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#3407 (Apr 29, 2024, 3:14:41 PM)

  1. Create and use EntityPoseTrait (commit: 66c06fd) — fullwall / detail

#3406 (Apr 28, 2024, 12:25:17 PM)

  1. Use new metadata (commit: efd3ec5) — fullwall / detail

#3402 (Apr 24, 2024, 10:40:05 AM)

  1. Rework item action NBT matching (commit: 73d0698) — fullwall / detail

#3400 (Apr 23, 2024, 9:35:29 PM)

  1. Initial 1.20.5 update. TODO: refactor NBT to remove JNBT and work with trees instead (commit: 70c40dc) — fullwall / detail

#3396 (Apr 20, 2024, 6:16:48 AM)

  1. Add /npc fox --pouncing/faceplanted/interested (commit: 59531a9) — fullwall / detail

#3391 (Apr 15, 2024, 2:12:57 PM)

  1. Remove speed setting code in controllermove (commit: edb4f78) — fullwall / detail

#3381 (Apr 7, 2024, 6:27:22 AM)

  1. Add a cleargoals call for rabbits (commit: 5f13340) — fullwall / detail

#3380 (Apr 7, 2024, 5:23:25 AM)

  1. Fix rabbit evil variant not setting goals with useMinecraftAI turned on (commit: 809ef01) — fullwall / detail

#3379 (Apr 6, 2024, 12:34:59 PM)

  1. Fix anvil inventories in old minecraft versions (commit: 3563413) — fullwall / detail

#3375 (Mar 31, 2024, 3:10:32 PM)

  1. Add /npc wither --invulnerableticks command (commit: 9729e35) — fullwall / detail

#3370 (Mar 23, 2024, 3:46:42 PM)

  1. Use new API (commit: 8696a57) — fullwall / detail

#3358 (Mar 5, 2024, 2:48:12 AM)

  1. Add food ticking for players if /npc ai is enabled, update player pose and xp ticks (commit: 4bfeded) — fullwall / detail

#3354 (Mar 5, 2024, 2:02:11 AM)

  1. Revert previous change. Fix commandtrait charging for a cost of 0 (commit: 8672b4b) — fullwall / detail

#3353 (Mar 5, 2024, 1:48:05 AM)

  1. Trial manually calling aiStep for players with /npc ai turned on (commit: 8be9da5) — fullwall / detail

#3347 (Mar 3, 2024, 3:14:40 PM)

  1. Try to detect sneaking state onAttach for SneakTrait (commit: ed117ea) — fullwall / detail

#3344 (Mar 3, 2024, 10:07:55 AM)

  1. Override teleport method in Shulker rather than blocking tick (commit: a24064d) — fullwall / detail

#3331 (Feb 29, 2024, 5:11:53 AM)

  1. Cleanup, change packet tracker removal method (needs checking for geyser debug message) (commit: 3a5b13c) — fullwall / detail

#3324 (Feb 18, 2024, 9:44:18 PM)

  1. Preliminary trader view support for /npc shop (commit: 8864d89) — fullwall / detail

#3316 (Feb 4, 2024, 4:14:17 PM)

  1. Minor shulker fix (commit: f9c4dbe) — fullwall / detail

#3314 (Jan 29, 2024, 2:25:18 PM)

  1. Add a setNavigationType NMS method (commit: deded77) — fullwall / detail

#3296 (Jan 7, 2024, 9:07:28 AM)

  1. Reset packetrotationsession yaw to physical yaw on removal (commit: 8ca8c14) — fullwall / detail

#3290 (Dec 22, 2023, 4:41:49 AM)

  1. Consolidate body yaw implementations (commit: 3e7f915) — fullwall / detail

#3284 (Dec 11, 2023, 3:18:19 PM)

  1. Don't set body yaw with head yaw (commit: 06b0e2d) — fullwall / detail

#3277 (Dec 1, 2023, 3:44:33 PM)

  1. Redecompile 1.20.2 minecraft pathfinder (commit: a1e4255) — fullwall / detail

#3273 (Nov 27, 2023, 2:51:51 PM)

  1. Block gold ingot interaction with piglins for protected npcs (commit: 543baf7) — fullwall / detail

#3262 (Nov 15, 2023, 2:39:39 PM)

  1. Implement new event (commit: 81cce42) — fullwall / detail

#3259 (Nov 6, 2023, 2:02:22 PM)

  1. Don't call chunkmap status updates if the playerlist wasn't modified (commit: 7a229de) — fullwall / detail

#3256 (Nov 5, 2023, 12:59:31 PM)

  1. Add /npc hologram viewrange, add /npc playerfilter --applywithin, work towards auto-hologram-sneak (commit: 07fb13c) — fullwall / detail

#3255 (Nov 5, 2023, 9:41:51 AM)

  1. Allow next page and previous page items to be set (commit: de88550) — fullwall / detail

#3254 (Nov 5, 2023, 8:36:32 AM)

  1. Run autoformatter (commit: c046404) — fullwall / detail

#3252 (Nov 4, 2023, 6:04:55 PM)

  1. Don't cancel NPC - NPC mount events, NMS#mount uses optional boolean flag to force mount. /npc blockbreaker adds to NPC inventory by default (commit: 840ab30) — fullwall / detail

#3244 (Oct 31, 2023, 5:50:02 PM)

  1. Implement JumpPowerSupplier metadata (commit: 1a8246b) — fullwall / detail

#3241 (Oct 30, 2023, 2:50:04 PM)

  1. Refactor PlayerAnimation to accept a collection of players rather than radius. Rework NPCLinkToPlayerEvent handling (commit: 401e34a) — fullwall / detail

#3240 (Oct 29, 2023, 5:37:59 PM)

  1. Implement event, and use it to link hologram display entity. unify some old tracker implementations. WIP implementation of unified player linking (commit: d17ca61) — fullwall / detail

#3239 (Oct 28, 2023, 6:10:26 PM)

  1. Misc small changes (commit: 751e2a2) — fullwall / detail

#3237 (Oct 23, 2023, 10:33:00 AM)

  1. Properly forward slime jump to move controller in 1.17+ (commit: 1fa3b22) — fullwall / detail

#3209 (Oct 1, 2023, 9:28:55 AM)

  1. Initial 1.20.2 update (commit: 05048be) — fullwall / detail

#3207 (Sep 20, 2023, 1:53:35 PM)

  1. MOdified method signature (commit: c994315) — fullwall / detail

#3196 (Aug 29, 2023, 4:36:43 PM)

  1. Try to avoid async issues with entity trackers (commit: 85e46c6) — fullwall / detail

#3177 (Aug 6, 2023, 10:59:02 AM)

  1. Implement new metadata (commit: 8719c1f) — fullwall / detail

#3173 (Jul 27, 2023, 11:11:57 AM)

  1. Use bukkit methods to kill fish hook (commit: 115b0af) — fullwall / detail

#3161 (Jul 9, 2023, 7:00:09 PM)

  1. Implement getters and setters in wander waypoint goal (commit: d0abea6) — fullwall / detail

#3150 (Jul 3, 2023, 4:46:18 PM)

  1. Fix  /npc item parsing behavior (commit: 5b5811c) — fullwall / detail

#3141 (Jun 25, 2023, 2:38:29 PM)

  1. Implement NPCPistonPushEvent (commit: 309b1d7) — fullwall / detail

#3135 (Jun 19, 2023, 12:55:45 PM)

  1. Tweak /npc sound command to allow arbitrary sounds (as long as they are registered with NMS) (commit: 6d5f881) — fullwall / detail

#3130 (Jun 18, 2023, 9:33:45 AM)

  1. Clear the old tracker before replacing it (commit: 0acda96) — fullwall / detail

#3128 (Jun 18, 2023, 9:08:19 AM)

  1. Use new method (commit: 130dc42) — fullwall / detail

#3126 (Jun 17, 2023, 2:01:06 PM)

  1. Reduce NPCSeenByPlayerEvent allocations (commit: 3571c05) — fullwall / detail

#3124 (Jun 17, 2023, 7:46:51 AM)

  1. Reduce allocation pressure from fluid push (commit: 3cb63f5) — fullwall / detail

#3111 (Jun 12, 2023, 1:47:50 AM)

  1. Backport some Llama controllable changes, minor camel fixes (commit: ff736eb) — fullwall / detail

#3106 (Jun 8, 2023, 2:38:48 PM)

  1. Initial 1.20 update (commit: 9facad1) — fullwall / detail

#3104 (Jun 8, 2023, 1:05:19 PM)

  1. Manually detect equipment updates in 1.16.5 (commit: f6f946f) — fullwall / detail

#3091 (May 14, 2023, 2:55:44 PM)

  1. Use new duration option (commit: 513a6c7) — fullwall / detail

#3075 (May 3, 2023, 5:49:35 PM)

  1. Return to using arm swings to update entity yaw (commit: bdd9951) — fullwall / detail

#3074 (May 3, 2023, 5:21:36 PM)

  1. Players should push entities by default rather than use /npc collidable which is performing double duty (commit: 0b076b1) — fullwall / detail

#3073 (May 3, 2023, 4:52:41 PM)

  1. Fix paper backcompat with playerlist tracker change (commit: 3e578db) — fullwall / detail

#3072 (May 3, 2023, 3:31:06 PM)

  1. Backport entitytrackerentry changes to fix duplicate tablist adds (commit: 6b4ef37) — fullwall / detail

#3066 (Apr 30, 2023, 5:14:41 PM)

  1. Send player look packets for older versions (commit: 69b6509) — fullwall / detail

#3061 (Apr 29, 2023, 4:19:09 PM)

  1. Trial removing arm swing in favour of manual position packets (commit: 406bea7) — fullwall / detail

#3051 (Apr 25, 2023, 1:27:28 PM)

  1. Default allow to entity head pitching. (commit: 0b82ee2) — fullwall / detail

#3039 (Apr 20, 2023, 1:18:03 PM)

  1. Packet NPC fixes (commit: ef5cd29) — fullwall / detail

#3038 (Apr 19, 2023, 5:37:02 PM)

  1. Add /npc panda -e (commit: fe0abfd) — fullwall / detail

#3035 (Apr 16, 2023, 5:48:37 PM)

  1. Implement playerfilter api (commit: 71ecc70) — fullwall / detail

#3034 (Apr 15, 2023, 6:26:20 PM)

  1. Reset UUIDs to version 2 on old minecraft versions (commit: 5ef9925) — fullwall / detail

#3024 (Apr 10, 2023, 4:11:25 PM)

  1. Tweak how equipment updates are detected (commit: fcb0c7d) — fullwall / detail

#3021 (Apr 8, 2023, 6:24:58 AM)

  1. Fix a scoreboard issue when renaming NPCs (commit: ef34ed2) — fullwall / detail

#3015 (Apr 3, 2023, 2:40:49 PM)

  1. Add guided waypoint msg (commit: d6ffa08) — fullwall / detail

#3005 (Mar 30, 2023, 3:14:42 PM)

  1. Use armor stands for holograms (commit: f88c277) — fullwall / detail

#3003 (Mar 29, 2023, 5:08:43 PM)

  1. More ender dragon fixes (commit: d8b7a37) — fullwall / detail

#3002 (Mar 29, 2023, 12:01:46 PM)

  1. Add /npc enderdragon --destroywalls (commit: efff2ff) — fullwall / detail

#3000 (Mar 28, 2023, 6:24:23 PM)

  1. Check for enderdragon death (commit: 9b7a6e0) — fullwall / detail

#2998 (Mar 28, 2023, 4:31:42 PM)

  1. Sync ender dragon parts (commit: c171e3f) — fullwall / detail

#2996 (Mar 26, 2023, 6:53:36 PM)

  1. Allow on the fly /npc trackingrange (commit: 84c581d) — fullwall / detail

#2994 (Mar 26, 2023, 5:51:54 AM)

  1. Fix inappropriate double AI updating for parrots/warden (commit: 4f0cf51) — fullwall / detail

#2992 (Mar 25, 2023, 3:23:59 PM)

  1. Implement pitchable look control (commit: 82030a6) — fullwall / detail

#2986 (Mar 19, 2023, 3:00:58 PM)

  1. Backport armor stand movement to 1.16-1.17 (commit: eac2d33) — fullwall / detail

#2974 (Mar 14, 2023, 7:38:36 PM)

  1. Initial 1.19.4 update. Of note: sniffers are known to not be working (commit: 299f781) — fullwall / detail

#2972 (Mar 14, 2023, 5:42:52 PM)

  1. Add config comments, remove subplugins, remove NPCEnderTeleportEvent (commit: e6f8a47) — fullwall / detail

#2961 (Mar 12, 2023, 2:31:37 PM)

  1. Add durations to settings, allow falling distance to be set for all mobs (commit: 74a8611) — fullwall / detail

#2959 (Mar 7, 2023, 3:58:32 PM)

  1. Implement player filtering, replace all entity trackers, compatibility update for async entity tracking (commit: b02a3d8) — fullwall / detail

#2956 (Mar 5, 2023, 4:29:23 PM)

  1. Fix NPCs constantly trying to swim, relicense to LGPL (commit: 248e9de) — fullwall / detail

#2953 (Mar 2, 2023, 2:53:08 PM)

  1. Block ignition for protected creepers (commit: 98e95b6) — fullwall / detail

#2947 (Feb 26, 2023, 7:53:07 AM)

  1. PICKUP_ITEMS now defaults to false rather than isProtected (commit: 8235ed1) — fullwall / detail

#2944 (Feb 22, 2023, 4:06:49 PM)

  1. Reformat pom (commit: 61fd34d) — fullwall / detail

#2943 (Feb 22, 2023, 4:01:30 PM)

  1. Fix logic error in allay reset, code cleanup (commit: 8fa5a96) — fullwall / detail

#2937 (Feb 21, 2023, 2:57:27 PM)

  1. Trial teleporting players directly without calling PlayerTeleportEvent (commit: d35dcb8) — fullwall / detail

#2936 (Feb 20, 2023, 3:34:53 PM)

  1. Added a name update delay (commit: 679873c) — fullwall / detail

#2935 (Feb 18, 2023, 4:55:56 PM)

  1. Add isPushable implementations for 1.17-1.19 (commit: 420005c) — fullwall / detail

#2923 (Feb 13, 2023, 4:47:33 PM)

  1. Get rid of a second stack overflow (commit: bd50e42) — fullwall / detail

#2921 (Feb 13, 2023, 4:20:46 PM)

  1. Fix fluid push stack overflow (commit: c66a5b5) — fullwall / detail

#2920 (Feb 13, 2023, 2:20:52 PM)

  1. More code refactoring (commit: 871c7c0) — fullwall / detail

#2919 (Feb 13, 2023, 1:26:00 PM)

  1. Code size reduction (commit: ad21826) — fullwall / detail

#2916 (Feb 13, 2023, 12:33:05 PM)

  1. Fix bug in item parsing for holograms, allow arbitrary bounding boxes for BoundingBoxTrait, attempt to unify common code across NMS implementations (commit: 8f43ca7) — fullwall / detail

#2914 (Feb 11, 2023, 2:53:31 PM)

  1. Fix /npc mirror with uuid change (commit: b0a2c51) — fullwall / detail

#2909 (Feb 9, 2023, 1:11:02 PM)

  1. Don't clear uuid version (commit: fe4434d) — fullwall / detail

#2908 (Feb 8, 2023, 2:08:26 PM)

  1. Make NPCs more likely to swim, add speed setting in water (commit: 7244834) — fullwall / detail

#2903 (Feb 5, 2023, 7:26:12 AM)

  1. Fix phantom bugs (commit: ba04e4b) — fullwall / detail

#2897 (Jan 29, 2023, 2:16:10 PM)

  1. Send entity teleport packet instead of look only for packet sessions, remove from tablist (commit: c258ad1) — fullwall / detail

#2896 (Jan 26, 2023, 5:54:58 PM)

  1. Snowman performance change (commit: e828782) — fullwall / detail

#2892 (Jan 16, 2023, 3:55:02 PM)

  1. Add /npc aggressive (commit: 72c136e) — fullwall / detail

#2888 (Jan 6, 2023, 3:36:01 PM)

  1. Mirror result slot (commit: a0439a3) — fullwall / detail

#2885 (Jan 5, 2023, 4:42:55 PM)

  1. Fix some 1.8.8 shop compat (commit: aee977e) — fullwall / detail

#2884 (Jan 5, 2023, 2:52:25 PM)

  1. Fix player ticking (commit: ffac34f) — fullwall / detail

#2882 (Jan 5, 2023, 12:06:26 PM)

  1. Implement new API (commit: 98c5c48) — fullwall / detail

#2879 (Jan 4, 2023, 3:03:13 PM)

  1. Packet NPCs now properly spawn, fix NPE in new pathfinder, fix 1.8.8 compatibility with /npc shop (commit: ffef42e) — fullwall / detail

#2877 (Jan 3, 2023, 12:56:47 PM)

  1. Add /npc hitbox, WIP packet NPCs (commit: e21681f) — fullwall / detail

#2864 (Jan 1, 2023, 12:44:55 PM)

  1. Fix sneak animation (commit: 36feecd) — fullwall / detail

#2861 (Jan 1, 2023, 10:15:45 AM)

  1. Simplify PlayerUpdateTask (commit: b428010) — fullwall / detail

#2859 (Jan 1, 2023, 7:27:56 AM)

  1. Implement API, check for invalid Player references, remove Text min/max-cooldown settings and fix Text delay/right click cancellations, make SitTrait work with npc#teleport (commit: b8e79b2) — fullwall / detail

#2857 (Dec 29, 2022, 3:27:12 PM)

  1. Workaround protocollib not supported listed boolean, fix dolphins moving while on ground, add /npc bossbar --range, add /npc create --nameplate --temporaryticks (commit: a669a8a) — fullwall / detail

#2856 (Dec 28, 2022, 3:15:21 PM)

  1. Set nophysics flag on setGameMode (commit: c11da48) — fullwall / detail

#2848 (Dec 27, 2022, 5:08:01 AM)

  1. Upgrade skull saving (commit: 4590193) — fullwall / detail

#2842 (Dec 24, 2022, 5:38:48 PM)

  1. Add /npc mirror for skins (commit: 27603af) — fullwall / detail

#2837 (Dec 22, 2022, 3:18:30 PM)

  1. Fix custom name components in 1.8.8-1.12.2, (commit: 4c958b5) — fullwall / detail

#2826 (Dec 18, 2022, 4:37:52 PM)

  1. Implement metadata (commit: 8d202aa) — fullwall / detail

#2825 (Dec 18, 2022, 3:21:42 PM)

  1. Add /npc spellcast (commit: e90096e) — fullwall / detail

#2823 (Dec 18, 2022, 2:18:45 PM)

  1. Fix /npc camel and /npc llama (commit: 3ee17c6) — fullwall / detail

#2818 (Dec 18, 2022, 5:25:43 AM)

  1. Add /npc camel, minor code cleanup (commit: c6e7ce6) — fullwall / detail

#2800 (Dec 10, 2022, 5:32:27 AM)

  1. Run cleanup (commit: 46b18ee) — fullwall / detail

#2799 (Dec 10, 2022, 5:29:37 AM)

  1. Use npc.isProtected() (commit: b243d96) — fullwall / detail

#2795 (Dec 9, 2022, 11:24:17 AM)

  1. Forward more registry methods (commit: 27d7b2d) — fullwall / detail

#2794 (Dec 8, 2022, 3:22:16 PM)

  1. Initial update to 1.19.3 (commit: 139158c) — fullwall / detail

#2792 (Dec 6, 2022, 3:50:47 PM)

  1. Make lookAtFunction use packets for yaw, tweak API further (commit: d34fd48) — fullwall / detail

#2782 (Dec 3, 2022, 1:05:03 PM)

  1. Remove some dead code (commit: c935caa) — fullwall / detail

#2778 (Dec 3, 2022, 10:23:12 AM)

  1. Fix some issues with ShopTrait item costs/results and add NBT filter API. Adjust /npc item to be more flexible. (commit: ede598c) — fullwall / detail

#2772 (Nov 29, 2022, 10:14:24 PM)

  1. Add way to set custom name directly (commit: 8a65d4a) — fullwall / detail

#2770 (Nov 28, 2022, 3:11:26 PM)

  1. Add per-player rotation API (commit: b805019) — fullwall / detail

#2761 (Nov 14, 2022, 3:54:01 PM)

  1. Implement cancellable variant (commit: d9c55b9) — fullwall / detail

#2758 (Nov 13, 2022, 3:34:31 PM)

  1. Implement knockback event (commit: ed9230c) — fullwall / detail

#2757 (Nov 13, 2022, 12:55:14 PM)

  1. Implement isPushableByFluid metadata up to 1.13.2 (commit: da19c90) — fullwall / detail

#2752 (Nov 12, 2022, 11:50:39 AM)

  1. Fix NMS#sleep (commit: 85dd78e) — fullwall / detail

#2747 (Nov 10, 2022, 1:32:04 PM)

  1. Fix /npc pickupitems message and for players, null casing for /npc panimate START_SLEEPING (commit: 35245a5) — fullwall / detail

#2746 (Nov 7, 2022, 3:31:26 PM)

  1. Widen navigating definition (commit: 73689cf) — fullwall / detail

#2734 (Oct 25, 2022, 9:07:41 AM)

  1. Add SleepTrait (commit: f8cdbc4) — fullwall / detail

#2731 (Oct 22, 2022, 2:43:14 AM)

  1. Add STOP_ELYTRA PlayerAnimation, add a right click option to /npc shop to avoid having to make a command for it (commit: f6d7ebe) — fullwall / detail

#2727 (Oct 16, 2022, 5:18:06 PM)

  1. WIP fix for NPCs not despawning properly (commit: d04ea81) — fullwall / detail

#2712 (Oct 4, 2022, 3:43:06 PM)

  1. Consolidate sit implementation, persist sit location to avoid sinking over successive restarts (commit: fc83c28) — fullwall / detail

#2706 (Oct 1, 2022, 6:44:31 PM)

  1. Make pathfinder max visited nodes configurable (#2902) (commit: d29781e) — noreply / detail

#2703 (Sep 14, 2022, 5:02:21 PM)

  1. Fix wither arrow shield typo (commit: 03e757d) — fullwall / detail

#2692 (Sep 10, 2022, 2:09:04 AM)

  1. Try to deploy parent pom (commit: 1977e14) — fullwall / detail

#2690 (Sep 9, 2022, 11:05:55 AM)

  1. Update poms for new repo (commit: d64cfda) — fullwall / detail

#2679 (Sep 8, 2022, 5:29:39 AM)

  1. Adjust /npc wither charged -> invulnerable, add arrow-shield (commit: 1ccc2ea) — fullwall / detail

#2673 (Aug 22, 2022, 3:06:28 PM)

  1. Backport changes (commit: 4347901) — fullwall / detail

#2646 (Jul 27, 2022, 10:37:23 PM)

  1. Add /npc allay (commit: 7b3c0c8) — fullwall / detail

#2634 (Jul 26, 2022, 7:10:00 AM)

  1. Stop anvil guis from giving out input items (commit: ddf5660) — fullwall / detail

#2633 (Jul 25, 2022, 3:14:33 PM)

  1. Integrate team creation directly into ScoreboardTrait (commit: 5dbc578) — fullwall / detail

#2627 (Jul 22, 2022, 8:40:48 AM)

  1. Cleanup (commit: b28348e) — fullwall / detail

#2624 (Jul 22, 2022, 7:23:45 AM)

  1. Update maven pom plugin version and trial a microoptimisation for players (commit: d7ce79f) — fullwall / detail

#2620 (Jul 21, 2022, 4:58:01 PM)

  1. Fix updateInventoryTitle on containers (commit: b6eb42e) — fullwall / detail

#2610 (Jul 15, 2022, 2:22:35 AM)

  1. Fix itemframes, add /npc debug command, don't lowercase skin names early in skintrait (commit: 58b5317) — fullwall / detail

#2607 (Jul 13, 2022, 12:09:55 PM)

  1. Remove team unregistering to ScoreboardTrait, add scoreboard-teams send ticks to assist with a possible scoreboard conflict (commit: 4dfac9c) — fullwall / detail

#2606 (Jul 9, 2022, 5:54:01 PM)

  1. Consolidate versioned trait commands (commit: 3fcf893) — fullwall / detail

#2602 (Jul 7, 2022, 3:34:41 PM)

  1. Add /npc piglin --dancing (commit: 98c2d34) — fullwall / detail

#2601 (Jul 5, 2022, 11:14:27 AM)

  1. Fix double updating bee/bat/ghast AI (commit: 35dd407) — fullwall / detail

#2596 (Jun 26, 2022, 3:29:05 PM)

  1. Fix SmoothRotationTrait rotating towards 0 on respawn (commit: d761763) — fullwall / detail

#2587 (Jun 24, 2022, 4:43:50 AM)

  1. Fix dropstrait, allow player hurt/death sound to be set (commit: 36cbef8) — fullwall / detail

#2585 (Jun 22, 2022, 4:35:29 AM)

  1. Set destination even for non NPCs (commit: bf53272) — fullwall / detail

#2582 (Jun 21, 2022, 3:53:54 PM)

  1. Adjust minecraft pathfinder to look less frequently and pathfind closer to destination in players (commit: 318596c) — fullwall / detail

#2576 (Jun 17, 2022, 12:37:05 PM)

  1. Fix block breaker on old versions not picking up the entity held item (commit: a64ad43) — fullwall / detail

#2573 (Jun 14, 2022, 1:39:03 PM)

  1. Add SitTrait for NPCs (commit: 4768a4f) — fullwall / detail

#2570 (Jun 12, 2022, 11:50:49 AM)

  1. Implement anvil GUI (commit: 2e2a837) — fullwall / detail

#2569 (Jun 11, 2022, 5:38:29 PM)

  1. Implement new API (commit: 21f3a77) — fullwall / detail

#2564 (Jun 8, 2022, 6:08:36 AM)

  1. Remove eclipse compiler from poms (commit: 4c3224e) — fullwall / detail

#2560 (Jun 8, 2022, 3:59:45 AM)

  1. Attempt to update to 1.19 (commit: d94e83b) — fullwall / detail

#2545 (May 8, 2022, 1:57:46 PM)

  1. Fix /npc leashable (commit: 8292a95) — fullwall / detail

#2538 (Apr 28, 2022, 5:49:42 AM)

  1. Update references (commit: 2341ccf) — fullwall / detail

#2536 (Apr 24, 2022, 6:23:13 PM)

  1. Refactor PlayerControllerLook into RotationTrait (commit: 8694603) — fullwall / detail

#2535 (Apr 24, 2022, 11:23:25 AM)

  1. Rename /npc pose --save to /npc pose --mirror and add /npc pose --save to save the current NPC pose (commit: 324d94a) — fullwall / detail

#2533 (Apr 23, 2022, 5:43:17 AM)

  1. Add /npc bossbar --track and fix equipment caching logic (commit: 3685d33) — fullwall / detail

#2524 (Apr 19, 2022, 7:37:59 AM)

  1. Renamings from NMS (commit: 53d7a23) — fullwall / detail

#2517 (Apr 13, 2022, 3:16:23 AM)

  1. Change EAT_FOOD to LEAVE_BED in 1.18/17 (commit: b0f1290) — fullwall / detail

#2496 (Mar 9, 2022, 7:13:13 PM)

  1. entityBaseTick should update some variables (commit: 908e678) — fullwall / detail

#2487 (Feb 20, 2022, 2:35:33 PM)

  1. Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw (commit: 897c511) — fullwall / detail

#2486 (Feb 20, 2022, 1:57:21 PM)

  1. Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises (commit: 97d4c3b) — fullwall / detail

#2484 (Feb 20, 2022, 1:22:18 PM)

  1. Allow NPCs to push other entities (commit: 626b6d6) — fullwall / detail

#2481 (Feb 20, 2022, 2:04:40 AM)

  1. Fix some bugs (commit: ecbab32) — fullwall / detail

#2479 (Feb 19, 2022, 5:27:50 PM)

  1. Refactor blockbreaker, add /npc blockbreak (commit: be019c0) — fullwall / detail

#2476 (Feb 19, 2022, 10:27:08 AM)

  1. Improve underwater pathfinding, cleanup (commit: b12ae2e) — fullwall / detail

#2475 (Feb 19, 2022, 8:37:43 AM)

  1. Implement new PathStrategy method, improve swimming navigation (commit: b26dfb3) — fullwall / detail

#2473 (Feb 19, 2022, 6:20:36 AM)

  1. Fix flying move controllers not respecting the no gravity setting (commit: 2981f7e) — fullwall / detail

#2471 (Feb 16, 2022, 9:36:55 AM)

  1. Improve underwater mobs staying in place (commit: 984ce6d) — fullwall / detail

#2462 (Feb 2, 2022, 1:41:09 PM)

  1. Cancel current move destination when navigator paused (commit: bef0f16) — fullwall / detail

#2456 (Jan 22, 2022, 1:09:28 PM)

  1. Trial minor optimisation (commit: 77aa63f) — fullwall / detail

#2455 (Jan 20, 2022, 9:12:00 AM)

  1. Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs (commit: 7683516) — fullwall / detail

#2440 (Jan 1, 2022, 5:37:43 PM)

  1. Add /npc llama -c/b (commit: bf3bf6f) — fullwall / detail

#2438 (Jan 1, 2022, 5:24:28 PM)

  1. Add packet update delay setting (commit: 5fffa23) — fullwall / detail

#2436 (Dec 28, 2021, 4:42:44 PM)

  1. Further micro-optimisation (commit: 85cf761) — fullwall / detail

#2435 (Dec 28, 2021, 4:31:27 PM)

  1. Implement a surprisingly missed optimisation (commit: b933246) — fullwall / detail

#2434 (Dec 28, 2021, 12:14:27 PM)

  1. Use metadata and track players if on the playerlist which should make mobs spawn nearby (commit: 19ee0e2) — fullwall / detail

#2433 (Dec 27, 2021, 4:01:06 PM)

  1. Implement helper methods and allow hologram lines to be items (commit: 750f8e2) — fullwall / detail

#2429 (Dec 19, 2021, 6:32:43 AM)

  1. Null check 1.8.8 getCollisionBox (commit: da71b8d) — fullwall / detail

#2415 (Dec 1, 2021, 3:13:59 PM)

  1. Reduce eclipse compiler version (commit: 71a6e43) — fullwall / detail

#2414 (Dec 1, 2021, 3:10:04 PM)

  1. Trial updating eclipse compiler version (commit: bbae8d8) — fullwall / detail

#2411 (Dec 1, 2021, 2:58:52 PM)

  1. Initial 1.18 update (commit: 22fe848) — fullwall / detail

#2407 (Nov 27, 2021, 4:10:38 PM)

  1. Implement new metadata (commit: 8f341cc) — fullwall / detail

#2405 (Nov 27, 2021, 4:20:05 AM)

  1. Fix /npc villager --profession error message, more sane boundingbox calculation (commit: 3da3cc2) — fullwall / detail

#2392 (Oct 24, 2021, 4:22:49 PM)

  1. First pass at fall damage (commit: 840f324) — fullwall / detail

#2389 (Oct 14, 2021, 10:06:22 AM)

  1. Null check /npc bossbar (commit: 19c07ff) — fullwall / detail

#2385 (Sep 27, 2021, 12:51:01 PM)

  1. Backport bukkitEntity change (commit: fd3833d) — fullwall / detail

#2382 (Sep 23, 2021, 6:14:33 AM)

  1. Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly. (commit: 3d3de65) — fullwall / detail

#2375 (Sep 20, 2021, 1:12:15 PM)

  1. Adjust for compiler error (commit: 7de789d) — fullwall / detail

#2374 (Sep 20, 2021, 1:02:02 PM)

  1. Add rough impl of SneakTrait (commit: db825cc) — fullwall / detail

#2365 (Aug 30, 2021, 6:07:02 PM)

  1. Block invalid item material AIR (commit: b930cb2) — fullwall / detail

#2357 (Jul 19, 2021, 3:04:38 PM)

  1. Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities (commit: d4c557d) — fullwall / detail

#2320 (Jun 12, 2021, 7:24:36 PM)

  1. Test fix for phantoms (commit: 8d17d85) — fullwall / detail

#2319 (Jun 12, 2021, 7:20:47 PM)

  1. Preliminary update to 1.17 - known bugs include every entity glowing (commit: f2d4c38) — fullwall / detail

#2316 (May 29, 2021, 4:23:41 PM)

  1. Fix horse mounted navigation (commit: 85c1f8f) — fullwall / detail

#2307 (May 7, 2021, 6:02:37 PM)

  1. Refactor scoreboard handling to use instant scoreboard application at spawn (#2544) (commit: 4dc123b) — noreply / detail

#2302 (Apr 30, 2021, 2:32:18 AM)

  1. Use NMS methods for isSolid checking (commit: c24ce1e) — fullwall / detail

#2281 (Mar 31, 2021, 2:32:14 PM)

  1. Add debug statement to forwardingNPCHolder (commit: 48a2763) — fullwall / detail

#2235 (Jan 24, 2021, 12:51:39 PM)

  1. Add null checks (commit: 15f57c4) — fullwall / detail

#2234 (Jan 24, 2021, 11:26:25 AM)

  1. Send equipment packets when equipment changes (commit: 9cbc1c6) — fullwall / detail

#2229 (Jan 20, 2021, 9:56:00 AM)

  1. Avoid errors with missing metadata (commit: 688ba3a) — fullwall / detail

#2223 (Jan 16, 2021, 10:06:36 AM)

  1. Update pom version (commit: 5821416) — fullwall / detail

#2222 (Jan 15, 2021, 2:06:31 PM)

  1. Fix double sending of command messages with LINEAR execution (commit: cc3d8f8) — fullwall / detail

#2219 (Jan 9, 2021, 12:35:44 AM)

  1. Set immune to zombification always (commit: 7023ac4) — fullwall / detail

#2217 (Jan 2, 2021, 4:14:26 PM)

  1. Add missing Util changes (commit: c366b5f) — fullwall / detail

#2216 (Jan 2, 2021, 4:09:50 PM)

  1. Reduce jar size by refactoring push event (commit: 0a6b123) — fullwall / detail

#2210 (Dec 28, 2020, 2:50:19 AM)

  1. Add missing packet send (commit: e121c2c) — fullwall / detail

#2207 (Dec 27, 2020, 12:54:50 PM)

  1. Trial a new method for fixing spawn body yaw, fix /npc rename not applying hologram name immediately (commit: 2845655) — fullwall / detail

#2200 (Dec 21, 2020, 3:33:32 AM)

  1. Remove erroneous class argument (commit: bc9f749) — fullwall / detail

#2199 (Dec 21, 2020, 3:29:04 AM)

  1. Add workaround for new CraftSound changes (commit: ec1a639) — fullwall / detail

#2196 (Dec 17, 2020, 5:38:26 AM)

  1. Fix /npc polarbear message and simplify behavior map entities to work with /npc ai (commit: 0111600) — fullwall / detail

#2195 (Dec 17, 2020, 5:13:52 AM)

  1. Add /npc polarbear -r and restore target and goal selectors (commit: fe7f6e3) — fullwall / detail

#2192 (Dec 15, 2020, 5:16:35 PM)

  1. Only jump with head height (commit: 556c58a) — fullwall / detail

#2170 (Nov 14, 2020, 10:41:49 AM)

  1. Refactor common code, add missing condition (commit: 7743763) — fullwall / detail

#2169 (Nov 14, 2020, 10:33:38 AM)

  1. Remove test code (commit: 43ff637) — fullwall / detail

#2168 (Nov 14, 2020, 9:28:25 AM)

  1. Simplify inBlock check to avoid chunk loading (commit: dffbf60) — fullwall / detail

#2162 (Nov 3, 2020, 11:52:47 PM)

  1. Revert "Rename to 1_16_R2" (commit: 95dcaf3) — agoodwin / detail

#2159 (Nov 3, 2020, 6:35:29 AM)

  1. 1.16.4 initial update (commit: 5592216) — fullwall / detail