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Started 7 yr 10 mo ago
Took 32 sec
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#1370 (Jun 5, 2016, 11:28:08 AM)

Build Artifacts
citizens-2.0.18-SNAPSHOT.jar1.09 MiB view
Changes
  1. Fix ocelot crash (commit: ce60740) (details / githubweb)
  2. Fix enderman equipping (commit: 9abb940) (details / githubweb)
  3. Fix potion effects on players (commit: 924d8b4) (details / githubweb)
  4. Use foot location instead of eye location for initial pathfinding (commit: f1e3213) (details / githubweb)

Started by user fullwall

Revision: f1e32135d29a9a50254402cf2f14b817fb63e130
Repository: git://github.com/CitizensDev/Citizens2.git
  • origin/master

Module Builds

 citizens20 sec
 citizens-main (didn’t run)
 citizens-parent (didn’t run)
 citizens-v1_10_R1 (didn’t run)
 citizens-v1_11_R1 (didn’t run)
 citizens-v1_12_R1 (didn’t run)
 citizens-v1_13_R2 (didn’t run)
 citizens-v1_14_R1 (didn’t run)
 citizens-v1_15_R1 (didn’t run)
 citizens-v1_16_R1 (didn’t run)
 citizens-v1_16_R2 (didn’t run)
 citizens-v1_16_R3 (didn’t run)
 citizens-v1_17_R1 (didn’t run)
 citizens-v1_18_R1 (didn’t run)
 citizens-v1_18_R2 (didn’t run)
 citizens-v1_19_R1 (didn’t run)
 citizens-v1_19_R2 (didn’t run)
 citizens-v1_19_R3 (didn’t run)
 citizens-v1_20_R1 (didn’t run)
 citizens-v1_20_R2 (didn’t run)
 citizens-v1_20_R3 (didn’t run)
 citizens-v1_8_R3 (didn’t run)

Upstream Builds