Changes
#3431 (Jun 14, 2024, 8:07:54 AM)
- Initial 1.21 update (commit: 6bcae0f) — fullwall / detail
#3428 (Jun 6, 2024, 4:37:05 PM)
- Tick attackStrengthTicker and item cooldowns (commit: 8f3a396) — fullwall / detail
#3424 (Jun 6, 2024, 4:56:05 AM)
- Rework /npc controllable, add /npc shop copyfrom, add /npc entitypose, add /npc forcefield, add /npc display (commit: 468703f) — fullwall / detail
#3418 (May 30, 2024, 4:01:49 AM)
- Implement new /template generate command, bugfixes (commit: 224b43d) — fullwall / detail
#3417 (May 14, 2024, 9:54:00 AM)
- Update tablist display logic (commit: e8eadbf) — fullwall / detail
#3416 (May 8, 2024, 1:34:26 PM)
- Manually update to adventure snapshots to fix 1.20.6 adventure (commit: b12732d) — fullwall / detail
#3407 (Apr 29, 2024, 3:14:41 PM)
- Create and use EntityPoseTrait (commit: 66c06fd) — fullwall / detail
#3406 (Apr 28, 2024, 12:25:17 PM)
- Use new metadata (commit: efd3ec5) — fullwall / detail
#3402 (Apr 24, 2024, 10:40:05 AM)
- Rework item action NBT matching (commit: 73d0698) — fullwall / detail
#3401 (Apr 23, 2024, 10:04:39 PM)
- Add /npc wolf --variant and /npc armadillo (commit: 245d76a) — fullwall / detail
#3400 (Apr 23, 2024, 9:35:29 PM)
- Initial 1.20.5 update. TODO: refactor NBT to remove JNBT and work with trees instead (commit: 70c40dc) — fullwall / detail