Commit
12867bee2fec43b260af92fadf0c7228bea35d12
by noreplyAdd brushable blocks to `MaterialTag.level` and `MaterialTag.max/min-imum_level` (#2522)
* Add: `LocationTag.buried_item` mech/tag pair + `MaterialTag.dust_level` property + `MaterialTag.maximum_dust_level` tag/prop
* Add default value
* Move logic to the already existing `level` mech.
Also update 'MaterialTag.level' to the new 'MaterialProperty' system.
* Update meta
* Make sure Brushable related things are only for 1.20+
Also update meta.
* Add version checks to ensure version safety.
* Update meta to add more clarity between block names.
(commit: 12867be)