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#2564 (Jun 8, 2022, 6:08:36 AM)

  1. Remove eclipse compiler from poms (commit: 4c3224e) — fullwall / detail

#2560 (Jun 8, 2022, 3:59:45 AM)

  1. Attempt to update to 1.19 (commit: d94e83b) — fullwall / detail

#2538 (Apr 28, 2022, 5:49:42 AM)

  1. Update references (commit: 2341ccf) — fullwall / detail

#2536 (Apr 24, 2022, 6:23:12 PM)

  1. Refactor PlayerControllerLook into RotationTrait (commit: 8694603) — fullwall / detail

#2535 (Apr 24, 2022, 11:23:25 AM)

  1. Rename /npc pose --save to /npc pose --mirror and add /npc pose --save to save the current NPC pose (commit: 324d94a) — fullwall / detail

#2533 (Apr 23, 2022, 5:43:17 AM)

  1. Add /npc bossbar --track and fix equipment caching logic (commit: 3685d33) — fullwall / detail

#2524 (Apr 19, 2022, 7:37:59 AM)

  1. Renamings from NMS (commit: 53d7a23) — fullwall / detail

#2517 (Apr 13, 2022, 3:16:23 AM)

  1. Change EAT_FOOD to LEAVE_BED in 1.18/17 (commit: b0f1290) — fullwall / detail

#2496 (Mar 9, 2022, 7:13:13 PM)

  1. entityBaseTick should update some variables (commit: 908e678) — fullwall / detail

#2487 (Feb 20, 2022, 2:35:33 PM)

  1. Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw (commit: 897c511) — fullwall / detail

#2486 (Feb 20, 2022, 1:57:21 PM)

  1. Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises (commit: 97d4c3b) — fullwall / detail

#2484 (Feb 20, 2022, 1:22:18 PM)

  1. Allow NPCs to push other entities (commit: 626b6d6) — fullwall / detail

#2481 (Feb 20, 2022, 2:04:40 AM)

  1. Fix some bugs (commit: ecbab32) — fullwall / detail

#2479 (Feb 19, 2022, 5:27:50 PM)

  1. Refactor blockbreaker, add /npc blockbreak (commit: be019c0) — fullwall / detail

#2476 (Feb 19, 2022, 10:27:08 AM)

  1. Improve underwater pathfinding, cleanup (commit: b12ae2e) — fullwall / detail

#2475 (Feb 19, 2022, 8:37:43 AM)

  1. Implement new PathStrategy method, improve swimming navigation (commit: b26dfb3) — fullwall / detail

#2471 (Feb 16, 2022, 9:36:55 AM)

  1. Improve underwater mobs staying in place (commit: 984ce6d) — fullwall / detail

#2462 (Feb 2, 2022, 1:41:09 PM)

  1. Cancel current move destination when navigator paused (commit: bef0f16) — fullwall / detail

#2456 (Jan 22, 2022, 1:09:28 PM)

  1. Trial minor optimisation (commit: 77aa63f) — fullwall / detail

#2455 (Jan 20, 2022, 9:12:00 AM)

  1. Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs (commit: 7683516) — fullwall / detail

#2440 (Jan 1, 2022, 5:37:43 PM)

  1. Add /npc llama -c/b (commit: bf3bf6f) — fullwall / detail

#2438 (Jan 1, 2022, 5:24:28 PM)

  1. Add packet update delay setting (commit: 5fffa23) — fullwall / detail

#2436 (Dec 28, 2021, 4:42:44 PM)

  1. Further micro-optimisation (commit: 85cf761) — fullwall / detail

#2435 (Dec 28, 2021, 4:31:27 PM)

  1. Implement a surprisingly missed optimisation (commit: b933246) — fullwall / detail

#2434 (Dec 28, 2021, 12:14:27 PM)

  1. Use metadata and track players if on the playerlist which should make mobs spawn nearby (commit: 19ee0e2) — fullwall / detail

#2433 (Dec 27, 2021, 4:01:06 PM)

  1. Implement helper methods and allow hologram lines to be items (commit: 750f8e2) — fullwall / detail

#2415 (Dec 1, 2021, 3:13:59 PM)

  1. Reduce eclipse compiler version (commit: 71a6e43) — fullwall / detail

#2414 (Dec 1, 2021, 3:10:04 PM)

  1. Trial updating eclipse compiler version (commit: bbae8d8) — fullwall / detail

#2411 (Dec 1, 2021, 2:58:52 PM)

  1. Initial 1.18 update (commit: 22fe848) — fullwall / detail

#2407 (Nov 27, 2021, 4:10:38 PM)

  1. Implement new metadata (commit: 8f341cc) — fullwall / detail

#2405 (Nov 27, 2021, 4:20:05 AM)

  1. Fix /npc villager --profession error message, more sane boundingbox calculation (commit: 3da3cc2) — fullwall / detail

#2392 (Oct 24, 2021, 4:22:49 PM)

  1. First pass at fall damage (commit: 840f324) — fullwall / detail

#2389 (Oct 14, 2021, 10:06:22 AM)

  1. Null check /npc bossbar (commit: 19c07ff) — fullwall / detail

#2385 (Sep 27, 2021, 12:51:01 PM)

  1. Backport bukkitEntity change (commit: fd3833d) — fullwall / detail

#2382 (Sep 23, 2021, 6:14:33 AM)

  1. Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly. (commit: 3d3de65) — fullwall / detail

#2377 (Sep 20, 2021, 1:17:55 PM)

  1. Explicit types for 1.14 and 1.15 (commit: f9bb877) — fullwall / detail

#2374 (Sep 20, 2021, 1:02:02 PM)

  1. Add rough impl of SneakTrait (commit: db825cc) — fullwall / detail

#2365 (Aug 30, 2021, 6:07:02 PM)

  1. Block invalid item material AIR (commit: b930cb2) — fullwall / detail

#2357 (Jul 19, 2021, 3:04:38 PM)

  1. Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities (commit: d4c557d) — fullwall / detail

#2319 (Jun 12, 2021, 7:20:47 PM)

  1. Preliminary update to 1.17 - known bugs include every entity glowing (commit: f2d4c38) — fullwall / detail

#2307 (May 7, 2021, 6:02:37 PM)

  1. Refactor scoreboard handling to use instant scoreboard application at spawn (#2544) (commit: 4dc123b) — noreply / detail

#2302 (Apr 30, 2021, 2:32:18 AM)

  1. Use NMS methods for isSolid checking (commit: c24ce1e) — fullwall / detail

#2235 (Jan 24, 2021, 12:51:39 PM)

  1. Add null checks (commit: 15f57c4) — fullwall / detail

#2234 (Jan 24, 2021, 11:26:25 AM)

  1. Send equipment packets when equipment changes (commit: 9cbc1c6) — fullwall / detail

#2229 (Jan 20, 2021, 9:56:00 AM)

  1. Avoid errors with missing metadata (commit: 688ba3a) — fullwall / detail

#2216 (Jan 2, 2021, 4:09:50 PM)

  1. Reduce jar size by refactoring push event (commit: 0a6b123) — fullwall / detail

#2196 (Dec 17, 2020, 5:38:26 AM)

  1. Fix /npc polarbear message and simplify behavior map entities to work with /npc ai (commit: 0111600) — fullwall / detail

#2195 (Dec 17, 2020, 5:13:52 AM)

  1. Add /npc polarbear -r and restore target and goal selectors (commit: fe7f6e3) — fullwall / detail

#2192 (Dec 15, 2020, 5:16:35 PM)

  1. Only jump with head height (commit: 556c58a) — fullwall / detail

#2170 (Nov 14, 2020, 10:41:49 AM)

  1. Refactor common code, add missing condition (commit: 7743763) — fullwall / detail

#2168 (Nov 14, 2020, 9:28:25 AM)

  1. Simplify inBlock check to avoid chunk loading (commit: dffbf60) — fullwall / detail

#2155 (Oct 24, 2020, 5:39:49 AM)

  1. Extend CraftTippedArrow (commit: e52a3c4) — fullwall / detail

#2152 (Oct 18, 2020, 10:32:58 AM)

  1. Make mob entity uuids the same as their NPC uuid (commit: a944c3c) — fullwall / detail

#2126 (Oct 3, 2020, 2:14:12 PM)

  1. Add spaces between /npc villager output (commit: 9f7e57f) — fullwall / detail

#2119 (Sep 16, 2020, 1:58:54 PM)

  1. Look more often even if target hasn't moved much (commit: 8c1b51d) — fullwall / detail

#2118 (Sep 16, 2020, 12:38:08 PM)

  1. Block right click water bucket for protected NPC fish (commit: 0db8f37) — fullwall / detail

#2117 (Sep 14, 2020, 9:58:27 AM)

  1. Use  new getOrAddTrait methodf (commit: 7450c4d) — fullwall / detail

#2114 (Sep 13, 2020, 8:17:20 AM)

  1. Try to avoid handling player properties twice if respawning in the same tick (commit: ab16b50) — fullwall / detail

#2108 (Sep 5, 2020, 7:13:58 AM)

  1. Add setting for max minecraft pathfinder fall distance (commit: 934f94e) — fullwall / detail

#2106 (Sep 1, 2020, 3:51:43 PM)

  1. Set default invulnerability ticks to 0 (commit: 0c7dd3b) — fullwall / detail

#2102 (Aug 28, 2020, 2:55:35 PM)

  1. Add tablist remove delay setting (commit: c4e4d2f) — fullwall / detail

#2101 (Aug 28, 2020, 2:43:34 PM)

  1. Patch consistent application of scoreboard teams (#2302) (commit: a79e8a5) — noreply / detail

#2093 (Aug 11, 2020, 2:48:08 PM)

  1. Hologram bugfixes (commit: 45907da) — fullwall / detail

#2087 (Aug 8, 2020, 3:08:35 PM)

  1. Use head height for block breaker (commit: d9762be) — fullwall / detail

#2085 (Aug 8, 2020, 7:22:26 AM)

  1. Fix gravity (commit: b902879) — fullwall / detail

#2080 (Jul 27, 2020, 9:15:26 AM)

  1. Move movement code into playerTick to avoid inter-world crashes (commit: 2a8f54f) — fullwall / detail

#2040 (Jul 8, 2020, 10:59:10 AM)

  1. Randomise name if using holograms to have unique scoreboard names (commit: 0a4905c) — fullwall / detail

#2031 (Jul 6, 2020, 8:38:44 AM)

  1. Use holograms instead of scoreboard for names (commit: 0a58215) — fullwall / detail

#2029 (Jul 6, 2020, 12:43:10 AM)

  1. Refactor getHeight for NMS (commit: d333c98) — fullwall / detail

#2024 (Jun 30, 2020, 12:41:52 PM)

  1. Implement new bounding box checker for pathfinding (commit: 9d2cad0) — fullwall / detail

#2014 (Jun 27, 2020, 7:42:10 AM)

  1. Implement enderman methods (commit: c9564c4) — fullwall / detail

#2012 (Jun 27, 2020, 7:17:53 AM)

  1. Extra NPE check (commit: 1505ccf) — fullwall / detail

#1998 (Jun 25, 2020, 9:25:59 AM)

  1. Initial 1.16 commit (commit: 04519d8) — fullwall / detail

#1993 (Jun 12, 2020, 12:03:16 PM)

  1. Reformat (commit: c5bcfdc) — fullwall / detail

#1992 (Jun 12, 2020, 11:58:10 AM)

  1. Backport to 1.13/14 (commit: b68782d) — fullwall / detail

#1968 (May 20, 2020, 8:30:18 AM)

  1. Fix 1.14 (commit: df2c768) — fullwall / detail

#1967 (May 16, 2020, 12:25:31 PM)

  1. Fix compile error (commit: 3a27dd7) — fullwall / detail

#1966 (May 16, 2020, 11:13:51 AM)

  1. Rework packet sending to avoid replacing the entity tracker entry (commit: e736874) — fullwall / detail

#1960 (May 13, 2020, 5:24:51 AM)

  1. Call left click event for vehicles (commit: d484432) — fullwall / detail

#1959 (May 12, 2020, 3:51:20 PM)

  1. Delay remove packet one tick (commit: 241810e) — fullwall / detail

#1958 (May 12, 2020, 3:13:05 PM)

  1. Rework tablist for recent versions (commit: 0b92201) — fullwall / detail

#1957 (May 12, 2020, 2:34:22 PM)

  1. Revert view distance tracking code (commit: 5e2a7ef) — fullwall / detail

#1954 (May 12, 2020, 12:29:12 PM)

  1. Rework mounted pathfinding (commit: c1a8998) — fullwall / detail

#1953 (May 12, 2020, 11:44:20 AM)

  1. Attempted fix for /npc tphere - make NPCs tracked over a longer range than previously (commit: a044eed) — fullwall / detail

#1952 (May 12, 2020, 8:49:07 AM)

  1. Adjust horse pathfinding (commit: c2467b7) — fullwall / detail

#1946 (May 10, 2020, 5:38:33 AM)

  1. Just block right clicks for mushroom cows if protected (commit: 9d6a9f7) — fullwall / detail

#1945 (May 9, 2020, 2:15:56 PM)

  1. Disable milking protected NPC cows (commit: 10cea99) — fullwall / detail

#1939 (May 7, 2020, 8:30:12 AM)

  1. Fix bug with /npc snowman /npc pufferfish and make /npc ocelot more descriptive (commit: 3cf8c7c) — fullwall / detail

#1935 (May 6, 2020, 3:14:22 AM)

  1. Fix /npc mushroomcow, increase base player speed (commit: e1f7492) — fullwall / detail

#1932 (May 5, 2020, 10:21:17 AM)

  1. Reduce potential for errors with packet teams (#2138) (commit: 30f2dee) — noreply / detail

#1918 (May 1, 2020, 9:49:30 AM)

  1. Cleanup, reduce number of packets per packet update cycle (commit: 16c4184) — fullwall / detail
  2. simplify scoreboard patch to be 100% packet based (#2129) (commit: 2c24671) — noreply / detail

#1917 (Apr 30, 2020, 5:47:33 PM)

  1. Minor style changes (commit: a2208f0) — fullwall / detail

#1916 (Apr 30, 2020, 5:39:28 PM)

  1. patch the majority of potential scoreboard packet errors (#2128) (commit: 981ade8) — noreply / detail

#1908 (Apr 30, 2020, 12:51:33 PM)

  1. Implement packet-based scoreboard team enforcement (#2127) (commit: 0e31ffb) — noreply / detail

#1907 (Apr 30, 2020, 11:12:21 AM)

  1. Fix saving of body vs head yaw (commit: 8109a90) — fullwall / detail

#1906 (Apr 29, 2020, 12:57:18 PM)

  1. Run clientside player ticking at a different time (commit: 32429f1) — fullwall / detail

#1903 (Apr 26, 2020, 1:29:23 PM)

  1. Revert entity looking changes for now (commit: a269bf1) — fullwall / detail

#1896 (Apr 25, 2020, 8:58:01 AM)

  1. Change how npc looking works (commit: fe8eb4e) — fullwall / detail

#1887 (Apr 21, 2020, 2:24:43 PM)

  1. Change how NPC looking works so that body yaw matches head yaw after a tick (commit: 655bdf0) — fullwall / detail

#1884 (Apr 20, 2020, 9:39:31 AM)

  1. Implement new AI API for Minecraft 1.15.2, fix Squids (commit: 0531fe8) — fullwall / detail

#1877 (Apr 18, 2020, 6:08:51 PM)

  1. Revamp SkinnableEntity into SkinTrait (commit: 80011ee) — fullwall / detail

#1864 (Apr 8, 2020, 4:01:03 PM)

  1. Try to avoid water more (commit: 14ebf26) — fullwall / detail

#1861 (Apr 2, 2020, 5:29:07 AM)

  1. Fix cat lying down, remove dead code (commit: 275728e) — fullwall / detail

#1850 (Mar 21, 2020, 10:31:22 AM)

  1. Add head yaw persistence (commit: 1cd8e19) — fullwall / detail

#1845 (Mar 16, 2020, 12:29:17 PM)

  1. Restore old stuck behaviour (commit: 1ddc78a) — fullwall / detail

#1839 (Mar 3, 2020, 3:31:32 PM)

  1. Fix /npc name in 1.8.8 (commit: 9f3841c) — fullwall / detail

#1837 (Mar 2, 2020, 6:53:03 AM)

  1. Use Minecraft's no gravity logic and enable it for all default flying NPCs (commit: 496a4cb) — fullwall / detail

#1836 (Mar 1, 2020, 7:35:36 AM)

  1. Remove some dead code (commit: bd95e7d) — fullwall / detail

#1835 (Mar 1, 2020, 7:30:32 AM)

  1. Fix shulker color setting (commit: 95ab688) — fullwall / detail

#1833 (Feb 25, 2020, 6:10:46 AM)

  1. Add /npc snowman (commit: ad69b48) — fullwall / detail

#1826 (Feb 21, 2020, 3:51:01 PM)

  1. Fix turtle navigation between biomes (commit: de94185) — fullwall / detail

#1825 (Feb 21, 2020, 12:29:29 PM)

  1. Added sitting flag to /npc panda (commit: e52f616) — fullwall / detail

#1814 (Jan 20, 2020, 8:31:56 AM)

  1. Fix "SLEEP" and "STOP_SLEEPING" animations for 1.14 and 1.15 (#2029) (commit: 72c7332) — fullwall / detail

#1796 (Dec 21, 2019, 9:59:35 AM)

  1. Fix typo (commit: 3e708f0) — fullwall / detail

#1794 (Dec 21, 2019, 9:48:45 AM)

  1. Fix issue #2000 (commit: ba216c7) — fullwall / detail

#1786 (Dec 11, 2019, 4:14:25 PM)

  1. Merge moduled trait code and discontinue building of 1.10 (commit: 688f78e) — fullwall / detail

#1785 (Dec 11, 2019, 3:25:49 AM)

  1. Initial 1.15 support (commit: ff9c920) — fullwall / detail

#1780 (Nov 28, 2019, 8:14:22 AM)

  1. Fix issue #1974 (commit: 6c4682b) — fullwall / detail

#1779 (Nov 28, 2019, 8:11:04 AM)

  1. Various fixes and features (commit: d0dcb23) — fullwall / detail

#1776 (Nov 15, 2019, 5:21:26 AM)

  1. Attempted fix for #1972 (commit: c6a8644) — fullwall / detail

#1761 (Oct 3, 2019, 5:15:26 AM)

  1. Change isSpawned API to use old valid logic. May fix spawning issues. (commit: d72b6ef) — fullwall / detail

#1748 (Sep 17, 2019, 11:25:16 AM)

  1. Check for behavior controller modification - fixes #1901 (commit: 890bc4c) — fullwall / detail

#1741 (Aug 8, 2019, 6:11:17 AM)

  1. Add impl to SLEEP (commit: 0c3d998) — fullwall / detail

#1740 (Aug 7, 2019, 3:47:46 PM)

  1. Clear goals on behavior change for villagers (commit: 2322cac) — fullwall / detail

#1737 (Jul 23, 2019, 2:05:04 PM)

  1. Fix rename issue (commit: 5198432) — fullwall / detail

#1732 (Jul 21, 2019, 12:59:20 PM)

  1. Update for 1.14.4 (commit: b1fc53f) — fullwall / detail

#1731 (Jul 18, 2019, 5:15:19 PM)

  1. Fix scoreboards, villager level (commit: f4ef934) — fullwall / detail

#1728 (Jul 13, 2019, 1:43:21 PM)

  1. Fix /npc villager --type (commit: 7a52682) — fullwall / detail

#1721 (Jul 12, 2019, 1:46:10 AM)

  1. fix "/npc cat" flags (commit: 0547176) — agoodwin / detail

#1720 (Jul 11, 2019, 3:26:34 PM)

  1. Attempt to fix pufferfish puffed (commit: 4f4e7dd) — fullwall / detail

#1718 (Jul 4, 2019, 2:48:33 AM)

  1. Fix /npc villager (commit: 530e175) — fullwall / detail

#1716 (Jul 1, 2019, 5:29:04 PM)

  1. Extend fixes to other horse types (commit: 79ab0b4) — fullwall / detail

#1715 (Jul 1, 2019, 5:22:39 PM)

  1. Improve /npc controllable with horses (commit: 7cb7b36) — fullwall / detail

#1713 (Jul 1, 2019, 9:16:29 AM)

  1. Stop fish from flopping (commit: 2caadf5) — fullwall / detail

#1712 (Jul 1, 2019, 8:48:00 AM)

  1. Fix dolphins, pufferfish error and phantom looking (commit: b66fe9d) — fullwall / detail

#1710 (Jul 1, 2019, 8:14:43 AM)

  1. Add /npc villager for 1.14 (commit: 74836f6) — fullwall / detail

#1709 (Jun 28, 2019, 8:19:44 AM)

  1. Fix /npc panda typo (commit: 1028a3f) — fullwall / detail

#1707 (Jun 26, 2019, 3:52:35 AM)

  1. Bump Spigot version (commit: f9a36ba) — fullwall / detail

#1705 (Jun 24, 2019, 6:25:16 AM)

  1. Preliminary prerelease update (commit: 8da0b6d) — fullwall / detail

#1703 (Jun 9, 2019, 9:59:50 AM)

  1. Fix /npc panda (commit: bb42a99) — fullwall / detail

#1702 (Jun 2, 2019, 3:38:24 PM)

  1. fix for new spigot mappings update, fixes #1806 (commit: 3dad767) — agoodwin / detail

#1699 (May 28, 2019, 10:04:12 AM)

  1. Bump pom, fix trader llamas (commit: 489438b) — fullwall / detail

#1693 (May 21, 2019, 11:27:00 AM)

  1. Support java 12 (commit: 65cbb88) — fullwall / detail

#1692 (May 14, 2019, 2:13:58 PM)

  1. Fix classcastexception (commit: d691416) — fullwall / detail

#1690 (May 14, 2019, 8:45:03 AM)

  1. Update for 1.14.1 (commit: c901bb0) — fullwall / detail

#1687 (May 13, 2019, 8:47:43 AM)

  1. Fix javadoc pom and reformat other poms (commit: 68e5fb2) — fullwall / detail

#1674 (May 7, 2019, 12:04:18 PM)

  1. Missing import (commit: 8ebfc31) — fullwall / detail

#1673 (May 7, 2019, 12:03:00 PM)

  1. Add new commands for new 1.14 API (commit: 483c25f) — fullwall / detail

#1671 (May 3, 2019, 8:56:40 AM)

  1. catch null bossbars for enderdragaon NPCs, fixes #1764 (commit: 47fd18d) — mcmonkey / detail

#1670 (May 1, 2019, 11:51:06 AM)

  1. Fix villagers still having AI (commit: 244e8dd) — fullwall / detail

#1667 (Apr 27, 2019, 1:25:39 PM)

  1. Remove debug (commit: b7d43bf) — fullwall / detail

#1666 (Apr 27, 2019, 11:46:09 AM)

  1. Trial fix for tablist flickering (commit: 61572db) — fullwall / detail

#1655 (Apr 26, 2019, 9:54:20 AM)

  1. Fix gravity, half-fix look close bug (commit: e4717d4) — fullwall / detail

#1654 (Apr 26, 2019, 12:58:43 AM)

  1. bump maven plugins, use ECJ for 1.14 compile (commit: 3d893d8) — mcmonkey / detail

#1648 (Apr 25, 2019, 8:52:19 AM)

  1. Make fishhook tickable - still not rendering (commit: dbef288) — fullwall / detail

#1647 (Apr 25, 2019, 8:42:34 AM)

  1. Bugfixes (commit: c75218e) — fullwall / detail

#1644 (Apr 25, 2019, 7:44:09 AM)

  1. Upgrade to MethodHandles (commit: 0ec8ea6) — fullwall / detail

#1643 (Apr 25, 2019, 6:42:04 AM)

  1. Fix backwards compat issue with 1.13.2 (commit: ae96a02) — fullwall / detail

#1641 (Apr 25, 2019, 5:29:03 AM)

  1. Update pom (commit: e6a3329) — fullwall / detail

#1637 (Apr 24, 2019, 1:02:44 PM)

  1. Preliminary 1.14 update (commit: 2d05ca1) — fullwall / detail