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- more cleanups and tweaks (commit: 4e0a653)
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- NMS block material management fix (commit: 0570d2b)
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- bulk cleanup (commit: 089cfb3)
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- 1.18 part 3: Denizen 1.2.3 (commit: 18911de)
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- BiomeTag.downfall_type mech (commit: 9c3e697)
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- partially automated cleanups (commit: 9382274)
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- 1.2.2 (commit: e02dfa4)
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- .potion mechs: better error handling (commit: 3accc19)
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- more stable steer event internals (commit: 81deb5a)
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- Modifyblock 'source' arg: slightly stabler (commit: d01af73)
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- EnchantmentTag! (commit: 7a871c9)
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- BiomeTag rewrite (commit: 6163cc0)
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- minor opti with key handling (commit: b126bfc)
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- update to new core standardized mechanism constructor (commit: 62d3ced)
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- v1_17 part 2: version bumps (Denizen 1.2.1) (commit: 51b0ba2)
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- v1_17 part 11: redesign reflection handling (commit: b06fa63)
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- packet interceptor late loader (commit: a6f0f85)
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- Replace internal chunk data method with non-regex to avoid schematic lag (commit: 54758dd)
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- chunk/block flags: ability to hold way more data (avoid Java internal 65k string length limit) (commit: 32aa336)
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- walk command entities fixup (commit: 7cc6b07)
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- mark build as 1.2.0 (commit: 26500ce)
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- hide_entity core rewrite and matchable support (commit: 2d0a9e0)
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- mix of automated and manual cleanups and java modernizations (commit: 7746cf8)
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- replace old ModernBlockData with direct BlockData ref (commit: 911e31c)
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- more reliable NMS teleport path for players (commit: 964969e)
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- Follow command: no_teleport arg (commit: 6b76fbc)
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- Sneak command! (commit: 82e2241)
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- 1.1.9 part 1: version swap (commit: d5e3f0d)
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- remove legacy DenizenAPI class (commit: 6696cd6)
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- fake entity expansion (commit: 4af6758)
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- use more reliable fake entity position set (commit: aa84271)
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- experimental attach and disguise packet improvements (commit: 155fa34)
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- book items have a default color of black for text (commit: 41448a7)
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- add rename option 'list_name_only' (commit: fe7beeb)
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- Rename player list_name_only: don't respawn the player entity (commit: 641fd0d)
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- MC 1.16.4, Denizen 1.1.8 (commit: 23ae69e)
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- rename per_player: stabler uuid based lookup (commit: a3caf80)
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- 1.16.3, Denizen 1.1.7 (commit: 07f8d21)
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- 1.16.2 part 5: label as Denizen 1.1.6 (commit: e117980)
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- reflectionhelper moved to core (commit: d2c7758)
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- Denizen v1.1.5 and basic API-level compat with MC 1.16 (commit: ca86331)
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- additional cleaning from 1.12 removal (commit: 200df93)
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- clean some TODO's related to 1.12 (commit: 9679a87)
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- add max_stack_size mech (commit: bcfe0ee)
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- (relates to 1.12 drop) use Spigot's setBiome instead of old NMS module (commit: 46e87ab)
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- better get/set block nbt impl (commit: 962747d)
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- refactor attachment to its own class (commit: c1e5252)
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- rework to cleaner internal code (commit: b1d9730)
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- attach command (commit: 34f6e5c)
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- minor net opti (commit: 60c62a8)
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- use new hover api that doesn't work because spigot is bad (commit: 4560fed)
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- backport rename per_player to 1.15 and 1.14 (commit: d9c7773)
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- rename per_player for:playerlist (commit: 70aaf5f)
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- move 'rename' command to 'entity' category (commit: dc575be)
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- replace HasAI NMS Module with spigot api method (commit: 15b5345)
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- replace NMS breed mech with modern API option (commit: 3cee58e)
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- NMS backing for player.stop_sound mech (commit: 560ab4d)
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- add tags material.is_fuel, fuel_burn_time (commit: 34a31e4)
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- by default apply physics in adjustblock, add 'no_physics' (commit: 0e3183e)
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- allow show_to/hide_from_players on offline players (commit: 32c7606)
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- add player.client_brand (commit: 6d07fed)
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- fix chunk height map handling in 1.15 and 1.14 (commit: cf98d88)
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- experimental multi-match for item recipes (commit: e6d4277)
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- add entitytag.skin_layers tag+mech (commit: 8089d8a)
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- Denizen 1.1.4, targeting core 1.80 (commit: 7f9353e)
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- attach_to: allow multiple simultaneous attachments (commit: f50dea6)
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- v1.1.3, targeting core1.70 (commit: a7c3922)
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- semi-automated cleanup to match new core (commit: f5620d0)
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- implement action_bar deprecation, clean up 'actionbar' command a bit (commit: a8c0c3f)
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- backport noclip to all previous server versions (commit: ca9c1c1)
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- huge pile of cleanups (commit: 732afde)
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- remove legacy item script logic, fixes villager inconsistency (commit: ab4a203)
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- this is Denizen 1.1.2, for MC 1.15 (commit: 4e30cf2)
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- all-living-entity support for Absorption_Health, except for 1.12 (commit: a643562)
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- fix Walk+Follow commands in 1.14+1.15, fixes #2090 (commit: 58eb522)
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- add player mecs 'resend_recipes', 'quietly_discover_recipe', fixes #2041 (commit: 01dcc1c)
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- 'resend_discovered_recipes' (commit: b608a1c)
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- add PlayerTag mechanism 'resend_recipes', fixes #2040 (commit: 5f727e0)
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- add HORSE_BUCK animation to 1.13,1.14,1.15 (commit: 0327e13)
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- redundant interface removal (commit: 49fbea4)
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- add IMPERFECT shield raise/lower event, for #2104 (commit: e60e77b)
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- fix mirror handler, fixes #2087 (commit: 1a4bacc)
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- add tag server.recipe_items, fixes #2066 (commit: 74acc05)
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- fix AbsorptionHearts get/set (commit: e1ed5a3)
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- fix fake absorption health too (commit: d5c2043)
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- fix errors with attach_to (commit: f00ccbf)
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- increase accuracy of weapon_damage in 1.14 (commit: 265a3b1)
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- backport last commit to 1.13 and 1.12 (commit: 5d0115a)
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- fix errors from non-deadly mobs in weapon_damage (commit: 7e6ab8b)
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- add LocationTag.local_difficulty (commit: 0d948c8)
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- fix npc sneak, fixes #1999 (commit: 183c447)
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- showfake persistence part 1: code cleanup/prep (commit: ab0d134)
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- showfake persistence part 2: network manager reorg (commit: 8628f22)
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- showfake persistence part 3: start of impl (commit: f9f1bd4)
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- package reorg (commit: 68fb9d9)
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- showfake persistence part 4: continued impl work (commit: 6681e07)
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- compilability fixes (commit: 37ba7b0)
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- everything except tile entities works now (commit: d262e91)
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- cleanup, fix tile entities (commit: 0c82f14)
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- completion of showfake persistence: improve survival compat (commit: 52ee550)
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- add a load-time Reflection error catcher+reporter (commit: 56ee505)
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- fix borked copypasta, fixes #2061 (commit: 170cce8)
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- rename JNBTListTag to reduce mixups (commit: 50c72e7)
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- package reorg 1: 'implementation' (commit: b5e8d0e)
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- add location. and entity. precise_target (commit: 040bd25)
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- use better internal backing for previous commit (precise_target) (commit: 0830edc)
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- This is Denizen 1.1.1 (commit: 68485d2)
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- add a hidden config option allowing timings reenable (commit: 9beb21c)
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- add an inexact recipe matcher option (commit: 32149d7)
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- fix location.line_of_sight (commit: 4958058)
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- add explicit item hover support (commit: 01b6ecc)
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- clean on_hover related bits (commit: d112ff9)
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- add tag entity.weapon_damage, fixes #2047 (commit: ec16cdc)
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- improve offline-inventory fix (commit: 78c2058)
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- initial sponge schematic v2 format loader (commit: 5deed93)
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- implement saving to new schem format (commit: fea6a9a)
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- fix 1.12 compat (commit: 8ae8f4b)
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- add thread protection to raytrace stuff (commit: 04dc24e)
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- use better system for shaped recipes in 1.13+, for #1851 (commit: c5b45fc)
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- use NMS calls for furnace recipes in 1.13+, for #1851 (commit: 9448d9d)
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- use NMS calls for shapeless recipes in 1.13+, for #1851 (commit: ac8282d)
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- add new furnace options, for #1851 (commit: 8d52f85)
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- de-modulize some non-NMS stuff (commit: cacd7a6)
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- add knowledge book support for #2031 (commit: e169598)
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- add "item.recipe_ids" for #2031 (commit: 35c4a61)
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- add tag 'discoverd_recipes' (1.14+) for #2031 (commit: ce9d72e)
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- add stonecutting recipe support (commit: 9b57661)
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- fix offline inventory editing (1.14+) (commit: cb345c7)
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- redesign recipes layout in scripts (commit: a58bdc2)
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- add server reset_ and remove_ recipes mechs (commit: f7075a2)
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- fix a few entity-related timeouts (commit: 4d1a80c)
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- fix fishing code a bit better (commit: 5d10b4a)
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- add materialtag.with (commit: 91d6768)
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- fix world serverThread handling (for sign_contents tag) (commit: 2825268)
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- update to new core (commit: 68fafb6)
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- BlockHelper TileEntity minor cleanup (commit: e402c96)
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- make inventory sets not fail on offline players (commit: db95e46)
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- remove achievement logic, replace with advancements (commit: dc63151)
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- simplify module names to match (commit: 5b9cb7f)
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- move the module classes to named subpackages (commit: bea9b95)
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- rename handlers, fix build issue (commit: 0c8988c)
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- remove unneeded class name specifics from NMS modules (commit: 1ec39f3)
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- simplify nmshandler calls (commit: 3e38726)
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- and now it actually works again (commit: 73e6fe9)
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- experimental threading protection for light command (commit: 936c8fe)
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- make lights persist a little bit betterer (commit: 98da1f0)
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- fix error in NMS fishing helper (commit: ed69dcb)
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