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#2080
citizens-v1_12_R1
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Summary
Move movement code into playerTick to avoid inter-world crashes (
commit: 2a8f54f
) (
details
)
Commit 2a8f54f2d637946da9d83006a144288ed53eb665 by
fullwall
Move movement code into playerTick to avoid inter-world crashes
(
commit: 2a8f54f
)
The file was modified
main/src/main/java/net/citizensnpcs/commands/AdminCommands.java
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v1_13_R2/src/main/java/net/citizensnpcs/nms/v1_13_R2/entity/EntityHumanNPC.java
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v1_14_R1/src/main/java/net/citizensnpcs/nms/v1_14_R1/entity/EntityHumanNPC.java
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main/src/main/java/net/citizensnpcs/npc/CitizensNPC.java
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v1_10_R1/src/main/java/net/citizensnpcs/nms/v1_10_R1/entity/EntityHumanNPC.java
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v1_8_R3/src/main/java/net/citizensnpcs/nms/v1_8_R3/entity/EntityHumanNPC.java
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v1_15_R1/src/main/java/net/citizensnpcs/nms/v1_15_R1/entity/EntityHumanNPC.java
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v1_16_R1/src/main/java/net/citizensnpcs/nms/v1_16_R1/entity/EntityHumanNPC.java
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v1_11_R1/src/main/java/net/citizensnpcs/nms/v1_11_R1/entity/EntityHumanNPC.java
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v1_16_R1/src/main/java/net/citizensnpcs/nms/v1_16_R1/util/NMSImpl.java
The file was modified
v1_12_R1/src/main/java/net/citizensnpcs/nms/v1_12_R1/entity/EntityHumanNPC.java