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- replace HasAI NMS Module with spigot api method (commit: 15b5345)
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agoodwin /
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- replace NMS breed mech with modern API option (commit: 3cee58e)
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- NMS backing for player.stop_sound mech (commit: 560ab4d)
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- add tags material.is_fuel, fuel_burn_time (commit: 34a31e4)
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- by default apply physics in adjustblock, add 'no_physics' (commit: 0e3183e)
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- allow show_to/hide_from_players on offline players (commit: 32c7606)
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- add player.client_brand (commit: 6d07fed)
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- experimental multi-match for item recipes (commit: e6d4277)
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- fix build (commit: 11a7f08)
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- Denizen 1.1.4, targeting core 1.80 (commit: 7f9353e)
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- attach_to: allow multiple simultaneous attachments (commit: f50dea6)
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- v1.1.3, targeting core1.70 (commit: a7c3922)
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- semi-automated cleanup to match new core (commit: f5620d0)
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- implement action_bar deprecation, clean up 'actionbar' command a bit (commit: a8c0c3f)
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- Fix some legacy style code/comments (commit: ba51291)
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- backport noclip to all previous server versions (commit: ca9c1c1)
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- huge pile of cleanups (commit: 732afde)
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- remove legacy item script logic, fixes villager inconsistency (commit: ab4a203)
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- this is Denizen 1.1.2, for MC 1.15 (commit: 4e30cf2)
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- all-living-entity support for Absorption_Health, except for 1.12 (commit: a643562)
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- add player mecs 'resend_recipes', 'quietly_discover_recipe', fixes #2041 (commit: 01dcc1c)
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- 'resend_discovered_recipes' (commit: b608a1c)
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- add PlayerTag mechanism 'resend_recipes', fixes #2040 (commit: 5f727e0)
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- redundant interface removal (commit: 49fbea4)
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- add IMPERFECT shield raise/lower event, for #2104 (commit: e60e77b)
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- add tag server.recipe_items, fixes #2066 (commit: 74acc05)
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- backport last commit to 1.13 and 1.12 (commit: 5d0115a)
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- fix errors from non-deadly mobs in weapon_damage (commit: 7e6ab8b)
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- add LocationTag.local_difficulty (commit: 0d948c8)
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- compilability fixes (commit: 37ba7b0)
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- rename JNBTListTag to reduce mixups (commit: 50c72e7)
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- update for lambda-based tag registration (commit: 161ff21)
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- This is Denizen 1.1.1 (commit: 68485d2)
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- add an inexact recipe matcher option (commit: 32149d7)
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- fix location.line_of_sight (commit: 4958058)
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- add explicit item hover support (commit: 01b6ecc)
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- clean on_hover related bits (commit: d112ff9)
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- add tag entity.weapon_damage, fixes #2047 (commit: ec16cdc)
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- fix 1.12 compat (commit: 8ae8f4b)
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- use better system for shaped recipes in 1.13+, for #1851 (commit: c5b45fc)
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- use NMS calls for furnace recipes in 1.13+, for #1851 (commit: 9448d9d)
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- use NMS calls for shapeless recipes in 1.13+, for #1851 (commit: ac8282d)
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- add new furnace options, for #1851 (commit: 8d52f85)
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- de-modulize some non-NMS stuff (commit: cacd7a6)
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- add knowledge book support for #2031 (commit: e169598)
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- redesign recipes layout in scripts (commit: a58bdc2)
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- add server reset_ and remove_ recipes mechs (commit: f7075a2)
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- add tridents to EntityItem, fixes #2025 (commit: 7980f53)
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- update to new core (commit: 68fafb6)
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- make inventory sets not fail on offline players (commit: db95e46)
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- remove achievement logic, replace with advancements (commit: dc63151)
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- simplify module names to match (commit: 5b9cb7f)
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- move the module classes to named subpackages (commit: bea9b95)
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- rename handlers, fix build issue (commit: 0c8988c)
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- remove unneeded class name specifics from NMS modules (commit: 1ec39f3)
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- simplify nmshandler calls (commit: 3e38726)
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- and now it actually works again (commit: 73e6fe9)
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