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#2114
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Summary
Try to avoid handling player properties twice if respawning in the same tick (
commit: ab16b50
) (
details
)
Commit
ab16b50814943f3b341fa9bde903885d18735c18
by
fullwall
Try to avoid handling player properties twice if respawning in the same tick
(
commit: ab16b50
)
The file was modified
v1_14_R1/src/main/java/net/citizensnpcs/nms/v1_14_R1/entity/HumanController.java
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The file was modified
v1_10_R1/src/main/java/net/citizensnpcs/nms/v1_10_R1/entity/HumanController.java
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The file was modified
v1_16_R2/src/main/java/net/citizensnpcs/nms/v1_16_R2/entity/nonliving/EnderSignalController.java
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The file was modified
v1_15_R1/src/main/java/net/citizensnpcs/nms/v1_15_R1/entity/HumanController.java
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The file was modified
v1_16_R2/src/main/java/net/citizensnpcs/nms/v1_16_R2/util/NMSImpl.java
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The file was modified
v1_11_R1/src/main/java/net/citizensnpcs/nms/v1_11_R1/entity/HumanController.java
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The file was modified
v1_16_R2/src/main/java/net/citizensnpcs/nms/v1_16_R2/entity/HumanController.java
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The file was modified
v1_12_R1/src/main/java/net/citizensnpcs/nms/v1_12_R1/entity/HumanController.java
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The file was modified
v1_13_R2/src/main/java/net/citizensnpcs/nms/v1_13_R2/entity/HumanController.java
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The file was modified
v1_8_R3/src/main/java/net/citizensnpcs/nms/v1_8_R3/entity/HumanController.java
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