Summary
- Invert Ender Dragon yaws in rotations, thereby making regular Ender (commit: d50fb31) (details)
- Start using dEntity.identifyType() in world event names. (commit: 47b283b) (details)
- Add Persistent argument to Spawn, to allow you to spawn monsters that (commit: 6548861) (details)
- Make world event names work with either full prefixes or no prefixes. (commit: 15ff094) (details)
The file was modified | src/main/java/net/aufdemrand/denizen/scripts/commands/entity/FlyCommand.java (diff) |
The file was modified | src/main/java/net/aufdemrand/denizen/utilities/entity/Rotation.java (diff) |
The file was modified | src/main/java/net/aufdemrand/denizen/objects/dEntity.java (diff) |
The file was modified | src/main/java/net/aufdemrand/denizen/scripts/containers/core/WorldScriptHelper.java (diff) |
The file was modified | src/main/java/net/aufdemrand/denizen/scripts/commands/CommandRegistry.java (diff) |
The file was modified | src/main/java/net/aufdemrand/denizen/objects/dEntity.java (diff) |
The file was modified | src/main/java/net/aufdemrand/denizen/scripts/commands/entity/SpawnCommand.java (diff) |
The file was modified | src/main/java/net/aufdemrand/denizen/objects/dEntity.java (diff) |
The file was modified | src/main/java/net/aufdemrand/denizen/scripts/containers/core/WorldScriptHelper.java (diff) |