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#2972 (Mar 14, 2023, 5:42:52 PM)

  1. Add config comments, remove subplugins, remove NPCEnderTeleportEvent (commit: e6f8a47) — fullwall / detail

#2961 (Mar 12, 2023, 2:31:37 PM)

  1. Add durations to settings, allow falling distance to be set for all mobs (commit: 74a8611) — fullwall / detail

#2959 (Mar 7, 2023, 3:58:32 PM)

  1. Implement player filtering, replace all entity trackers, compatibility update for async entity tracking (commit: b02a3d8) — fullwall / detail

#2956 (Mar 5, 2023, 4:29:23 PM)

  1. Fix NPCs constantly trying to swim, relicense to LGPL (commit: 248e9de) — fullwall / detail

#2953 (Mar 2, 2023, 2:53:08 PM)

  1. Block ignition for protected creepers (commit: 98e95b6) — fullwall / detail

#2947 (Feb 26, 2023, 7:53:07 AM)

  1. PICKUP_ITEMS now defaults to false rather than isProtected (commit: 8235ed1) — fullwall / detail

#2939 (Feb 21, 2023, 3:09:35 PM)

  1. Delay allay reset packets (commit: 224ffc7) — fullwall / detail

#2937 (Feb 21, 2023, 2:57:27 PM)

  1. Trial teleporting players directly without calling PlayerTeleportEvent (commit: d35dcb8) — fullwall / detail

#2936 (Feb 20, 2023, 3:34:53 PM)

  1. Added a name update delay (commit: 679873c) — fullwall / detail

#2935 (Feb 18, 2023, 4:55:56 PM)

  1. Add isPushable implementations for 1.17-1.19 (commit: 420005c) — fullwall / detail

#2932 (Feb 16, 2023, 2:31:23 PM)

  1. Further Allay syncing (commit: 5bc6b07) — fullwall / detail

#2930 (Feb 15, 2023, 4:11:36 PM)

  1. Clearing offhand seems to work even better for allays (commit: 3119373) — fullwall / detail

#2924 (Feb 13, 2023, 4:51:19 PM)

  1. Need to set zza (commit: 9cebd48) — fullwall / detail

#2923 (Feb 13, 2023, 4:47:33 PM)

  1. Get rid of a second stack overflow (commit: bd50e42) — fullwall / detail

#2921 (Feb 13, 2023, 4:20:46 PM)

  1. Fix fluid push stack overflow (commit: c66a5b5) — fullwall / detail

#2920 (Feb 13, 2023, 2:20:52 PM)

  1. More code refactoring (commit: 871c7c0) — fullwall / detail

#2919 (Feb 13, 2023, 1:26:00 PM)

  1. Code size reduction (commit: ad21826) — fullwall / detail

#2916 (Feb 13, 2023, 12:33:05 PM)

  1. Fix bug in item parsing for holograms, allow arbitrary bounding boxes for BoundingBoxTrait, attempt to unify common code across NMS implementations (commit: 8f43ca7) — fullwall / detail

#2914 (Feb 11, 2023, 2:53:31 PM)

  1. Fix /npc mirror with uuid change (commit: b0a2c51) — fullwall / detail

#2909 (Feb 9, 2023, 1:11:02 PM)

  1. Don't clear uuid version (commit: fe4434d) — fullwall / detail

#2908 (Feb 8, 2023, 2:08:26 PM)

  1. Make NPCs more likely to swim, add speed setting in water (commit: 7244834) — fullwall / detail

#2903 (Feb 5, 2023, 7:26:12 AM)

  1. Fix phantom bugs (commit: ba04e4b) — fullwall / detail

#2901 (Feb 2, 2023, 4:24:43 PM)

  1. Further tweaks to using item animations (commit: 2a64529) — fullwall / detail

#2898 (Jan 31, 2023, 2:51:02 PM)

  1. Refactoring, add debug for shop trait onRemove(), add at argument for PlayerAnimation  waypoint trigger (commit: 3b00f77) — fullwall / detail

#2897 (Jan 29, 2023, 2:16:10 PM)

  1. Send entity teleport packet instead of look only for packet sessions, remove from tablist (commit: c258ad1) — fullwall / detail

#2896 (Jan 26, 2023, 5:54:58 PM)

  1. Snowman performance change (commit: e828782) — fullwall / detail

#2892 (Jan 16, 2023, 3:55:03 PM)

  1. Add /npc aggressive (commit: 72c136e) — fullwall / detail

#2884 (Jan 5, 2023, 2:52:25 PM)

  1. Fix player ticking (commit: ffac34f) — fullwall / detail

#2882 (Jan 5, 2023, 12:06:26 PM)

  1. Implement new API (commit: 98c5c48) — fullwall / detail

#2879 (Jan 4, 2023, 3:03:13 PM)

  1. Packet NPCs now properly spawn, fix NPE in new pathfinder, fix 1.8.8 compatibility with /npc shop (commit: ffef42e) — fullwall / detail

#2877 (Jan 3, 2023, 12:56:47 PM)

  1. Add /npc hitbox, WIP packet NPCs (commit: e21681f) — fullwall / detail

#2864 (Jan 1, 2023, 12:44:55 PM)

  1. Fix sneak animation (commit: 36feecd) — fullwall / detail

#2861 (Jan 1, 2023, 10:15:45 AM)

  1. Simplify PlayerUpdateTask (commit: b428010) — fullwall / detail

#2859 (Jan 1, 2023, 7:27:56 AM)

  1. Implement API, check for invalid Player references, remove Text min/max-cooldown settings and fix Text delay/right click cancellations, make SitTrait work with npc#teleport (commit: b8e79b2) — fullwall / detail

#2858 (Dec 30, 2022, 12:24:34 AM)

  1. Update NMSImpl.java (commit: 1ceb515) — noreply / detail

#2857 (Dec 29, 2022, 3:27:12 PM)

  1. Workaround protocollib not supported listed boolean, fix dolphins moving while on ground, add /npc bossbar --range, add /npc create --nameplate --temporaryticks (commit: a669a8a) — fullwall / detail

#2856 (Dec 28, 2022, 3:15:21 PM)

  1. Set nophysics flag on setGameMode (commit: c11da48) — fullwall / detail

#2848 (Dec 27, 2022, 5:08:01 AM)

  1. Upgrade skull saving (commit: 4590193) — fullwall / detail

#2847 (Dec 27, 2022, 2:40:01 AM)

  1. Check for floodgate players (commit: 7577a04) — fullwall / detail

#2842 (Dec 24, 2022, 5:38:48 PM)

  1. Add /npc mirror for skins (commit: 27603af) — fullwall / detail

#2837 (Dec 22, 2022, 3:18:30 PM)

  1. Fix custom name components in 1.8.8-1.12.2, (commit: 4c958b5) — fullwall / detail

#2829 (Dec 19, 2022, 2:09:31 PM)

  1. Send arm swing after tablist (commit: d94cd00) — fullwall / detail

#2826 (Dec 18, 2022, 4:37:52 PM)

  1. Implement metadata (commit: 8d202aa) — fullwall / detail

#2825 (Dec 18, 2022, 3:21:42 PM)

  1. Add /npc spellcast (commit: e90096e) — fullwall / detail

#2824 (Dec 18, 2022, 3:07:36 PM)

  1. Fix viabackwards on 1.19.3 (commit: 2e3ba07) — fullwall / detail

#2823 (Dec 18, 2022, 2:18:45 PM)

  1. Fix /npc camel and /npc llama (commit: 3ee17c6) — fullwall / detail

#2818 (Dec 18, 2022, 5:25:43 AM)

  1. Add /npc camel, minor code cleanup (commit: c6e7ce6) — fullwall / detail

#2817 (Dec 18, 2022, 3:54:00 AM)

  1. Don't forward registration calls in entity registry (commit: 33b6e6e) — fullwall / detail

#2816 (Dec 17, 2022, 3:22:51 AM)

  1. Fix /npc text pages, add via version backcompat (commit: 249074c) — fullwall / detail

#2815 (Dec 16, 2022, 1:03:22 PM)

  1. Implement more methods for custom entity registry (commit: f90b1f7) — fullwall / detail

#2814 (Dec 16, 2022, 12:44:58 PM)

  1. Make custom entity registry forcibly unfrozen as suggested in #2947 (commit: d44cebd) — fullwall / detail

#2812 (Dec 14, 2022, 3:29:43 PM)

  1. May as well set name to empty component (commit: ab458f4) — fullwall / detail

#2811 (Dec 14, 2022, 2:47:01 PM)

  1. Create full tablist packets (commit: bc16fb9) — fullwall / detail

#2809 (Dec 13, 2022, 2:21:11 PM)

  1. Need to send two packets (commit: 1c44203) — fullwall / detail

#2808 (Dec 13, 2022, 2:15:42 PM)

  1. Add UPDATE_LISTED action (commit: d49781d) — fullwall / detail

#2805 (Dec 11, 2022, 1:28:59 PM)

  1. Add perplayer lookclose, rework templates, add message to send on click to shop trait, remove profiler call in player navigation which broke compatibility with certain plugins (commit: ab0c706) — fullwall / detail

#2803 (Dec 10, 2022, 7:55:29 AM)

  1. Add camel support (commit: b4b54da) — fullwall / detail

#2802 (Dec 10, 2022, 7:00:00 AM)

  1. Only send entity metadata if dirty (commit: dffccdd) — fullwall / detail

#2800 (Dec 10, 2022, 5:32:27 AM)

  1. Run cleanup (commit: 46b18ee) — fullwall / detail

#2799 (Dec 10, 2022, 5:29:37 AM)

  1. Use npc.isProtected() (commit: b243d96) — fullwall / detail

#2796 (Dec 9, 2022, 11:41:28 AM)

  1. Implement a few more entity registry methods (commit: 4212921) — fullwall / detail

#2795 (Dec 9, 2022, 11:24:17 AM)

  1. Forward more registry methods (commit: 27d7b2d) — fullwall / detail

#2794 (Dec 8, 2022, 3:22:16 PM)

  1. Initial update to 1.19.3 (commit: 139158c) — fullwall / detail