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  1. We don't need this. (commit: 8aef1d5) (details)
  2. Update some meta (commit: 3c688f3) (details)
  3. Improve Health command functionality (commit: 3531c9a) (details)
  4. add element.upper/lower (commit: fd1f3fc) (details)
  5. Add Player Jump smartevent (commit: 226935c) (details)
  6. Simplify some world script meta (commit: d17e5b5) (details)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/core/ForEachCommand.java (diff)
Commit 3c688f3e58e239effdd2c5526cdd36d4ee2e91a9 by mcmonkey4eva
Update some meta

Including some explanation of the YAML command, and a forgotten arg in
the health command (Related commit for health coming soon)
Also a apparently the "item" context wasn't actually being added in that
event.
(commit: 3c688f3)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/containers/core/WorldScriptHelper.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/CommandRegistry.java (diff)
Commit 3531c9a3e2e8d8f6878b577d23d67ed712cddc8e by mcmonkey4eva
Improve Health command functionality

It now will automatically add the health trait to NPCs when needed
(commit: 3531c9a)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/entity/HealthCommand.java (diff)
Commit fd1f3fc207e4bcb6913f8a10a81ed90ada51655b by mcmonkey4eva
add element.upper/lower

Quick tags to adjust the casing of elements
(commit: fd1f3fc)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/objects/Element.java (diff)
Commit 226935ca2a9f90e565eeade4641c8afa002d1a56 by mcmonkey4eva
Add Player Jump smartevent

A simple event that was requested to fire when a player jumps into the
air.
Using smart event instead of a normal world event because onPlayerMove
tends to fire very very often, and players jump fairly often... better
to minimize need for this.
There is no proper Bukkit event (thus the player move with weird 'if'
logic)
Cannot really properly block the jump either, so no 'determine
cancelled' is possible for now.
Future possibility ( @aufdemrand ) is 'on player jumps in <notable
cuboid>' or something. Would like to see definite stability in said
system + fully working cuboid-related events before going for it though.
(commit: 226935c)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/events/EventManager.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/core/ForEachCommand.java (diff)
The file was addedsrc/main/java/net/aufdemrand/denizen/events/core/PlayerJumpSmartEvent.java
Commit d17e5b5a5094c616dd1ed350b1dbb7c6fe23b105 by mcmonkey4eva
Simplify some world script meta

Just some meta that I noticed had way too many variations... probably a
lot more like this, just the first of many Event meta updates to come...
(commit: d17e5b5)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/containers/core/WorldScriptHelper.java (diff)