Summary
- fix materialdistance (commit: d65016e) (details)
- EntityTag.shot_at_angle for fireworks (commit: 5f05abe) (details)
- EntityTag.rotation: fix describes to support all hanging types (commit: 81bdeab) (details)
- Update `EntityDisabledSlots` to modern MapTag format (#2335) (commit: f0e2c3f) (details)
- SittingTrait: multiple retries, also clean up the last PR (commit: 7a1643f) (details)
- allow invalid item script names on items for compatibility reasons (commit: 6b0a043) (details)
- PlayerTag.fake_op_level mech (paper) (commit: 547afbf) (details)
- actually register the new mech (commit: d6bc7f4) (details)
- fix chat_history_list error (commit: c8c56fa) (details)
- impl settings for queue ids (commit: 781e989) (details)
- call getDenizenObject in a bunch of places it was missed (commit: bf414b0) (details)
- spawn_location yaw, steers vehicle NPE fix (commit: 80d4a18) (details)
- schematic: error check to deconflict delayed processing (commit: 9c88ce7) (details)
- minor correction (commit: 6219e9a) (details)