Summary
- Fix talamar breaking inventory events too apparently (commit: a56615c) (details)
- update ancient meta (commit: 7f8ff73) (details)
- Re-fix previous commit (commit: 5d52c8a) (details)
- Don't include equipment in certain inventory tags (commit: c60b9b2) (details)
- Hate Git (commit: d4ab26c) (details)
- Fix can_fit tag (commit: b67f487) (details)
- Possible fix for can_fit (commit: 7fe1805) (details)
- Use correct max stack size (commit: c2218a3) (details)
- Fix player invs for can_fit (commit: 235bb7c) (details)
- another fix, yay (commit: d2b2dc8) (details)
- Sorta-fix for BiomeNMS 1.11 (commit: 76495ec) (details)
- fix overly modern assignments causing trouble with old systems (commit: 679ac7a) (details)
- Fix skin editing (commit: 82d96ac) (details)
- Add seed parameter to CreateWorld, for #1510 (commit: f4db5be) (details)
- Use Bukkit API for player entity hiding (commit: b42cca0) (details)
- add restart mechanism (commit: c91cbb7) (details)
- Allow invis toggle on armor stands, and invis on NPC armor stands (commit: 4a4c469) (details)
- Don't throw errors when soft dependencies fail to enable (commit: 6b484d4) (details)
- Allow offline food level, fix offline health (commit: 8faa913) (details)
- Add server.shutdown mechanism, minor improvement (commit: cb89381) (details)
- Update fishing stuff to be compatible with 1.11.2 (commit: 62b97fa) (details)
- Revert "Add server.shutdown mechanism, minor improvement" (commit: 67a7e21) (details)
- Revert "add restart mechanism" (commit: a6c1d3d) (details)
- Add more solid restart control (commit: 28c83ed) (details)
- Add tag player.has_achievement, fixes #1487 (commit: b842ddb) (details)