Summary
- Somewhat fix the sit command (commit: dcfbb5f) (details)
- Don't require NPCs be spawned for cuboid.list_npcs (commit: db1b090) (details)
- Don't show NPCs in list_entities (commit: dfa57d8) (details)
- Make list.contains take a list (commit: b0d91ab) (details)
- Add inventory identifications to inventory clicks event (commit: 676d055) (details)
- Make armor event cancellations update the player's inventory correctly (commit: 0717019) (details)
- Make list_npcs work properly (commit: e303dec) (details)
- Add Denizen debug -o (commit: 1343f06) (details)
- Quiet the proximity trigger (commit: 9ecfccd) (details)
- Listen to dScript.yaml_key errors (commit: 7f2850b) (details)
- Add a glitchy entity rotation property (commit: 353ee35) (details)
- handle BigDecimal errors (commit: 5d98f5b) (details)
- Add tag list.filter (commit: be6a41b) (details)
- Add dLocation.skull_skin tag/mech (commit: 2b61d75) (details)
- Make properties pattern available to external dObjects (commit: 9a46b02) (details)