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Summary

  1. Fix list.get, fixes #497 (commit: 15381c9) (details)
  2. Write the 'denizen submit' meta (commit: 58995bc) (details)
  3. Make dLocations get identified as notables if they have the same block (commit: fe12f14) (details)
  4. Add <[email protected]> tag which will return a version of a dLocation that (commit: ecfacb1) (details)
  5. add player-targeting to playsound (commit: 1a3b2a6) (details)
The file was modified src/main/java/net/aufdemrand/denizen/objects/dList.java (diff)
Commit 58995bc85e977931a275f1b4cfd27393cd9be55f by mcmonkey4eva
Write the 'denizen submit' meta
(commit: 58995bc)
The file was modified src/main/java/net/aufdemrand/denizen/CommandHandler.java (diff)
Commit fe12f146338f4dff5ac65015348d51893ad11f18 by davidcernat
Make dLocations get identified as notables if they have the same block coordinates as a notable, not if they have the exact same coordinates

Allow optional "l@" identifiers in "on player walks over <notable>"
world event. Make that event get triggered when the player reaches that
location, not when the player departs it. Fix space typo in inventory
clicking event. Unminify methods used in Experience command so they can
be examined and fixed more easily.
(commit: fe12f14)
The file was modified src/main/java/net/aufdemrand/denizen/scripts/commands/player/ExperienceCommand.java (diff)
The file was modified src/main/java/net/aufdemrand/denizen/objects/dLocation.java (diff)
The file was modified src/main/java/net/aufdemrand/denizen/scripts/containers/core/WorldScriptHelper.java (diff)
Commit ecfacb1517add1f1c2411c2626f5d0e1cebcd8ff by davidcernat
Add <[email protected]> tag which will return a version of a dLocation that will not identify as a notable location.
(commit: ecfacb1)
The file was modified src/main/java/net/aufdemrand/denizen/objects/dLocation.java (diff)
The file was modified src/main/java/net/aufdemrand/denizen/objects/dEntity.java (diff)
Commit 1a3b2a67a189a1c520808a4fff5d3be6c1702cd5 by mcmonkey4eva
add player-targeting to playsound

- playsound note_piano <player> === play a sound effect for only that
player to hear, nobody nearby will hear it. Also accepts a list of
players. Location-based commands will still work 100%.
(commit: 1a3b2a6)
The file was modified src/main/java/net/aufdemrand/denizen/scripts/commands/CommandRegistry.java (diff)
The file was modified src/main/java/net/aufdemrand/denizen/scripts/commands/world/PlaySoundCommand.java (diff)