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Changes

#3431 (Jun 14, 2024, 8:07:54 AM)

  1. Initial 1.21 update (commit: 6bcae0f) — fullwall / detail

#3428 (Jun 6, 2024, 4:37:05 PM)

  1. Tick attackStrengthTicker and item cooldowns (commit: 8f3a396) — fullwall / detail

#3424 (Jun 6, 2024, 4:56:05 AM)

  1. Rework /npc controllable, add /npc shop copyfrom, add /npc entitypose, add /npc forcefield, add /npc display (commit: 468703f) — fullwall / detail

#3418 (May 30, 2024, 4:01:49 AM)

  1. Implement new /template generate command, bugfixes (commit: 224b43d) — fullwall / detail

#3417 (May 14, 2024, 9:54:00 AM)

  1. Update tablist display logic (commit: e8eadbf) — fullwall / detail

#3416 (May 8, 2024, 1:34:26 PM)

  1. Manually update to adventure snapshots to fix 1.20.6 adventure (commit: b12732d) — fullwall / detail

#3407 (Apr 29, 2024, 3:14:41 PM)

  1. Create and use EntityPoseTrait (commit: 66c06fd) — fullwall / detail

#3406 (Apr 28, 2024, 12:25:17 PM)

  1. Use new metadata (commit: efd3ec5) — fullwall / detail

#3402 (Apr 24, 2024, 10:40:05 AM)

  1. Rework item action NBT matching (commit: 73d0698) — fullwall / detail

#3401 (Apr 23, 2024, 10:04:39 PM)

  1. Add /npc wolf --variant and /npc armadillo (commit: 245d76a) — fullwall / detail

#3400 (Apr 23, 2024, 9:35:29 PM)

  1. Initial 1.20.5 update. TODO: refactor NBT to remove JNBT and work with trees instead (commit: 70c40dc) — fullwall / detail