Summary
- fix readme links (commit: 969b4e8) (details)
- add entity default hide/show options (commit: 677e7b7) (details)
- improve inventory performane (#139) (commit: aebf7d7) (details)
- catch invalid dEntity from NPC construction (commit: 11e593d) (details)
- inventory patches (commit: b72b161) (details)
- clean up dmaterial code (commit: 8c308fa) (details)
- add the n flag back to the debug command (commit: bc9b4ad) (details)
- patch inv notables more (commit: a755795) (details)
- improve material match effic (commit: 5f12b12) (details)
- update for Major core rewrite (commit: 9aa9860) (details)
- make the release jar file much smaller (commit: 7d9ae7b) (details)
- clean adjust command (commit: 68bd74d) (details)
- improve material matcher (commit: c97dc7a) (details)
- fix toStrings (commit: 4f57110) (details)
- patch material matcher (commit: 0839af7) (details)
- match new tag timeout patch in dcore (commit: da9a50c) (details)
- clean run command a bit (commit: 7cb2265) (details)
- add raw_format determine to chat event (commit: e07374b) (details)
- patch up text tags (commit: edc79c1) (details)
- ensure instantness of blocks (commit: 9bfa36d) (details)
- fix tag casing (commit: ee01c4f) (details)
- fix while command defs (commit: bf8b4b7) (details)
- instant random command (commit: 921e9a3) (details)
- less messy error for failed run/inject (commit: 54a4ce3) (details)
- cleaner error output (commit: 844235c) (details)
- smarter error source tracking (commit: 5c6ace5) (details)
- improve dInventory.setTitle (commit: 74d0813) (details)
- patch while command (commit: 458b064) (details)
- cleaning (commit: 2d62b44) (details)
- fix command event, fixes #1657 (commit: 410146a) (details)
- fix chat action with no interact script, fixes #1196 (commit: 16ed1a1) (details)
- allow "in notable" for inventory events, fixes #1744 (commit: 0f1c508) (details)
- fix entity script debug key, fixes #1749 (commit: 2b1f38e) (details)
- add bed dmaterials, fixes #1781 (commit: 5dcc6b9) (details)
- add potion color, fixes #1760 (commit: 33f82ad) (details)
- cleaning (commit: 207539d) (details)
- handle despawned npcs in dentity (commit: b50040b) (details)
- improve clicks block event matcher (commit: 29dde5b) (details)
- fix player.world with offline players (commit: 7f5fe47) (details)
- Target entities through all non-solid blocks (#147) (commit: 77e5964) (details)
- Default spawn command to player or npc location (#146) (commit: c83f445) (details)
- Add respawn and vision player mecs (#144) (commit: 6a241d8) (details)
- improve invisible handling (mainly for armor stand NPCs) (commit: 2d1ce00) (details)
- improve entity script spawn handling (commit: 891d23d) (details)
- allow 'custom' key on entity scripts (commit: cd3a782) (details)
- adjust command smarterer (commit: 4a32d9c) (details)
- Invert visible mech value with C2 installed, fixes #387 (commit: b4b73d1) (details)
- Properly implement offline player max health (commit: a0c7792) (details)