Summary
- ItemTag.Inventory_Contents: bundle support (commit: f206be9) (details)
- ItemTag.meta_type (commit: 213111f) (details)
- implement and use more advanced object conversion, internal bukkit event fields (commit: 9f61846) (details)
- schematic.cuboid - compensate for cuboid weirdmath (commit: 567d4de) (details)
- context.direction for piston extends/retracts (commit: 7020037) (details)
- fix item.inventory_contents mech bug with bundles (commit: 9eb79fd) (details)
- materialtag.unstable (commit: 166df92) (details)
- block physics event: track the real changed material via reflection (commit: f8f8c22) (details)
- materialtag.produced_instrument (commit: 9de6b7e) (details)
- animation: horse_start_standing and stop (commit: ac0a885) (details)
- raider properties (commit: c36332a) (details)
- add an extra null check to entitytag.owner (commit: 5e42b3e) (details)
- fix switching trapdoors (commit: 0961207) (details)
- enchantment scripts: don't allow vanilla level generation usage (commit: 61c70b8) (details)
- modernize EntityTag.saddle and related tags (commit: db0f056) (details)
- interact scripts: (experimental) use key order (commit: b4c15a7) (details)
- announce to_permission (commit: ae004b6) (details)
- scoreboard command cleanup (commit: 2a33586) (details)
- bossbar viewer tags (commit: 7876724) (details)
- server.generate_loot_table (commit: bc8bdaf) (details)
- fix build (commit: 7810aa9) (details)
- "potion splash" event: accept plaintext "potion" as valid for all potions (commit: 06acd7a) (details)
- schematic command: mask should be a matcher (commit: 2c6e173) (details)
- add back-compat with ListTag of materials to be safe (commit: ef1d202) (details)
- displayitem duration:infinite (commit: c30dcb9) (details)
- correct paper entity properties thanks to new core warning message (commit: c403142) (details)
- use new core method for entity/item attributes (commit: 8bb9a77) (details)