Summary
- itemscript supported by item requirement, itemscripts use (commit: 392549b) (details)
- Warn if configuration is outdated (commit: 96e5164) (details)
- Fix formats not working correctly (commit: a7fb945) (details)
- Use a string for version comparison (commit: 91698eb) (details)
- Fix formatting (commit: 4bc2c5f) (details)
- Fix EventException for <player.location.bed_spawn> when player is online (commit: a59d17b) (details)
- Add "odd integer" and "even integer" to If command matches. Make (commit: 1e3b345) (details)
- Additional code for a OO tag system. (commit: d62b310) (details)
- Additional code for a OO tag system. (commit: 25ba0dd) (details)
- Clean up ExecuteCommand (commit: f1af64f) (details)
- More work towards OO tag system. (commit: cfbb736) (details)
- Fishing improvements (commit: 779dc78) (details)
- NPE fix (commit: 5f9bf25) (details)
- removed excess dB.log's from FishingTrait (commit: 54b3375) (details)
- Fix item smelting listener. (commit: f3ceb6d) (details)
- Remove duplication in item listener code by making item crafting and (commit: 9b9018d) (details)
- Fix fishing listener. Example usage now: - listen item type:fish (commit: 451a819) (details)
- Add "on each attack" action. Example usage: "on each attack on cow" or (commit: 3c93523) (details)
- Add preliminary "on attack" action that triggers when the NPC starts (commit: 1f81d8d) (details)
- Make "on attack" as functional as "on each attack". (commit: 2bc3696) (details)
- Add "on kill" action that triggers when an NPC kills an entity. Only (commit: 2eb1a97) (details)
- Fix Chat command (commit: 8106c4e) (details)