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#1712 (Jun 25, 2020, 1:47:55 AM)

  1. replace HasAI NMS Module with spigot api method (commit: 15b5345) — agoodwin / detail

#1711 (Jun 20, 2020, 3:25:17 PM)

  1. replace NMS breed mech with modern API option (commit: 3cee58e) — agoodwin / detail

#1709 (May 29, 2020, 1:59:08 PM)

  1. NMS backing for player.stop_sound mech (commit: 560ab4d) — agoodwin / detail
  2. add tags material.is_fuel, fuel_burn_time (commit: 34a31e4) — agoodwin / detail

#1708 (May 13, 2020, 10:11:47 AM)

  1. by default apply physics in adjustblock, add 'no_physics' (commit: 0e3183e) — agoodwin / detail
  2. allow show_to/hide_from_players on offline players (commit: 32c7606) — agoodwin / detail

#1707 (May 1, 2020, 7:20:56 AM)

  1. add player.client_brand (commit: 6d07fed) — agoodwin / detail
  2. experimental multi-match for item recipes (commit: e6d4277) — agoodwin / detail
  3. fix build (commit: 11a7f08) — agoodwin / detail

#1705 (Apr 2, 2020, 7:13:29 AM)

  1. Denizen 1.1.4, targeting core 1.80 (commit: 7f9353e) — agoodwin / detail
  2. attach_to: allow multiple simultaneous attachments (commit: f50dea6) — agoodwin / detail

#1703 (Feb 29, 2020, 12:13:48 PM)

  1. v1.1.3, targeting core1.70 (commit: a7c3922) — agoodwin / detail
  2. semi-automated cleanup to match new core (commit: f5620d0) — agoodwin / detail

#1702 (Feb 2, 2020, 9:04:18 AM)

  1. implement action_bar deprecation, clean up 'actionbar' command a bit (commit: a8c0c3f) — agoodwin / detail
  2. Fix some legacy style code/comments (commit: ba51291) — agoodwin / detail

#1701 (Jan 22, 2020, 2:26:17 AM)

  1. backport noclip to all previous server versions (commit: ca9c1c1) — agoodwin / detail
  2. huge pile of cleanups (commit: 732afde) — agoodwin / detail
  3. remove legacy item script logic, fixes villager inconsistency (commit: ab4a203) — agoodwin / detail

#1699 (Dec 30, 2019, 4:50:44 AM)

  1. this is Denizen 1.1.2, for MC 1.15 (commit: 4e30cf2) — agoodwin / detail
  2. all-living-entity support for Absorption_Health, except for 1.12 (commit: a643562) — agoodwin / detail
  3. add player mecs 'resend_recipes', 'quietly_discover_recipe', fixes #2041 (commit: 01dcc1c) — agoodwin / detail
  4. 'resend_discovered_recipes' (commit: b608a1c) — agoodwin / detail
  5. add PlayerTag mechanism 'resend_recipes', fixes #2040 (commit: 5f727e0) — agoodwin / detail
  6. redundant interface removal (commit: 49fbea4) — agoodwin / detail
  7. add IMPERFECT shield raise/lower event, for #2104 (commit: e60e77b) — agoodwin / detail

#1697 (Dec 3, 2019, 11:10:08 AM)

  1. add tag server.recipe_items, fixes #2066 (commit: 74acc05) — agoodwin / detail

#1691 (Nov 19, 2019, 10:12:17 PM)

  1. backport last commit to 1.13 and 1.12 (commit: 5d0115a) — agoodwin / detail
  2. fix errors from non-deadly mobs in weapon_damage (commit: 7e6ab8b) — agoodwin / detail
  3. add LocationTag.local_difficulty (commit: 0d948c8) — agoodwin / detail

#1690 (Nov 10, 2019, 9:46:53 AM)

  1. compilability fixes (commit: 37ba7b0) — agoodwin / detail
  2. rename JNBTListTag to reduce mixups (commit: 50c72e7) — agoodwin / detail
  3. update for lambda-based tag registration (commit: 161ff21) — agoodwin / detail

#1689 (Oct 20, 2019, 2:19:45 AM)

  1. This is Denizen 1.1.1 (commit: 68485d2) — agoodwin / detail
  2. add an inexact recipe matcher option (commit: 32149d7) — agoodwin / detail
  3. fix location.line_of_sight (commit: 4958058) — agoodwin / detail
  4. add explicit item hover support (commit: 01b6ecc) — agoodwin / detail
  5. clean on_hover related bits (commit: d112ff9) — agoodwin / detail
  6. add tag entity.weapon_damage, fixes #2047 (commit: ec16cdc) — agoodwin / detail

#1687 (Sep 22, 2019, 2:49:49 PM)

  1. fix 1.12 compat (commit: 8ae8f4b) — agoodwin / detail

#1686 (Sep 21, 2019, 1:19:21 AM)

  1. use better system for shaped recipes in 1.13+, for #1851 (commit: c5b45fc) — agoodwin / detail
  2. use NMS calls for furnace recipes in 1.13+, for #1851 (commit: 9448d9d) — agoodwin / detail
  3. use NMS calls for shapeless recipes in 1.13+, for #1851 (commit: ac8282d) — agoodwin / detail
  4. add new furnace options, for #1851 (commit: 8d52f85) — agoodwin / detail
  5. de-modulize some non-NMS stuff (commit: cacd7a6) — agoodwin / detail
  6. add knowledge book support for #2031 (commit: e169598) — agoodwin / detail
  7. redesign recipes layout in scripts (commit: a58bdc2) — agoodwin / detail
  8. add server reset_ and remove_ recipes mechs (commit: f7075a2) — agoodwin / detail

#1684 (Sep 11, 2019, 7:07:08 AM)

  1. add tridents to EntityItem, fixes #2025 (commit: 7980f53) — agoodwin / detail

#1683 (Sep 7, 2019, 10:40:51 PM)

  1. update to new core (commit: 68fafb6) — agoodwin / detail
  2. make inventory sets not fail on offline players (commit: db95e46) — agoodwin / detail
  3. remove achievement logic, replace with advancements (commit: dc63151) — agoodwin / detail

#1682 (Aug 19, 2019, 9:39:51 AM)

  1. simplify module names to match (commit: 5b9cb7f) — agoodwin / detail
  2. move the module classes to named subpackages (commit: bea9b95) — agoodwin / detail
  3. rename handlers, fix build issue (commit: 0c8988c) — agoodwin / detail
  4. remove unneeded class name specifics from NMS modules (commit: 1ec39f3) — agoodwin / detail
  5. simplify nmshandler calls (commit: 3e38726) — agoodwin / detail
  6. and now it actually works again (commit: 73e6fe9) — agoodwin / detail