Summary
- Converted "player consumes" to ScriptEvent format (commit: d522b55) (details)
- Converted "world unloads" to ScriptEvent (commit: e519fe6) (details)
- Rewrote "on world saves" in ScriptEvent format. (commit: 7f79fcd) (details)
- Rewrote "on world loads" in ScriptEvent. (commit: 7af1abb) (details)
- Rewrote "on world initializes" in ScriptEvent Format (commit: de0c244) (details)
- Rewrote "on spawn changes" in ScriptEvent format. (commit: ed08ebe) (details)
- Rewrote "portal created" in ScriptEvent format. (commit: 4e2ee18) (details)
- Rewrote "portal created" in ScriptEvent format. (commit: b008fd4) (details)
- Not even sure what happened. Repushing. (commit: 636c4b9) (details)
- Rewrote "on structure grows" in ScriptEvent format. (commit: 3384847) (details)
- Added "in world|<world>" support to runInCheck. (commit: a53be10) (details)
- Added in "plant" keyword, change "in world" handling. (commit: 3dcde7c) (details)
- Updated to use runInCheck (commit: 7c46e79) (details)
- Rewrote "on weather changes" to ScriptEvent format. (commit: 1b18e79) (details)
- Rewrote "on lightning strike" to ScriptEvent format. (commit: 92a2057) (details)
- Fix hanging entity issues. (commit: 6ed6d16) (details)
- Fixed meta and context. (commit: 8486ec5) (details)
- Added more logic for entity detection. (commit: fa474e3) (details)
- Changes couldMatches logic and corrected some meta (commit: fc68668) (details)
- Removed inefficiencies (commit: 0c04754) (details)
- Added tryMaterial() procedure (commit: 6a04d7a) (details)
- Cleaned up couldMatches() and matches() to use common tryMaterial() and (commit: fdf17e1) (details)
- Updated more coudMatch() and matches() (commit: e0fb538) (details)
- Added empty/null string support. (commit: 58ccadb) (details)
- Rewrote "player enters bed" in ScriptEvent format. (commit: 43ab384) (details)
- Rewrote "player leaves bed" in ScriptEvent format. (commit: 8a5bbff) (details)
- Rewrote "player changes world" to ScriptEvent format. (commit: 07479fe) (details)
- Rewrote "player drops item" in ScriptEvent format. (commit: f889a08) (details)
- Fix some naming issues. (commit: 1a1d27c) (details)
- Rewrote "player animates" in ScriptEvent format. (commit: 555903e) (details)
- Fix build on material to being optional. (commit: 66aa82c) (details)
- Added support for generic "item" value. (commit: d0e24e4) (details)
- Changed couldMatches logic to be startsWith instead of equals. (commit: 94c5b9f) (details)
- Removed the deprecation on material. (commit: 2102e90) (details)
- Fix with check (commit: e8db3f5) (details)