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  1. PlayerFlagHandler: don't preload flags before first server tick (commit: ec87e17) (details)
Commit ec87e17c09c45e9938020a20ac632f102c9a9796 by git_commits
PlayerFlagHandler: don't preload flags before first server tick

just so players who connect earlier don't trigger errors. Flags should still 10% function as preloading isn't required, it's just a perf opti anyway.
(commit: ec87e17)
The file was modifiedplugin/src/main/java/com/denizenscript/denizen/Denizen.java