Summary
- .potion mechs: better error handling (commit: 3accc19) (details)
- melee_attack mechanism: NMS impl for players (commit: a2bde28) (details)
- cleanup to map image internals (commit: 1905fff) (details)
- PlayerTag.spawn_forced (commit: 79731ae) (details)
- idle timeout tags and mech (commit: d1de30c) (details)
- add exception to async check for paper's async tab packets (commit: c1ea138) (details)
- fix body_yaw - also meta tweaks and vehicle couldMatch patch (commit: 70987e5) (details)
- better network debug, and fix fakespawn properties (commit: 93b36ba) (details)
- turn 'fallingblock_type' into a real mech (commit: d5bf4fc) (details)
- Various cleanups - meta, event matchers, stray debug, network impl (commit: 7180246) (details)
- Map item full_render mech, also map_scale tag (commit: 0205859) (details)
- patch discovered_recipes (commit: 1dcceb0) (details)
- ItemTag.full_render: allow section input (commit: 848b41f) (details)
- Switch async packet warning to a config option (commit: ed0c5fb) (details)
- maps: don't spam rerender (commit: 529c46a) (details)