Started 9 yr 5 mo ago
Took 56 sec

Build #900 (Mar 9, 2013, 10:12:49 PM)

Build Artifacts
denizen-0.8.8-PRERELEASE.jar576.34 KB view
Changes
  1. Make "on each attack" and "on kill" work when the NPC is shooting (commit: 9a7108f) (details / githubweb)
  2. Clean up player tags. Add really basic Remove command so people don't (commit: 12c1f47) (details / githubweb)
  3. Add first Health trait options to config file. (commit: c8cf372) (details / githubweb)
  4. Add more World Script events: On player swings arm in air, on player (commit: 2c7bf52) (details / githubweb)
  5. Add World Script Events: On player hits block with item, on player hits (commit: 94b0ca7) (details / githubweb)
  6. Add World Script event: on player interacts with block ... this should (commit: 2c9f7e0) (details / githubweb)
Revision: 2c9f7e01e06fd918fd9743a93e78bce56fb49536
Repository: git://github.com/aufdemrand/Denizen.git
  • origin/master
Test Result (no failures)

    Module Builds

     Denizen (didn’t run)
     denizen-dist (didn’t run)
     denizen-nmshandler (didn’t run)
     denizen-paper (didn’t run)
     denizen-parent (didn’t run)
     denizen-v1_12 (didn’t run)
     denizen-v1_12_R1 (didn’t run)
     denizen-v1_13 (didn’t run)
     denizen-v1_13_R2 (didn’t run)
     denizen-v1_14 (didn’t run)
     denizen-v1_14_R1 (didn’t run)
     denizen-v1_15 (didn’t run)
     denizen-v1_16 (didn’t run)
     denizen-v1_17 (didn’t run)
     denizen-v1_18 (didn’t run)
     denizen-v1_19 (didn’t run)
     Denizen47 sec
     denizen-nmshandler (didn’t run)
     denizen-parent (didn’t run)
     denizen-v1_12_R1 (didn’t run)
     denizen-v1_13_R2 (didn’t run)
     denizen-v1_14_R1 (didn’t run)