Skip to content
Changes
- Attempt to update to 1.19 (commit: d94e83b)
—
fullwall /
detail
- Update references (commit: 2341ccf)
—
fullwall /
detail
- Refactor PlayerControllerLook into RotationTrait (commit: 8694603)
—
fullwall /
detail
- Rename /npc pose --save to /npc pose --mirror and add /npc pose --save to save the current NPC pose (commit: 324d94a)
—
fullwall /
detail
- Add /npc bossbar --track and fix equipment caching logic (commit: 3685d33)
—
fullwall /
detail
- Renamings from NMS (commit: 53d7a23)
—
fullwall /
detail
- Change EAT_FOOD to LEAVE_BED in 1.18/17 (commit: b0f1290)
—
fullwall /
detail
- entityBaseTick should update some variables (commit: 908e678)
—
fullwall /
detail
- Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw (commit: 897c511)
—
fullwall /
detail
- Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises (commit: 97d4c3b)
—
fullwall /
detail
- Allow NPCs to push other entities (commit: 626b6d6)
—
fullwall /
detail
- Fix some bugs (commit: ecbab32)
—
fullwall /
detail
- Refactor blockbreaker, add /npc blockbreak (commit: be019c0)
—
fullwall /
detail
- Implement new PathStrategy method, improve swimming navigation (commit: b26dfb3)
—
fullwall /
detail
- Cancel current move destination when navigator paused (commit: bef0f16)
—
fullwall /
detail
- Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs (commit: 7683516)
—
fullwall /
detail
- Add packet update delay setting (commit: 5fffa23)
—
fullwall /
detail
- Implement a surprisingly missed optimisation (commit: b933246)
—
fullwall /
detail
- Implement helper methods and allow hologram lines to be items (commit: 750f8e2)
—
fullwall /
detail
- Initial 1.18 update (commit: 22fe848)
—
fullwall /
detail
- Implement new metadata (commit: 8f341cc)
—
fullwall /
detail
- First pass at fall damage (commit: 840f324)
—
fullwall /
detail
- Null check /npc bossbar (commit: 19c07ff)
—
fullwall /
detail
- Add rough impl of SneakTrait (commit: db825cc)
—
fullwall /
detail
- Block invalid item material AIR (commit: b930cb2)
—
fullwall /
detail
- Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities (commit: d4c557d)
—
fullwall /
detail
- Preliminary update to 1.17 - known bugs include every entity glowing (commit: f2d4c38)
—
fullwall /
detail
- Refactor scoreboard handling to use instant scoreboard application at spawn (#2544) (commit: 4dc123b)
—
noreply /
detail
- Use NMS methods for isSolid checking (commit: c24ce1e)
—
fullwall /
detail
- Add null checks (commit: 15f57c4)
—
fullwall /
detail
- Send equipment packets when equipment changes (commit: 9cbc1c6)
—
fullwall /
detail
- Avoid errors with missing metadata (commit: 688ba3a)
—
fullwall /
detail
- Reduce jar size by refactoring push event (commit: 0a6b123)
—
fullwall /
detail
- Fix /npc polarbear message and simplify behavior map entities to work with /npc ai (commit: 0111600)
—
fullwall /
detail
- Add /npc polarbear -r and restore target and goal selectors (commit: fe7f6e3)
—
fullwall /
detail
- Only jump with head height (commit: 556c58a)
—
fullwall /
detail
- Refactor common code, add missing condition (commit: 7743763)
—
fullwall /
detail
- Simplify inBlock check to avoid chunk loading (commit: dffbf60)
—
fullwall /
detail
- Extend CraftTippedArrow (commit: e52a3c4)
—
fullwall /
detail
- Make mob entity uuids the same as their NPC uuid (commit: a944c3c)
—
fullwall /
detail
- Look more often even if target hasn't moved much (commit: 8c1b51d)
—
fullwall /
detail
- Use new getOrAddTrait methodf (commit: 7450c4d)
—
fullwall /
detail
- Try to avoid handling player properties twice if respawning in the same tick (commit: ab16b50)
—
fullwall /
detail
- Add setting for max minecraft pathfinder fall distance (commit: 934f94e)
—
fullwall /
detail
- Set default invulnerability ticks to 0 (commit: 0c7dd3b)
—
fullwall /
detail
- Patch consistent application of scoreboard teams (#2302) (commit: a79e8a5)
—
noreply /
detail
- Hologram bugfixes (commit: 45907da)
—
fullwall /
detail
- Use head height for block breaker (commit: d9762be)
—
fullwall /
detail
- Fix gravity (commit: b902879)
—
fullwall /
detail
- Move movement code into playerTick to avoid inter-world crashes (commit: 2a8f54f)
—
fullwall /
detail
- Randomise name if using holograms to have unique scoreboard names (commit: 0a4905c)
—
fullwall /
detail
- Use holograms instead of scoreboard for names (commit: 0a58215)
—
fullwall /
detail
- Refactor getHeight for NMS (commit: d333c98)
—
fullwall /
detail
- Implement new bounding box checker for pathfinding (commit: 9d2cad0)
—
fullwall /
detail
- Implement enderman methods (commit: c9564c4)
—
fullwall /
detail
- Extra NPE check (commit: 1505ccf)
—
fullwall /
detail
- Initial 1.16 commit (commit: 04519d8)
—
fullwall /
detail
- Reformat (commit: c5bcfdc)
—
fullwall /
detail
- Call left click event for vehicles (commit: d484432)
—
fullwall /
detail
- Just block right clicks for mushroom cows if protected (commit: 9d6a9f7)
—
fullwall /
detail
- Disable milking protected NPC cows (commit: 10cea99)
—
fullwall /
detail
- Reduce potential for errors with packet teams (#2138) (commit: 30f2dee)
—
noreply /
detail
- Cleanup, reduce number of packets per packet update cycle (commit: 16c4184)
—
fullwall /
detail
- simplify scoreboard patch to be 100% packet based (#2129) (commit: 2c24671)
—
noreply /
detail
- Minor style changes (commit: a2208f0)
—
fullwall /
detail
- patch the majority of potential scoreboard packet errors (#2128) (commit: 981ade8)
—
noreply /
detail
- Implement packet-based scoreboard team enforcement (#2127) (commit: 0e31ffb)
—
noreply /
detail
- Fix saving of body vs head yaw (commit: 8109a90)
—
fullwall /
detail
- Run clientside player ticking at a different time (commit: 32429f1)
—
fullwall /
detail
- Revert entity looking changes for now (commit: a269bf1)
—
fullwall /
detail
- Change how npc looking works (commit: fe8eb4e)
—
fullwall /
detail
- Change how NPC looking works so that body yaw matches head yaw after a tick (commit: 655bdf0)
—
fullwall /
detail
- Implement new AI API for Minecraft 1.15.2, fix Squids (commit: 0531fe8)
—
fullwall /
detail
- Revamp SkinnableEntity into SkinTrait (commit: 80011ee)
—
fullwall /
detail
- Try to avoid water more (commit: 14ebf26)
—
fullwall /
detail
- Add head yaw persistence (commit: 1cd8e19)
—
fullwall /
detail
- Fix /npc name in 1.8.8 (commit: 9f3841c)
—
fullwall /
detail
- Use Minecraft's no gravity logic and enable it for all default flying NPCs (commit: 496a4cb)
—
fullwall /
detail
- Remove some dead code (commit: bd95e7d)
—
fullwall /
detail
- Fix shulker color setting (commit: 95ab688)
—
fullwall /
detail
- Add /npc snowman (commit: ad69b48)
—
fullwall /
detail
- Don't reset pitch on older versions of Minecraft (commit: 8843454)
—
fullwall /
detail
- Added sitting flag to /npc panda (commit: e52f616)
—
fullwall /
detail
- Reformat project (commit: b9a08d6)
—
fullwall /
detail
- Merge moduled trait code and discontinue building of 1.10 (commit: 688f78e)
—
fullwall /
detail
- Initial 1.15 support (commit: ff9c920)
—
fullwall /
detail
- Various fixes and features (commit: d0dcb23)
—
fullwall /
detail
- Change isSpawned API to use old valid logic. May fix spawning issues. (commit: d72b6ef)
—
fullwall /
detail
- Update for 1.14.1 (commit: c901bb0)
—
fullwall /
detail
- Fix javadoc pom and reformat other poms (commit: 68e5fb2)
—
fullwall /
detail
- bump maven plugins, use ECJ for 1.14 compile (commit: 3d893d8)
—
mcmonkey /
detail
- Preliminary 1.14 update (commit: 2d05ca1)
—
fullwall /
detail
- Implement new API and fix an error from Paper (commit: 3682fae)
—
fullwall /
detail
- Improve handling of NPC names, fixes #1640 (#1642) (commit: 9e0b4e0)
—
fullwall /
detail
- Force armor stands to use the new pathfinder and override packet sending (commit: 97d4d7b)
—
fullwall /
detail
- Update version and preliminary 1.13.1 update (commit: 11166c8)
—
fullwall /
detail
- Use new spawnreason (commit: 505ef8a)
—
fullwall /
detail
- use latest cb versions (commit: 3023492)
—
mcmonkey /
detail
- Preliminary 1.13 update - some known issues (commit: dfb5b90)
—
fullwall /
detail
- Add PlayerAnimation.START_ELYTRA (commit: 23f03c1)
—
fullwall /
detail
- Don't persist armor stands from PlayerAnimation.SIT (commit: e4f0596)
—
fullwall /
detail
- Fix for client NPE issue - don't missend player spawn packets (#1525) (commit: 221eb4b)
—
fullwall /
detail
- Patch skin command, rename command (#1524) (commit: 42fda25)
—
fullwall /
detail
- ( Patch for #1498 ) protect villager npcs from lightning (#1504) (commit: 5d04746)
—
fullwall /
detail
- mcstats.org > bstats.org (#1478) (commit: 79fc7c4)
—
fullwall /
detail
- Add NMS.setPeekShulker to replace old method (commit: 772ab5f)
—
fullwall /
detail
- Initial 1.8.8 support (commit: 4c99dc0)
—
fullwall /
detail
- Fix #1452 (commit: 9a5c6a2)
—
fullwall /
detail
- Prevent magma cubes from damaging players (commit: e20e451)
—
fullwall /
detail
- Fix horse/llama equipping (commit: 5f062db)
—
fullwall /
detail
- Add color to /npc shulker (commit: 73ff01c)
—
fullwall /
detail
- Stop default AI for players mounted on pigs (commit: 407430d)
—
fullwall /
detail
- Add a NPE check to getVehicle (commit: bf13181)
—
fullwall /
detail
- Override an ocelot method (commit: d14119b)
—
fullwall /
detail
- Fix wolf targeting with Citizens installed (commit: 9ad7c97)
—
fullwall /
detail
- Make horse equipper more general (commit: 476debf)
—
fullwall /
detail
- Add /npc remove --owner (commit: 8bdadfb)
—
unconfigured /
detail
- Implement a rudimentary setSkinPersistent API (commit: ffbedcd)
—
fullwall /
detail
- Add /npc shulker (commit: 15569c5)
—
fullwall /
detail
- Try to aggressively stub out AdvancementDataPlayer (commit: 0e25c35)
—
fullwall /
detail
- Use minecraft logic for minecarts (commit: aa3654c)
—
fullwall /
detail
- Set noclip for spectator NPCs (commit: c02fec9)
—
fullwall /
detail
- Remove subscription to bukkit broadcast (commit: 4235e72)
—
fullwall /
detail
- Bump version, first pass at 1.12 (commit: 8145751)
—
fullwall /
detail
- Add /npc llama (commit: 59f67c0)
—
fullwall /
detail
- Don't update controller look during navigation (commit: f7a4e78)
—
fullwall /
detail
- Add immediate parameter to Util.faceLocation and fix a bug in it (commit: cf5beab)
—
fullwall /
detail
- Fix some issues with controllable (commit: afb7e13)
—
fullwall /
detail
- Fix Minecraft 1.10 player looking (commit: 86d6794)
—
fullwall /
detail
- Fix bad getBukkitEntity if condition (commit: 9329c66)
—
fullwall /
detail
- Fix players always looking south (commit: f2879fb)
—
fullwall /
detail
- Remove villager force head yaw setting (commit: bc9374d)
—
fullwall /
detail
- Clamp controller look yaw for entityinsentients as well (commit: d968384)
—
fullwall /
detail
- Clamp yaw and update some yaw-related variables (commit: 974cb61)
—
fullwall /
detail
- Fix NPE, add MountTrait, fix 1.10 looking (commit: deffc24)
—
fullwall /
detail
- Fix mob NPC not using pitch (commit: b695afd)
—
fullwall /
detail
- Modify EntityTypes hooks to be less invasive (commit: 765c42c)
—
fullwall /
detail
- Fixes for 1.11 (commit: dccfadb)
—
fullwall /
detail
- First pass at 1.11 (commit: 0189157)
—
fullwall /
detail
- Small fixes (commit: 5f473ee)
—
fullwall /
detail
- Small optimisations (commit: 7cb434d)
—
fullwall /
detail
- Unchange where tracker replacement happens (commit: 95261e4)
—
fullwall /
detail
- Change where tracker replacement happens (commit: e344158)
—
fullwall /
detail
- Attempt to fix villager right clicks (commit: 41deaf2)
—
fullwall /
detail
- Work on navigation (commit: b1afe0d)
—
fullwall /
detail
- Implement new API (commit: c0a3f0b)
—
fullwall /
detail