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- Remove eclipse compiler from poms (commit: 4c3224e)
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fullwall /
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- Attempt to update to 1.19 (commit: d94e83b)
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- Update references (commit: 2341ccf)
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- Refactor PlayerControllerLook into RotationTrait (commit: 8694603)
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- Rename /npc pose --save to /npc pose --mirror and add /npc pose --save to save the current NPC pose (commit: 324d94a)
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- Add /npc bossbar --track and fix equipment caching logic (commit: 3685d33)
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- Renamings from NMS (commit: 53d7a23)
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- Change EAT_FOOD to LEAVE_BED in 1.18/17 (commit: b0f1290)
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- entityBaseTick should update some variables (commit: 908e678)
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- Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw (commit: 897c511)
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- Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises (commit: 97d4c3b)
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- Allow NPCs to push other entities (commit: 626b6d6)
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- Fix some bugs (commit: ecbab32)
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- Refactor blockbreaker, add /npc blockbreak (commit: be019c0)
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- Improve underwater pathfinding, cleanup (commit: b12ae2e)
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- Implement new PathStrategy method, improve swimming navigation (commit: b26dfb3)
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- Improve underwater mobs staying in place (commit: 984ce6d)
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- Cancel current move destination when navigator paused (commit: bef0f16)
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- Trial minor optimisation (commit: 77aa63f)
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- Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs (commit: 7683516)
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- Add /npc llama -c/b (commit: bf3bf6f)
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- Add packet update delay setting (commit: 5fffa23)
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- Further micro-optimisation (commit: 85cf761)
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- Implement a surprisingly missed optimisation (commit: b933246)
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- Use metadata and track players if on the playerlist which should make mobs spawn nearby (commit: 19ee0e2)
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- Implement helper methods and allow hologram lines to be items (commit: 750f8e2)
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- Reduce eclipse compiler version (commit: 71a6e43)
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- Trial updating eclipse compiler version (commit: bbae8d8)
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- Initial 1.18 update (commit: 22fe848)
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- Implement new metadata (commit: 8f341cc)
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- Fix /npc villager --profession error message, more sane boundingbox calculation (commit: 3da3cc2)
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- First pass at fall damage (commit: 840f324)
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- Null check /npc bossbar (commit: 19c07ff)
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- Backport bukkitEntity change (commit: fd3833d)
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- Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly. (commit: 3d3de65)
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- Explicit types for 1.14 and 1.15 (commit: f9bb877)
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- Add rough impl of SneakTrait (commit: db825cc)
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- Block invalid item material AIR (commit: b930cb2)
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- Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities (commit: d4c557d)
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- Preliminary update to 1.17 - known bugs include every entity glowing (commit: f2d4c38)
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- Refactor scoreboard handling to use instant scoreboard application at spawn (#2544) (commit: 4dc123b)
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- Use NMS methods for isSolid checking (commit: c24ce1e)
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- Add null checks (commit: 15f57c4)
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- Send equipment packets when equipment changes (commit: 9cbc1c6)
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- Avoid errors with missing metadata (commit: 688ba3a)
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- Reduce jar size by refactoring push event (commit: 0a6b123)
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- Fix /npc polarbear message and simplify behavior map entities to work with /npc ai (commit: 0111600)
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- Add /npc polarbear -r and restore target and goal selectors (commit: fe7f6e3)
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- Only jump with head height (commit: 556c58a)
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- Refactor common code, add missing condition (commit: 7743763)
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- Simplify inBlock check to avoid chunk loading (commit: dffbf60)
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- Extend CraftTippedArrow (commit: e52a3c4)
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- Make mob entity uuids the same as their NPC uuid (commit: a944c3c)
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- Add spaces between /npc villager output (commit: 9f7e57f)
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- Look more often even if target hasn't moved much (commit: 8c1b51d)
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- Block right click water bucket for protected NPC fish (commit: 0db8f37)
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- Use new getOrAddTrait methodf (commit: 7450c4d)
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- Try to avoid handling player properties twice if respawning in the same tick (commit: ab16b50)
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- Add setting for max minecraft pathfinder fall distance (commit: 934f94e)
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- Set default invulnerability ticks to 0 (commit: 0c7dd3b)
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- Add tablist remove delay setting (commit: c4e4d2f)
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- Patch consistent application of scoreboard teams (#2302) (commit: a79e8a5)
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- Hologram bugfixes (commit: 45907da)
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- Use head height for block breaker (commit: d9762be)
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- Fix gravity (commit: b902879)
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- Move movement code into playerTick to avoid inter-world crashes (commit: 2a8f54f)
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- Randomise name if using holograms to have unique scoreboard names (commit: 0a4905c)
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- Use holograms instead of scoreboard for names (commit: 0a58215)
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- Refactor getHeight for NMS (commit: d333c98)
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- Implement new bounding box checker for pathfinding (commit: 9d2cad0)
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- Implement enderman methods (commit: c9564c4)
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- Extra NPE check (commit: 1505ccf)
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- Initial 1.16 commit (commit: 04519d8)
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- Reformat (commit: c5bcfdc)
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- Backport to 1.13/14 (commit: b68782d)
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- Fix 1.14 (commit: df2c768)
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- Fix compile error (commit: 3a27dd7)
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- Rework packet sending to avoid replacing the entity tracker entry (commit: e736874)
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- Call left click event for vehicles (commit: d484432)
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- Delay remove packet one tick (commit: 241810e)
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- Rework tablist for recent versions (commit: 0b92201)
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- Revert view distance tracking code (commit: 5e2a7ef)
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- Rework mounted pathfinding (commit: c1a8998)
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- Attempted fix for /npc tphere - make NPCs tracked over a longer range than previously (commit: a044eed)
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- Adjust horse pathfinding (commit: c2467b7)
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- Just block right clicks for mushroom cows if protected (commit: 9d6a9f7)
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- Disable milking protected NPC cows (commit: 10cea99)
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- Fix bug with /npc snowman /npc pufferfish and make /npc ocelot more descriptive (commit: 3cf8c7c)
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- Fix /npc mushroomcow, increase base player speed (commit: e1f7492)
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- Reduce potential for errors with packet teams (#2138) (commit: 30f2dee)
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- Cleanup, reduce number of packets per packet update cycle (commit: 16c4184)
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- simplify scoreboard patch to be 100% packet based (#2129) (commit: 2c24671)
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- Minor style changes (commit: a2208f0)
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- patch the majority of potential scoreboard packet errors (#2128) (commit: 981ade8)
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- Implement packet-based scoreboard team enforcement (#2127) (commit: 0e31ffb)
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- Fix saving of body vs head yaw (commit: 8109a90)
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- Run clientside player ticking at a different time (commit: 32429f1)
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- Revert entity looking changes for now (commit: a269bf1)
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- Change how npc looking works (commit: fe8eb4e)
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- Change how NPC looking works so that body yaw matches head yaw after a tick (commit: 655bdf0)
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- Implement new AI API for Minecraft 1.15.2, fix Squids (commit: 0531fe8)
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- Revamp SkinnableEntity into SkinTrait (commit: 80011ee)
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- Try to avoid water more (commit: 14ebf26)
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- Fix cat lying down, remove dead code (commit: 275728e)
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- Add head yaw persistence (commit: 1cd8e19)
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- Restore old stuck behaviour (commit: 1ddc78a)
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- Fix /npc name in 1.8.8 (commit: 9f3841c)
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- Use Minecraft's no gravity logic and enable it for all default flying NPCs (commit: 496a4cb)
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- Remove some dead code (commit: bd95e7d)
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- Fix shulker color setting (commit: 95ab688)
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- Add /npc snowman (commit: ad69b48)
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- Fix turtle navigation between biomes (commit: de94185)
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- Added sitting flag to /npc panda (commit: e52f616)
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- Fix "SLEEP" and "STOP_SLEEPING" animations for 1.14 and 1.15 (#2029) (commit: 72c7332)
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- Fix typo (commit: 3e708f0)
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- Fix issue #2000 (commit: ba216c7)
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- Merge moduled trait code and discontinue building of 1.10 (commit: 688f78e)
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- Initial 1.15 support (commit: ff9c920)
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- Fix issue #1974 (commit: 6c4682b)
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- Various fixes and features (commit: d0dcb23)
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- Attempted fix for #1972 (commit: c6a8644)
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- Change isSpawned API to use old valid logic. May fix spawning issues. (commit: d72b6ef)
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- Check for behavior controller modification - fixes #1901 (commit: 890bc4c)
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- Add impl to SLEEP (commit: 0c3d998)
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- Clear goals on behavior change for villagers (commit: 2322cac)
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- Fix rename issue (commit: 5198432)
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- Update for 1.14.4 (commit: b1fc53f)
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- Fix scoreboards, villager level (commit: f4ef934)
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- Fix /npc villager --type (commit: 7a52682)
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- fix "/npc cat" flags (commit: 0547176)
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- Attempt to fix pufferfish puffed (commit: 4f4e7dd)
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- Fix /npc villager (commit: 530e175)
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- Extend fixes to other horse types (commit: 79ab0b4)
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- Improve /npc controllable with horses (commit: 7cb7b36)
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- Stop fish from flopping (commit: 2caadf5)
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- Fix dolphins, pufferfish error and phantom looking (commit: b66fe9d)
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- Add /npc villager for 1.14 (commit: 74836f6)
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- Fix /npc panda typo (commit: 1028a3f)
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- Bump Spigot version (commit: f9a36ba)
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- Preliminary prerelease update (commit: 8da0b6d)
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- Fix /npc panda (commit: bb42a99)
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- fix for new spigot mappings update, fixes #1806 (commit: 3dad767)
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- Bump pom, fix trader llamas (commit: 489438b)
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- Support java 12 (commit: 65cbb88)
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- Fix classcastexception (commit: d691416)
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- Update for 1.14.1 (commit: c901bb0)
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- Fix javadoc pom and reformat other poms (commit: 68e5fb2)
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- Missing import (commit: 8ebfc31)
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- Add new commands for new 1.14 API (commit: 483c25f)
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- catch null bossbars for enderdragaon NPCs, fixes #1764 (commit: 47fd18d)
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- Fix villagers still having AI (commit: 244e8dd)
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- Remove debug (commit: b7d43bf)
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- Trial fix for tablist flickering (commit: 61572db)
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- Fix gravity, half-fix look close bug (commit: e4717d4)
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- bump maven plugins, use ECJ for 1.14 compile (commit: 3d893d8)
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- Make fishhook tickable - still not rendering (commit: dbef288)
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- Bugfixes (commit: c75218e)
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- Upgrade to MethodHandles (commit: 0ec8ea6)
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- Fix backwards compat issue with 1.13.2 (commit: ae96a02)
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- Update pom (commit: e6a3329)
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- Preliminary 1.14 update (commit: 2d05ca1)
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