53:36 PM)

  1. Allow on the fly /npc trackingrange (commit: 84c581d) — fullwall / detail

#2993 (Mar 26, 2023, 5:29:04 AM)

  1. Delay protocollib loading (commit: bafc6df) — fullwall / detail

#2992 (Mar 25, 2023, 3:23:59 PM)

  1. Implement pitchable look control (commit: 82030a6) — fullwall / detail

#2990 (Mar 25, 2023, 1:50:57 PM)

  1. Improve triggers editor. (commit: 4a55753) — fullwall / detail

#2987 (Mar 20, 2023, 9:28:54 AM)

  1. Enable text display by default (commit: bdc2264) — fullwall / detail

#2982 (Mar 19, 2023, 8:15:32 AM)

  1. Don't use text displays for holograms (commit: f269019) — fullwall / detail

#2980 (Mar 18, 2023, 3:29:44 PM)

  1. Allow /npc follow to work with entities rather than just players (commit: 48a30c5) — fullwall / detail

#2979 (Mar 17, 2023, 6:01:31 PM)

  1. Fix hologram trait on older minecraft version (commit: 14e90b1) — fullwall / detail

#2978 (Mar 17, 2023, 5:37:38 PM)

  1. Add new remapping (commit: aef7d42) — fullwall / detail

#2977 (Mar 16, 2023, 2:01:44 PM)

  1. Adjust command costs so that they are only charged after checking that the command can be used, adjust itemcost algorithm (commit: 4663340) — fullwall / detail

#2976 (Mar 15, 2023, 10:45:12 AM)

  1. Fix no such method error on severely outdated minecraft versions, add InteractionController (commit: b35c815) — fullwall / detail

#2974 (Mar 14, 2023, 7:38:36 PM)

  1. Initial 1.19.4 update. Of note: sniffers are known to not be working (commit: 299f781) — fullwall / detail

#2972 (Mar 14, 2023, 5:42:52 PM)

  1. Add config comments, remove subplugins, remove NPCEnderTeleportEvent (commit: e6f8a47) — fullwall / detail

#2971 (Mar 14, 2023, 12:56:37 PM)

  1. Allow /npc select to work with blocks (commit: 6a19f19) — fullwall / detail

#2970 (Mar 14, 2023, 12:41:07 PM)

  1. Add PAPI nearest npc id placeholder (commit: 6d03d3c) — fullwall / detail

#2969 (Mar 14, 2023, 6:31:48 AM)

  1. Fix time conversion code (commit: 2d8ea82) — fullwall / detail

#2968 (Mar 13, 2023, 1:47:29 PM)

  1. Fix Java 8 compat (commit: b9f10a2) — fullwall / detail

#2967 (Mar 12, 2023, 6:45:08 PM)

  1. One more... (commit: f8c8b8a) — fullwall / detail

#2966 (Mar 12, 2023, 6:42:15 PM)

  1. Fix a few more invalid ticks (commit: 4053795) — fullwall / detail

#2963 (Mar 12, 2023, 6:26:46 PM)

  1. Fix NumberFormatException in latest builds (commit: bd8d5a7) — fullwall / detail

#2962 (Mar 12, 2023, 6:12:24 PM)

  1. Remove debug (commit: af519a3) — fullwall / detail

#2961 (Mar 12, 2023, 2:31:37 PM)

  1. Add durations to settings, allow falling distance to be set for all mobs (commit: 74a8611) — fullwall / detail

#2960 (Mar 7, 2023, 5:15:09 PM)

  1. Fix compile error (commit: a29e7cb) — fullwall / detail

#2959 (Mar 7, 2023, 3:58:32 PM)

  1. Implement player filtering, replace all entity trackers, compatibility update for async entity tracking (commit: b02a3d8) — fullwall / detail

#2957 (Mar 5, 2023, 4:49:32 PM)

  1. Distribute license in jar (commit: ebcc9c1) — fullwall / detail

#2956 (Mar 5, 2023, 4:29:23 PM)

  1. Fix NPCs constantly trying to swim, relicense to LGPL (commit: 248e9de) — fullwall / detail

#2954 (Mar 2, 2023, 3:08:50 PM)

  1. Add /npc packet (commit: cb6f8be) — fullwall / detail

#2951 (Mar 1, 2023, 3:06:39 PM)

  1. Use new method (commit: c22916b) — fullwall / detail

#2950 (Feb 28, 2023, 4:21:52 PM)

  1. When-player-within rather than when_player_within (commit: ef9220b) — fullwall / detail

#2949 (Feb 27, 2023, 2:08:40 PM)

  1. isNavigating() considers paused status (commit: fc66909) — fullwall / detail

#2947 (Feb 26, 2023, 7:53:07 AM)

  1. PICKUP_ITEMS now defaults to false rather than isProtected (commit: 8235ed1) — fullwall / detail

#2946 (Feb 23, 2023, 3:58:57 PM)

  1. Minor formatting change (commit: 960e103) — fullwall / detail

#2945 (Feb 23, 2023, 3:53:04 PM)

  1. Try fix controllable / sit trait issues (commit: 63f1013) — fullwall / detail

#2942 (Feb 22, 2023, 3:17:58 PM)

  1. Must be spawned for /npc equip (commit: 5087ffb) — fullwall / detail

#2941 (Feb 21, 2023, 5:04:54 PM)

  1. Try harder to pause wander goal during editor (commit: d76841c) — fullwall / detail

#2940 (Feb 21, 2023, 4:00:15 PM)

  1. Add simple /npc pausepathfinding command (commit: 585df3f) — fullwall / detail

#2938 (Feb 21, 2023, 3:06:40 PM)

  1. Fix minor typo (commit: e140883) — fullwall / detail

#2937 (Feb 21, 2023, 2:57:27 PM)

  1. Trial teleporting players directly without calling PlayerTeleportEvent (commit: d35dcb8) — fullwall / detail

#2936 (Feb 20, 2023, 3:34:53 PM)

  1. Added a name update delay (commit: 679873c) — fullwall / detail

#2935 (Feb 18, 2023, 4:55:56 PM)

  1. Add isPushable implementations for 1.17-1.19 (commit: 420005c) — fullwall / detail

#2934 (Feb 18, 2023, 7:24:48 AM)

  1. Add basic /wp remove command (commit: 6f754d2) — fullwall / detail

#2933 (Feb 17, 2023, 5:24:20 PM)

  1. Ensure boss bar progress between 0 and 1 (commit: c31624f) — fullwall / detail

#2931 (Feb 15, 2023, 4:27:36 PM)

  1. Fix commandaction grant not respecting op/server (commit: 27991c9) — fullwall / detail

#2929 (Feb 14, 2023, 11:20:30 PM)

  1. Use teleportcause (commit: a09a54d) — fullwall / detail

#2928 (Feb 14, 2023, 10:02:39 PM)

  1. Cancel item despawns for item NPCs (commit: 22e1821) — fullwall / detail

#2927 (Feb 14, 2023, 9:38:22 PM)

  1. Add some debug to shops saving (commit: dc384e4) — fullwall / detail

#2926 (Feb 14, 2023, 3:27:00 PM)

  1. Add /npc panda -n -r for rolling and sneezing (commit: e9c989b) — fullwall / detail

#2925 (Feb 14, 2023, 3:20:24 PM)

  1. Add per-line margin to hologram lines for items (commit: 9bf3194) — fullwall / detail

#2922 (Feb 13, 2023, 4:30:38 PM)

  1. Simplify boundingbox api (commit: f64e28f) — fullwall / detail

#2920 (Feb 13, 2023, 2:20:52 PM)

  1. More code refactoring (commit: 871c7c0) — fullwall / detail

#2917 (Feb 13, 2023, 12:34:28 PM)

  1. Fix npcselector getBlockData error (commit: 3ae6c29) — fullwall / detail

#2916 (Feb 13, 2023, 12:33:05 PM)

  1. Fix bug in item parsing for holograms, allow arbitrary bounding boxes for BoundingBoxTrait, attempt to unify common code across NMS implementations (commit: 8f43ca7) — fullwall / detail

#2914 (Feb 11, 2023, 2:53:31 PM)

  1. Fix /npc mirror with uuid change (commit: b0a2c51) — fullwall / detail

#2913 (Feb 11, 2023, 2:48:06 AM)

  1. Simplify skinupdatetracker (commit: 142931a) — fullwall / detail

#2912 (Feb 10, 2023, 3:46:36 PM)

  1. Actually not an off by one (commit: dddabd1) — fullwall / detail

#2911 (Feb 10, 2023, 3:43:38 PM)

  1. Fix off by one command nUsed (commit: 0f68429) — fullwall / detail

#2910 (Feb 10, 2023, 1:14:13 PM)

  1. Check world first in skin trackers (commit: 41ca21a) — fullwall / detail

#2909 (Feb 9, 2023, 1:11:02 PM)

  1. Don't clear uuid version (commit: fe4434d) — fullwall / detail

#2908 (Feb 8, 2023, 2:08:26 PM)

  1. Make NPCs more likely to swim, add speed setting in water (commit: 7244834) — fullwall / detail

#2907 (Feb 8, 2023, 1:06:49 PM)

  1. Reorder npc update() (commit: bbfbc76) — fullwall / detail

#2906 (Feb 6, 2023, 3:28:38 PM)

  1. Reorder update() method (commit: 8ba9d2c) — fullwall / detail

#2905 (Feb 5, 2023, 4:46:09 PM)

  1. Add --distance argument (commit: 504a383) — fullwall / detail

#2904 (Feb 5, 2023, 4:41:01 PM)

  1. Add basic /npc home command (commit: a61befb) — fullwall / detail

#2903 (Feb 5, 2023, 7:26:12 AM)

  1. Fix phantom bugs (commit: ba04e4b) — fullwall / detail

#2901 (Feb 2, 2023, 4:24:43 PM)

  1. Further tweaks to using item animations (commit: 2a64529) — fullwall / detail

#2900 (Feb 2, 2023, 10:49:07 AM)

  1. Check NPC spawned (commit: f759c81) — fullwall / detail

#2899 (Feb 1, 2023, 3:16:07 PM)

  1. Trial delaying scoreboard removal on death (commit: b21af8d) — fullwall / detail

#2898 (Jan 31, 2023, 2:51:02 PM)

  1. Refactoring, add debug for shop trait onRemove(), add at argument for PlayerAnimation  waypoint trigger (commit: 3b00f77) — fullwall / detail

#2897 (Jan 29, 2023, 2:16:10 PM)

  1. Send entity teleport packet instead of look only for packet sessions, remove from tablist (commit: c258ad1) — fullwall / detail

#2896 (Jan 26, 2023, 5:54:58 PM)

  1. Snowman performance change (commit: e828782) — fullwall / detail

#2895 (Jan 19, 2023, 1:43:00 PM)

  1. Fix /npc text talk delay message (commit: 126d4f9) — fullwall / detail

#2893 (Jan 19, 2023, 10:12:17 AM)

  1. Add null check for A* finder, clone itemstacks in drop trait (commit: 52955fe) — fullwall / detail

#2892 (Jan 16, 2023, 3:55:02 PM)

  1. Add /npc aggressive (commit: 72c136e) — fullwall / detail

#2891 (Jan 16, 2023, 3:40:39 PM)

  1. Replace NPC names in Placeholders rather than Chat trait (commit: 367cbd3) — fullwall / detail

#2889 (Jan 7, 2023, 3:09:30 PM)

  1. Check papi/plib enabled (commit: 8ad3a14) — fullwall / detail

#2888 (Jan 6, 2023, 3:36:01 PM)

  1. Add op/server toggles to shop (commit: eed9170) — fullwall / detail

#2887 (Jan 5, 2023, 11:45:52 PM)

  1. Try not hooking into viaversion for protocol version (commit: 12f507f) — fullwall / detail

#2885 (Jan 5, 2023, 4:42:55 PM)

  1. Fix some 1.8.8 shop compat (commit: aee977e) — fullwall / detail

#2884 (Jan 5, 2023, 2:52:25 PM)

  1. Fix player ticking (commit: ffac34f) — fullwall / detail

#2882 (Jan 5, 2023, 12:06:26 PM)

  1. Implement new API (commit: 98c5c48) — fullwall / detail

#2880 (Jan 4, 2023, 3:18:19 PM)

  1. More 1.8.8 compatibility (commit: d9e7ec4) — fullwall / detail

#2879 (Jan 4, 2023, 3:03:13 PM)

  1. Packet NPCs now properly spawn, fix NPE in new pathfinder, fix 1.8.8 compatibility with /npc shop (commit: ffef42e) — fullwall / detail

#2877 (Jan 3, 2023, 12:56:47 PM)

  1. Add /npc hitbox, WIP packet NPCs (commit: e21681f) — fullwall / detail

#2873 (Jan 2, 2023, 5:21:01 AM)

  1. Null checks in scoreboard trait (commit: 6165f4c) — fullwall / detail

#2872 (Jan 2, 2023, 4:54:47 AM)

  1. Fix legacy skull texture loading (commit: aa59e15) — fullwall / detail

#2871 (Jan 2, 2023, 3:58:04 AM)

  1. Make default text cooldown range higher (commit: fda3c9d) — fullwall / detail

#2870 (Jan 2, 2023, 12:38:03 AM)

  1. Add a random text delay default setting of 20-40ticks (commit: 4331219) — fullwall / detail

#2869 (Jan 1, 2023, 4:50:13 PM)

  1. Don't reload locationlookup (commit: 402095c) — fullwall / detail

#2868 (Jan 1, 2023, 4:24:55 PM)

  1. Add /npc lookclose --headonly (commit: b38a66d) — fullwall / detail

#2867 (Jan 1, 2023, 3:28:57 PM)

  1. Add basic cost/result placeholders. (commit: 83040ed) — fullwall / detail

#2865 (Jan 1, 2023, 1:34:00 PM)

  1. Cancel location lookup taskg (commit: fa5cdb9) — fullwall / detail

#2864 (Jan 1, 2023, 12:44:55 PM)

  1. Fix sneak animation (commit: 36feecd) — fullwall / detail

#2863 (Jan 1, 2023, 12:02:21 PM)

  1. Refresh locationLookup on /citizens reload (commit: c706b17) — fullwall / detail

#2862 (Jan 1, 2023, 10:44:19 AM)

  1. Fix per-player lookclose (commit: 9103823) — fullwall / detail

#2861 (Jan 1, 2023, 10:15:45 AM)

  1. Simplify PlayerUpdateTask (commit: b428010) — fullwall / detail

#2859 (Jan 1, 2023, 7:27:56 AM)

  1. Implement API, check for invalid Player references, remove Text min/max-cooldown settings and fix Text delay/right click cancellations, make SitTrait work with npc#teleport (commit: b8e79b2) — fullwall / detail

#2857 (Dec 29, 2022, 3:27:12 PM)

  1. Workaround protocollib not supported listed boolean, fix dolphins moving while on ground, add /npc bossbar --range, add /npc create --nameplate --temporaryticks (commit: a669a8a) — fullwall / detail

#2853 (Dec 27, 2022, 11:58:21 AM)

  1. Add warning for npc select within commands (commit: cdb75db) — fullwall / detail

#2851 (Dec 27, 2022, 11:25:11 AM)

  1. Simplify command block logic (commit: 027e4d2) — fullwall / detail

#2850 (Dec 27, 2022, 11:20:54 AM)

  1. Set all connected command block sender selected (commit: ef49f07) — fullwall / detail

#2849 (Dec 27, 2022, 6:23:08 AM)

  1. Add /npc lookclose --targetnpcs (commit: b8a608e) — fullwall / detail

#2848 (Dec 27, 2022, 5:08:01 AM)

  1. Upgrade skull saving (commit: 4590193) — fullwall / detail

#2846 (Dec 26, 2022, 12:07:54 PM)

  1. getHand() removal (commit: 550c72a) — fullwall / detail

#2844 (Dec 25, 2022, 4:21:46 PM)

  1. Check parsed name length (commit: 36671da) — fullwall / detail

#2842 (Dec 24, 2022, 5:38:48 PM)

  1. Add /npc mirror for skins (commit: 27603af) — fullwall / detail

#2841 (Dec 24, 2022, 1:44:20 PM)

  1. Use new API (commit: 886d83e) — fullwall / detail

#2840 (Dec 24, 2022, 11:55:22 AM)

  1. Use per player metadata API (commit: 8c10fe8) — fullwall / detail

#2839 (Dec 24, 2022, 5:37:21 AM)

  1. Use names consistently (commit: 0e2dd23) — fullwall / detail

#2837 (Dec 22, 2022, 3:18:30 PM)

  1. Fix custom name components in 1.8.8-1.12.2, (commit: 4c958b5) — fullwall / detail

#2836 (Dec 21, 2022, 10:44:28 AM)

  1. Catch IllegalArgumentException from ProtocolLib (commit: 45d7a07) — fullwall / detail

#2835 (Dec 20, 2022, 10:47:39 PM)

  1. Clear previousGlowingCOlor on despawn (commit: 1a102e7) — fullwall / detail

#2831 (Dec 20, 2022, 1:28:15 PM)

  1. Catch exception from protocollib (commit: aa61f6b) — fullwall / detail

#2828 (Dec 18, 2022, 5:44:47 PM)

  1. Allow /npc shop to be performed without an NPC selected (commit: e7e2efd) — fullwall / detail

#2827 (Dec 18, 2022, 4:49:17 PM)

  1. Move settings around (commit: f5dcdb8) — fullwall / detail

#2826 (Dec 18, 2022, 4:37:52 PM)

  1. Implement metadata (commit: 8d202aa) — fullwall / detail

#2825 (Dec 18, 2022, 3:21:42 PM)

  1. Add /npc spellcast (commit: e90096e) — fullwall / detail

#2823 (Dec 18, 2022, 2:18:45 PM)

  1. Fix /npc camel and /npc llama (commit: 3ee17c6) — fullwall / detail

#2822 (Dec 18, 2022, 7:44:10 AM)

  1. Remove debugging code (commit: 44e988b) — fullwall / detail

#2821 (Dec 18, 2022, 7:40:24 AM)

  1. Don't send per-player rotation packets as often (commit: f9def3f) — fullwall / detail

#2820 (Dec 18, 2022, 5:56:00 AM)

  1. Remove some unused messages (commit: 6ced30f) — fullwall / detail

#2819 (Dec 18, 2022, 5:51:18 AM)

  1. Switch to use new method (commit: 5a82133) — fullwall / detail

#2818 (Dec 18, 2022, 5:25:43 AM)

  1. Add /npc camel, minor code cleanup (commit: c6e7ce6) — fullwall / detail

#2816 (Dec 17, 2022, 3:22:51 AM)

  1. Fix /npc text pages, add via version backcompat (commit: 249074c) — fullwall / detail

#2813 (Dec 14, 2022, 3:32:28 PM)

  1. Plugins seem to mess with netty versioning so just always create metadata (commit: 8f29e6f) — fullwall / detail

#2807 (Dec 12, 2022, 3:51:54 PM)

  1. Send page /npc t ext (commit: 505b61d) — fullwall / detail

#2806 (Dec 11, 2022, 11:28:43 PM)

  1. Fix two typos (commit: b78312b) — fullwall / detail

#2805 (Dec 11, 2022, 1:28:59 PM)

  1. Add perplayer lookclose, rework templates, add message to send on click to shop trait, remove profiler call in player navigation which broke compatibility with certain plugins (commit: ab0c706) — fullwall / detail

#2804 (Dec 10, 2022, 7:58:15 AM)

  1. Add camel to horse types (commit: 5254f65) — fullwall / detail

#2802 (Dec 10, 2022, 7:00:00 AM)

  1. Only send entity metadata if dirty (commit: dffccdd) — fullwall / detail

#2801 (Dec 10, 2022, 5:42:37 AM)

  1. Add CommandAction (commit: 2034ca6) — fullwall / detail

#2798 (Dec 10, 2022, 5:24:30 AM)

  1. 1.8.8 compat (commit: 57d27f3) — fullwall / detail

#2794 (Dec 8, 2022, 3:22:16 PM)

  1. Initial update to 1.19.3 (commit: 139158c) — fullwall / detail

#2793 (Dec 6, 2022, 3:56:57 PM)

  1. Clone items in ItemAction (commit: 2681e05) — fullwall / detail

#2792 (Dec 6, 2022, 3:50:47 PM)

  1. Make lookAtFunction use packets for yaw, tweak API further (commit: d34fd48) — fullwall / detail

#2790 (Dec 6, 2022, 2:55:27 PM)

  1. Remove shop on trait remove (commit: 6533cdc) — fullwall / detail

#2788 (Dec 5, 2022, 2:33:23 PM)

  1. Create ShopsTrait properly (commit: 97c2417) — fullwall / detail

#2787 (Dec 3, 2022, 7:25:26 PM)

  1. Default to using channel metadata (commit: a74e40e) — fullwall / detail

#2786 (Dec 3, 2022, 5:39:55 PM)

  1. Move minecraft placeholder cache to AbstractNPC (commit: 0623080) — fullwall / detail

#2785 (Dec 3, 2022, 5:02:55 PM)

  1. Minimise netty version (commit: 9da5ac7) — fullwall / detail

#2784 (Dec 3, 2022, 4:59:46 PM)

  1. Use new lookup api (commit: fef03ea) — fullwall / detail

#2783 (Dec 3, 2022, 1:34:11 PM)

  1. Remove some global state from shops (commit: 6fec436) — fullwall / detail

#2782 (Dec 3, 2022, 1:05:03 PM)

  1. Remove some dead code (commit: c935caa) — fullwall / detail

#2779 (Dec 3, 2022, 12:50:36 PM)

  1. Add item args to /npc create and /npc item, remove Nameable reference (commit: ac387b2) — fullwall / detail

#2778 (Dec 3, 2022, 10:23:12 AM)

  1. Fix some issues with ShopTrait item costs/results and add NBT filter API. Adjust /npc item to be more flexible. (commit: ede598c) — fullwall / detail

#2776 (Dec 2, 2022, 4:20:38 PM)

  1. Null check shop name and make default shop name (commit: c68a7ad) — fullwall / detail

#2774 (Dec 1, 2022, 2:39:58 PM)

  1. Adjust ChannelMetadata Netty version (commit: b00ef08) — fullwall / detail

#2772 (Nov 29, 2022, 10:14:24 PM)

  1. Add way to set custom name directly (commit: 8a65d4a) — fullwall / detail

#2771 (Nov 29, 2022, 9:36:02 PM)

  1. Make /npc shop open on right click with named shops too (commit: d8a4c73) — fullwall / detail

#2770 (Nov 28, 2022, 3:11:25 PM)

  1. Add per-player rotation API (commit: b805019) — fullwall / detail

#2768 (Nov 26, 2022, 4:33:22 PM)

  1. Cast to player in MoneyAction (commit: f932661) — fullwall / detail

#2767 (Nov 23, 2022, 11:13:47 AM)

  1. Add onRemove for cleanup code (commit: b28d689) — fullwall / detail

#2766 (Nov 23, 2022, 11:04:00 AM)

  1. Fix colors in /npc horse (commit: 5408e70) — fullwall / detail

#2765 (Nov 17, 2022, 10:53:18 AM)

  1. Import deps for javadoc purposes (commit: 0e97f2f) — fullwall / detail

#2763 (Nov 16, 2022, 1:58:41 PM)

  1. Enforce collidability even if not explicitly set (commit: bfbc241) — fullwall / detail

#2762 (Nov 15, 2022, 1:30:54 PM)

  1. Set sleep status every tick for now (only necessary on 1.14 and below) (commit: 9d00285) — fullwall / detail

#2761 (Nov 14, 2022, 3:54:01 PM)

  1. Implement cancellable variant (commit: d9c55b9) — fullwall / detail

#2760 (Nov 14, 2022, 10:03:27 AM)

  1. Check for outdated versions of minecraft in SleepTrait (commit: 868c7a4) — fullwall / detail

#2759 (Nov 13, 2022, 4:15:02 PM)

  1. Fix NPE in /npc lookclose (commit: 12faab3) — fullwall / detail

#2756 (Nov 13, 2022, 11:32:33 AM)

  1. Have to use basic logger until libraries loaded (commit: adc4e0c) — fullwall / detail

#2755 (Nov 13, 2022, 8:02:49 AM)

  1. Adjust lookclose (commit: a3780e4) — fullwall / detail

#2754 (Nov 13, 2022, 4:52:11 AM)

  1. Trial using runtime maven dependencies to reduce jar size (commit: 7d2a222) — fullwall / detail

#2753 (Nov 12, 2022, 1:51:44 PM)

  1. Clear sleeping status on despawn, add some messages in /npc hurt for non-damageable entities (commit: 06b1568) — fullwall / detail

#2751 (Nov 12, 2022, 8:18:07 AM)

  1. Subtle behaviour change to make players remove themselves from tablist on death (commit: c02391c) — fullwall / detail

#2750 (Nov 12, 2022, 4:52:38 AM)

  1. Pass wander pause through to wander goal, fix SleepTrait (commit: 102630a) — fullwall / detail

#2749 (Nov 11, 2022, 2:42:06 PM)

  1. Make /npc pickupitems persistent (commit: ce1f306) — fullwall / detail

#2747 (Nov 10, 2022, 1:32:04 PM)

  1. Fix /npc pickupitems message and for players, null casing for /npc panimate START_SLEEPING (commit: 35245a5) — fullwall / detail

#2746 (Nov 7, 2022, 3:31:26 PM)

  1. Widen navigating definition (commit: 73689cf) — fullwall / detail

#2744 (Nov 6, 2022, 3:20:18 PM)

  1. Minor changes (commit: cda8ace) — fullwall / detail

#2742 (Oct 29, 2022, 2:48:13 PM)

  1. Streamline default vocal chord in preparation for speech API simplification (commit: c03160e) — fullwall / detail

#2738 (Oct 26, 2022, 9:00:21 AM)

  1. More sane highlight colour handling, be flexible with name length if placeholder immediately replaces (commit: 372d209) — fullwall / detail

#2737 (Oct 26, 2022, 7:44:36 AM)

  1. Add requireUndamaged to item cost (commit: 891b480) — fullwall / detail

#2736 (Oct 26, 2022, 4:33:56 AM)

  1. Fix /npc text remove clickable not working, make /npc shop item action work on material alone for now (commit: a91f0cd) — fullwall / detail

#2735 (Oct 25, 2022, 5:26:06 PM)

  1. More robust way of checking EntityTransformEvent existence (commit: ebe1d27) — fullwall / detail

#2734 (Oct 25, 2022, 9:07:41 AM)

  1. Add SleepTrait (commit: f8cdbc4) — fullwall / detail

#2733 (Oct 25, 2022, 7:59:27 AM)

  1. Add arglength checking for /npc command clearerror (commit: 353699f) — fullwall / detail

#2732 (Oct 24, 2022, 2:02:12 PM)

  1. Add /npc command clearerror (commit: bbf7ca2) — fullwall / detail

#2731 (Oct 22, 2022, 2:43:14 AM)

  1. Add STOP_ELYTRA PlayerAnimation, add a right click option to /npc shop to avoid having to make a command for it (commit: f6d7ebe) — fullwall / detail

#2729 (Oct 18, 2022, 5:47:43 PM)

  1. Switch to entities unload event for new paper chunkloading system (commit: 84e5940) — fullwall / detail

#2728 (Oct 17, 2022, 8:57:20 AM)

  1. Convert command describe to minimessage (commit: b88dbf2) — fullwall / detail

#2727 (Oct 16, 2022, 5:18:06 PM)

  1. WIP fix for NPCs not despawning properly (commit: d04ea81) — fullwall / detail

#2725 (Oct 16, 2022, 2:42:48 AM)

  1. Rework HologramTrait implementation (commit: 2b19473) — fullwall / detail

#2724 (Oct 15, 2022, 12:41:01 PM)

  1. Adjust /npc text to consider delay in right click as well (commit: dee442e) — fullwall / detail

#2723 (Oct 15, 2022, 12:37:58 PM)

  1. Update /npc text editor to minimessage (commit: 5a5bc13) — fullwall / detail

#2722 (Oct 15, 2022, 11:32:52 AM)

  1. Fix /npc text incorrect formatting (commit: b3aa62a) — fullwall / detail

#2720 (Oct 15, 2022, 8:59:43 AM)

  1. Add /npc speak --range (commit: 856b40b) — fullwall / detail

#2718 (Oct 13, 2022, 3:08:48 AM)

  1. Remove <reset> from text (commit: 1213c54) — fullwall / detail

#2717 (Oct 9, 2022, 11:59:56 AM)

  1. Add reset to NPC text (commit: b686323) — fullwall / detail

#2716 (Oct 8, 2022, 3:12:07 AM)

  1. Add /npc jump and /npc wander (commit: 91feca6) — fullwall / detail

#2713 (Oct 5, 2022, 2:40:44 PM)

  1. Convert messages to use minimessage (commit: eb5adf9) — fullwall / detail

#2712 (Oct 4, 2022, 3:43:06 PM)

  1. Consolidate sit implementation, persist sit location to avoid sinking over successive restarts (commit: fc83c28) — fullwall / detail

#2711 (Oct 4, 2022, 2:18:54 PM)

  1. STOP_USE_ITEM not supported (commit: d11fd91) — fullwall / detail

#2708 (Oct 3, 2022, 1:13:03 AM)

  1. Don't use google commons in Util#requiresNettyChannelMetadata (#2907) (commit: 2a4f222) — noreply / detail

#2707 (Oct 2, 2022, 3:11:06 PM)

  1. Minor changes (commit: 838aa30) — fullwall / detail

#2706 (Oct 1, 2022, 6:44:31 PM)

  1. Make pathfinder max visited nodes configurable (#2902) (commit: d29781e) — noreply / detail
  2. Improve Util#requiresNettyChannelMetadata - support newer netty version (#2901) (commit: bfc7a54) — noreply / detail

#2705 (Sep 14, 2022, 6:36:12 PM)

  1. Add some basic permissions checks (commit: 20423c0) — fullwall / detail

#2704 (Sep 14, 2022, 6:29:17 PM)

  1. Update trait commands (commit: d241cdb) — fullwall / detail

#2703 (Sep 14, 2022, 5:02:21 PM)

  1. Fix wither arrow shield typo (commit: 03e757d) — fullwall / detail

#2701 (Sep 12, 2022, 4:56:30 PM)

  1. Fix EntityTransformEvent on old versions of minecraft (commit: 12b60fc) — fullwall / detail

#2692 (Sep 10, 2022, 2:09:04 AM)

  1. Try to deploy parent pom (commit: 1977e14) — fullwall / detail

#2690 (Sep 9, 2022, 11:05:55 AM)

  1. Update poms for new repo (commit: d64cfda) — fullwall / detail

#2689 (Sep 9, 2022, 10:14:12 AM)

  1. Block entity transformations if protected (commit: b6563db) — fullwall / detail

#2688 (Sep 8, 2022, 9:43:52 PM)

  1. Make /npc list slightly more intuitive (commit: eed8457) — fullwall / detail

#2683 (Sep 8, 2022, 7:45:13 PM)

  1. Add deploy phase (commit: e65ac15) — fullwall / detail

#2679 (Sep 8, 2022, 5:29:39 AM)

  1. Adjust /npc wither charged -> invulnerable, add arrow-shield (commit: 1ccc2ea) — fullwall / detail

#2678 (Sep 7, 2022, 7:22:51 PM)

  1. Update pom.xml (commit: a70ca4f) — fullwall / detail

#2677 (Sep 7, 2022, 7:03:00 PM)

  1. Use @Arg in NPCCommands (commit: f2021cd) — fullwall / detail

#2676 (Sep 6, 2022, 6:13:29 PM)

  1. Implement new flag command API, fix hologram line display (commit: a316a87) — fullwall / detail

#2675 (Sep 3, 2022, 4:23:12 PM)

  1. Add temporary hologram lines (commit: 61b71cb) — fullwall / detail

#2674 (Sep 3, 2022, 7:40:42 AM)

  1. Make text edit check argument length, move some code into ProfileFetchThread (commit: 6270985) — fullwall / detail

#2672 (Aug 22, 2022, 2:51:59 PM)

  1. Compare center (commit: 479e350) — fullwall / detail

#2671 (Aug 22, 2022, 2:31:24 PM)

  1. Change logging (commit: 6b2440d) — fullwall / detail

#2670 (Aug 22, 2022, 2:11:21 PM)

  1. Add debugging command (commit: 0a0f4a8) — fullwall / detail

#2668 (Aug 21, 2022, 1:35:23 PM)

  1. Change default delay setting (commit: a1da32d) — fullwall / detail

#2667 (Aug 21, 2022, 8:17:36 AM)

  1. Placeholders for speech bubbles, /npc command errormsg (commit: 30b2f5a) — fullwall / detail

#2666 (Aug 17, 2022, 3:34:12 PM)

  1. Sets.difference is not working in 1.8.8 (commit: 9592de5) — fullwall / detail

#2665 (Aug 12, 2022, 5:49:28 AM)

  1. Fixes to hologramtrait (commit: 8bee4c8) — fullwall / detail

#2664 (Aug 9, 2022, 3:08:52 PM)

  1. Clamp yaw properly for smoothrotationtrait (commit: 0645934) — fullwall / detail

#2662 (Aug 6, 2022, 2:20:48 AM)

  1. Bump to 1.19.2 (commit: 4bb3ee8) — fullwall / detail

#2661 (Aug 5, 2022, 4:02:32 AM)

  1. Move EntitiesLoadEvent to a separate file (commit: 7bbe87b) — fullwall / detail

#2659 (Aug 4, 2022, 3:49:18 AM)

  1. Use EntitiesLoadEvent instead of ChunkLoadEvent, other minor fixes (commit: 0afeb47) — fullwall / detail

#2658 (Aug 2, 2022, 3:07:43 PM)

  1. Fix zombievillager error in 1.8 (commit: 3409b06) — fullwall / detail

#2657 (Jul 29, 2022, 1:16:24 AM)

  1. Use placeholders in /npc shop (commit: 967fea0) — fullwall / detail

#2656 (Jul 28, 2022, 6:05:04 PM)

  1. Fix spaces in server names (commit: 8b488dd) — fullwall / detail

#2655 (Jul 28, 2022, 3:36:15 PM)

  1. Cleanup and use new method (commit: 7f993e2) — fullwall / detail

#2648 (Jul 28, 2022, 7:45:19 AM)

  1. Implement new methods (commit: 748af9f) — fullwall / detail

#2647 (Jul 28, 2022, 7:38:24 AM)

  1. Simplify navigator interface (commit: e9d197e) — fullwall / detail

#2646 (Jul 27, 2022, 10:37:23 PM)

  1. Add /npc allay (commit: 7b3c0c8) — fullwall / detail

#2641 (Jul 27, 2022, 9:04:46 PM)

  1. 1.19.1 update (commit: 2aa6b86) — fullwall / detail

#2640 (Jul 27, 2022, 9:07:56 AM)

  1. Work on npc shop; now possible to buy and sell (commit: 70d7cfa) — fullwall / detail

#2639 (Jul 26, 2022, 7:41:11 PM)

  1. Use setClickHandler (commit: 1f9931f) — fullwall / detail

#2638 (Jul 26, 2022, 7:28:14 PM)

  1. Switch back to sending scoreboards on change only (commit: d888d13) — fullwall / detail

#2637 (Jul 26, 2022, 5:29:34 PM)

  1. All NPCs should send scoreboard teams on player join (commit: 2b88eb7) — fullwall / detail

#2636 (Jul 26, 2022, 4:20:13 PM)

  1. Temporarily update scoreboard every time (commit: 048f087) — fullwall / detail

#2635 (Jul 26, 2022, 3:51:34 PM)

  1. Work on /npc shop, QoL tweaks, fix scoreboard team removal (commit: 9cf7779) — fullwall / detail

#2633 (Jul 25, 2022, 3:14:33 PM)

  1. Integrate team creation directly into ScoreboardTrait (commit: 5dbc578) — fullwall / detail

#2632 (Jul 25, 2022, 7:54:03 AM)

  1. Try scanning the online players less (commit: 71bc177) — fullwall / detail

#2631 (Jul 25, 2022, 7:42:06 AM)

  1. Aggressively send scoreboard teams (commit: acca94d) — fullwall / detail

#2630 (Jul 24, 2022, 4:24:59 PM)

  1. Null check command charged (commit: ac92baf) — fullwall / detail

#2629 (Jul 22, 2022, 6:02:21 PM)

  1. Update /npc metadata remove message (commit: d5db707) — fullwall / detail

#2628 (Jul 22, 2022, 1:15:51 PM)

  1. Don't try to swim if gravity disabled (commit: a90c319) — fullwall / detail

#2624 (Jul 22, 2022, 7:23:45 AM)

  1. Update maven pom plugin version and trial a microoptimisation for players (commit: d7ce79f) — fullwall / detail

#2619 (Jul 21, 2022, 4:44:07 PM)

  1. Attempt to fix title updating (commit: b89073d) — fullwall / detail

#2618 (Jul 21, 2022, 3:16:52 PM)

  1. Work on /npc shop (commit: 8c004fc) — fullwall / detail

#2617 (Jul 17, 2022, 3:03:27 PM)

  1. Wrong ChatColor import (commit: 805cd35) — fullwall / detail

#2616 (Jul 17, 2022, 3:01:33 PM)

  1. Fix a minor bug with /npc shop (commit: e783423) — fullwall / detail

#2615 (Jul 17, 2022, 2:30:13 PM)

  1. Make llamatrait 1.12 compatible, work on /npc shop (commit: 9c9199d) — fullwall / detail

#2614 (Jul 16, 2022, 6:48:01 PM)

  1. Manually prevent clientside prediction for allay pickups, prevent item pickups on protected mobs (commit: 34aea65) — fullwall / detail

#2613 (Jul 16, 2022, 6:28:40 PM)

  1. Fix itemcost, don't execute commands if cost not reached (commit: 674a621) — fullwall / detail

#2612 (Jul 16, 2022, 6:14:24 PM)

  1. Update messages_fr.properties (#2831) (commit: bbf5ca9) — noreply / detail

#2611 (Jul 16, 2022, 6:11:56 PM)

  1. Null check bossbar style (commit: a81d8db) — fullwall / detail

#2610 (Jul 15, 2022, 2:22:35 AM)

  1. Fix itemframes, add /npc debug command, don't lowercase skin names early in skintrait (commit: 58b5317) — fullwall / detail

#2608 (Jul 13, 2022, 12:12:22 PM)

  1. Add null check (commit: f462fe9) — fullwall / detail

#2607 (Jul 13, 2022, 12:09:55 PM)

  1. Remove team unregistering to ScoreboardTrait, add scoreboard-teams send ticks to assist with a possible scoreboard conflict (commit: 4dfac9c) — fullwall / detail

#2606 (Jul 9, 2022, 5:54:01 PM)

  1. Consolidate versioned trait commands (commit: 3fcf893) — fullwall / detail

#2605 (Jul 9, 2022, 5:18:17 PM)

  1. QoL changes to /npc list /npc command (commit: aaca317) — fullwall / detail

#2603 (Jul 8, 2022, 2:16:32 PM)

  1. Check for online players in /npc remove --owner (commit: 665e19d) — fullwall / detail

#2602 (Jul 7, 2022, 3:34:41 PM)

  1. Add /npc piglin --dancing (commit: 98c2d34) — fullwall / detail

#2601 (Jul 5, 2022, 11:14:27 AM)

  1. Fix double updating bee/bat/ghast AI (commit: 35dd407) — fullwall / detail

#2599 (Jul 3, 2022, 6:40:45 AM)

  1. Add entity spawn wait ticks settings for debugging purposes (commit: dfbdfae) — fullwall / detail

#2598 (Jun 30, 2022, 8:11:49 AM)

  1. Fix say in /npc command (commit: 55f8a1f) — fullwall / detail

#2597 (Jun 29, 2022, 10:16:40 AM)

  1. Use new builder style WanderGoal (commit: 58da848) — fullwall / detail

#2596 (Jun 26, 2022, 3:29:05 PM)

  1. Fix SmoothRotationTrait rotating towards 0 on respawn (commit: d761763) — fullwall / detail

#2594 (Jun 26, 2022, 6:19:51 AM)

  1. Fix smoothrotation calculations (commit: c6a1aba) — fullwall / detail

#2593 (Jun 26, 2022, 5:58:38 AM)

  1. Rework /npc text (commit: 9ce4a90) — fullwall / detail

#2592 (Jun 26, 2022, 3:48:21 AM)

  1. Speech bubbles persist (commit: e54e443) — fullwall / detail

#2591 (Jun 25, 2022, 10:15:44 AM)

  1. Make --id check less specific (commit: 5cd35fd) — fullwall / detail

#2590 (Jun 25, 2022, 9:01:23 AM)

  1. Modify blockbreaker distance calculations (commit: 8c4b72c) — fullwall / detail

#2589 (Jun 25, 2022, 8:51:27 AM)

  1. Match npc commands slightly more safely (commit: 659a5b1) — fullwall / detail

#2588 (Jun 25, 2022, 8:48:33 AM)

  1. Add 'say' option to /npc command and add the NPC id for /npc commands (commit: 1cdeda5) — fullwall / detail

#2587 (Jun 24, 2022, 4:43:50 AM)

  1. Fix dropstrait, allow player hurt/death sound to be set (commit: 36cbef8) — fullwall / detail

#2586 (Jun 22, 2022, 4:37:24 AM)

  1. Cancel navigation once in range (commit: 9906c44) — fullwall / detail

#2585 (Jun 22, 2022, 4:35:29 AM)

  1. Set destination even for non NPCs (commit: bf53272) — fullwall / detail

#2584 (Jun 22, 2022, 4:18:29 AM)

  1. Target the blockbreaker block directly and adjust pathDistanceMargin to get close enough to it (commit: 1ca2567) — fullwall / detail

#2583 (Jun 22, 2022, 4:14:23 AM)

  1. Measure block breaker distance from center block (commit: d0366bc) — fullwall / detail

#2582 (Jun 21, 2022, 3:53:54 PM)

  1. Adjust minecraft pathfinder to look less frequently and pathfind closer to destination in players (commit: 318596c) — fullwall / detail

#2579 (Jun 19, 2022, 4:06:11 AM)

  1. Use new methods (commit: cd652db) — fullwall / detail

#2574 (Jun 14, 2022, 1:41:19 PM)

  1. Implement sittrait (commit: 6a15bc2) — fullwall / detail

#2573 (Jun 14, 2022, 1:39:03 PM)

  1. Add SitTrait for NPCs (commit: 4768a4f) — fullwall / detail

#2572 (Jun 14, 2022, 1:27:04 PM)

  1. Fix null check in age (commit: 138aaac) — fullwall / detail

#2570 (Jun 12, 2022, 11:50:49 AM)

  1. Implement anvil GUI (commit: 2e2a837) — fullwall / detail

#2569 (Jun 11, 2022, 5:38:29 PM)

  1. Implement new API (commit: 21f3a77) — fullwall / detail

#2567 (Jun 11, 2022, 7:18:07 AM)

  1. Fix tadpoles, /npc goat, don't build unnecessary modules (commit: 53d8e96) — fullwall / detail

#2566 (Jun 11, 2022, 4:43:21 AM)

  1. Remove entity if world failed to add (commit: aaf8703) — fullwall / detail

#2565 (Jun 8, 2022, 2:58:03 PM)

  1. Remove exception printing for now (commit: d98833c) — fullwall / detail

#2564 (Jun 8, 2022, 6:08:36 AM)

  1. Remove eclipse compiler from poms (commit: 4c3224e) — fullwall / detail

#2563 (Jun 8, 2022, 4:50:33 AM)

  1. Including mockito prevents testing deps from shading (commit: 2a6a69d) — fullwall / detail

#2560 (Jun 8, 2022, 3:59:45 AM)

  1. Attempt to update to 1.19 (commit: d94e83b) — fullwall / detail

#2559 (Jun 5, 2022, 7:44:12 AM)

  1. Fix yaw/pitch calculations for face towards yaw/pitch (commit: 7f1bb5b) — fullwall / detail

#2558 (Jun 5, 2022, 7:13:36 AM)

  1. Fix npcdamageentity event default cancelled (commit: 70c4ab6) — fullwall / detail

#2557 (Jun 2, 2022, 12:16:59 PM)

  1. Fixed commandtrait output (commit: 3ff6449) — fullwall / detail

#2556 (May 31, 2022, 2:48:49 PM)

  1. Use single use behavior for /npc blockbreak (commit: a38baa4) — fullwall / detail

#2553 (May 26, 2022, 2:07:58 PM)

  1. Unify getCurrentDestination semantics (commit: 1c459c3) — fullwall / detail

#2551 (May 26, 2022, 7:59:22 AM)

  1. Apply nogravity immediately on spawn and on usage (commit: 487d587) — fullwall / detail

#2550 (May 22, 2022, 9:42:48 AM)

  1. Reduce skin update distance (commit: 8a68b57) — fullwall / detail

#2549 (May 22, 2022, 9:37:20 AM)

  1. Add debug when sending skins to players (commit: 6d1e848) — fullwall / detail

#2545 (May 8, 2022, 1:57:46 PM)

  1. Fix /npc leashable (commit: 8292a95) — fullwall / detail

#2544 (May 6, 2022, 1:46:48 PM)

  1. Update to use new method (commit: 8979fda) — fullwall / detail

#2543 (May 6, 2022, 1:27:05 PM)

  1. Use new API (commit: 47dbd88) — fullwall / detail

#2542 (May 3, 2022, 12:09:49 PM)

  1. wp dt is now a toggle (commit: c880ef8) — fullwall / detail

#2541 (May 1, 2022, 11:49:10 AM)

  1. Require at least one trait to remove (commit: 7092926) — fullwall / detail

#2540 (Apr 29, 2022, 9:59:44 PM)

  1. Implement new breaker API (commit: e4cd18b) — fullwall / detail

#2539 (Apr 29, 2022, 6:40:29 PM)

  1. Fix gcooldown not working when used in isolation (commit: 97da84c) — fullwall / detail

#2537 (Apr 25, 2022, 2:30:47 PM)

  1. Refactor rotation more (commit: 234c99b) — fullwall / detail

#2536 (Apr 24, 2022, 6:23:12 PM)

  1. Refactor PlayerControllerLook into RotationTrait (commit: 8694603) — fullwall / detail

#2535 (Apr 24, 2022, 11:23:25 AM)

  1. Rename /npc pose --save to /npc pose --mirror and add /npc pose --save to save the current NPC pose (commit: 324d94a) — fullwall / detail

#2533 (Apr 23, 2022, 5:43:17 AM)

  1. Add /npc bossbar --track and fix equipment caching logic (commit: 3685d33) — fullwall / detail

#2532 (Apr 21, 2022, 7:31:20 AM)

  1. Abs diff (commit: 48798ff) — fullwall / detail

#2531 (Apr 21, 2022, 7:26:22 AM)

  1. Update holograms if height changes (commit: e82eb76) — fullwall / detail

#2529 (Apr 20, 2022, 3:57:31 AM)

  1. Persist use new pathfinder if set manually (commit: 96ba80e) — fullwall / detail

#2528 (Apr 19, 2022, 1:56:08 PM)

  1. Convert skin name mismatch exception to debug instead (commit: 46a6c64) — fullwall / detail

#2527 (Apr 19, 2022, 10:19:31 AM)

  1. Make version incompatible message suggest upgrading Minecraft (commit: 2e886cf) — fullwall / detail

#2526 (Apr 19, 2022, 10:14:05 AM)

  1. Fix /npc remove --world (commit: 0a6225a) — fullwall / detail

#2525 (Apr 19, 2022, 7:51:19 AM)

  1. Add /npc panimate (does not persist animations as yet) (commit: 719f115) — fullwall / detail

#2523 (Apr 19, 2022, 7:34:20 AM)

  1. Clean up Util (commit: e88a7b6) — fullwall / detail

#2522 (Apr 19, 2022, 7:21:25 AM)

  1. Work towards lookclose rotation speed changing (commit: f358f6f) — fullwall / detail

#2521 (Apr 19, 2022, 3:56:09 AM)

  1. Add /npc remove --world (commit: 733064c) — fullwall / detail

#2520 (Apr 17, 2022, 6:51:30 AM)

  1. Fix bug and add a method to simplify name showing (commit: f4e3786) — fullwall / detail

#2519 (Apr 17, 2022, 5:38:38 AM)

  1. HologramTrait should have nameplate visible (commit: da76924) — fullwall / detail

#2518 (Apr 16, 2022, 2:50:48 PM)

  1. Add /trc options to the base /npc lookclose command (commit: 166aa3d) — fullwall / detail

#2517 (Apr 13, 2022, 3:16:23 AM)

  1. Change EAT_FOOD to LEAVE_BED in 1.18/17 (commit: b0f1290) — fullwall / detail

#2515 (Apr 9, 2022, 3:43:29 AM)

  1. Remove bossbar on despawn (commit: 2a5b62a) — fullwall / detail

#2514 (Apr 6, 2022, 4:42:57 AM)

  1. Add customisation of initial no damage ticks (commit: af08a77) — fullwall / detail

#2512 (Apr 3, 2022, 3:52:13 AM)

  1. Fix spawned debug message (commit: 41b1ef5) — fullwall / detail

#2511 (Mar 23, 2022, 12:57:54 PM)

  1. Null check enderdragon bossbar again, set blank hologram names to hover (commit: 2c8b186) — fullwall / detail

#2509 (Mar 15, 2022, 2:12:57 AM)

  1. Don't register MobType class (commit: 577dc72) — fullwall / detail

#2508 (Mar 13, 2022, 8:26:06 PM)

  1. Add more info to debug messages to help with debugging (commit: 4bf4dc0) — fullwall / detail

#2507 (Mar 13, 2022, 10:25:54 AM)

  1. Cap load factors consistently (commit: b5f1796) — fullwall / detail

#2506 (Mar 13, 2022, 10:21:09 AM)

  1. Cap skin packet tracker max entries (commit: 3a5e43b) — fullwall / detail

#2505 (Mar 12, 2022, 10:48:44 AM)

  1. Unclear why right clicks are cancelled in saddle trait (commit: 9acf264) — fullwall / detail

#2504 (Mar 12, 2022, 6:28:49 AM)

  1. Null check bounding boxes (commit: 4a61239) — fullwall / detail

#2502 (Mar 11, 2022, 6:51:17 PM)

  1. Barrier for /npc equip (commit: 4397aa4) — fullwall / detail

#2501 (Mar 11, 2022, 4:18:19 PM)

  1. Allow /npc equip to work with Striders, fix a bug with /npc look (commit: a16226c) — fullwall / detail

#2497 (Mar 9, 2022, 7:18:35 PM)

  1. Null check registry on disable (commit: d00678b) — fullwall / detail

#2493 (Mar 4, 2022, 2:15:00 PM)

  1. Reify shoptrait (commit: 51cecf9) — fullwall / detail

#2492 (Mar 4, 2022, 12:25:30 PM)

  1. Add custom holder support to CustomEntityRegistry (commit: ae36f4b) — fullwall / detail

#2491 (Mar 1, 2022, 12:56:00 PM)

  1. Update for 1.18.2 (commit: 0a91768) — fullwall / detail

#2490 (Feb 28, 2022, 9:07:31 AM)

  1. Run source format (commit: dfb6308) — fullwall / detail

#2488 (Feb 21, 2022, 9:39:39 AM)

  1. Add null checks (commit: 89e06a3) — fullwall / detail

#2487 (Feb 20, 2022, 2:35:33 PM)

  1. Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw (commit: 897c511) — fullwall / detail

#2486 (Feb 20, 2022, 1:57:21 PM)

  1. Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises (commit: 97d4c3b) — fullwall / detail

#2484 (Feb 20, 2022, 1:22:18 PM)

  1. Allow NPCs to push other entities (commit: 626b6d6) — fullwall / detail

#2483 (Feb 20, 2022, 3:20:43 AM)

  1. Also make guided waypoints reset when chagned (commit: 65c7e7c) — fullwall / detail

#2482 (Feb 20, 2022, 3:14:15 AM)

  1. When changes to the API waypoints list are made they should be reflected in the waypoints goal (commit: b56a1f8) — fullwall / detail

#2481 (Feb 20, 2022, 2:04:40 AM)

  1. Fix some bugs (commit: ecbab32) — fullwall / detail

#2480 (Feb 19, 2022, 5:32:27 PM)

  1. Cancel move destination on navigation stop (commit: b1b5704) — fullwall / detail

#2479 (Feb 19, 2022, 5:27:50 PM)

  1. Refactor blockbreaker, add /npc blockbreak (commit: be019c0) — fullwall / detail

#2478 (Feb 19, 2022, 12:28:08 PM)

  1. Don't reset custom name (TBC if 1.8.8 is affected) (commit: 87d27c0) — fullwall / detail

#2477 (Feb 19, 2022, 11:01:18 AM)

  1. Update held item status every tick (commit: 6fd6d12) — fullwall / detail

#2476 (Feb 19, 2022, 10:27:08 AM)

  1. Improve underwater pathfinding, cleanup (commit: b12ae2e) — fullwall / detail

#2475 (Feb 19, 2022, 8:37:43 AM)

  1. Implement new PathStrategy method, improve swimming navigation (commit: b26dfb3) — fullwall / detail

#2474 (Feb 19, 2022, 6:37:16 AM)

  1. Add extra info to /npc command (commit: 208b1c9) — fullwall / detail

#2472 (Feb 19, 2022, 5:36:07 AM)

  1. Add rudimentary /npc undo, some misc cleanup (commit: aacff7b) — fullwall / detail

#2471 (Feb 16, 2022, 9:36:55 AM)

  1. Improve underwater mobs staying in place (commit: 984ce6d) — fullwall / detail

#2470 (Feb 14, 2022, 5:35:31 PM)

  1. Add glowing for non-player characters, stop 1.8.8 noDamageTicks from going down too fast (commit: bf56a6d) — fullwall / detail

#2468 (Feb 14, 2022, 4:57:50 PM)

  1. Add /npc useitem (commit: a29fb30) — fullwall / detail

#2467 (Feb 14, 2022, 4:40:53 PM)

  1. Add debug to chunk load tracking, clarify charging logic in commands (commit: 88ab308) — fullwall / detail

#2466 (Feb 13, 2022, 1:39:51 PM)

  1. Make NavigatorParameters#run run consistently (commit: 5bf9fdc) — fullwall / detail

#2465 (Feb 13, 2022, 9:34:52 AM)

  1. Fix /npc command gcooldown (commit: 676590f) — fullwall / detail

#2464 (Feb 11, 2022, 10:48:02 AM)

  1. Fix first time players (commit: 3ca6576) — fullwall / detail

#2463 (Feb 7, 2022, 11:05:12 AM)

  1. Waypoint markers should be spawned at the actual location now (commit: c60085e) — fullwall / detail

#2462 (Feb 2, 2022, 1:41:09 PM)

  1. Cancel current move destination when navigator paused (commit: bef0f16) — fullwall / detail

#2461 (Jan 29, 2022, 7:02:09 AM)

  1. Implement destinationTeleportMargin. Tweak pathfinding in an attempt to fix minecraft navigation issues with players. Expect changes. (commit: 5c3878d) — fullwall / detail

#2458 (Jan 28, 2022, 10:03:31 AM)

  1. Fix logic error for offlineplayers (commit: cbfd57e) — fullwall / detail

#2457 (Jan 27, 2022, 2:49:42 AM)

  1. List profession/rabbit type values using the pretty formatter (commit: 927d27e) — fullwall / detail

#2455 (Jan 20, 2022, 9:12:00 AM)

  1. Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs (commit: 7683516) — fullwall / detail

#2453 (Jan 17, 2022, 7:46:07 AM)

  1. Enhance /npc metadata (commit: b5a2c30) — fullwall / detail

#2452 (Jan 16, 2022, 6:06:42 AM)

  1. Implement cross-world teleporting for NPCs (commit: 1ee92a0) — fullwall / detail

#2450 (Jan 15, 2022, 1:01:28 PM)

  1. Implement metadata on examiner side, relax distance margin for minecraft movement (commit: c702e19) — fullwall / detail

#2449 (Jan 15, 2022, 3:00:20 AM)

  1. Set exp level for /npc command expcost rather than exp % (commit: 23c4779) — fullwall / detail

#2445 (Jan 6, 2022, 11:26:37 AM)

  1. Delete old code (commit: 83022b0) — fullwall / detail

#2444 (Jan 6, 2022, 11:26:09 AM)

  1. addWaypoint method for LWP (commit: e4ca2f2) — fullwall / detail

#2440 (Jan 1, 2022, 5:37:43 PM)

  1. Add /npc llama -c/b (commit: bf3bf6f) — fullwall / detail

#2438 (Jan 1, 2022, 5:24:28 PM)

  1. Add packet update delay setting (commit: 5fffa23) — fullwall / detail

#2436 (Dec 28, 2021, 4:42:44 PM)

  1. Further micro-optimisation (commit: 85cf761) — fullwall / detail

#2434 (Dec 28, 2021, 12:14:27 PM)

  1. Use metadata and track players if on the playerlist which should make mobs spawn nearby (commit: 19ee0e2) — fullwall / detail

#2433 (Dec 27, 2021, 4:01:06 PM)

  1. Implement helper methods and allow hologram lines to be items (commit: 750f8e2) — fullwall / detail

#2421 (Dec 12, 2021, 2:45:50 PM)

  1. SkinTrait should only update if the Placeholder changes (#2703) (commit: 13f7961) — noreply / detail

#2420 (Dec 11, 2021, 3:16:18 AM)

  1. Initial update to 1.18.1 (commit: 81404b4) — fullwall / detail

#2419 (Dec 5, 2021, 3:38:21 AM)

  1. Add placeholderAPI to pom for javadoc (commit: d1a1e7d) — fullwall / detail

#2411 (Dec 1, 2021, 2:58:52 PM)

  1. Initial 1.18 update (commit: 22fe848) — fullwall / detail

#2408 (Nov 29, 2021, 12:57:10 PM)

  1. Set collidable scoreboard option and always test for placeholders in skin names (commit: 6b30d06) — fullwall / detail

#2405 (Nov 27, 2021, 4:20:05 AM)

  1. Fix /npc villager --profession error message, more sane boundingbox calculation (commit: 3da3cc2) — fullwall / detail

#2404 (Nov 21, 2021, 2:15:05 PM)

  1. As a safety measure limit maxY <0.6D (commit: caff1e9) — fullwall / detail

#2403 (Nov 21, 2021, 2:12:45 PM)

  1. Trial collision box checking for pathfinding to assist with half blocks - needs testing especially with doors (commit: 61c6863) — fullwall / detail

#2402 (Nov 20, 2021, 3:46:51 PM)

  1. Add missing flags for /npc endercrystal (commit: 3d1d2ef) — fullwall / detail

#2401 (Nov 19, 2021, 3:32:53 PM)

  1. Add /npc command hideerrors (commit: 968f3fd) — fullwall / detail

#2400 (Nov 19, 2021, 3:18:52 PM)

  1. Update existing hologram npcs in setLine (commit: 78824a3) — fullwall / detail

#2399 (Nov 18, 2021, 2:47:51 PM)

  1. Send npc command selector text using Citizens messaging (commit: b55407c) — fullwall / detail

#2395 (Nov 1, 2021, 12:57:52 PM)

  1. Add /npc command expcost (commit: 7c8b136) — fullwall / detail

#2394 (Oct 30, 2021, 7:54:19 AM)

  1. Null check missing world (commit: 57adea4) — fullwall / detail

#2391 (Oct 20, 2021, 10:44:28 AM)

  1. equalsIgnoreCase in /npc owner (commit: 21e924f) — fullwall / detail

#2388 (Oct 13, 2021, 9:57:27 AM)

  1. /npc owner [name] supported again (commit: 25f341e) — fullwall / detail

#2387 (Oct 12, 2021, 12:44:45 PM)

  1. Drop owner string from Owner trait (commit: 4ecf090) — fullwall / detail

#2386 (Oct 10, 2021, 3:20:26 PM)

  1. Make /npc chunkload persistent by default (commit: 780899c) — fullwall / detail

#2383 (Sep 26, 2021, 5:38:02 PM)

  1. Trial fix for duplicate UUID spawned (commit: 1842313) — fullwall / detail

#2382 (Sep 23, 2021, 6:14:33 AM)

  1. Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly. (commit: 3d3de65) — fullwall / detail

#2381 (Sep 21, 2021, 9:24:39 AM)

  1. Check hologram height on spawn properly (commit: 620cda6) — fullwall / detail

#2380 (Sep 21, 2021, 8:12:50 AM)

  1. HologramTrait now alters hologram height if name visibility is toggled (commit: 49559e2) — fullwall / detail

#2374 (Sep 20, 2021, 1:02:02 PM)

  1. Add rough impl of SneakTrait (commit: db825cc) — fullwall / detail

#2372 (Sep 18, 2021, 7:36:21 AM)

  1. Extra plugin disabled check (commit: 004c46a) — fullwall / detail

#2371 (Sep 17, 2021, 12:33:09 PM)

  1. Add backcompat code (commit: cffb051) — fullwall / detail

#2370 (Sep 17, 2021, 11:06:02 AM)

  1. Fix chunk tickets being removed when Citizens is disabled, return correct NPC entity in HologramTrait (commit: cdb7cbb) — fullwall / detail

#2369 (Sep 9, 2021, 10:21:30 AM)

  1. Add simple chunk ticketing system for pathfinding (commit: 7952600) — fullwall / detail

#2368 (Sep 5, 2021, 6:59:54 AM)

  1. Check currentLoc status (commit: 9f856f0) — fullwall / detail

#2364 (Aug 27, 2021, 9:30:54 AM)

  1. Check isSpawned in HologramTrait#onSpawn (commit: 11c48c4) — fullwall / detail

#2363 (Aug 20, 2021, 1:23:13 PM)

  1. Cap skinupdatetracker map size (commit: 14a6004) — fullwall / detail

#2362 (Aug 15, 2021, 7:25:41 AM)

  1. Make hologram trait update more frequently (commit: 7327162) — fullwall / detail

#2361 (Aug 15, 2021, 6:40:35 AM)

  1. Add setMountedOn to MountTrait (commit: ef1baf5) — fullwall / detail

#2359 (Jul 25, 2021, 12:52:28 AM)

  1. Save to disk on dependent plugin disable (commit: 1ef3e6b) — fullwall / detail

#2358 (Jul 21, 2021, 10:51:37 AM)

  1. Make plugin disable hack more conservative (commit: 9904e03) — fullwall / detail

#2357 (Jul 19, 2021, 3:04:38 PM)

  1. Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities (commit: d4c557d) — fullwall / detail
  2. Delete unused files (commit: cfa4b5f) — fullwall / detail

#2355 (Jul 18, 2021, 11:31:22 AM)

  1. Preemptive event deregistration (commit: 55cf0c4) — fullwall / detail

#2354 (Jul 16, 2021, 3:24:24 PM)

  1. Move costs to after other precondition check (commit: 0ff3ee7) — fullwall / detail

#2353 (Jul 16, 2021, 9:28:09 AM)

  1. Work on plugin disable hack (commit: bc3df49) — fullwall / detail

#2352 (Jul 16, 2021, 9:24:17 AM)

  1. Adjust hologramtrait (commit: d5434b8) — fullwall / detail

#2351 (Jul 15, 2021, 11:41:30 AM)

  1. Make plugin disable hack more compatible (commit: dfc48ec) — fullwall / detail

#2350 (Jul 14, 2021, 1:24:24 PM)

  1. Add workaround for spigot disable issue (commit: c3a70e2) — fullwall / detail

#2347 (Jul 9, 2021, 4:47:33 PM)

  1. Fix bugs including 1.17.1 player movement, flying yaw and stats incompatibility on 1.17.1 (commit: 53e2b50) — fullwall / detail

#2346 (Jul 7, 2021, 2:13:55 PM)

  1. Update to 1.17.1 (commit: 3e11320) — fullwall / detail

#2345 (Jul 5, 2021, 3:41:23 PM)

  1. Add /npc axolotl (commit: 3a50ad5) — fullwall / detail

#2344 (Jul 5, 2021, 3:39:18 PM)

  1. Add Traditional Chinese translation (#2585) (commit: 5976482) — noreply / detail

#2342 (Jul 5, 2021, 3:29:23 PM)

  1. Update pom.xml (#2591) (commit: 1558371) — noreply / detail

#2341 (Jul 4, 2021, 5:07:39 AM)

  1. Add debug for hologram trait (commit: ef4d746) — fullwall / detail

#2331 (Jun 28, 2021, 4:11:38 PM)

  1. Fix target location for mc navigator (commit: 5306a68) — fullwall / detail

#2330 (Jun 25, 2021, 9:02:27 AM)

  1. Use new waterlogged methods (commit: 9c8d26e) — fullwall / detail

#2325 (Jun 13, 2021, 6:53:48 AM)

  1. Cleanup of old command code (commit: d2f0d7e) — fullwall / detail

#2324 (Jun 13, 2021, 5:42:20 AM)

  1. Add getFirst<Getter|Setter> API (commit: b199013) — fullwall / detail

#2319 (Jun 12, 2021, 7:20:47 PM)

  1. Preliminary update to 1.17 - known bugs include every entity glowing (commit: f2d4c38) — fullwall / detail

#2317 (Jun 3, 2021, 12:37:15 PM)

  1. Expose hologram entities (commit: 2d5e418) — fullwall / detail

#2316 (May 29, 2021, 4:23:41 PM)

  1. Fix horse mounted navigation (commit: 85c1f8f) — fullwall / detail

#2315 (May 18, 2021, 6:49:51 AM)

  1. Add option to avoid talk-close to NPCs (commit: 22fd1da) — fullwall / detail

#2311 (May 13, 2021, 7:43:17 AM)

  1. Add WIP falling movement examiner (commit: 0ddfcbd) — fullwall / detail

#2309 (May 11, 2021, 5:05:27 AM)

  1. Translate to polish (#2539) (commit: cf6cbaf) — noreply / detail

#2307 (May 7, 2021, 6:02:37 PM)

  1. Refactor scoreboard handling to use instant scoreboard application at spawn (#2544) (commit: 4dc123b) — noreply / detail

#2306 (May 7, 2021, 5:57:46 PM)

  1. Add basics of /npc gui (commit: a4dde9f) — fullwall / detail

#2304 (May 6, 2021, 5:52:13 PM)

  1. Remove living entity requirement for /npc name (commit: 8c120aa) — fullwall / detail

#2303 (May 6, 2021, 5:47:56 PM)

  1. Add /npc chunkload (commit: 3d85ad4) — fullwall / detail

#2302 (Apr 30, 2021, 2:32:18 AM)

  1. Use NMS methods for isSolid checking (commit: c24ce1e) — fullwall / detail

#2301 (Apr 28, 2021, 2:15:54 PM)

  1. Fix waypoints load order (commit: c9d8bad) — fullwall / detail

#2300 (Apr 25, 2021, 4:16:02 AM)

  1. Default bystanders hear targeted chat to false (commit: 354625a) — fullwall / detail

#2299 (Apr 25, 2021, 4:07:49 AM)

  1. Fix sequential command execution with commands on both hands (commit: 145f9e4) — fullwall / detail

#2298 (Apr 22, 2021, 2:24:04 PM)

  1. Block protected NPCs from entering boats/minecarts (commit: 0e1e358) — fullwall / detail

#2297 (Apr 17, 2021, 1:35:34 PM)

  1. Fix /npc sound dependency being removed (commit: 9562345) — fullwall / detail

#2296 (Apr 15, 2021, 3:27:22 PM)

  1. Pass InventoryDragEvent to GUI menu (commit: 3c1d481) — fullwall / detail

#2295 (Apr 14, 2021, 4:29:39 PM)

  1. Don't log exceptions in old java versions for module opening (commit: 3ad450b) — fullwall / detail

#2294 (Apr 14, 2021, 12:00:05 PM)

  1. Don't use the bukkit metadata system which is unreliable for respawning entities (commit: 777a620) — fullwall / detail

#2293 (Apr 14, 2021, 11:54:34 AM)

  1. Fix entity markers on guided waypoint editor and make toggle path / clear more lenient. Tweaked some copy on the commands to give a better explanation of the guided waypoint feature. (commit: e63f0cc) — fullwall / detail

#2292 (Apr 14, 2021, 11:42:24 AM)

  1. Fix cooldown setting message parsing - $ was not included in initial setting default, changed substitutor to avoid migrating settings (commit: b986c4d) — fullwall / detail

#2291 (Apr 14, 2021, 7:04:31 AM)

  1. Fix reflective access warnings (commit: 3a9e538) — fullwall / detail

#2290 (Apr 13, 2021, 6:02:21 PM)

  1. Sync naming (commit: ca421b9) — fullwall / detail

#2289 (Apr 13, 2021, 5:54:35 PM)

  1. Add help to /citizens reload (commit: a8a18e1) — fullwall / detail
  2. Fix typo (commit: 874b2f6) — fullwall / detail

#2288 (Apr 13, 2021, 5:52:01 PM)

  1. Add warning to /npc reload (commit: 8612e32) — fullwall / detail

#2287 (Apr 13, 2021, 4:07:13 AM)

  1. Fire NPCTeleportEvent in all cases to allow cancelling (commit: 979d6f9) — fullwall / detail

#2286 (Apr 8, 2021, 10:48:33 AM)

  1. Try to remove reflective access warning on Java 11 (commit: eb4262a) — fullwall / detail

#2285 (Apr 7, 2021, 6:26:52 AM)

  1. Fix inverted condition in lookclose (commit: 011e58c) — fullwall / detail

#2284 (Apr 5, 2021, 8:38:52 AM)

  1. Remove extra NPCDespawnEvent (commit: c7789e5) — fullwall / detail

#2282 (Apr 4, 2021, 3:32:27 AM)

  1. Fix NPE in lookclose (commit: 74839e9) — fullwall / detail

#2279 (Mar 20, 2021, 12:38:55 PM)

  1. Revert back to old style loading for skin trait (commit: fa0cf4f) — fullwall / detail

#2278 (Mar 20, 2021, 12:33:04 PM)

  1. Fix load order problem in placeholder skins (commit: 5ec9470) — fullwall / detail

#2277 (Mar 13, 2021, 2:36:23 PM)

  1. Add basic named parameters for time purposes in command trait (commit: 643e42f) — fullwall / detail

#2275 (Mar 2, 2021, 12:54:26 PM)

  1. Disable flock caching (commit: f46285b) — fullwall / detail

#2274 (Mar 1, 2021, 1:11:00 PM)

  1. Only store lastUUID, not full NPC instance (commit: 8a87326) — fullwall / detail

#2273 (Feb 27, 2021, 6:41:44 AM)

  1. Add /npc create -t and make named registry autocreate (commit: 8afaf23) — fullwall / detail

#2272 (Feb 22, 2021, 11:29:06 AM)

  1. Fix blank names for a few seconds after spawning a npc. (#2477) (commit: 0b41b24) — noreply / detail

#2271 (Feb 22, 2021, 11:26:39 AM)

  1. Add /npc create --registry (commit: 6c26f98) — fullwall / detail

#2270 (Feb 18, 2021, 3:29:46 PM)

  1. Add /npc endercrystal (commit: 4419231) — fullwall / detail

#2265 (Feb 14, 2021, 3:02:29 AM)

  1. Try translate NPCCommandSelector message (commit: d99109d) — fullwall / detail

#2264 (Feb 11, 2021, 3:00:55 PM)

  1. Allow unequipping of certain slots (commit: 34398f0) — fullwall / detail

#2262 (Feb 10, 2021, 2:02:47 PM)

  1. Add more fallback material (commit: 352ec56) — fullwall / detail

#2261 (Feb 10, 2021, 11:58:50 AM)

  1. Add legacy fallback (commit: 5c62a3f) — fullwall / detail

#2260 (Feb 8, 2021, 11:52:58 AM)

  1. Increase death animation ticks (commit: 54a66f3) — fullwall / detail

#2259 (Feb 7, 2021, 10:46:23 AM)

  1. Add simple /npc drops GUI and add NPC selection to /npc follow (commit: 9bbe9ae) — fullwall / detail

#2257 (Feb 4, 2021, 8:35:44 AM)

  1. Add a separation mechanic to /npc follow (commit: 65d0239) — fullwall / detail

#2256 (Feb 4, 2021, 2:12:02 AM)

  1. Use and implement new registry API (commit: 52a004f) — fullwall / detail

#2255 (Feb 4, 2021, 1:52:14 AM)

  1. Add lookclose setting (commit: 8039f6e) — fullwall / detail

#2254 (Feb 3, 2021, 3:14:58 PM)

  1. Use new API for 1.8 compatibility (commit: c28cf09) — fullwall / detail

#2253 (Feb 2, 2021, 2:34:00 PM)

  1. "/npc select" should respect clickredirects (commit: cd436cb) — fullwall / detail

#2252 (Feb 1, 2021, 2:35:53 PM)

  1. Add /npc command itemcost (commit: e03d65a) — fullwall / detail

#2251 (Jan 31, 2021, 3:42:11 PM)

  1. Add enderman equipment GUI (commit: f776638) — fullwall / detail

#2250 (Jan 31, 2021, 10:31:06 AM)

  1. Add new pig equipper GUI (commit: f1c2fcb) — fullwall / detail

#2249 (Jan 30, 2021, 4:30:55 PM)

  1. Implement inventory GUI into /npc equip (commit: 47707fe) — fullwall / detail

#2248 (Jan 28, 2021, 4:16:49 PM)

  1. Implement new change (commit: 0ded25a) — fullwall / detail

#2247 (Jan 27, 2021, 2:39:45 PM)

  1. Fix navigation bug with duplicate examiners, add change detection to scoreboard to avoid sending as many packets (commit: 0499839) — fullwall / detail

#2244 (Jan 26, 2021, 3:29:36 PM)

  1. Update to match current API (commit: 66a3855) — fullwall / detail

#2242 (Jan 25, 2021, 3:48:16 PM)

  1. Edit equipment GUI (commit: 8e31baf) — fullwall / detail

#2239 (Jan 25, 2021, 1:33:32 PM)

  1. Remove extra check (commit: 6c2f5fa) — fullwall / detail

#2238 (Jan 25, 2021, 1:30:37 PM)

  1. Add line of sight check to lookclose (commit: ac106a6) — fullwall / detail

#2237 (Jan 24, 2021, 2:43:32 PM)

  1. Add debug code (commit: 60db622) — fullwall / detail

#2236 (Jan 24, 2021, 2:09:10 PM)

  1. Limit should default false (commit: 1319561) — fullwall / detail

#2233 (Jan 23, 2021, 2:53:23 AM)

  1. Check lookclose new target from event (commit: 8018750) — fullwall / detail

#2232 (Jan 20, 2021, 2:11:53 PM)

  1. Implement new event (commit: 351cee2) — fullwall / detail

#2231 (Jan 20, 2021, 12:28:13 PM)

  1. Further refactor lookclose (commit: eb9764a) — fullwall / detail

#2230 (Jan 20, 2021, 11:52:27 AM)

  1. Refactor lookclose findNewTarget (commit: fe3f12e) — fullwall / detail

#2228 (Jan 20, 2021, 9:50:10 AM)

  1. Comparison should be squared (commit: 8c0fa7c) — fullwall / detail

#2227 (Jan 20, 2021, 9:34:49 AM)

  1. Make lookclose more consistent at looking at players (commit: 58443ee) — fullwall / detail

#2226 (Jan 19, 2021, 11:41:59 AM)

  1. Change permissions defaults to op (commit: 3f4a4af) — fullwall / detail

#2225 (Jan 16, 2021, 11:06:12 PM)

  1. Fix push events with listeners (commit: e6eac4e) — fullwall / detail

#2223 (Jan 16, 2021, 10:06:36 AM)

  1. Update pom version (commit: 5821416) — fullwall / detail

#2222 (Jan 15, 2021, 2:06:31 PM)

  1. Fix double sending of command messages with LINEAR execution (commit: cc3d8f8) — fullwall / detail

#2221 (Jan 15, 2021, 11:00:55 AM)

  1. Fix skin trait and text  bugs (commit: 918fcb9) — fullwall / detail

#2220 (Jan 10, 2021, 3:52:51 PM)

  1. Check texture data is actually valid (commit: 261ac1b) — fullwall / detail

#2218 (Jan 3, 2021, 4:19:03 PM)

  1. Add UUID to /npc (commit: 97fae0a) — fullwall / detail

#2217 (Jan 2, 2021, 4:14:26 PM)

  1. Add missing Util changes (commit: c366b5f) — fullwall / detail

#2215 (Jan 2, 2021, 12:25:57 PM)

  1. Fix some off-by-one errors (commit: 37e6414) — fullwall / detail

#2213 (Dec 29, 2020, 6:25:39 AM)

  1. Null check for skinname (commit: 0b1a8cc) — fullwall / detail

#2212 (Dec 28, 2020, 3:12:44 AM)

  1. Leave editor (commit: 1ae0742) — fullwall / detail

#2211 (Dec 28, 2020, 3:04:39 AM)

  1. Fix memory leak (commit: 87a4c3f) — fullwall / detail

#2209 (Dec 28, 2020, 2:40:24 AM)

  1. Add placeholder support for skins (commit: 21163e4) — fullwall / detail

#2208 (Dec 28, 2020, 12:24:58 AM)

  1. Arm swing on player sees player-npc, not spawn (commit: cc5c132) — fullwall / detail

#2207 (Dec 27, 2020, 12:54:50 PM)

  1. Trial a new method for fixing spawn body yaw, fix /npc rename not applying hologram name immediately (commit: 2845655) — fullwall / detail

#2206 (Dec 26, 2020, 9:02:36 AM)

  1. Implement new metadata for /wp disableteleport (commit: 79f048f) — fullwall / detail

#2205 (Dec 24, 2020, 11:04:12 AM)

  1. Add new debug-chunk-loads setting (commit: b9e6418) — fullwall / detail

#2204 (Dec 24, 2020, 11:01:04 AM)

  1. Make initial skin packet delay configurable (commit: aa13642) — fullwall / detail

#2202 (Dec 21, 2020, 9:34:22 AM)

  1. Check skin name length is 3-16 characters when fetching players (commit: 09c482e) — fullwall / detail

#2201 (Dec 21, 2020, 9:28:21 AM)

  1. Add worldguard region support to wander waypoint provider (commit: 4c33fa4) — fullwall / detail

#2199 (Dec 21, 2020, 3:29:04 AM)

  1. Add workaround for new CraftSound changes (commit: ec1a639) — fullwall / detail

#2198 (Dec 21, 2020, 3:09:03 AM)

  1. Fix llamas not being controllable with '/npc controllable' (#2412) (commit: 91fcad1) — noreply / detail

#2195 (Dec 17, 2020, 5:13:52 AM)

  1. Add /npc polarbear -r and restore target and goal selectors (commit: fe7f6e3) — fullwall / detail

#2194 (Dec 16, 2020, 10:13:07 AM)

  1. Add /npc command --gcooldown (commit: 040930b) — fullwall / detail

#2193 (Dec 16, 2020, 9:59:47 AM)

  1. Allow straight line navigator to track entity exactly (commit: 1266298) — fullwall / detail

#2191 (Dec 2, 2020, 2:16:31 PM)

  1. Wrong index for /trait remove (commit: 87cadbf) — fullwall / detail

#2190 (Nov 27, 2020, 3:31:47 PM)

  1. Some plugins rely on specific metadata ordering (commit: 0b79c39) — fullwall / detail

#2189 (Nov 27, 2020, 2:45:41 PM)

  1. Fix some bugs in straight line targeter (commit: b4943a0) — fullwall / detail

#2188 (Nov 24, 2020, 12:34:48 PM)

  1. Avoid caching empty paths (commit: 2f10ac8) — fullwall / detail

#2187 (Nov 22, 2020, 11:48:51 PM)

  1. Reload holograms with line height change (commit: 4491e95) — fullwall / detail

#2186 (Nov 22, 2020, 1:31:25 PM)

  1. Add new setting and implement parameter (commit: 810441c) — fullwall / detail

#2185 (Nov 22, 2020, 1:08:55 PM)

  1. Implement new APIs (commit: fb0591c) — fullwall / detail

#2184 (Nov 20, 2020, 11:11:53 AM)

  1. Add new navigation strategy without pathfinding (commit: 9310dde) — fullwall / detail

#2183 (Nov 17, 2020, 3:39:47 AM)

  1. Strip colors when checking for text emptiness (commit: 353251a) — fullwall / detail

#2182 (Nov 17, 2020, 3:36:42 AM)

  1. Hide nameplates for empty hologram names (commit: 59d4f70) — fullwall / detail

#2181 (Nov 17, 2020, 2:16:17 AM)

  1. Clone spawn location more, minor cleanup (commit: 3c2d062) — fullwall / detail

#2180 (Nov 17, 2020, 1:13:04 AM)

  1. Add --registry arg to /npc select (commit: da5a611) — fullwall / detail

#2179 (Nov 17, 2020, 1:10:20 AM)

  1. Add spawnreason to debug (commit: 0add70d) — fullwall / detail

#2178 (Nov 17, 2020, 1:04:54 AM)

  1. Add setLocked to Age (commit: e29f051) — fullwall / detail

#2172 (Nov 15, 2020, 12:32:41 PM)

  1. Name Citizens save and load tasks for timings (commit: 1e050bb) — fullwall / detail

#2171 (Nov 15, 2020, 9:43:56 AM)

  1. Allow /npc follow to teleport across worlds (commit: 1eddabe) — fullwall / detail

#2170 (Nov 14, 2020, 10:41:49 AM)

  1. Refactor common code, add missing condition (commit: 7743763) — fullwall / detail

#2167 (Nov 13, 2020, 2:32:23 AM)

  1. Cleanup (commit: d300296) — fullwall / detail

#2165 (Nov 7, 2020, 7:11:58 AM)

  1. Reset hologram if now empty (commit: 0c36ea0) — fullwall / detail

#2164 (Nov 4, 2020, 8:43:21 AM)

  1. Remove path properly (commit: ba00c91) — fullwall / detail

#2160 (Nov 3, 2020, 6:39:16 AM)

  1. Don't measure distance between worlds (commit: 10e1576) — fullwall / detail

#2159 (Nov 3, 2020, 6:35:29 AM)

  1. 1.16.4 initial update (commit: 5592216) — fullwall / detail

#2158 (Oct 26, 2020, 5:31:48 PM)

  1. Make citizens.npc.talk default true (commit: 9ff38f0) — fullwall / detail

#2157 (Oct 26, 2020, 9:20:35 AM)

  1. Fix /npc hologram remove off by one (commit: e8cdba6) — fullwall / detail

#2154 (Oct 21, 2020, 7:18:31 AM)

  1. Check for command message setting being empty (commit: cac3540) — fullwall / detail

#2152 (Oct 18, 2020, 10:32:58 AM)

  1. Make mob entity uuids the same as their NPC uuid (commit: a944c3c) — fullwall / detail

#2151 (Oct 15, 2020, 12:31:25 PM)

  1. Prevent concurrent modification issue with NPC spawning (commit: 8cdda47) — fullwall / detail

#2150 (Oct 15, 2020, 12:21:49 PM)

  1. Use MONITOR priority for NPCSpawnEvent (commit: 7dba144) — fullwall / detail

#2149 (Oct 14, 2020, 7:17:53 AM)

  1. For completeness, work with stacked waypoints (commit: 5081b71) — fullwall / detail

#2148 (Oct 14, 2020, 7:16:14 AM)

  1. Showing markers by default (commit: e10af76) — fullwall / detail

#2147 (Oct 14, 2020, 7:13:35 AM)

  1. Fix conversation abandoned event (commit: 10ec4b2) — fullwall / detail

#2146 (Oct 13, 2020, 1:52:32 PM)

  1. Give an extra block's worth of leeway to /npc path reaching the destination (commit: 4f345dd) — fullwall / detail

#2145 (Oct 13, 2020, 11:52:30 AM)

  1. Fix up some messages with the waypoint editor (commit: de74b21) — fullwall / detail

#2144 (Oct 13, 2020, 10:53:15 AM)

  1. Remove editing slot from linear waypoint editor, make showing points the default and adjust messages to explain this (commit: 306a448) — fullwall / detail

#2143 (Oct 12, 2020, 3:04:49 PM)

  1. Just use the slower but safer remove option (commit: c46362b) — fullwall / detail

#2142 (Oct 12, 2020, 2:49:41 PM)

  1. Add preventing spawn debug (commit: 9eb2542) — fullwall / detail

#2141 (Oct 12, 2020, 2:25:14 PM)

  1. Prevent chunk load respawning with SpawnReason.PLUGIN (commit: 675eaff) — fullwall / detail

#2140 (Oct 12, 2020, 1:59:48 PM)

  1. Add extra spawning debug (commit: 12b796a) — fullwall / detail

#2139 (Oct 12, 2020, 1:11:22 PM)

  1. Add messages for chat waypoint trigger (commit: 13dee35) — fullwall / detail

#2138 (Oct 12, 2020, 1:00:57 PM)

  1. Fix rightclicking markers in /npc path (commit: 4591b9e) — fullwall / detail

#2137 (Oct 12, 2020, 12:46:27 PM)

  1. Append waypoints in the waypoint editor (commit: 1d314fb) — fullwall / detail
  2. Insert in proper position (commit: 6a3382c) — fullwall / detail

#2135 (Oct 12, 2020, 6:11:10 AM)

  1. Fix shulker bullets with lookclose on (commit: b2f841a) — fullwall / detail

#2134 (Oct 10, 2020, 1:41:44 PM)

  1. Make flying A* use the new iterations per tick settings (commit: b20113e) — fullwall / detail

#2133 (Oct 8, 2020, 1:07:12 PM)

  1. Fix hologram names with non-player NPCs (commit: 9e0b8d1) — fullwall / detail

#2132 (Oct 8, 2020, 5:27:05 AM)

  1. Looking for the closest block to the ground when targeting entities (commit: 38dfb0e) — fullwall / detail

#2131 (Oct 7, 2020, 11:17:05 AM)

  1. Generate getters for trait methods (commit: 27b0bc1) — fullwall / detail

#2129 (Oct 5, 2020, 7:59:41 AM)

  1. Add /npc ai command (commit: 8f009d5) — fullwall / detail

#2128 (Oct 5, 2020, 4:19:12 AM)

  1. Add global settings for command error messages (commit: 84ec480) — fullwall / detail

#2122 (Oct 3, 2020, 7:49:10 AM)

  1. Fix /npc command sequential (commit: f5dc673) — fullwall / detail

#2120 (Sep 17, 2020, 3:32:43 PM)

  1. Add /npc pathto (commit: ace4846) — fullwall / detail

#2117 (Sep 14, 2020, 9:58:27 AM)

  1. Use  new getOrAddTrait methodf (commit: 7450c4d) — fullwall / detail

#2115 (Sep 14, 2020, 9:40:17 AM)

  1. Fix protect setting for followtrait (commit: 450bff7) — fullwall / detail

#2113 (Sep 11, 2020, 8:35:42 AM)

  1. Make shulker bullet the default marker type (commit: d334d86) — fullwall / detail

#2111 (Sep 11, 2020, 1:30:16 AM)

  1. Update to 1.16.3 (commit: 52f8044) — fullwall / detail

#2110 (Sep 10, 2020, 1:23:48 PM)

  1. Destroy wander markers (commit: 11b161e) — fullwall / detail

#2109 (Sep 10, 2020, 12:48:42 PM)

  1. Move marker code to sync (commit: 5d2d6b7) — fullwall / detail

#2108 (Sep 5, 2020, 7:13:58 AM)

  1. Add setting for max minecraft pathfinder fall distance (commit: 934f94e) — fullwall / detail

#2105 (Aug 30, 2020, 9:00:59 AM)

  1. Fix condition in entityportalevent (commit: 7d10e25) — fullwall / detail

#2103 (Aug 28, 2020, 2:56:03 PM)

  1. Add setting (commit: 0a9aaef) — fullwall / detail

#2096 (Aug 12, 2020, 3:41:08 PM)

  1. Don't save commands directly to avoid yaml key issues (commit: 9f3da30) — fullwall / detail

#2095 (Aug 12, 2020, 2:22:20 PM)

  1. Initial 1.16.2 update (commit: a5d2010) — fullwall / detail

#2094 (Aug 11, 2020, 2:57:59 PM)

  1. Allow /npc hologram set to add not set (commit: 73250c3) — fullwall / detail

#2093 (Aug 11, 2020, 2:48:08 PM)

  1. Hologram bugfixes (commit: 45907da) — fullwall / detail

#2090 (Aug 10, 2020, 10:03:02 AM)

  1. Make /npc tphere center and cursor work consistently (commit: 2f63958) — fullwall / detail

#2088 (Aug 9, 2020, 5:05:11 AM)

  1. Remove team metadata (commit: 21b2908) — fullwall / detail

#2086 (Aug 8, 2020, 2:35:20 PM)

  1. Only players can use scoreboard teams at the moment (commit: 9d50055) — fullwall / detail

#2084 (Aug 3, 2020, 12:31:17 PM)

  1. Add cursor argument and center flag to /npc tphere (commit: d579fcb) — fullwall / detail

#2082 (Jul 27, 2020, 9:42:54 AM)

  1. Backport boat movement to 1.15 (commit: d46aad7) — fullwall / detail

#2081 (Jul 27, 2020, 9:34:34 AM)

  1. Add /npc hologram direction (commit: 8639c0a) — fullwall / detail

#2080 (Jul 27, 2020, 9:15:26 AM)

  1. Move movement code into playerTick to avoid inter-world crashes (commit: 2a8f54f) — fullwall / detail

#2079 (Jul 27, 2020, 7:57:07 AM)

  1. Rudimentary movement strategy for non-living entities (commit: 5bfe08e) — fullwall / detail

#2078 (Jul 27, 2020, 2:46:01 AM)

  1. Add boat movement to 1.16, include ID in default selection message (commit: e8c57ac) — fullwall / detail

#2071 (Jul 21, 2020, 5:30:35 PM)

  1. Armor stands shouldn't have holograms even if the setting is enabled (commit: 62e44c2) — fullwall / detail

#2070 (Jul 21, 2020, 4:55:13 PM)

  1. Make /npc tphere include the coordinates it was teleported to (commit: 5907c1c) — fullwall / detail

#2069 (Jul 21, 2020, 1:00:25 PM)

  1. setInvulnerable doesn't exist on old minecraft versions (commit: be592d1) — fullwall / detail

#2068 (Jul 21, 2020, 3:15:29 AM)

  1. Add some error messages for invalid /npc hologram commands (commit: 7081002) — fullwall / detail

#2067 (Jul 18, 2020, 1:19:17 PM)

  1. Init anonymous registry list (commit: ac9d703) — fullwall / detail

#2066 (Jul 18, 2020, 1:11:22 PM)

  1. Make getNPCRegistries() return anonymous registries too, make default registry name static (commit: 155df40) — fullwall / detail

#2065 (Jul 18, 2020, 11:08:36 AM)

  1. Add always-use-name-holograms (commit: c8898b5) — fullwall / detail

#2064 (Jul 17, 2020, 5:00:48 PM)

  1. Add -s(ilent) flag to /npc create (commit: b571deb) — fullwall / detail

#2063 (Jul 17, 2020, 4:36:00 AM)

  1. Null check (commit: 65aa07a) — fullwall / detail

#2062 (Jul 17, 2020, 1:52:58 AM)

  1. Redirect left/right clicks for hologram NPCs (commit: b14f0ba) — fullwall / detail

#2061 (Jul 16, 2020, 3:55:36 PM)

  1. Remove unused quickselect setting (commit: f973fdd) — fullwall / detail

#2060 (Jul 15, 2020, 4:44:38 PM)

  1. Don't teleport if despawned (commit: 57373a6) — fullwall / detail

#2059 (Jul 15, 2020, 12:20:11 PM)

  1. Fix /npc command random (commit: 0036c9d) — fullwall / detail

#2058 (Jul 12, 2020, 3:50:16 AM)

  1. Go back to including metrics directly (commit: 4e26f52) — fullwall / detail

#2054 (Jul 11, 2020, 5:15:14 AM)

  1. Reduce default new finder iterations (commit: 0feb146) — fullwall / detail

#2053 (Jul 10, 2020, 4:45:03 PM)

  1. teleport should check cross-world (commit: c60e18b) — fullwall / detail

#2052 (Jul 10, 2020, 4:38:53 PM)

  1. Update custom name status immediately on spawn (commit: f3986ec) — fullwall / detail

#2049 (Jul 10, 2020, 7:14:24 AM)

  1. Paper seems to prefer despawning immediately (commit: aaa45ea) — fullwall / detail

#2048 (Jul 10, 2020, 6:05:25 AM)

  1. Vehicles shouldn't use LookAirController (commit: 0586f2a) — fullwall / detail

#2047 (Jul 10, 2020, 4:29:05 AM)

  1. Fix Boolean parsing issue (commit: 429264d) — fullwall / detail

#2046 (Jul 10, 2020, 4:19:57 AM)

  1. Respect name visibility properly (commit: 652a68a) — fullwall / detail

#2044 (Jul 9, 2020, 3:43:53 PM)

  1. Simplify marker removal (commit: 44b6da4) — fullwall / detail

#2043 (Jul 9, 2020, 3:38:11 PM)

  1. Fix duplication of name hologram (commit: ea20cdb) — fullwall / detail

#2042 (Jul 8, 2020, 3:54:01 PM)

  1. Implement new event (commit: cb676c4) — fullwall / detail

#2041 (Jul 8, 2020, 11:26:24 AM)

  1. If NPC is already despawned count that as a valid despawn (commit: b5e5958) — fullwall / detail

#2039 (Jul 8, 2020, 4:19:19 AM)

  1. Allow selecting by NPC uuid (global) (commit: 202c248) — fullwall / detail

#2038 (Jul 7, 2020, 2:22:59 PM)

  1. Add location cloning to setTarget and Waypoint (commit: 3ecd330) — fullwall / detail

#2036 (Jul 6, 2020, 5:07:35 PM)

  1. Add /npc hologram clear (commit: 29e6e20) — fullwall / detail

#2035 (Jul 6, 2020, 3:28:39 PM)

  1. Don't store hashcode goal selector (commit: ed14153) — fullwall / detail

#2034 (Jul 6, 2020, 1:49:26 PM)

  1. Also cancel push event if not collidable (commit: 002b2b6) — fullwall / detail

#2032 (Jul 6, 2020, 1:28:15 PM)

  1. Fix missing change (commit: c68ba08) — fullwall / detail

#2031 (Jul 6, 2020, 8:38:44 AM)

  1. Use holograms instead of scoreboard for names (commit: 0a58215) — fullwall / detail

#2029 (Jul 6, 2020, 12:43:10 AM)

  1. Refactor getHeight for NMS (commit: d333c98) — fullwall / detail

#2028 (Jul 3, 2020, 2:59:42 PM)

  1. Fixes for /npc hologram, add /npc command random (commit: 942b354) — fullwall / detail

#2027 (Jul 3, 2020, 7:15:26 AM)

  1. Flesh out hologram impl more (commit: 8782633) — fullwall / detail

#2025 (Jul 2, 2020, 4:30:31 AM)

  1. Update /npc text help (commit: ae0c3b7) — fullwall / detail

#2024 (Jun 30, 2020, 12:41:52 PM)

  1. Implement new bounding box checker for pathfinding (commit: 9d2cad0) — fullwall / detail

#2022 (Jun 30, 2020, 10:17:53 AM)

  1. Add very basic /npc hologram command (commit: 381f303) — fullwall / detail

#2021 (Jun 30, 2020, 7:20:59 AM)

  1. Implement /npc command cost (commit: 05cc8de) — fullwall / detail

#2019 (Jun 29, 2020, 3:09:47 PM)

  1. Fix condition negation (commit: 82bdbe3) — fullwall / detail

#2018 (Jun 29, 2020, 10:08:29 AM)

  1. Remove debug (commit: 0ee8c63) — fullwall / detail
  2. Null check poses trait (commit: 79eab91) — fullwall / detail

#2017 (Jun 29, 2020, 7:37:32 AM)

  1. Add default poses (commit: 0293ac1) — fullwall / detail

#2016 (Jun 28, 2020, 10:05:28 AM)

  1. Copy getStoredLocation/getLocation (commit: c7ab1a8) — fullwall / detail

#2015 (Jun 28, 2020, 9:36:48 AM)

  1. Add event to spawning debug (commit: d8b3b1c) — fullwall / detail

#2014 (Jun 27, 2020, 7:42:10 AM)

  1. Implement enderman methods (commit: c9564c4) — fullwall / detail

#2013 (Jun 27, 2020, 7:41:50 AM)

  1. Add /npc enderman (commit: 59cefad) — fullwall / detail

#2011 (Jun 27, 2020, 2:53:21 AM)

  1. Make debug-mode show /npc skin exception (commit: 99c7155) — fullwall / detail

#2010 (Jun 26, 2020, 12:53:05 PM)

  1. Implement new event (commit: 2cb6103) — fullwall / detail

#2008 (Jun 26, 2020, 6:26:32 AM)

  1. Allow equipping netherite gear in /npc equip (commit: 19013fc) — fullwall / detail

#2007 (Jun 26, 2020, 4:17:51 AM)

  1. Implement new event (commit: d6df589) — fullwall / detail

#1998 (Jun 25, 2020, 9:25:59 AM)

  1. Initial 1.16 commit (commit: 04519d8) — fullwall / detail

#1997 (Jun 23, 2020, 12:38:46 PM)

  1. Add error message if item in hand pattern not specified (commit: 02e68de) — fullwall / detail

#1996 (Jun 15, 2020, 1:20:35 PM)

  1. Update disableteleporting message id (commit: 869e787) — fullwall / detail

#1995 (Jun 12, 2020, 4:19:26 PM)

  1. Check for range equality in random lookclose (commit: 2a13110) — fullwall / detail

#1994 (Jun 12, 2020, 1:19:17 PM)

  1. Remove debugging (commit: 5021833) — fullwall / detail

#1993 (Jun 12, 2020, 12:03:15 PM)

  1. Reformat (commit: c5bcfdc) — fullwall / detail

#1990 (Jun 12, 2020, 11:36:09 AM)

  1. Add debug for /npc command (commit: a591089) — fullwall / detail

#1989 (Jun 12, 2020, 11:32:12 AM)

  1. Add message about cycle parameter (commit: bcf932d) — fullwall / detail

#1988 (Jun 12, 2020, 11:29:56 AM)

  1. Add linear waypoint cycling (commit: daa4d3c) — fullwall / detail

#1987 (Jun 11, 2020, 3:31:41 PM)

  1. Add missing permission error to /npc command --permission (commit: 67510c4) — fullwall / detail

#1986 (Jun 11, 2020, 3:19:47 PM)

  1. Change /npc command --permissions (commit: 0693cd3) — fullwall / detail

#1985 (Jun 11, 2020, 8:48:37 AM)

  1. Add some detailed help for /npc command (commit: 40bf744) — fullwall / detail

#1984 (Jun 11, 2020, 8:24:15 AM)

  1. Fixes for /npc command sequential (commit: 244496d) — fullwall / detail

#1983 (Jun 10, 2020, 6:24:28 PM)

  1. First pass of /npc command sequential (commit: 1fd6ccb) — fullwall / detail

#1982 (Jun 8, 2020, 8:30:39 AM)

  1. Reorder player update task adding (commit: 500e852) — fullwall / detail

#1971 (May 28, 2020, 2:34:47 PM)

  1. Account for negative max players (commit: fd14197) — fullwall / detail

#1969 (May 21, 2020, 10:37:25 AM)

  1. -o implies -p in /npc command (commit: ef03e22) — fullwall / detail

#1965 (May 16, 2020, 8:22:44 AM)

  1. Add /npc waypoint add (commit: df5ed08) — fullwall / detail

#1963 (May 15, 2020, 4:27:06 AM)

  1. Use new util method (commit: 4633b75) — fullwall / detail

#1960 (May 13, 2020, 5:24:51 AM)

  1. Call left click event for vehicles (commit: d484432) — fullwall / detail

#1958 (May 12, 2020, 3:13:05 PM)

  1. Rework tablist for recent versions (commit: 0b92201) — fullwall / detail

#1957 (May 12, 2020, 2:34:22 PM)

  1. Revert view distance tracking code (commit: 5e2a7ef) — fullwall / detail

#1956 (May 12, 2020, 2:13:46 PM)

  1. Update tablist after teleport (commit: 0498353) — fullwall / detail

#1954 (May 12, 2020, 12:29:12 PM)

  1. Rework mounted pathfinding (commit: c1a8998) — fullwall / detail

#1952 (May 12, 2020, 8:49:07 AM)

  1. Adjust horse pathfinding (commit: c2467b7) — fullwall / detail

#1950 (May 11, 2020, 12:37:14 PM)

  1. New finder now sets the passenger movement for horses (commit: cc14768) — fullwall / detail

#1949 (May 11, 2020, 6:16:18 AM)

  1. Increase read timeout of /npc skin --url (commit: 03064a5) — fullwall / detail

#1948 (May 10, 2020, 2:30:07 PM)

  1. Add missing messages in waypoint commands (commit: c79c3cb) — fullwall / detail

#1947 (May 10, 2020, 10:43:27 AM)

  1. Prevent concurrent modification of player list (commit: bb0aedf) — fullwall / detail

#1945 (May 9, 2020, 2:15:56 PM)

  1. Disable milking protected NPC cows (commit: 10cea99) — fullwall / detail

#1943 (May 8, 2020, 5:37:30 AM)

  1. Change /npc sound -s to a toggle and make -d reset silent to false (commit: aa0752f) — fullwall / detail

#1939 (May 7, 2020, 8:30:12 AM)

  1. Fix bug with /npc snowman /npc pufferfish and make /npc ocelot more descriptive (commit: 3cf8c7c) — fullwall / detail

#1936 (May 6, 2020, 10:09:06 AM)

  1. Fix player movement speed and add iterations per tick setting for new pathfinder (commit: c720160) — fullwall / detail

#1934 (May 5, 2020, 1:53:38 PM)

  1. Fix bug with /npc command --n (commit: e89cd03) — fullwall / detail

#1933 (May 5, 2020, 10:41:25 AM)

  1. Make /npc pathopt more usable (commit: 41a3673) — fullwall / detail

#1932 (May 5, 2020, 10:21:17 AM)

  1. Reduce potential for errors with packet teams (#2138) (commit: 30f2dee) — noreply / detail

#1930 (May 5, 2020, 7:49:00 AM)

  1. Change default talk item to * (commit: 92d3605) — fullwall / detail

#1929 (May 4, 2020, 1:11:19 PM)

  1. Revert previous change (commit: 071225b) — fullwall / detail

#1928 (May 4, 2020, 8:22:04 AM)

  1. Clean up multiworld permission check for /npc tphere and don't respawn NPCs who were spawned for another reason (commit: e6cf9b8) — fullwall / detail

#1927 (May 4, 2020, 8:09:41 AM)

  1. Controllable should allow donkeys/mules to use horse physics, and delay skin respawning by a tick (commit: a9ddebd) — fullwall / detail

#1924 (May 2, 2020, 6:07:29 PM)

  1. Micro optimisation (commit: 9a4c8e7) — fullwall / detail

#1923 (May 2, 2020, 4:16:44 PM)

  1. Remove cache persistence logic (commit: 5bb346e) — fullwall / detail

#1922 (May 2, 2020, 4:13:58 PM)

  1. Add path caching to linear waypoint provider (commit: ba31206) — fullwall / detail

#1920 (May 1, 2020, 12:07:55 PM)

  1. Prettify /npc command output a little bit (commit: a1744f0) — fullwall / detail

#1918 (May 1, 2020, 9:49:30 AM)

  1. Cleanup, reduce number of packets per packet update cycle (commit: 16c4184) — fullwall / detail
  2. simplify scoreboard patch to be 100% packet based (#2129) (commit: 2c24671) — noreply / detail

#1917 (Apr 30, 2020, 5:47:33 PM)

  1. Minor style changes (commit: a2208f0) — fullwall / detail

#1916 (Apr 30, 2020, 5:39:28 PM)

  1. patch the majority of potential scoreboard packet errors (#2128) (commit: 981ade8) — noreply / detail

#1915 (Apr 30, 2020, 4:51:32 PM)

  1. Simplify CitizensNPCRegistry (commit: 27f4171) — fullwall / detail

#1914 (Apr 30, 2020, 4:41:00 PM)

  1. Minor cleanup (commit: 2b94ad8) — fullwall / detail
  2. PlayerUpdateTask should now be run on 1.8.8 (commit: 01b3dbf) — fullwall / detail

#1913 (Apr 30, 2020, 3:46:08 PM)

  1. Add controllable ground direction modifier setting (commit: f33c745) — fullwall / detail

#1911 (Apr 30, 2020, 3:12:13 PM)

  1. Fix load bug in body yaw (commit: 8336fe1) — fullwall / detail

#1910 (Apr 30, 2020, 1:33:01 PM)

  1. Add /npc command permissions for temporary permissions during the command (commit: 521c1d3) — fullwall / detail

#1909 (Apr 30, 2020, 1:15:52 PM)

  1. Add delay argument to /npc command and add a builder-style API for creating new commands (commit: 12ffd56) — fullwall / detail

#1908 (Apr 30, 2020, 12:51:33 PM)

  1. Implement packet-based scoreboard team enforcement (#2127) (commit: 0e31ffb) — noreply / detail

#1907 (Apr 30, 2020, 11:12:21 AM)

  1. Fix saving of body vs head yaw (commit: 8109a90) — fullwall / detail

#1906 (Apr 29, 2020, 12:57:18 PM)

  1. Run clientside player ticking at a different time (commit: 32429f1) — fullwall / detail

#1905 (Apr 29, 2020, 11:18:49 AM)

  1. Fix portal removal timing (commit: bbf3f28) — fullwall / detail

#1900 (Apr 26, 2020, 4:54:11 AM)

  1. Use new API (commit: d5667e5) — fullwall / detail

#1898 (Apr 25, 2020, 11:11:19 AM)

  1. Support bungee /server command in Citizens command (commit: dc72f75) — fullwall / detail

#1896 (Apr 25, 2020, 8:58:01 AM)

  1. Change how npc looking works (commit: fe8eb4e) — fullwall / detail

#1892 (Apr 22, 2020, 3:47:06 PM)

  1. Add --eid option to /npc remove (commit: f9b0397) — fullwall / detail

#1891 (Apr 22, 2020, 12:25:53 PM)

  1. Pre-filter chunk unload entities (commit: a360810) — fullwall / detail

#1890 (Apr 22, 2020, 10:00:49 AM)

  1. QoL change for /npc glowing --color to enable if not previously enabled (commit: 4bbe797) — fullwall / detail

#1889 (Apr 21, 2020, 4:28:56 PM)

  1. Clear PhTree before recalculation (commit: 000fc19) — fullwall / detail
  2. Try to remove any previous wander goals (commit: 5e43146) — fullwall / detail

#1888 (Apr 21, 2020, 3:05:01 PM)

  1. Further reduce default controllable speed (commit: 2383e8f) — fullwall / detail

#1887 (Apr 21, 2020, 2:24:43 PM)

  1. Change how NPC looking works so that body yaw matches head yaw after a tick (commit: 655bdf0) — fullwall / detail

#1886 (Apr 20, 2020, 1:45:26 PM)

  1. Cancel right click event if NPC has talked to someone (commit: 06d8e92) — fullwall / detail

#1884 (Apr 20, 2020, 9:39:31 AM)

  1. Implement new AI API for Minecraft 1.15.2, fix Squids (commit: 0531fe8) — fullwall / detail

#1883 (Apr 19, 2020, 4:55:03 PM)

  1. Cast command cooldowns manually (commit: 725adb0) — fullwall / detail

#1881 (Apr 19, 2020, 10:08:19 AM)

  1. Incorporate speed modifier into forward controllable speed and boost left/right speed (commit: 341f7b1) — fullwall / detail

#1880 (Apr 18, 2020, 6:43:36 PM)

  1. Add some basic javadoc to SkinTrait (commit: 0a8736b) — fullwall / detail

#1878 (Apr 18, 2020, 6:13:50 PM)

  1. Ensure /npc skin works while not spawned (commit: 93af872) — fullwall / detail
  2. Migrate /npc skin properly and deprecate skinnable entity methods (commit: 2c1ef04) — fullwall / detail

#1877 (Apr 18, 2020, 6:08:51 PM)

  1. Revamp SkinnableEntity into SkinTrait (commit: 80011ee) — fullwall / detail

#1875 (Apr 18, 2020, 5:29:06 PM)

  1. Fix lookclose target invalidation (commit: 9090d1c) — fullwall / detail

#1874 (Apr 18, 2020, 5:23:55 PM)

  1. Make wander goal more random (commit: ecae2db) — fullwall / detail

#1873 (Apr 18, 2020, 4:31:55 AM)

  1. Better default skin name detection (commit: b546afa) — fullwall / detail

#1872 (Apr 18, 2020, 4:24:58 AM)

  1. Add new API to avoid default skin fetching (commit: aaa6397) — fullwall / detail

#1871 (Apr 16, 2020, 10:32:16 AM)

  1. Fix NPE in Enderman Equipper (commit: c63b6ef) — fullwall / detail

#1870 (Apr 15, 2020, 7:05:12 PM)

  1. Ensure commands run on main thread (commit: d13530f) — fullwall / detail

#1869 (Apr 14, 2020, 8:21:14 PM)

  1. Fix NPE in linear waypoint editor (commit: e288bd9) — fullwall / detail

#1868 (Apr 13, 2020, 5:57:51 PM)

  1. We can optimize a significant portion of LookClose's findNewTarget method with some changes: (#2103) (commit: fe02492) — noreply / detail

#1867 (Apr 13, 2020, 1:57:54 PM)

  1. Use chunk.getEntities on chunk unload (commit: 09f7cbb) — fullwall / detail

#1864 (Apr 8, 2020, 4:01:03 PM)

  1. Try to avoid water more (commit: 14ebf26) — fullwall / detail

#1863 (Apr 8, 2020, 3:20:29 PM)

  1. Use raw chat messages to perform commands (commit: ba13f6c) — fullwall / detail

#1861 (Apr 2, 2020, 5:29:07 AM)

  1. Fix cat lying down, remove dead code (commit: 275728e) — fullwall / detail

#1860 (Mar 31, 2020, 1:44:32 PM)

  1. Pretty print location in /npc moveto (commit: a535cea) — fullwall / detail

#1857 (Mar 27, 2020, 5:52:20 PM)

  1. Initialise location cache (commit: 8779062) — fullwall / detail

#1856 (Mar 27, 2020, 5:20:44 PM)

  1. SpawnReason.COMMAND should try to load the destination spawn location (commit: 4cc3c40) — fullwall / detail

#1855 (Mar 27, 2020, 5:14:48 PM)

  1. Set head yaw when teleporting NPCs (commit: 947f430) — fullwall / detail

#1853 (Mar 27, 2020, 10:50:43 AM)

  1. Allow placeholder API in /npc create, fix float persistence bug (commit: f0000cd) — fullwall / detail

#1851 (Mar 22, 2020, 3:52:04 AM)

  1. Add method to wander provider to set XY range properly (commit: 773058f) — fullwall / detail

#1850 (Mar 21, 2020, 10:31:22 AM)

  1. Add head yaw persistence (commit: 1cd8e19) — fullwall / detail

#1847 (Mar 21, 2020, 7:20:00 AM)

  1. Use old logic for glowing colour in 1.12, remove unnecessary respawn in /npc rename for non-Player NPCs (commit: 1e507a1) — fullwall / detail

#1846 (Mar 20, 2020, 9:29:52 AM)

  1. Add --url parameter to /npc skin (commit: 5f6026f) — fullwall / detail

#1845 (Mar 16, 2020, 12:29:17 PM)

  1. Restore old stuck behaviour (commit: 1ddc78a) — fullwall / detail

#1842 (Mar 7, 2020, 4:44:54 AM)

  1. Use strings instead of UUID keys (commit: 46b1ba6) — fullwall / detail

#1840 (Mar 3, 2020, 3:41:06 PM)

  1. Restore PR, add --n to /npc command to allow a maximum number of uses per command (commit: f345ef3) — fullwall / detail

#1839 (Mar 3, 2020, 3:31:32 PM)

  1. Fix /npc name in 1.8.8 (commit: 9f3841c) — fullwall / detail

#1838 (Mar 2, 2020, 3:40:48 PM)

  1. Add --permissions to /npc command (commit: 188c65f) — fullwall / detail

#1837 (Mar 2, 2020, 6:53:03 AM)

  1. Use Minecraft's no gravity logic and enable it for all default flying NPCs (commit: 496a4cb) — fullwall / detail

#1835 (Mar 1, 2020, 7:30:32 AM)

  1. Fix shulker color setting (commit: 95ab688) — fullwall / detail

#1833 (Feb 25, 2020, 6:10:46 AM)

  1. Add /npc snowman (commit: ad69b48) — fullwall / detail

#1832 (Feb 25, 2020, 5:42:56 AM)

  1. Add a new look close setting to control enabling while pathfinding (commit: a8676cd) — fullwall / detail

#1829 (Feb 23, 2020, 3:09:23 AM)

  1. Don't use teleport for flying navigation (commit: 225ede0) — fullwall / detail

#1828 (Feb 22, 2020, 4:57:36 AM)

  1. Add cooldown option to /npc command (commit: efc41dc) — fullwall / detail

#1827 (Feb 21, 2020, 3:55:55 PM)

  1. Adjust NPC_NAME_TOO_LONG message (commit: 0e04384) — fullwall / detail

#1826 (Feb 21, 2020, 3:51:01 PM)

  1. Fix turtle navigation between biomes (commit: de94185) — fullwall / detail

#1825 (Feb 21, 2020, 12:29:29 PM)

  1. Added sitting flag to /npc panda (commit: e52f616) — fullwall / detail

#1823 (Feb 21, 2020, 9:40:54 AM)

  1. Make bee always flyable (commit: fca5dc2) — fullwall / detail

#1820 (Feb 14, 2020, 2:52:09 PM)

  1. Reformat project (commit: b9a08d6) — fullwall / detail

#1818 (Feb 14, 2020, 2:42:29 PM)

  1. Use Minecraft horse controls (commit: ade25b2) — fullwall / detail

#1817 (Feb 14, 2020, 11:00:34 AM)

  1. Fix /npc equip for horses on 1.15, add max controllable speed setting (commit: 3bf5881) — fullwall / detail

#1815 (Jan 22, 2020, 12:44:46 PM)

  1. Update pom (commit: 72180ff) — fullwall / detail

#1813 (Jan 19, 2020, 11:13:38 AM)

  1. Added Simplified Chinese language translation file. (#2028) (commit: 577b1fc) — fullwall / detail

#1812 (Jan 17, 2020, 9:15:20 AM)

  1. Catch /npc command exceptions (commit: c42d5f7) — fullwall / detail

#1811 (Jan 17, 2020, 9:10:58 AM)

  1. Allow both hands in /npc command (commit: 36ff673) — fullwall / detail

#1810 (Jan 16, 2020, 11:40:15 AM)

  1. Use PlaceholderAPI for /npc command (commit: 8987409) — fullwall / detail

#1809 (Jan 16, 2020, 8:17:34 AM)

  1. Deregister event handlers in deregisterAll(), empty talk item is now equivalent to * talk item (commit: 529855b) — fullwall / detail

#1808 (Jan 12, 2020, 12:08:11 PM)

  1. Increase max controllable speed (commit: cd21b9f) — fullwall / detail

#1807 (Jan 11, 2020, 3:33:25 PM)

  1. Properly remove wander waypoint marker (commit: 41f4c6e) — fullwall / detail

#1806 (Jan 11, 2020, 4:41:27 AM)

  1. Try to migrate ocelot modifiers trait for new MC versions (commit: a0e3b23) — fullwall / detail

#1803 (Dec 29, 2019, 1:14:54 PM)

  1. Add -o option to /npc command (commit: 52e288e) — fullwall / detail

#1802 (Dec 24, 2019, 9:01:34 AM)

  1. Add isPowered method (commit: ab40609) — fullwall / detail

#1801 (Dec 23, 2019, 2:03:49 AM)

  1. Fix /npc metadata remove and forward getOptional call to avoid default entity type issue (commit: 1a0282d) — fullwall / detail

#1800 (Dec 22, 2019, 9:51:45 AM)

  1. Fix impossibility to get or remove metadata (#2002) (commit: 3e48abe) — fullwall / detail

#1799 (Dec 21, 2019, 11:26:05 AM)

  1. Make LinearWaypointProvider more null safe (commit: 5972e3d) — fullwall / detail

#1798 (Dec 21, 2019, 10:10:11 AM)

  1. Change waypoints to onAttach (commit: 3186f6d) — fullwall / detail

#1795 (Dec 21, 2019, 9:57:05 AM)

  1. Bump pom versions (commit: ba61a48) — fullwall / detail

#1793 (Dec 19, 2019, 7:48:46 AM)

  1. Warn on missing delay in text prompt (commit: 8c165b9) — fullwall / detail

#1787 (Dec 11, 2019, 4:20:57 PM)

  1. Incorrect javadoc version (commit: 64aa09b) — fullwall / detail

#1786 (Dec 11, 2019, 4:14:25 PM)

  1. Merge moduled trait code and discontinue building of 1.10 (commit: 688f78e) — fullwall / detail

#1785 (Dec 11, 2019, 3:25:49 AM)

  1. Initial 1.15 support (commit: ff9c920) — fullwall / detail

#1784 (Dec 3, 2019, 11:01:58 AM)

  1. Load /npc spawn --at chunk (commit: 0a748c7) — fullwall / detail

#1783 (Dec 2, 2019, 3:31:17 AM)

  1. Add missing p flag to the annotation (commit: 7715232) — fullwall / detail

#1782 (Dec 2, 2019, 3:27:43 AM)

  1. Add -p flag to /npc command to run as the clicking player (commit: 0d558c8) — fullwall / detail

#1781 (Nov 28, 2019, 8:15:33 AM)

  1. Fix bug in tpto (commit: 798c825) — fullwall / detail

#1779 (Nov 28, 2019, 8:11:04 AM)

  1. Various fixes and features (commit: d0dcb23) — fullwall / detail

#1777 (Nov 18, 2019, 3:55:35 PM)

  1. Update NPCCommands.java (commit: 94733dd) — noreply / detail

#1771 (Nov 12, 2019, 7:19:52 AM)

  1. Implement new command method (commit: 727d150) — fullwall / detail

#1768 (Oct 20, 2019, 1:52:40 AM)

  1. Convert to iterator loop (commit: 174ec60) — fullwall / detail

#1767 (Oct 19, 2019, 5:43:10 AM)

  1. Allow tpto to work with 2 arguments (commit: 771281e) — fullwall / detail

#1765 (Oct 17, 2019, 10:04:46 AM)

  1. Fix distance calculations for new pathfinder (commit: 63a88ac) — fullwall / detail

#1764 (Oct 17, 2019, 9:39:28 AM)

  1. Don't fall through (commit: 72002e9) — fullwall / detail

#1763 (Oct 16, 2019, 10:05:24 AM)

  1. Normalise distance margin calculations across implementations and loosen (commit: d7e1110) — fullwall / detail

#1762 (Oct 3, 2019, 1:33:44 PM)

  1. Temp test fix for spawning (commit: d64876d) — fullwall / detail

#1761 (Oct 3, 2019, 5:15:26 AM)

  1. Change isSpawned API to use old valid logic. May fix spawning issues. (commit: d72b6ef) — fullwall / detail

#1760 (Oct 1, 2019, 6:16:30 AM)

  1. Fix new command trait persistence (commit: 95e9aa1) — fullwall / detail

#1759 (Sep 24, 2019, 2:06:11 PM)

  1. Add error colour setting, don't over-paginate for console commands (commit: dabe4bb) — fullwall / detail

#1757 (Sep 23, 2019, 1:30:38 PM)

  1. Further fix... (commit: 03f3d1a) — fullwall / detail

#1756 (Sep 23, 2019, 1:12:46 PM)

  1. Wrong load order (commit: 023ab5e) — fullwall / detail

#1755 (Sep 23, 2019, 12:29:51 PM)

  1. Add a super simple command - /npc command. More features as required (commit: c072a08) — fullwall / detail

#1753 (Sep 22, 2019, 12:14:56 PM)

  1. Further fixes for guided waypoints (commit: 64e4791) — fullwall / detail

#1752 (Sep 22, 2019, 11:23:44 AM)

  1. Fix guided waypoint provider (?) (commit: b14663c) — fullwall / detail

#1751 (Sep 17, 2019, 11:48:48 AM)

  1. Add explanatory message for /npc glowing --color (commit: ccdb7b8) — fullwall / detail

#1750 (Sep 17, 2019, 11:45:07 AM)

  1. Further fix to /npc sound (commit: b3589e4) — fullwall / detail

#1749 (Sep 17, 2019, 11:30:37 AM)

  1. Fix /npc sound -n bug (commit: 3cef996) — fullwall / detail

#1745 (Aug 29, 2019, 9:23:14 AM)

  1. Fix exception in chat waypoint trigger (#1928) (commit: b740cf6) — fullwall / detail

#1744 (Aug 20, 2019, 12:57:56 PM)

  1. Implement new method (commit: 6f4ec9c) — fullwall / detail

#1743 (Aug 12, 2019, 12:50:00 PM)

  1. Add onSpawn to another area of Waypoints (commit: 950ab24) — fullwall / detail

#1742 (Aug 8, 2019, 2:43:39 PM)

  1. Scoreboard tag method doesn't exist in 1.8.8 (commit: 5a68209) — fullwall / detail

#1739 (Aug 7, 2019, 3:39:01 PM)

  1. Initialise linearwaypointprovider with NPC (commit: d6ee1e0) — fullwall / detail

#1737 (Jul 23, 2019, 2:05:04 PM)

  1. Fix rename issue (commit: 5198432) — fullwall / detail

#1734 (Jul 23, 2019, 11:39:16 AM)

  1. fix defaulting of "/npc sound" ambient (commit: 783fe7a) — agoodwin / detail

#1731 (Jul 18, 2019, 5:15:19 PM)

  1. Fix scoreboards, villager level (commit: f4ef934) — fullwall / detail

#1730 (Jul 13, 2019, 4:24:38 PM)

  1. Use NMS#look instead of teleporting to set pitch (commit: 68e9ca6) — fullwall / detail

#1726 (Jul 12, 2019, 11:18:39 AM)

  1. Fix NPE (commit: c7b59c8) — fullwall / detail

#1725 (Jul 12, 2019, 7:40:02 AM)

  1. Migrate glowing stuff to new scoreboard trait, add /npc scoreboard (commit: 673ee02) — fullwall / detail

#1723 (Jul 12, 2019, 6:48:36 AM)

  1. Fix /npc glowing --color (commit: f767c2b) — fullwall / detail

#1722 (Jul 12, 2019, 6:35:56 AM)

  1. Add /waypoints opendoors (commit: 0e328ee) — fullwall / detail

#1719 (Jul 7, 2019, 6:44:31 AM)

  1. Delay processing of chunkloadevent (commit: 82e4f2d) — fullwall / detail

#1710 (Jul 1, 2019, 8:14:43 AM)

  1. Add /npc villager for 1.14 (commit: 74836f6) — fullwall / detail

#1707 (Jun 26, 2019, 3:52:35 AM)

  1. Bump Spigot version (commit: f9a36ba) — fullwall / detail

#1705 (Jun 24, 2019, 6:25:16 AM)

  1. Preliminary prerelease update (commit: 8da0b6d) — fullwall / detail

#1704 (Jun 12, 2019, 1:06:39 PM)

  1. Change /npc mount permission, force chunk load on spawning due to chunk (commit: d0b358a) — fullwall / detail

#1701 (May 30, 2019, 4:23:58 PM)

  1. Update /citizens output (commit: 7b2f08b) — fullwall / detail

#1700 (May 29, 2019, 8:45:43 AM)

  1. Add a proper 1.14 solution for KEEP_CHUNKS_LOADED (commit: e7cba79) — fullwall / detail

#1699 (May 28, 2019, 10:04:12 AM)

  1. Bump pom, fix trader llamas (commit: 489438b) — fullwall / detail

#1698 (May 27, 2019, 3:20:19 PM)

  1. Use PhTree (commit: 220fc16) — fullwall / detail

#1696 (May 26, 2019, 7:41:22 AM)

  1. Add wander delays (commit: 0e74788) — fullwall / detail

#1695 (May 24, 2019, 10:33:17 AM)

  1. Allow /npc horse -c | -b to be used on chestedhorse entities (commit: 04daf1c) — fullwall / detail

#1694 (May 23, 2019, 9:33:22 AM)

  1. Don't use door code (commit: d9afd7e) — fullwall / detail

#1693 (May 21, 2019, 11:27:00 AM)

  1. Support java 12 (commit: 65cbb88) — fullwall / detail
  2. Add some javadoc (commit: 8c30a78) — fullwall / detail
  3. Add some more explaining text to /npc equip (commit: 156fbca) — fullwall / detail
  4. getField should return null on exception (commit: 9fa1646) — fullwall / detail

#1690 (May 14, 2019, 8:45:03 AM)

  1. Update for 1.14.1 (commit: c901bb0) — fullwall / detail

#1689 (May 13, 2019, 9:04:30 AM)

  1. Too much excluding (commit: 4d00e90) — fullwall / detail

#1688 (May 13, 2019, 8:57:55 AM)

  1. Exclude some packages from javadoc (commit: 05e3516) — fullwall / detail

#1687 (May 13, 2019, 8:47:43 AM)

  1. Fix javadoc pom and reformat other poms (commit: 68e5fb2) — fullwall / detail

#1685 (May 13, 2019, 7:35:14 AM)

  1. Another javadoc change (commit: 47ee8da) — fullwall / detail

#1681 (May 12, 2019, 12:52:39 PM)

  1. Include Vault properly (commit: 79d295a) — fullwall / detail

#1680 (May 12, 2019, 12:48:44 PM)

  1. Include C-API javadoc (commit: f28ccb5) — fullwall / detail

#1678 (May 12, 2019, 12:17:08 PM)

  1. Add javadoc goal to C2-main (commit: b61e909) — fullwall / detail

#1675 (May 8, 2019, 1:04:34 PM)

  1. Allow chat messages for any equipment slot (commit: b640788) — fullwall / detail

#1673 (May 7, 2019, 12:03:00 PM)

  1. Add new commands for new 1.14 API (commit: 483c25f) — fullwall / detail

#1669 (Apr 29, 2019, 7:58:38 AM)

  1. Temp fix for chunk unloading problem (commit: b02bcbe) — fullwall / detail

#1668 (Apr 28, 2019, 12:46:06 PM)

  1. Work around chunk unload change (commit: ca8d9c4) — fullwall / detail

#1665 (Apr 27, 2019, 10:31:43 AM)

  1. Fix typos for path-distance-margin (commit: 4a73b0f) — fullwall / detail

#1663 (Apr 26, 2019, 3:40:40 PM)

  1. Remove debug (commit: 3e5e77a) — fullwall / detail

#1662 (Apr 26, 2019, 3:39:45 PM)

  1. Temp fix for new 1.14 builds (commit: cf874bd) — fullwall / detail

#1660 (Apr 26, 2019, 1:14:38 PM)

  1. Add random looking feature to lookclose (commit: 53efb60) — fullwall / detail

#1659 (Apr 26, 2019, 12:35:40 PM)

  1. Fix path distance margin setting (commit: 4c7bc91) — fullwall / detail

#1657 (Apr 26, 2019, 10:21:01 AM)

  1. Refactor and bugfix customNameUpdate (commit: cc7d3ae) — fullwall / detail

#1656 (Apr 26, 2019, 10:10:51 AM)

  1. Allow users to set the path distance margin as well (commit: 0922694) — fullwall / detail

#1654 (Apr 26, 2019, 12:58:43 AM)

  1. bump maven plugins, use ECJ for 1.14 compile (commit: 3d893d8) — mcmonkey / detail

#1652 (Apr 25, 2019, 9:11:30 AM)

  1. Add shulker peek-look-close (commit: eac158e) — fullwall / detail

#1651 (Apr 25, 2019, 9:03:50 AM)

  1. Reset pitch after navigation end (commit: ca5cb19) — fullwall / detail

#1650 (Apr 25, 2019, 8:58:00 AM)

  1. Set destVector for doors as well (commit: 86f4118) — fullwall / detail

#1649 (Apr 25, 2019, 8:56:14 AM)

  1. Compare to destination vector not block vector for A* (commit: 0f45b85) — fullwall / detail

#1644 (Apr 25, 2019, 7:44:09 AM)

  1. Upgrade to MethodHandles (commit: 0ec8ea6) — fullwall / detail

#1643 (Apr 25, 2019, 6:42:04 AM)

  1. Fix backwards compat issue with 1.13.2 (commit: ae96a02) — fullwall / detail

#1641 (Apr 25, 2019, 5:29:03 AM)

  1. Update pom (commit: e6a3329) — fullwall / detail

#1637 (Apr 24, 2019, 1:02:44 PM)

  1. Preliminary 1.14 update (commit: 2d05ca1) — fullwall / detail

#1634 (Apr 23, 2019, 2:40:21 PM)

  1. Implement events (commit: d08f56e) — fullwall / detail

#1629 (Apr 13, 2019, 2:08:53 PM)

  1. NPC name coloration quick-patch (commit: 043b9e8) — mcmonkey / detail

#1627 (Mar 28, 2019, 2:47:14 PM)

  1. Add extra look call to /npc moveto (commit: 068b85a) — fullwall / detail

#1624 (Mar 9, 2019, 6:38:01 PM)

  1. patch NPE in followTrait#toggle (commit: 2d0370a) — mcmonkey / detail

#1623 (Mar 9, 2019, 6:19:49 AM)

  1. Update quick-select and talk items to material names (#1710) (commit: 7c348bf) — fullwall / detail

#1622 (Mar 7, 2019, 4:18:22 PM)

  1. Improve 1.8 performance by not just catching exceptions. (#1697) (commit: 7d7bf35) — fullwall / detail

#1621 (Mar 1, 2019, 12:57:17 PM)

  1. Add unmount flag to /npc mount (commit: 3feaf43) — fullwall / detail

#1619 (Feb 20, 2019, 3:43:26 PM)

  1. update maven shade plugin (commit: 883243a) — mcmonkey / detail

#1618 (Feb 19, 2019, 10:17:57 AM)

  1. Add permission nodes to the commands in plugin.yml, fixes #1700 (#1701) (commit: e281656) — fullwall / detail
  2. fix vault dependence, remove hc repo (commit: f84b6fa) — mcmonkey / detail
  3. update bStats repo (commit: 1462972) — mcmonkey / detail

#1616 (Feb 10, 2019, 4:18:19 AM)

  1. Add skull null check (commit: 8ed08f0) — fullwall / detail

#1614 (Feb 5, 2019, 10:13:42 AM)

  1. Implement new API and fix an error from Paper (commit: 3682fae) — fullwall / detail

#1611 (Jan 19, 2019, 7:35:30 AM)

  1. Incorrect comparison (commit: d7aab0a) — fullwall / detail

#1610 (Jan 19, 2019, 7:33:26 AM)

  1. Add fallback wander goal (commit: e61af2d) — fullwall / detail

#1609 (Jan 18, 2019, 4:33:20 PM)

  1. Fix compile error, add some wander waypoint API (commit: a0aaefc) — fullwall / detail

#1608 (Jan 18, 2019, 4:19:03 PM)

  1. refactor(api): dynamically fetch the current default npc registry (commit: 52b3902) — fullwall / detail

#1607 (Jan 17, 2019, 5:57:18 PM)

  1. Validate state (commit: 5447561) — fullwall / detail

#1606 (Jan 17, 2019, 5:56:25 PM)

  1. Implement new API (commit: 71b8744) — fullwall / detail

#1605 (Dec 26, 2018, 6:03:41 AM)

  1. Improve handling of NPC names, fixes #1640 (#1642) (commit: 9e0b4e0) — fullwall / detail
  2. update old version in main plugin pom (commit: 50619f3) — mcmonkey / detail

#1603 (Dec 13, 2018, 9:33:02 AM)

  1. Fix rare error with certain delay trigger setups, for #1630 (commit: 8e9eb3d) — mcmonkey / detail

#1594 (Nov 30, 2018, 7:34:05 PM)

  1. fix follow command max args value (commit: f7b03d2) — noreply / detail

#1593 (Nov 30, 2018, 2:35:08 PM)

  1. Fix spawn chunk NPC loading issues, fixes #1332 (#1625) (commit: 05abc92) — fullwall / detail

#1592 (Nov 17, 2018, 4:00:12 PM)

  1. Add GameModeTrait (commit: 3ca12de) — fullwall / detail

#1590 (Oct 31, 2018, 8:57:39 AM)

  1. Place waypoint marker in centre of block (commit: ae31173) — fullwall / detail

#1589 (Oct 29, 2018, 2:35:19 PM)

  1. Stop double execution stop (commit: 0cbf22a) — fullwall / detail

#1585 (Oct 26, 2018, 5:42:24 PM)

  1. Update helmets (commit: 44ee5a2) — fullwall / detail
  2. Improved jar filename (commit: 8cf35b9) — mcmonkey / detail

#1584 (Oct 25, 2018, 8:50:55 AM)

  1. update bstats dependency to new repo (#1585) (commit: 007794d) — fullwall / detail
  2. Update for 1.13.2 (commit: 3c1975f) — fullwall / detail

#1583 (Oct 14, 2018, 1:50:42 PM)

  1. Use 1.8.8 API (commit: a545c31) — fullwall / detail

#1582 (Oct 13, 2018, 3:14:04 AM)

  1. Fix issues with editors not respecting editing player (commit: 1276365) — fullwall / detail

#1581 (Oct 8, 2018, 3:26:03 PM)

  1. Stop pathfinding on pause (commit: 0ecd480) — fullwall / detail

#1580 (Oct 7, 2018, 6:08:48 AM)

  1. More QoL for triggers (commit: 1853a6f) — fullwall / detail

#1577 (Oct 7, 2018, 5:21:18 AM)

  1. QoL enhancements for waypoints triggers (commit: 4424f8b) — fullwall / detail

#1576 (Oct 6, 2018, 10:31:30 AM)

  1. Use UUID instead of name in followtrait (commit: a3c99e6) — fullwall / detail

#1575 (Oct 6, 2018, 9:13:18 AM)

  1. Add a super simple follow trait (commit: 787e114) — fullwall / detail

#1574 (Oct 1, 2018, 10:37:00 AM)

  1. Don't break on different waypoint worlds while editing (commit: edc36c7) — fullwall / detail
  2. Trial portals (commit: 92121c1) — fullwall / detail

#1572 (Sep 27, 2018, 12:26:45 PM)

  1. NPE check in GuidedWaypointsProvider (commit: 2254741) — fullwall / detail

#1571 (Sep 26, 2018, 10:58:30 AM)

  1. Fix for change in EntityTypes fields (commit: d9a0481) — fullwall / detail

#1569 (Sep 18, 2018, 10:18:20 AM)

  1. Force armor stands to use the new pathfinder and override packet sending (commit: 97d4d7b) — fullwall / detail

#1568 (Sep 1, 2018, 1:52:07 PM)

  1. Fix TURTLE_HELMET being included in 1.12 and below (commit: 9d14b76) — fullwall / detail

#1567 (Aug 26, 2018, 9:15:58 PM)

  1. Update version and preliminary 1.13.1 update (commit: 11166c8) — fullwall / detail

#1565 (Aug 8, 2018, 8:09:46 AM)

  1. Add TURTLE_HELMET to helmets (commit: 50cc442) — fullwall / detail
  2. Use new spawnreason (commit: 505ef8a) — fullwall / detail

#1563 (Aug 8, 2018, 1:52:41 AM)

  1. Use World uuids instead of World names (#1551) (commit: 56ef4c3) — fullwall / detail

#1561 (Jul 24, 2018, 11:53:10 AM)

  1. Check for null world in spawn (commit: 0d5d5c4) — fullwall / detail

#1558 (Jul 22, 2018, 6:57:50 AM)

  1. Preliminary 1.13 update (commit: ecfc4f4) — fullwall / detail

#1556 (Jul 20, 2018, 2:04:01 PM)

  1. Add some 1.13 traits, fix an issues with backwards API compatibility (commit: 9adf755) — fullwall / detail

#1553 (Jul 19, 2018, 12:20:18 PM)

  1. Preliminary 1.13 update - some known issues (commit: dfb5b90) — fullwall / detail

#1552 (Jun 30, 2018, 4:56:52 AM)

  1. Add PlayerAnimation.START_ELYTRA (commit: 23f03c1) — fullwall / detail
  2. Add elytra effect to flying pathfinder (commit: 283fd3e) — fullwall / detail
  3. Remove debug code (commit: d2a0aa6) — fullwall / detail

#1548 (Jun 27, 2018, 4:00:24 AM)

  1. Patch skin command, rename command (#1524) (commit: 42fda25) — fullwall / detail

#1547 (Jun 7, 2018, 9:13:03 AM)

  1. Change locale order (commit: afd9cb7) — fullwall / detail
  2. Support plugin vanishing in LookClose (commit: ce9332b) — fullwall / detail
  3. ( Patch for #1509 ) support zombie villagers in the villager profession (commit: 4ae8a19) — fullwall / detail

#1546 (Jun 7, 2018, 8:58:06 AM)

  1. Increase tablist packet remove delay (commit: ecd6df2) — fullwall / detail

#1541 (May 2, 2018, 7:19:12 AM)

  1. Delete duplicate resources (commit: 9e5445e) — fullwall / detail
  2. mcstats.org > bstats.org (#1478) (commit: 79fc7c4) — fullwall / detail
  3. Text micro-optimisation (commit: 2ea94ae) — fullwall / detail

#1540 (Apr 18, 2018, 11:30:18 AM)

  1. Edit /npc skin -t (commit: 2b422c1) — fullwall / detail

#1539 (Apr 18, 2018, 1:25:54 AM)

  1. Fix /npc skin 0t (commit: f4d5f02) — fullwall / detail

#1538 (Apr 17, 2018, 8:01:25 AM)

  1. Add /npc skin -t (commit: 111d388) — fullwall / detail

#1537 (Apr 10, 2018, 3:20:43 AM)

  1. Update CitizensNPC.java (commit: 958d1de) — noreply / detail

#1536 (Apr 9, 2018, 9:42:30 AM)

  1. Minor microoptimisation (commit: 184b414) — fullwall / detail

#1535 (Apr 8, 2018, 4:26:47 PM)

  1. Fix typo (commit: 74989cd) — fullwall / detail

#1534 (Apr 8, 2018, 4:17:42 PM)

  1. Add NMS.setPeekShulker to replace old method (commit: 772ab5f) — fullwall / detail

#1531 (Apr 7, 2018, 8:06:08 AM)

  1. Initial 1.8.8 support (commit: 4c99dc0) — fullwall / detail

#1530 (Apr 3, 2018, 2:51:19 AM)

  1. Update ShulkerTrait.java (commit: 09666bf) — noreply / detail

#1528 (Mar 26, 2018, 6:40:22 AM)

  1. Fix shulker color and playing sounds (commit: 4da3153) — fullwall / detail

#1527 (Mar 26, 2018, 4:07:22 AM)

  1. ( Patch for #1453 ) proper wolf command output (commit: ec8a16c) — mcmonkey4eva / detail
  2. Properly validate shulker color in command (commit: 4b95ebb) — fullwall / detail

#1525 (Mar 23, 2018, 10:26:54 AM)

  1. ( Patch for #1455 ) reload saves rather than reconstructing (commit: acb50f6) — mcmonkey4eva / detail

#1524 (Mar 19, 2018, 7:02:44 AM)

  1. Allow /npc mount --onnpc to work in console (commit: f8a8a19) — fullwall / detail

#1523 (Mar 15, 2018, 10:27:29 AM)

  1. Add a preliminary wanderable regions mode to the wander waypoint (commit: f03a376) — fullwall / detail

#1521 (Mar 15, 2018, 9:10:34 AM)

  1. Add new pathfinder maximum iterations setting (commit: fd7b6c6) — fullwall / detail

#1519 (Mar 15, 2018, 8:41:50 AM)

  1. Fix horse/llama equipping (commit: 5f062db) — fullwall / detail

#1518 (Mar 15, 2018, 7:46:53 AM)

  1. Do some cleanup of WaypointMarkers to be more generic (commit: 9c3fb30) — fullwall / detail
  2. Add new permissions nodes to plugin.yml (commit: 32e7196) — fullwall / detail
  3. Make the new pathfinder go through door corners instead of the middle of (commit: 680af76) — fullwall / detail

#1517 (Mar 9, 2018, 3:30:47 PM)

  1. Add color to /npc shulker (commit: 73ff01c) — fullwall / detail

#1516 (Mar 9, 2018, 2:59:46 PM)

  1. Remove possible NPE from trait plotting (commit: dd53b5e) — fullwall / detail

#1515 (Mar 9, 2018, 2:30:10 PM)

  1. Let /npc text exit the text editor (commit: a897709) — fullwall / detail
  2. Fix NPE (commit: 9ac4ef3) — fullwall / detail
  3. Update skins to be persistent by default (this is retroactive) - use (commit: 3fafa7a) — fullwall / detail

#1514 (Mar 9, 2018, 1:13:27 PM)

  1. Fix TeleportWaypointTrigger (commit: 147a3e4) — fullwall / detail

#1513 (Mar 9, 2018, 12:55:15 PM)

  1. Prevent potion effects for protected NPCs (commit: d7237df) — fullwall / detail

#1512 (Mar 9, 2018, 12:09:23 PM)

  1. Modernise LookClose a little (commit: fc9f813) — fullwall / detail

#1510 (Mar 9, 2018, 11:34:14 AM)

  1. Fix vehicle enter prevention not working properly (commit: 30ef5de) — fullwall / detail

#1508 (Mar 9, 2018, 10:37:35 AM)

  1. Add error message when a skin name is missing from /npc skin (commit: a787465) — fullwall / detail
  2. Commit some messages that were missing (commit: 5a1eadb) — fullwall / detail
  3. Change /npc wolf to be toggle-based instead of clearing the command and (commit: 01f0096) — fullwall / detail
  4. Implement SwimmingExaminer (commit: a8fe35a) — fullwall / detail

#1504 (Feb 18, 2018, 11:05:42 AM)

  1. Allow setting of text talk delay per-NPC (commit: ffbeedf) — fullwall / detail
  2. Use stored location in EntityDeathEvent (commit: 1bc5a47) — fullwall / detail

#1503 (Feb 13, 2018, 9:18:47 AM)

  1. Allow minecraft to remove NPCs on death instead of going through (commit: 72ac913) — fullwall / detail

#1501 (Feb 3, 2018, 12:56:45 AM)

  1. Make horse equipper more general (commit: 476debf) — fullwall / detail

#1498 (Jan 1, 2018, 5:45:38 AM)

  1. Add /npc remove --owner (commit: 8bdadfb) — unconfigured / detail

#1497 (Dec 30, 2017, 7:37:23 AM)

  1. Add -l flag to /npc spawn and add /npc metadata (commit: 1410c12) — fullwall / detail

#1496 (Oct 19, 2017, 4:42:49 PM)

  1. Trial some changes to skin fetching to cut down on requests when (commit: 47ef306) — fullwall / detail

#1495 (Oct 18, 2017, 4:37:15 PM)

  1. Implement a rudimentary setSkinPersistent API (commit: ffbedcd) — fullwall / detail

#1494 (Sep 5, 2017, 6:04:21 AM)

  1. Only set shulker peek on spawn and on change (commit: 636cd7e) — fullwall / detail

#1493 (Sep 4, 2017, 11:26:17 AM)

  1. Add /npc shulker (commit: 15569c5) — fullwall / detail

#1491 (Aug 24, 2017, 11:50:29 AM)

  1. Try to aggressively stub out AdvancementDataPlayer (commit: 0e25c35) — fullwall / detail

#1489 (Aug 22, 2017, 1:11:11 PM)

  1. Try a better way of clearing advancement progress (commit: 0a6b954) — fullwall / detail

#1488 (Aug 22, 2017, 12:48:16 PM)

  1. Use contains for equipment editing commands (commit: 20306de) — fullwall / detail
  2. Don't look at invisible players in LookClose (commit: 8bd543c) — fullwall / detail

#1480 (Jun 9, 2017, 12:32:52 PM)

  1. Increase y velocity for flyable NPCs (commit: eb5ca54) — fullwall / detail

#1478 (Jun 8, 2017, 11:20:10 AM)

  1. Add parrot command, fix 1.12 bug in players (commit: 9f291df) — fullwall / detail

#1477 (Jun 8, 2017, 10:46:27 AM)

  1. First pass update to 1.12 (commit: 8e0fa64) — fullwall / detail

#1475 (Jun 2, 2017, 12:34:56 PM)

  1. Bump version, first pass at 1.12 (commit: 8145751) — fullwall / detail

#1474 (Apr 2, 2017, 5:28:58 PM)

  1. Fix /npc age for zombies (commit: 5552bff) — fullwall / detail

#1473 (Mar 1, 2017, 1:56:41 AM)

  1. Improve waypoint triggers (commit: 7e6cf4f) — fullwall / detail

#1471 (Feb 10, 2017, 10:20:41 AM)

  1. Fix some bug (commit: f65d87c) — fullwall / detail

#1470 (Feb 5, 2017, 1:41:35 PM)

  1. Check world in navigator (commit: 2c8ac01) — fullwall / detail

#1468 (Jan 21, 2017, 9:37:53 AM)

  1. Add basic editor for wander waypoints (commit: 49c6d3c) — fullwall / detail

#1466 (Jan 17, 2017, 8:10:04 AM)

  1. Fix wither crash (commit: 226470d) — fullwall / detail

#1465 (Jan 7, 2017, 5:59:40 AM)

  1. Remove secondary skin cache for /npc skin (commit: a837624) — fullwall / detail

#1464 (Dec 26, 2016, 4:39:19 PM)

  1. Add /npc llama (commit: 59f67c0) — fullwall / detail

#1462 (Dec 24, 2016, 1:26:50 PM)

  1. Don't update controller look during navigation (commit: f7a4e78) — fullwall / detail

#1460 (Dec 17, 2016, 4:25:52 AM)

  1. Check Citizens plugin disabled in skinpackettracker (commit: e1dda04) — fullwall / detail

#1459 (Dec 16, 2016, 9:03:50 AM)

  1. Add immediate parameter to Util.faceLocation and fix a bug in it (commit: cf5beab) — fullwall / detail

#1458 (Dec 14, 2016, 8:30:20 AM)

  1. Don't use empty scoreboard team names (commit: 1bd3b7e) — fullwall / detail

#1456 (Dec 11, 2016, 9:15:22 AM)

  1. Fix some issues with controllable (commit: afb7e13) — fullwall / detail

#1454 (Dec 10, 2016, 11:57:57 AM)

  1. Implement debug NavigatorParameter and change some Player yaw code (commit: e3981a1) — fullwall / detail

#1452 (Dec 6, 2016, 1:19:55 PM)

  1. Trait fix for proper UUID serialization and functionality when NPCs (commit: aabc85f) — durchholzj / detail
  2. Trait fix for proper UUID serialization and functionality when NPCs (commit: 5c88de7) — durchholzj / detail
  3. Check for exceptions (commit: 9df3481) — fullwall / detail

#1451 (Dec 3, 2016, 6:17:09 PM)

  1. Make MountTrait more reliable by making the NPC leave its vehicle on (commit: 2442e24) — fullwall / detail

#1449 (Dec 2, 2016, 12:09:38 PM)

  1. Update passenger yaw in navigation (issue #994) (commit: e68e9ad) — fullwall / detail

#1448 (Dec 2, 2016, 11:39:16 AM)

  1. Improve MountTrait (commit: d47a7e8) — fullwall / detail

#1446 (Dec 1, 2016, 11:51:06 AM)

  1. Remove unnecessary copy of files (commit: f8d2e4e) — fullwall / detail
  2. Correct despawn/removal order for compatibility (commit: c4f5c2f) — mcmonkey4eva / detail
  3. Controllable should use LookAirController for non-LivingEntity NPCs (commit: 7cd3e6d) — fullwall / detail

#1445 (Nov 30, 2016, 6:17:44 AM)

  1. Fix players always looking south (commit: f2879fb) — fullwall / detail

#1442 (Nov 26, 2016, 3:42:51 PM)

  1. Remove villager force head yaw setting (commit: bc9374d) — fullwall / detail

#1439 (Nov 26, 2016, 2:42:36 PM)

  1. Fix entities looking at feet instead of eyes (commit: 002d7b7) — fullwall / detail

#1438 (Nov 26, 2016, 3:33:40 AM)

  1. Fix NPE, add MountTrait, fix 1.10 looking (commit: deffc24) — fullwall / detail

#1436 (Nov 25, 2016, 11:30:38 AM)

  1. Forward the rest of the RegistryMaterials methods and fix player looking (commit: 07a3aea) — fullwall / detail

#1432 (Nov 22, 2016, 8:08:31 AM)

  1. Fix mob NPC not using pitch (commit: b695afd) — fullwall / detail

#1431 (Nov 22, 2016, 7:42:18 AM)

  1. Add -h option to /npc name (commit: 2f7e4ea) — fullwall / detail

#1427 (Nov 21, 2016, 5:06:23 PM)

  1. Update pom.xml (commit: 4bd9028) — noreply / detail
  2. Modify EntityTypes hooks to be less invasive (commit: 765c42c) — fullwall / detail

#1425 (Nov 17, 2016, 9:25:04 AM)

  1. Make VehicleEnterEvent check horse-type agnostic (commit: fc43e6a) — fullwall / detail

#1424 (Nov 17, 2016, 9:11:06 AM)

  1. Force skin update on /npc skin (commit: ef0bc3d) — fullwall / detail

#1423 (Nov 17, 2016, 9:08:53 AM)

  1. Fixes for 1.11 (commit: dccfadb) — fullwall / detail

#1421 (Nov 17, 2016, 8:14:36 AM)

  1. First pass at 1.11 (commit: 0189157) — fullwall / detail

#1420 (Oct 2, 2016, 1:32:44 PM)

  1. Increase player NPC skin update delay on join to possibly help Bungee (commit: 0c833e2) — noreply / detail

#1419 (Sep 8, 2016, 5:33:44 PM)

  1. Don't add waypoint markers to the main registry (commit: 14cd243) — fullwall / detail

#1418 (Sep 7, 2016, 10:06:36 AM)

  1. Small fixes (commit: 5f473ee) — fullwall / detail

#1417 (Sep 5, 2016, 11:24:04 AM)

  1. Check pathfinding range while pathfinding (commit: b5c433c) — fullwall / detail
  2. Only pathfind on update (commit: 97feb53) — fullwall / detail

#1416 (Aug 30, 2016, 10:34:09 AM)

  1. Add missing toLowerCase call in trait factory (commit: 417f0f1) — fullwall / detail

#1415 (Aug 25, 2016, 11:42:05 AM)

  1. Small optimisations (commit: 7cb434d) — fullwall / detail

#1414 (Aug 24, 2016, 2:15:35 PM)

  1. Null check signature (commit: 2dab3d3) — fullwall / detail

#1413 (Aug 21, 2016, 1:53:55 PM)

  1. Unchange where tracker replacement happens (commit: 95261e4) — fullwall / detail

#1412 (Aug 20, 2016, 5:38:31 AM)

  1. Change where tracker replacement happens (commit: e344158) — fullwall / detail

#1410 (Aug 19, 2016, 1:49:59 PM)

  1. Remove debugging code and make vehicle enter blocked for boats/minecarts (commit: 73854b8) — fullwall / detail
  2. Remove zombie-specific profession from VillagerProfession (commit: d9f31ff) — fullwall / detail

#1408 (Aug 8, 2016, 9:27:24 AM)

  1. Implement new API (commit: c0a3f0b) — fullwall / detail