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  1. Allow BracedCommands to have multiple braced sections (commit: 90b4e6b) (details)
  2. Implement BracedCommand changes for ForEach (commit: a5346bf) (details)
  3. Implement BracedCommand changes for Repeat (commit: 68d810b) (details)
  4. Allow Random to use braces. Example: - random { - narrrate "This" - (commit: 30843a2) (details)
  5. Make dItem "id:" lore invisible. WARNING: Requires ProtocolLib and has (commit: f7fe00a) (details)
  6. Make world script events automatically save entities to the context as (commit: eae7eef) (details)
  7. Fix NPE (commit: 8ead434) (details)
Commit 90b4e6bcafc90e8f7a19258c2928365369826fa9 by morphanone
Allow BracedCommands to have multiple braced sections
(commit: 90b4e6b)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/BracedCommand.java (diff)
Commit a5346bfebf8e697dbeb90bebdf4eb71514420380 by morphanone
Implement BracedCommand changes for ForEach
(commit: a5346bf)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/core/ForEachCommand.java (diff)
Commit 68d810b928b728f551471e1acd0a86793c1895ed by morphanone
Implement BracedCommand changes for Repeat
(commit: 68d810b)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/core/RepeatCommand.java (diff)
Commit 30843a2cedf915c38bd57b0c2c9f479d61fef1f4 by morphanone
Allow Random to use braces. Example: - random { - narrrate "This" - narrate "is" - narrate "random! }
(commit: 30843a2)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/core/RandomCommand.java (diff)
Commit f7fe00a4c4ef1a416be8c0f19b05134e8d5a9b26 by morphanone
Make dItem "id:" lore invisible. WARNING: Requires ProtocolLib and has bugs if you're in Creative mode.
(commit: f7fe00a)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/utilities/packets/PacketHelper.java (diff)
The file was addedsrc/main/java/net/aufdemrand/denizen/utilities/packets/handler/InvisibleLoreHandler.java
The file was modifiedpom.xml (diff)
Commit eae7eefba8de67436c94f2012821dccfec69db63 by davidcernat
Make world script events automatically save entities to the context as dPlayers or dNPCs where applicable.
(commit: eae7eef)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/objects/dEntity.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/containers/core/WorldScriptHelper.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/objects/dEntity.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/containers/core/WorldScriptHelper.java (diff)