Summary
- Change Hurt syntax in the Registry (commit: 30be68a) (details)
- Allow "player death" as well as "player dies" (commit: 98a1ed7) (details)
- Add <&ns> for # (commit: 06ddbaf) (details)
- Save item script IDs in invisible item lore instead of custom NBT that (commit: 1384a28) (details)
- Add <context.shooter> for "on entity damaged by projectile" (commit: dfe3887) (details)
- Turn Attack into a fully fledged entity command, which means you can now (commit: 1f02f05) (details)