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Started 2 yr 6 mo ago
Took 1 min 46 sec
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#1748 (Sep 23, 2021, 2:11:25 AM)

Build Artifacts
Denizen-1.2.1-b1748-REL.jar3.60 MiB view
Changes
  1. don't explode if somebody adds air to an inventory (commit: 5a5e580) (details / githubweb)
  2. add extra switches to clicks in inventory event (commit: 8ffd01b) (details / githubweb)
  3. shoot command: script subpaths (commit: 684d983) (details / githubweb)
  4. add dragon battle related tags (commit: 15a7f9b) (details / githubweb)
  5. impls for isTruthy (commit: c3627ba) (details / githubweb)
  6. LocationTag tag/mech pair for campfire_items (commit: 2ce91c7) (details / githubweb)
  7. event player trades with merchant (commit: 4593936) (details / githubweb)
  8. add excessive safety checks to sleeping trait (commit: b3ec28d) (details / githubweb)
  9. auto-hide denizenclickable from tab complete (commit: f0529cf) (details / githubweb)
  10. PlayerTag mech send_server_brand (commit: c28fdfc) (details / githubweb)
  11. target tags: use entity matcher (commit: 2a0ee39) (details / githubweb)
  12. fix shoot command (commit: 5775b02) (details / githubweb)
  13. is_hand_raised (commit: e9a60ad) (details / githubweb)
  14. player holds item (commit: b6d7abb) (details / githubweb)
  15. ChunkTag: unloaded world compat (commit: aaf5729) (details / githubweb)
  16. fix advancements NMS mapping (commit: 5f0114d) (details / githubweb)
  17. ItemTag.map_locked (commit: a23a162) (details / githubweb)
  18. fix TradeTag#duplicate and usages of it (commit: 5b0fac3) (details / githubweb)
  19. cleanup for core update (commit: ede0636) (details / githubweb)
  20. event switch in:biome:(name) (commit: 826550c) (details / githubweb)
  21. invisible trait: disable potion particles (commit: 6d01e9b) (details / githubweb)
  22. fix server.scoreboards tag (commit: c3a2f99) (details / githubweb)
  23. NPC inventory hackaround for give (commit: 5d7c49e) (details / githubweb)
  24. partial event cleanup related to last core commit (commit: 5660498) (details / githubweb)
  25. player trades with merchant - determine option and scope expansion (commit: ae5110d) (details / githubweb)
  26. anchor command cleanup (commit: cc0d819) (details / githubweb)
  27. update hologram npcs tags (commit: 0e21330) (details / githubweb)
  28. relocate paper double-quit bug workaround patch to apply on scriptless servers (commit: bea7be4) (details / githubweb)
  29. fix enchantment script (commit: 7a2d1aa) (details / githubweb)
  30. resourcepack command (commit: 1c4df1f) (details / githubweb)
  31. patches to resourcepack from testing (commit: 75e6914) (details / githubweb)
  32. sign_update: Paper component support (commit: 2074ee4) (details / githubweb)
  33. workaround Paper CraftSign bug (commit: 569a02a) (details / githubweb)
  34. npctag.citizens_data (commit: 30a05ec) (details / githubweb)
  35. LocationTag.spawner_display_entity (commit: c5cee10) (details / githubweb)
  36. implement better event matcher error messages (commit: 9714f3b) (details / githubweb)
  37. implement core improvement (commit: d59f313) (details / githubweb)
  38. is_player: nonspawned entity support (commit: d01eeaa) (details / githubweb)
  39. minor cleanup (commit: 1e5b592) (details / githubweb)
Changes in dependency
  1. CitizensAPI Success #787Success #791 (detail)

Started by GitHub push by mcmonkey4eva

Revision: 1e5b592cb4d21d37a37916435e20f7f2c1dd44f1
Repository: https://github.com/DenizenScript/Denizen.git
  • origin/release

Module Builds

 Denizen35 sec
 denizen-dist17 sec
 denizen-nmshandler (didn’t run)
 denizen-paper5.5 sec
 denizen-parent1.3 sec
 denizen-v1_12 (didn’t run)
 denizen-v1_12_R1 (didn’t run)
 denizen-v1_13 (didn’t run)
 denizen-v1_13_R2 (didn’t run)
 denizen-v1_144.1 sec
 denizen-v1_14_R1 (didn’t run)
 denizen-v1_152.8 sec
 denizen-v1_164.4 sec
 denizen-v1_1722 sec
 denizen-v1_18 (didn’t run)
 denizen-v1_19 (didn’t run)
 denizen-v1_20 (didn’t run)
 Denizen (didn’t run)
 denizen-nmshandler (didn’t run)
 denizen-parent (didn’t run)
 denizen-v1_12_R1 (didn’t run)
 denizen-v1_13_R2 (didn’t run)
 denizen-v1_14_R1 (didn’t run)