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- Trial treating 403 Forbidden as too many requests (commit: 817df76)
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- fix: search attributes using different key for backwards compatibility (#3178) (commit: 7cc2b06)
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- feat: NPC move event (#3172) (commit: 601068c)
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- Use new API (commit: 52556f5)
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- Delay scoreboard creation slightly (commit: b784218)
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- Update for API changes, add /npc scaledmaxhealth, use new API (commit: f31d986)
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- fix: manually boxing for targetable boolean state to prevent NPE (#3174) (commit: 969d5cd)
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- Cleanup (commit: 7f400dc)
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- feat: targetable trait (#3173) (commit: 5c5cf51)
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- Cleanup, return the navigation destination from NMS.getDestination in case external plugins miss the timing to get it (commit: 69acf89)
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- fix: stop mobs from targeting NPCs when they are no longer targetable (#3171) (commit: 81d54bb)
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- Use BLOCK_MARKER instead of BLOCK for 1.19 compat (commit: c1def34)
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- Add back compat for attribute (commit: 8878c23)
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- fix: sync with latest API change (#3169) (commit: 05ebf99)
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- Updated controllable for 1.21.3 (commit: 1579aa0)
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- Support blank cosmetic (commit: 0b978f6)
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- Incorrect pom change (commit: 72dabc2)
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- Add cosmetic equipper implemented using protocollib, currently doesn't refresh equipment manually (commit: 8111ba3)
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- Add /npc pausepathfinding --lockout, fix /npc text speech bubbles duration (commit: 4cf042e)
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- Use Spigot libraries feature instead of libby (commit: 172976e)
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- Initial update to 1.21.2 (commit: ff2cecf)
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- fix: we should cancel the original target event instead of our own version (#3163) (commit: 767a73a)
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- fix: release interaction NPC handle when owner NPC despawn (#3161) (commit: 4d1b5a7)
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- Trial removing Player NPCs from the paper per-player mob limits (commit: 708bf13)
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- Teleport interaction entity for boundingbox (commit: ec4ba73)
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- Add NMS#getCollisionBox(BlockData) (commit: deb438b)
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- Update chinese translation thanks to SNWCreations (commit: 78f7ee1)
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- Add duration argument to /npc command permission (commit: bf84528)
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- Make areaeffectcloud the default hologram renderer over armorstand, add /npc areaeffectcloud (commit: 46f3c31)
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- fix(security): prevent temporary OP from being saved (#3159) (commit: a7078b2)
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- fix: NPC.isProtected() should be passed to the combust event (#3158) (commit: f8107a8)
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- Update simplified chinese translation thanks to @SNWCreations (commit: 16b8407)
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- Trial adding interactions to entity hitbox (commit: e9412b8)
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- Change /npc size to /npc slimesize, centralise item pickup check to EventListen, add /npc textdisplay (commit: 0e62308)
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- fix: EventListen changes (#3156) (commit: 22d2b16)
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- Try checking for entity spawned in sit trait (commit: 3a3f2cb)
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- Add missing method (commit: 97960fc)
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- Restructure code for cleanliness (commit: 2ba1a15)
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- Set step height attribute on spawn centrally instead of locally (commit: 59534df)
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- Extra null check in sit trait (commit: e78499f)
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- Make /npc mount use mount trait (commit: 7935dd2)
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- Nuke the custom tag as well (commit: 905dff7)
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- Extra sanity checks in shop trait (commit: 00eef79)
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- Edit Minecraft trade selection clearing again (commit: 7f9b4c6)
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- Edit itemstack parsing to pass the whole string to modifyItemStack since implementation has changed recently (commit: 15d31aa)
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- Add warning for meta filter user logic error (commit: 17eeac2)
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- Allow players to click on their inventory during trader view (commit: 3c3a810)
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- Add optional minecraft namespace to item hologram regex (commit: c87193b)
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- Trial clearing component predicates for merchant offers in 1.20.6+ (commit: d4fba3b)
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- Make meta comparison ignore ingredients that don't match the meta instead of rejecting the transaction (commit: 5d1a1ad)
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- Trial clearing meta if compare similarity set to false in trading inventory. This is to use Citizens logic instead of Minecraft logic for trade selection (commit: b26f185)
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- Remove debug (commit: 91e4fb1)
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- Make meta filter more strict, move custom -> custom_data to match NBT (commit: a877566)
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- Add open shop action to shops (commit: 1ab4bfe)
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- Add custom tag parsing to shop, add /npc hologram insert, add /npc text send text to chat toggle (commit: d0ff1d1)
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- Remove NMS#getNPC and NMS#getMethod, fix Fox setFaceplanted mapping (commit: 81794f5)
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- Null check for bad economy plugins (commit: 7cabe94)
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- Log some errors in MoneyAction if they occur (commit: 8a53ac6)
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- Make NMS more consistent and reduce static field usage (commit: 4b00b48)
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- Fix skin placeholder respawning too much (commit: d4501cc)
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- Fix migrate path for pathfinding debug (commit: b6234fc)
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- Add /npc command -n (commit: ffea6bd)
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- Simplify skin.applyAndRespawn slightly (commit: f0105a5)
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- Move from trove to fastutil to match Minecraft. Add /npc text speech bubbles duration. Fix old Java back compatibility. (commit: ceb8d10)
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- Move NPC_SPAWNING_IN_PROGRESS metadata (commit: a1d208f)
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- Make tracker replacement more durable at the cost of adding a custom filter to all entity classes. Also fixes early player tracker replacement in 1.20.6 and above (commit: efb590c)
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- Add /npc forcefield vertical strength (commit: 92628df)
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- Mark pose dirty on NPC link to player (commit: 067bada)
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- Add /npc bat (commit: 310ebb1)
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- Add setTags method to scoreboard trait (commit: 82851e6)
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- Move scoreboard tags outside of team code (commit: 3c036f3)
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- Fix NPCShopItem cloning (commit: 3cd096f)
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- Add /npc inventory [player name] and fix some NPEs (commit: f71e9e4)
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- Try getting packet tracker directly, remove some unused string constants in Messages (commit: 2d8267a)
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- Make /npc skin -l (argless) work (commit: 61f7560)
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- Update translations from translate.citizensnpcs.co - thanks to Arkyoh (commit: 0dfbc33)
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- Add /npc shop show [name] (playername) (commit: 7576912)
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- Update gravity trait methods to make sense (commit: 73a5cfd)
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- Make controllable inner classes static (commit: 44c6971)
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- Actually this is in a sync context so just null check is fine (commit: 6bfb2a0)
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- Make hologram renderer variables volatile (commit: d0f7ba7)
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- Fix /npc breakblock not breaking the block (commit: e45f4b7)
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- Remove noisy debug (commit: 412f67c)
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- Fix axolotl/dolphin movement speed being too slow with minecraft AI, remove nonfunctional makeBrain override (commit: 4f923c9)
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- Fix text setting loading to allow empty text (commit: 8ee9ecb)
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- Disable object pooling in PhTree (commit: 2caa1b3)
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- Update to setting type (commit: b00e99f)
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- Remove hologram debug (commit: c66ff1e)
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- Make shift click default to moving items in the shop trait and shift right click to copy (commit: c291c05)
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- Tweak unequipping wolf armor (commit: f43f919)
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- Add some hologram debug (commit: f78c87b)
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- Set wolf armor in BODY slot (commit: 57df21d)
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- Make pausepathfinding trait reset pitch on unpause, fix trader shops (commit: 0bc5d87)
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- Add Wolf armor equipper (commit: fe2a999)
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- Fix /npc shop copyfrom (commit: 103ecfd)
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- Change default name renderer to interaction instead of text displays (commit: c9696cc)
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- Fix interaction height on 1.19.4 (commit: 3370fdd)
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- Make scoreboard trait iterate over NPCs from all registries (commit: 219e016)
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- Add inventory trait in horseequipper (commit: 155d9c9)
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- Add skin fetching for bedrock players using skin prefix or -b flag in /npc skin. Hide the floodgate prefix for /npc mirror. Add NPCShopPurchaseEvent (commit: 2c0c7bf)
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- Move packet tracker unlinking to post-spawn (commit: 7a9a4db)
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- Replace entity tracked fields as well as chunk map ones (commit: 6d18bc1)
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- Null check holograms (although they shouldn't be null in this location...) (commit: ec51df2)
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- Update comments method (commit: 8571f3e)
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- Entities don't spawn instantly (commit: 92cb74b)
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- Add /npc collidable --fluids and backport fluid pushable to <1.13. (commit: ad6b473)
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- Use new reflective access to OldEnum subclasses (commit: 4143097)
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- Add quotes around commands (commit: 4ba83dd)
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- Refactor new renderer creation code (commit: 71eed12)
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- Fix setting default (commit: 194c4ba)
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- Add name hologram renderer configuration (commit: 25db026)
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- Set hologram line width (commit: 957704d)
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- Add some hologram debugging to armorstand (commit: 30fed56)
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- Fix compile errors, lowercase template keys (commit: 0ac2d36)
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- Update spanish translation (commit: aafdab2)
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- Use explicit locale for upper/lowercase. EXPERIMENTAL: may be bugs from this commit (commit: ea74254)
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- Stop previous AStarTargeter nav strategy, usability tweaks for animation/chat triggers (commit: 147df02)
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- Use format instead of manual formatting in MoneyAction (commit: 5620d33)
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- Use new inventoryview abstraction (commit: 8cc2f0e)
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- Don't add MountTrait by default (commit: d291d25)
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- Attempt to fix falling with new pathfinder (commit: f659205)
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- Invert talk item pattern check to avoid null comparison (commit: 7bc0d82)
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- Hologram trait bugfix (commit: ee9c67f)
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- Fix typo (commit: 0fc644b)
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- Use new API, fix exp orb NPCs, make old waypoint markers use leash knot instead of eye of ender (commit: 6eb9ae4)
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- Fix typo (commit: f86b387)
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- Ensure new pathfinder iterates for the max iterations per tick (commit: 6d1aad5)
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- Only listen to EntitiesLoad/UnloadEvent (commit: 5e9f04f)
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- Temporary workaround for exception spam (commit: 74df481)
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- Initial 1.21 update (commit: 6bcae0f)
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- Fix some bugs with command errors (commit: 81c666e)
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- Specify key type in attribute trait (commit: 6bb52c0)
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- Text display component has a different index on 1.19.4 (commit: 613770b)
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- Fix protocollib integration and overwrite text display component (commit: d4b41bd)
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- Rework /npc controllable, add /npc shop copyfrom, add /npc entitypose, add /npc forcefield, add /npc display (commit: 468703f)
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- Added /npc hologram bgcolor (commit: c6207e6)
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- Fix initialisation order of locationlookup (commit: b899e26)
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- Make hologram renderer impl static (commit: ff5b718)
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- Move display holograms around (commit: f9e78c7)
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- Implement new /template generate command, bugfixes (commit: 224b43d)
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- Manually update to adventure snapshots to fix 1.20.6 adventure (commit: b12732d)
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- Check for item meta presence as well (commit: 2dd4a20)
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- Make command item missing-item error use display name if present (commit: bb43940)
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- Rework command costs to split global and command costs up (commit: 28e2e87)
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- Add /npc boat, misc cleanup (commit: f2241cf)
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- Add /npc attribute (commit: 26706f6)
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- extra line (commit: d1798eb)
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- Create and use EntityPoseTrait (commit: 66c06fd)
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- Use new metadata (commit: efd3ec5)
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- Modify interaction render height for 1.19, use teleport display entities by default for 1.20+ (commit: 194198a)
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- Rework item action NBT matching (commit: 73d0698)
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- Add /npc wolf --variant and /npc armadillo (commit: 245d76a)
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- Initial 1.20.5 update. TODO: refactor NBT to remove JNBT and work with trees instead (commit: 70c40dc)
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- EXPERIMENTAL: trial not updating scoreboard every tick (commit: 5533961)
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- Null check hologram entity (commit: b09a8ba)
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- Fix inconsistency in canNavigate where flyable/living status was not respected (commit: 77d34b5)
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- Add /npc fox --pouncing/faceplanted/interested (commit: 59531a9)
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- Fix to hologram, add /npc itemframe (commit: 6368cb3)
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- Allow colors in money item shop editor (commit: 1b32596)
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- Bugfix TextDisplayVehicleRenderer (commit: d3c0205)
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- Add some interaction debug for holograms (commit: ccce76d)
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- Further bugfixes for item holograms (commit: b0ba7b2)
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- Correct item hologram offset as well (commit: fe5a088)
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- Fix two bugs with new hologram trait impl (commit: 1e368e7)
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- Add back getNameEntity internal method to fix denizen compat (commit: 9fb4b11)
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- Armorstand renderer should incorporate entity height (commit: 3d44a09)
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- Rework hologram rendering (WIP: text displays not yet functional) (commit: cd7f336)
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- Try parsing commands early in /npc rename to avoid index out of bounds (commit: fcd2908)
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- Add /npc wither --invulnerableticks command (commit: 9729e35)
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- Give item holograms the same tracking range as the base hologram (commit: 8cf37b0)
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- Check player world in lookclose (commit: 3210887)
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- Modify items in ItemAction (commit: 8f53872)
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- Use new API (commit: 8696a57)
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- Remove debug message (commit: 4090a62)
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- Fix incorrectly inverted canSee check breaking getNearbyPlayers (commit: 45fff0f)
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- Push InventoryMultiplexer type down to allow for inventory refreshing (commit: c1b7a99)
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- Make /npc shop delete (name) output a message, send head yaw packet to just the viewer rather than cached nearby players, bump translations (commit: 70ac5c9)
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- Null check entity in death event (commit: a9b8596)
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- Add a helper method to NPCShopAction to save the inventory properly (commit: 3c314c1)
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- Rewrite itemaction to use the provided item array (commit: c683b75)
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- Remove push override as Paper broke source compatibility (commit: 40a60fb)
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- Fix /npc passive flipped message (commit: 6642923)
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- Another attempt to avoid charging costs inappropriately (commit: e757344)
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- Update translations (commit: b6e6a66)
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- Revert previous change. Fix commandtrait charging for a cost of 0 (commit: 8672b4b)
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- Trial manually calling aiStep for players with /npc ai turned on (commit: 8be9da5)
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- Delete old template code (commit: 903ba91)
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- Added missing spawned check (commit: 249fa66)
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- Add missing NMS commit (commit: 143e642)
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- Try to detect sneaking state onAttach for SneakTrait (commit: ed117ea)
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- Further command trait cleanup of /npc command clearerrors and added /npc command forgetplayer (commit: b6f5184)
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- Rework individual command cost to be a value flag rather than an argument, reduce public-facing command ID exposure (commit: 473135c)
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- Add toggle trait command back (commit: 40c6b4b)
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- Remove using_templates metric (commit: 0491f5e)
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- Fix non-english locales, multiplex shop inventories for better trader UI experience (commit: 92066dd)
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- Fix JSON (commit: 716bc47)
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- Add untranslated help keys (commit: 2c50140)
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- Add missing description messages, and prompt users to join Discord to contribute to translations (commit: 52bb50f)
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- Translation bump (commit: b629eab)
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- Update translations (commit: 88bfd3b)
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- Null check death message (commit: 992acc5)
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- Utilise new API (commit: 81bc83d)
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- Cleanup, change packet tracker removal method (needs checking for geyser debug message) (commit: 3a5b13c)
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- Trial protocollib change suggested in #3097 (commit: 3869e31)
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- Add korean translation kindly contributed by mangchi57 (commit: 5a33c5c)
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- Nullcheck getShopType() (commit: 3c8429a)
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- Make trader view work, with limitations (commit: a8f3763)
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- Preliminary trader view support for /npc shop (commit: 8864d89)
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- Replace $/{ in shop placeholders (commit: f498391)
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- Attempt to replace the entity tracker without sending packets for initial spawn. EXPERIMENTAL: needs testing. Also add /npc armorstand --headpose (commit: 19f08c4)
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- Remove STORAGE_TYPE setting, fix a few setting comments (commit: 4d1b3ee)
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- Add new metric (commit: e60bb33)
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- Use new pathfinder should be loaded (commit: d557be5)
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- Add /npc command cycle (commit: 66708ac)
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- Add a setNavigationType NMS method (commit: deded77)
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- Cancel follow navigation if parameters are changed (commit: a5fea96)
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- Add a 1 second delay for failed chair spawns (commit: 95d6783)
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- Fix hand recording (commit: 44e6814)
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- Fix for commands with multiple preconditions (commit: c3791d1)
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- Fix hand tracking (commit: dbd9cdf)
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- Set hologram tracking range to the same as the npc's (commit: af728ec)
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- Fixes to per-player name holograms (commit: 647215e)
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- Use new method (commit: 4529f7d)
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- Despawn NPCs on chunk borders (commit: 1f1b0de)
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- More robust backwards compat (commit: 107e3b3)
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- Fix canSee(Entity) not existing on old minecraft versions (commit: cd25930)
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- Reset packetrotationsession yaw to physical yaw on removal (commit: 8ca8c14)
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- Fix protocollib detection for /npc mirror (commit: 1416557)
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- Consolidate body yaw implementations (commit: 3e7f915)
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- Move PlayerShearEntityEvent handling to EventListen to cover for snowman (commit: d005c22)
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- Bump adventure dependency (commit: 4e4112d)
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- Avoid NPE for rotationtrait removal (commit: ea2df83)
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- Fix guided waypoint provider (commit: ccf4f6b)
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- Don't set body yaw with head yaw (commit: 06b0e2d)
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- Missed messages file (commit: 7d2b50b)
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- Add /npc snowman -f to form snow (commit: c81aa29)
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- Fix template#getTemplates() (commit: e4fba63)
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- Support FollowTrait on 1.8.8 (commit: 49036e1)
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- Redecompile 1.20.2 minecraft pathfinder (commit: a1e4255)
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- Default sneaking in sneaktrait to true (commit: 7a676e3)
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- Remove metadata clearing code (commit: 578b8d3)
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- Trial COW fix (commit: 86b76e8)
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- Add a component parse step to shop title (commit: ffedf7c)
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- Move hologram metadata check to CitizensNPC (commit: 7073beb)
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- Adjust packet rotation (commit: 258ac20)
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- Bump phtree version (commit: 3f47f5d)
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- Avoid copying (commit: 8693de6)
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- Trial a iteration performance tradeoff for PlayerUpdateTask (commit: 145d6ce)
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- Update french and hebrew translations, thanks to Mulot and penguin for providing translations (commit: 3221019)
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- Implement new event (commit: 81cce42)
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- Fix playeranimation on outdated minecraft versions (commit: ad0f5ca)
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- Add using templates metric (commit: 15ee73f)
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- Add /npc hologram viewrange, add /npc playerfilter --applywithin, work towards auto-hologram-sneak (commit: 07fb13c)
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- Allow next page and previous page items to be set (commit: de88550)
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- Only certain items require repeated use animations (commit: 9984847)
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- Don't cancel NPC - NPC mount events, NMS#mount uses optional boolean flag to force mount. /npc blockbreaker adds to NPC inventory by default (commit: 840ab30)
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- Add /npc skin -s (commit: a42812c)
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- Check destination world matches NPC world in guided AI goal (commit: 3395502)
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- Convert translations to json files (commit: 4705cff)
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- Record language rather than locale string (commit: 8e4b9ce)
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- Add delay to hologram linking (commit: 24e7df6)
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- Implement JumpPowerSupplier metadata (commit: 1a8246b)
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- Add sitting height offset correction check (commit: 2736f4a)
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- Adjust hologram mount strategy (commit: 483b656)
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- Refactor PlayerAnimation to accept a collection of players rather than radius. Rework NPCLinkToPlayerEvent handling (commit: 401e34a)
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- Implement event, and use it to link hologram display entity. unify some old tracker implementations. WIP implementation of unified player linking (commit: d17ca61)
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- Misc small changes (commit: 751e2a2)
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- Fix typo causing npcs to be damageable (commit: dd247a9)
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- Re-mounting interaction entities seems to work (commit: 8efde00)
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- Fixes for hologram display entities (commit: e889476)
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- Fix animation trigger incorrectly registered (commit: 8f6e65c)
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- Add bossbar provider (commit: 33dce91)
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- Micro optimisations (commit: 9d9b3c4)
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- Make more async friendly (commit: ad89e9a)
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- Remove viaversion from pom (commit: ea34a18)
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- remove result message for commands by default (commit: ae44952)
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- Bump deps (commit: 7f6b6df)
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- Commit util method (commit: 5829ffc)
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- Fix /npc shop edit multiline item descriptions (commit: ba74dc8)
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- Add some debug for navigation, add --at arg for /npc playsound (commit: 9bb88a6)
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- Set MobType immediately (commit: e98cfd5)
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- More reflection to avoid accessing record type (commit: 28916be)
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- Initial 1.20.2 update (commit: 05048be)
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- Full update (commit: 97ddf85)
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- MOdified method signature (commit: c994315)
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- Null check knockback event (commit: fe0d058)
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- Fix incorrect onDespawn usage leaking teams in ScoreboardTrait (commit: 7b650a2)
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- Fix guided waypoint provider neighbour generation (commit: 3e7b465)
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- Add some scoreboard team debug (commit: 2931f95)
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- Update guided help (commit: bec5329)
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- Switch text back to manual loading due to type error (commit: 8ca064a)
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- Simplify getAllNPCs() implementation (commit: 28a3e0b)
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- Tweak PlayerDeathEvent to not use npc.getEntity() (commit: 7c0eb42)
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- Remove outdated text editor translations (commit: 6c80f75)
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- Remove /npc scoreboard and make scoreboard trait just persist entity tags (commit: 63ef3cd)
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- Reimplement hologram display entities using interaction entities as suggested by Owen1212055 (commit: db6058b)
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- Remove imports (commit: 60e169f)
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- Add missing imports (commit: 82d841a)
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- Add option to have players purchase items only once (#3037) (commit: e0fa527)
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- Add messag (commit: 3e374b7)
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- Add /npc skin -e (commit: a9f79de)
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- Fix typo (commit: cae7c9a)
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- Set profile fetch result (commit: 438a671)
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- Catch exceptions in ProfileFetchThread (commit: 583e633)
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- Fix manual --track in bossbar trait (commit: eeea90e)
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- StraightLineTargetingStrategy should update target (commit: 47d9330)
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- Bugfix for rotationtrait (commit: 6ff59a1)
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- Implement new metadata (commit: 8719c1f)
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- Tweak remove --owner (commit: 6fd7689)
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- Remove debug (commit: c0230e0)
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- Small fixes (commit: 5138dc6)
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- Add some skinTrait debug (commit: 71ad607)
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- Fix <item> hologram, cancel EntityTameEvent for protected NPCs (commit: 5003f0c)
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- Don't use boss bossbar if null (commit: 9082f6a)
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- Work around a paper API mismatch with spigot (commit: e1a4f88)
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- Charge costs directly (commit: 29a98c8)
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- Fix poms (commit: b7bda87)
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- Disable fallback location for wander (commit: 33571d7)
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- Implement getters and setters in wander waypoint goal (commit: d0abea6)
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- Fix typo from /npc list change (commit: 0e9dcf2)
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- Catch protocollib errors again, change /npc list to use uuid rather than id (commit: a9fea94)
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- Don't clear the page items unless there's a page there (commit: ea00df6)
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- Make worldguard region a setter to clear the cache (commit: e7de8d6)
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- Set pathfind on wander spawn (commit: ecc5239)
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- Give slightly more leeway for lookclose range (commit: 8c35505)
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- Enforce controllable permission for players (commit: 94a798c)
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- Send an extra headrotation packet since spigot resets head rotation now, make some protocollib methods async, bump avoid-water costs by one block (commit: c0be235)
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- Fix /npc item parsing behavior (commit: 5b5811c)
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- Cache old waypoint providers in memory to enable switching (commit: d39c198)
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- Implement wander worldguard region change (commit: 58655fc)
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- ClickRedirectTrait should also check for PlayerFilter on init (commit: eb1af71)
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- Make shop actions ordered (commit: 952c18e)
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- Pushed missing file (commit: a06b2ed)
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- Implement new PlayerFilter method, async-friendly chunk trackers (commit: 46f4444)
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- individual costs for NPC commands (#3033) (commit: a2d7284)
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- Add /npc bossbar --viewpermission (commit: 053438b)
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- ClickRedirectTrait is respected for playerfilter (commit: f3b7ba0)
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- Tweak /npc sound command to allow arbitrary sounds (as long as they are registered with NMS) (commit: 6d5f881)
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- Various bugfixes including for /npc sitting, item action, event listening to push/knockback events (commit: ad023c3)
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- More item tweaks (commit: c001b65)
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- ItemAction tweak (commit: ad442e4)
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- Cancel use item twice (commit: cd550e6)
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- Add /npc setequipment (commit: a551fe4)
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- `npc hologram margintop/marginbottom` command (#3027) (commit: da2ab63)
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- Modernise runTriggers (commit: 3e263be)
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- Try again (commit: b1b7f17)
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- Bump some dependency versions (commit: b51785b)
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- Update protocollib version (commit: 6750225)
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- Implement /npc knockback (commit: 8e4c38d)
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- Make triggers prompt pause the pathfinding to prevent difficult states to problem solve. Add CommandTrigger. (commit: e64816e)
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- Add shift click to edit special shop page items (commit: 2082a98)
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- 1.20.1 (nil changes) (commit: a7c6195)
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- QoL fix for npc players with death messages (commit: 8b10758)
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- Implement new push / knockback events (commit: 9704f14)
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- Backport some Llama controllable changes, minor camel fixes (commit: ff736eb)
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- Make some create flags require admin (commit: 3702b01)
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- Add sittable support to /npc sitting, disable array pooling for now (commit: 64b2008)
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- Simplify mount trait (commit: ddc938a)
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- Initial 1.20 update (commit: 9facad1)
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- Add isSneaking to SneakTrait (commit: e3e1aed)
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- Add workaround for async entity tracker server forks (commit: 2466677)
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- Fix path debugging for mc pathfinder (commit: 0473887)
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- Continue to update paused in lookclose (commit: eb10e76)
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- Backwards compatibility fix for ItemAction (commit: 735a947)
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- Fix copypasta issue in /npc metadata set (commit: 5dc627a)
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- Add new setting for global shop view permission, add insert after selected waypoint functionality (commit: ee77512)
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- Replace ChatColor import (commit: 7e3f628)
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- Use new duration option (commit: 513a6c7)
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- Add permission node to plugin.yml (commit: eb63c91)
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- Add some basic command permissions to ignore errors (commit: 3086908)
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- WIP fix for tp cross-world (commit: 8df17d2)
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- Implement playerfilter change (commit: 46ccf08)
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- WIP implementation of shop item copying using shift click (commit: fa9b99a)
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- npc shop changes (commit: 55bda3a)
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- Inline eventlistenchunk (commit: deb9976)
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- Simplify wander (commit: 147a07f)
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- Implement wander changes (commit: 35af40a)
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- Rework /npc follow toggling (commit: 232f524)
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- PermissionAction should be global operations (commit: 3bd406a)
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- Make /npc rotate use arm swing to fix rotation (commit: d9a4a3e)
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- Don't set body yaw if headonly true (commit: 71ab3d8)
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- Fix skinlayers trait, add /npc lookclose --linkedbody (commit: 3fe2d18)
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- Add exception logging for reflection when debugging (commit: 64bec7e)
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- Adjust RotationTrait head yaw cone (commit: 8b1550d)
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- Remove guava Function usage, track script extensions (commit: dd440ed)
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- Trial removing arm swing in favour of manual position packets (commit: 406bea7)
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- Fix an issue with /npc metadata and enum keys, set lookclose target to null if not enabled (commit: 6a83009)
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- Add stuck action setting (commit: 7db27a3)
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- Add unstable API for hologramtrait (commit: 19b917e)
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- Convert /npc pose to flag yaw / pitch arguments (commit: 7a345b2)
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- Allow extra arg for /npc pose (commit: 17c3329)
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- Implement basic stat tracking for traits (commit: e2e4b2a)
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- Add /npc pose [yaw] [pitch] --save [name] (commit: c1ae7aa)
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- Change EntityDamageEvent listenerpriority to lowest (commit: 283a2a3)
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- Adjust hologram name NPC implementation (commit: 85c9178)
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- Implement player placeholders in hologram names (commit: ed4f43a)
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- Fix wrong registry name creation for /npc create (commit: 798ec1c)
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- Remove VocalChord/SpeechFactory (commit: b53955e)
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- Fix wrong command ID for /npc command remove (commit: 78c025a)
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- Add /npc panda -e (commit: fe0abfd)
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- Implement playerfilter api (commit: 71ecc70)
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- Partially restore uuid version reset code (commit: 5bb73b3)
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- Remove debug code (commit: f895169)
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- Tweak how equipment updates are detected (commit: fcb0c7d)
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- Add missing NMSBridge default impl (commit: 155ffe5)
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- Fix a scoreboard issue when renaming NPCs (commit: ef34ed2)
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- Add /npc painting (commit: 4f9506c)
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- Add shift click max buy/sell to the shop trait (commit: 163499f)
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- Add guided waypoint msg (commit: d6ffa08)
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- Fix guided waypoint provider (commit: a82e39f)
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- Fix /npc follow <NPC ID> (commit: e0a66ff)
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- Use armor stands for holograms (commit: f88c277)
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- Add /npc enderdragon --destroywalls (commit: efff2ff)
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- Fix mineskin API calls and hologram name height (commit: e8a5a1c)
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- Add /npc skin --file (commit: f297808)
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- Sync ender dragon parts (commit: c171e3f)
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- Allow on the fly /npc trackingrange (commit: 84c581d)
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- Delay protocollib loading (commit: bafc6df)
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- Implement pitchable look control (commit: 82030a6)
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- Improve triggers editor. (commit: 4a55753)
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- Enable text display by default (commit: bdc2264)
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- Don't use text displays for holograms (commit: f269019)
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- Allow /npc follow to work with entities rather than just players (commit: 48a30c5)
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- Fix hologram trait on older minecraft version (commit: 14e90b1)
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- Add new remapping (commit: aef7d42)
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- Adjust command costs so that they are only charged after checking that the command can be used, adjust itemcost algorithm (commit: 4663340)
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- Fix no such method error on severely outdated minecraft versions, add InteractionController (commit: b35c815)
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- Initial 1.19.4 update. Of note: sniffers are known to not be working (commit: 299f781)
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- Add config comments, remove subplugins, remove NPCEnderTeleportEvent (commit: e6f8a47)
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- Allow /npc select to work with blocks (commit: 6a19f19)
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- Add PAPI nearest npc id placeholder (commit: 6d03d3c)
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- Fix time conversion code (commit: 2d8ea82)
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- Fix Java 8 compat (commit: b9f10a2)
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- One more... (commit: f8c8b8a)
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- Fix a few more invalid ticks (commit: 4053795)
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- Fix NumberFormatException in latest builds (commit: bd8d5a7)
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- Remove debug (commit: af519a3)
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- Add durations to settings, allow falling distance to be set for all mobs (commit: 74a8611)
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- Fix compile error (commit: a29e7cb)
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- Implement player filtering, replace all entity trackers, compatibility update for async entity tracking (commit: b02a3d8)
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- Distribute license in jar (commit: ebcc9c1)
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- Fix NPCs constantly trying to swim, relicense to LGPL (commit: 248e9de)
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- Add /npc packet (commit: cb6f8be)
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- Use new method (commit: c22916b)
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- When-player-within rather than when_player_within (commit: ef9220b)
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- isNavigating() considers paused status (commit: fc66909)
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- PICKUP_ITEMS now defaults to false rather than isProtected (commit: 8235ed1)
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- Minor formatting change (commit: 960e103)
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- Try fix controllable / sit trait issues (commit: 63f1013)
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- Must be spawned for /npc equip (commit: 5087ffb)
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- Try harder to pause wander goal during editor (commit: d76841c)
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- Add simple /npc pausepathfinding command (commit: 585df3f)
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- Fix minor typo (commit: e140883)
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- Trial teleporting players directly without calling PlayerTeleportEvent (commit: d35dcb8)
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- Added a name update delay (commit: 679873c)
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- Add isPushable implementations for 1.17-1.19 (commit: 420005c)
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- Add basic /wp remove command (commit: 6f754d2)
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- Ensure boss bar progress between 0 and 1 (commit: c31624f)
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- Fix commandaction grant not respecting op/server (commit: 27991c9)
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- Use teleportcause (commit: a09a54d)
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- Cancel item despawns for item NPCs (commit: 22e1821)
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- Add some debug to shops saving (commit: dc384e4)
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- Add /npc panda -n -r for rolling and sneezing (commit: e9c989b)
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- Add per-line margin to hologram lines for items (commit: 9bf3194)
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- Simplify boundingbox api (commit: f64e28f)
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- More code refactoring (commit: 871c7c0)
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- Fix npcselector getBlockData error (commit: 3ae6c29)
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- Fix bug in item parsing for holograms, allow arbitrary bounding boxes for BoundingBoxTrait, attempt to unify common code across NMS implementations (commit: 8f43ca7)
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- Fix /npc mirror with uuid change (commit: b0a2c51)
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- Simplify skinupdatetracker (commit: 142931a)
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- Actually not an off by one (commit: dddabd1)
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- Fix off by one command nUsed (commit: 0f68429)
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- Check world first in skin trackers (commit: 41ca21a)
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- Don't clear uuid version (commit: fe4434d)
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- Make NPCs more likely to swim, add speed setting in water (commit: 7244834)
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- Reorder npc update() (commit: bbfbc76)
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- Reorder update() method (commit: 8ba9d2c)
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- Add --distance argument (commit: 504a383)
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- Add basic /npc home command (commit: a61befb)
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- Fix phantom bugs (commit: ba04e4b)
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- Further tweaks to using item animations (commit: 2a64529)
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- Check NPC spawned (commit: f759c81)
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- Trial delaying scoreboard removal on death (commit: b21af8d)
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- Refactoring, add debug for shop trait onRemove(), add at argument for PlayerAnimation waypoint trigger (commit: 3b00f77)
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- Send entity teleport packet instead of look only for packet sessions, remove from tablist (commit: c258ad1)
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- Snowman performance change (commit: e828782)
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- Fix /npc text talk delay message (commit: 126d4f9)
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- Add null check for A* finder, clone itemstacks in drop trait (commit: 52955fe)
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- Add /npc aggressive (commit: 72c136e)
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- Replace NPC names in Placeholders rather than Chat trait (commit: 367cbd3)
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- Check papi/plib enabled (commit: 8ad3a14)
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- Add op/server toggles to shop (commit: eed9170)
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- Try not hooking into viaversion for protocol version (commit: 12f507f)
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- Fix some 1.8.8 shop compat (commit: aee977e)
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- Fix player ticking (commit: ffac34f)
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- Implement new API (commit: 98c5c48)
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- More 1.8.8 compatibility (commit: d9e7ec4)
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- Packet NPCs now properly spawn, fix NPE in new pathfinder, fix 1.8.8 compatibility with /npc shop (commit: ffef42e)
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- Add /npc hitbox, WIP packet NPCs (commit: e21681f)
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- Null checks in scoreboard trait (commit: 6165f4c)
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- Fix legacy skull texture loading (commit: aa59e15)
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- Make default text cooldown range higher (commit: fda3c9d)
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- Add a random text delay default setting of 20-40ticks (commit: 4331219)
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- Don't reload locationlookup (commit: 402095c)
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- Add /npc lookclose --headonly (commit: b38a66d)
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- Add basic cost/result placeholders. (commit: 83040ed)
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- Cancel location lookup taskg (commit: fa5cdb9)
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- Fix sneak animation (commit: 36feecd)
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- Refresh locationLookup on /citizens reload (commit: c706b17)
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- Fix per-player lookclose (commit: 9103823)
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- Simplify PlayerUpdateTask (commit: b428010)
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- Implement API, check for invalid Player references, remove Text min/max-cooldown settings and fix Text delay/right click cancellations, make SitTrait work with npc#teleport (commit: b8e79b2)
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- Workaround protocollib not supported listed boolean, fix dolphins moving while on ground, add /npc bossbar --range, add /npc create --nameplate --temporaryticks (commit: a669a8a)
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- Add warning for npc select within commands (commit: cdb75db)
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- Simplify command block logic (commit: 027e4d2)
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- Set all connected command block sender selected (commit: ef49f07)
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- Add /npc lookclose --targetnpcs (commit: b8a608e)
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- Upgrade skull saving (commit: 4590193)
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- getHand() removal (commit: 550c72a)
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- Check parsed name length (commit: 36671da)
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- Add /npc mirror for skins (commit: 27603af)
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- Use new API (commit: 886d83e)
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- Use per player metadata API (commit: 8c10fe8)
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- Use names consistently (commit: 0e2dd23)
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- Fix custom name components in 1.8.8-1.12.2, (commit: 4c958b5)
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- Catch IllegalArgumentException from ProtocolLib (commit: 45d7a07)
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- Clear previousGlowingCOlor on despawn (commit: 1a102e7)
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- Catch exception from protocollib (commit: aa61f6b)
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- Allow /npc shop to be performed without an NPC selected (commit: e7e2efd)
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- Move settings around (commit: f5dcdb8)
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- Implement metadata (commit: 8d202aa)
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- Add /npc spellcast (commit: e90096e)
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- Fix /npc camel and /npc llama (commit: 3ee17c6)
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- Remove debugging code (commit: 44e988b)
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- Don't send per-player rotation packets as often (commit: f9def3f)
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- Remove some unused messages (commit: 6ced30f)
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- Switch to use new method (commit: 5a82133)
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- Add /npc camel, minor code cleanup (commit: c6e7ce6)
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- Fix /npc text pages, add via version backcompat (commit: 249074c)
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- Plugins seem to mess with netty versioning so just always create metadata (commit: 8f29e6f)
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- Send page /npc t ext (commit: 505b61d)
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- Fix two typos (commit: b78312b)
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- Add perplayer lookclose, rework templates, add message to send on click to shop trait, remove profiler call in player navigation which broke compatibility with certain plugins (commit: ab0c706)
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- Add camel to horse types (commit: 5254f65)
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- Only send entity metadata if dirty (commit: dffccdd)
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- Add CommandAction (commit: 2034ca6)
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- 1.8.8 compat (commit: 57d27f3)
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- Initial update to 1.19.3 (commit: 139158c)
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- Clone items in ItemAction (commit: 2681e05)
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- Make lookAtFunction use packets for yaw, tweak API further (commit: d34fd48)
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- Remove shop on trait remove (commit: 6533cdc)
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- Create ShopsTrait properly (commit: 97c2417)
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- Default to using channel metadata (commit: a74e40e)
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- Move minecraft placeholder cache to AbstractNPC (commit: 0623080)
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- Minimise netty version (commit: 9da5ac7)
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- Use new lookup api (commit: fef03ea)
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- Remove some global state from shops (commit: 6fec436)
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- Remove some dead code (commit: c935caa)
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- Add item args to /npc create and /npc item, remove Nameable reference (commit: ac387b2)
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- Fix some issues with ShopTrait item costs/results and add NBT filter API. Adjust /npc item to be more flexible. (commit: ede598c)
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- Null check shop name and make default shop name (commit: c68a7ad)
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- Adjust ChannelMetadata Netty version (commit: b00ef08)
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- Add way to set custom name directly (commit: 8a65d4a)
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- Make /npc shop open on right click with named shops too (commit: d8a4c73)
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- Add per-player rotation API (commit: b805019)
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- Cast to player in MoneyAction (commit: f932661)
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- Add onRemove for cleanup code (commit: b28d689)
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- Fix colors in /npc horse (commit: 5408e70)
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- Import deps for javadoc purposes (commit: 0e97f2f)
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- Enforce collidability even if not explicitly set (commit: bfbc241)
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- Set sleep status every tick for now (only necessary on 1.14 and below) (commit: 9d00285)
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- Implement cancellable variant (commit: d9c55b9)
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- Check for outdated versions of minecraft in SleepTrait (commit: 868c7a4)
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- Fix NPE in /npc lookclose (commit: 12faab3)
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- Have to use basic logger until libraries loaded (commit: adc4e0c)
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- Adjust lookclose (commit: a3780e4)
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- Trial using runtime maven dependencies to reduce jar size (commit: 7d2a222)
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- Clear sleeping status on despawn, add some messages in /npc hurt for non-damageable entities (commit: 06b1568)
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- Subtle behaviour change to make players remove themselves from tablist on death (commit: c02391c)
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- Pass wander pause through to wander goal, fix SleepTrait (commit: 102630a)
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- Make /npc pickupitems persistent (commit: ce1f306)
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- Fix /npc pickupitems message and for players, null casing for /npc panimate START_SLEEPING (commit: 35245a5)
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- Widen navigating definition (commit: 73689cf)
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- Minor changes (commit: cda8ace)
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- Streamline default vocal chord in preparation for speech API simplification (commit: c03160e)
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- More sane highlight colour handling, be flexible with name length if placeholder immediately replaces (commit: 372d209)
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- Add requireUndamaged to item cost (commit: 891b480)
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- Fix /npc text remove clickable not working, make /npc shop item action work on material alone for now (commit: a91f0cd)
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- More robust way of checking EntityTransformEvent existence (commit: ebe1d27)
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- Add SleepTrait (commit: f8cdbc4)
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- Add arglength checking for /npc command clearerror (commit: 353699f)
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- Add /npc command clearerror (commit: bbf7ca2)
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- Add STOP_ELYTRA PlayerAnimation, add a right click option to /npc shop to avoid having to make a command for it (commit: f6d7ebe)
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- Switch to entities unload event for new paper chunkloading system (commit: 84e5940)
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- Convert command describe to minimessage (commit: b88dbf2)
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- WIP fix for NPCs not despawning properly (commit: d04ea81)
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- Rework HologramTrait implementation (commit: 2b19473)
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- Adjust /npc text to consider delay in right click as well (commit: dee442e)
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- Update /npc text editor to minimessage (commit: 5a5bc13)
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- Fix /npc text incorrect formatting (commit: b3aa62a)
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- Add /npc speak --range (commit: 856b40b)
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- Remove <reset> from text (commit: 1213c54)
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- Add reset to NPC text (commit: b686323)
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- Add /npc jump and /npc wander (commit: 91feca6)
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- Convert messages to use minimessage (commit: eb5adf9)
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- Consolidate sit implementation, persist sit location to avoid sinking over successive restarts (commit: fc83c28)
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- STOP_USE_ITEM not supported (commit: d11fd91)
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- Don't use google commons in Util#requiresNettyChannelMetadata (#2907) (commit: 2a4f222)
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- Minor changes (commit: 838aa30)
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- Make pathfinder max visited nodes configurable (#2902) (commit: d29781e)
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- Improve Util#requiresNettyChannelMetadata - support newer netty version (#2901) (commit: bfc7a54)
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- Add some basic permissions checks (commit: 20423c0)
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- Update trait commands (commit: d241cdb)
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- Fix wither arrow shield typo (commit: 03e757d)
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- Fix EntityTransformEvent on old versions of minecraft (commit: 12b60fc)
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- Try to deploy parent pom (commit: 1977e14)
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- Update poms for new repo (commit: d64cfda)
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- Block entity transformations if protected (commit: b6563db)
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- Make /npc list slightly more intuitive (commit: eed8457)
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- Add deploy phase (commit: e65ac15)
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- Adjust /npc wither charged -> invulnerable, add arrow-shield (commit: 1ccc2ea)
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- Update pom.xml (commit: a70ca4f)
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- Use @Arg in NPCCommands (commit: f2021cd)
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- Implement new flag command API, fix hologram line display (commit: a316a87)
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- Add temporary hologram lines (commit: 61b71cb)
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- Make text edit check argument length, move some code into ProfileFetchThread (commit: 6270985)
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- Compare center (commit: 479e350)
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- Change logging (commit: 6b2440d)
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- Add debugging command (commit: 0a0f4a8)
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- Change default delay setting (commit: a1da32d)
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- Placeholders for speech bubbles, /npc command errormsg (commit: 30b2f5a)
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- Sets.difference is not working in 1.8.8 (commit: 9592de5)
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- Fixes to hologramtrait (commit: 8bee4c8)
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- Clamp yaw properly for smoothrotationtrait (commit: 0645934)
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- Bump to 1.19.2 (commit: 4bb3ee8)
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- Move EntitiesLoadEvent to a separate file (commit: 7bbe87b)
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- Use EntitiesLoadEvent instead of ChunkLoadEvent, other minor fixes (commit: 0afeb47)
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- Fix zombievillager error in 1.8 (commit: 3409b06)
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- Use placeholders in /npc shop (commit: 967fea0)
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- Fix spaces in server names (commit: 8b488dd)
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- Cleanup and use new method (commit: 7f993e2)
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- Implement new methods (commit: 748af9f)
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- Simplify navigator interface (commit: e9d197e)
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- Add /npc allay (commit: 7b3c0c8)
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- 1.19.1 update (commit: 2aa6b86)
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- Work on npc shop; now possible to buy and sell (commit: 70d7cfa)
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- Use setClickHandler (commit: 1f9931f)
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- Switch back to sending scoreboards on change only (commit: d888d13)
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- All NPCs should send scoreboard teams on player join (commit: 2b88eb7)
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- Temporarily update scoreboard every time (commit: 048f087)
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- Work on /npc shop, QoL tweaks, fix scoreboard team removal (commit: 9cf7779)
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- Integrate team creation directly into ScoreboardTrait (commit: 5dbc578)
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- Try scanning the online players less (commit: 71bc177)
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- Aggressively send scoreboard teams (commit: acca94d)
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- Null check command charged (commit: ac92baf)
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- Update /npc metadata remove message (commit: d5db707)
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- Don't try to swim if gravity disabled (commit: a90c319)
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- Update maven pom plugin version and trial a microoptimisation for players (commit: d7ce79f)
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- Attempt to fix title updating (commit: b89073d)
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- Work on /npc shop (commit: 8c004fc)
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- Wrong ChatColor import (commit: 805cd35)
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- Fix a minor bug with /npc shop (commit: e783423)
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- Make llamatrait 1.12 compatible, work on /npc shop (commit: 9c9199d)
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- Manually prevent clientside prediction for allay pickups, prevent item pickups on protected mobs (commit: 34aea65)
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- Fix itemcost, don't execute commands if cost not reached (commit: 674a621)
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- Update messages_fr.properties (#2831) (commit: bbf5ca9)
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- Null check bossbar style (commit: a81d8db)
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- Fix itemframes, add /npc debug command, don't lowercase skin names early in skintrait (commit: 58b5317)
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- Add null check (commit: f462fe9)
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- Remove team unregistering to ScoreboardTrait, add scoreboard-teams send ticks to assist with a possible scoreboard conflict (commit: 4dfac9c)
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- Consolidate versioned trait commands (commit: 3fcf893)
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- QoL changes to /npc list /npc command (commit: aaca317)
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- Check for online players in /npc remove --owner (commit: 665e19d)
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- Add /npc piglin --dancing (commit: 98c2d34)
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- Fix double updating bee/bat/ghast AI (commit: 35dd407)
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- Add entity spawn wait ticks settings for debugging purposes (commit: dfbdfae)
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- Fix say in /npc command (commit: 55f8a1f)
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- Use new builder style WanderGoal (commit: 58da848)
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- Fix SmoothRotationTrait rotating towards 0 on respawn (commit: d761763)
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- Fix smoothrotation calculations (commit: c6a1aba)
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- Rework /npc text (commit: 9ce4a90)
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- Speech bubbles persist (commit: e54e443)
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- Make --id check less specific (commit: 5cd35fd)
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- Modify blockbreaker distance calculations (commit: 8c4b72c)
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- Match npc commands slightly more safely (commit: 659a5b1)
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- Add 'say' option to /npc command and add the NPC id for /npc commands (commit: 1cdeda5)
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- Fix dropstrait, allow player hurt/death sound to be set (commit: 36cbef8)
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- Cancel navigation once in range (commit: 9906c44)
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- Set destination even for non NPCs (commit: bf53272)
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- Target the blockbreaker block directly and adjust pathDistanceMargin to get close enough to it (commit: 1ca2567)
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- Measure block breaker distance from center block (commit: d0366bc)
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- Adjust minecraft pathfinder to look less frequently and pathfind closer to destination in players (commit: 318596c)
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- Use new methods (commit: cd652db)
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- Implement sittrait (commit: 6a15bc2)
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- Add SitTrait for NPCs (commit: 4768a4f)
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- Fix null check in age (commit: 138aaac)
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- Implement anvil GUI (commit: 2e2a837)
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- Implement new API (commit: 21f3a77)
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- Fix tadpoles, /npc goat, don't build unnecessary modules (commit: 53d8e96)
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- Remove entity if world failed to add (commit: aaf8703)
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- Remove exception printing for now (commit: d98833c)
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- Remove eclipse compiler from poms (commit: 4c3224e)
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- Including mockito prevents testing deps from shading (commit: 2a6a69d)
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- Attempt to update to 1.19 (commit: d94e83b)
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- Fix yaw/pitch calculations for face towards yaw/pitch (commit: 7f1bb5b)
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- Fix npcdamageentity event default cancelled (commit: 70c4ab6)
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- Fixed commandtrait output (commit: 3ff6449)
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- Use single use behavior for /npc blockbreak (commit: a38baa4)
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- Unify getCurrentDestination semantics (commit: 1c459c3)
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- Apply nogravity immediately on spawn and on usage (commit: 487d587)
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- Reduce skin update distance (commit: 8a68b57)
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- Add debug when sending skins to players (commit: 6d1e848)
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- Fix /npc leashable (commit: 8292a95)
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- Update to use new method (commit: 8979fda)
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- Use new API (commit: 47dbd88)
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- wp dt is now a toggle (commit: c880ef8)
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- Require at least one trait to remove (commit: 7092926)
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- Implement new breaker API (commit: e4cd18b)
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- Fix gcooldown not working when used in isolation (commit: 97da84c)
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- Refactor rotation more (commit: 234c99b)
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- Refactor PlayerControllerLook into RotationTrait (commit: 8694603)
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- Rename /npc pose --save to /npc pose --mirror and add /npc pose --save to save the current NPC pose (commit: 324d94a)
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- Add /npc bossbar --track and fix equipment caching logic (commit: 3685d33)
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- Abs diff (commit: 48798ff)
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- Update holograms if height changes (commit: e82eb76)
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- Persist use new pathfinder if set manually (commit: 96ba80e)
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- Convert skin name mismatch exception to debug instead (commit: 46a6c64)
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- Make version incompatible message suggest upgrading Minecraft (commit: 2e886cf)
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- Fix /npc remove --world (commit: 0a6225a)
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- Add /npc panimate (does not persist animations as yet) (commit: 719f115)
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- Clean up Util (commit: e88a7b6)
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- Work towards lookclose rotation speed changing (commit: f358f6f)
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- Add /npc remove --world (commit: 733064c)
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- Fix bug and add a method to simplify name showing (commit: f4e3786)
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- HologramTrait should have nameplate visible (commit: da76924)
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- Add /trc options to the base /npc lookclose command (commit: 166aa3d)
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- Change EAT_FOOD to LEAVE_BED in 1.18/17 (commit: b0f1290)
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- Remove bossbar on despawn (commit: 2a5b62a)
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- Add customisation of initial no damage ticks (commit: af08a77)
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- Fix spawned debug message (commit: 41b1ef5)
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- Null check enderdragon bossbar again, set blank hologram names to hover (commit: 2c8b186)
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- Don't register MobType class (commit: 577dc72)
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- Add more info to debug messages to help with debugging (commit: 4bf4dc0)
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- Cap load factors consistently (commit: b5f1796)
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- Cap skin packet tracker max entries (commit: 3a5e43b)
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- Unclear why right clicks are cancelled in saddle trait (commit: 9acf264)
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- Null check bounding boxes (commit: 4a61239)
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- Barrier for /npc equip (commit: 4397aa4)
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- Allow /npc equip to work with Striders, fix a bug with /npc look (commit: a16226c)
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- Null check registry on disable (commit: d00678b)
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- Reify shoptrait (commit: 51cecf9)
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- Add custom holder support to CustomEntityRegistry (commit: ae36f4b)
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- Update for 1.18.2 (commit: 0a91768)
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- Run source format (commit: dfb6308)
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- Add null checks (commit: 89e06a3)
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- Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw (commit: 897c511)
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- Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises (commit: 97d4c3b)
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- Allow NPCs to push other entities (commit: 626b6d6)
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- Also make guided waypoints reset when chagned (commit: 65c7e7c)
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- When changes to the API waypoints list are made they should be reflected in the waypoints goal (commit: b56a1f8)
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- Fix some bugs (commit: ecbab32)
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- Cancel move destination on navigation stop (commit: b1b5704)
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- Refactor blockbreaker, add /npc blockbreak (commit: be019c0)
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- Don't reset custom name (TBC if 1.8.8 is affected) (commit: 87d27c0)
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- Update held item status every tick (commit: 6fd6d12)
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- Improve underwater pathfinding, cleanup (commit: b12ae2e)
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- Implement new PathStrategy method, improve swimming navigation (commit: b26dfb3)
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- Add extra info to /npc command (commit: 208b1c9)
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- Add rudimentary /npc undo, some misc cleanup (commit: aacff7b)
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- Improve underwater mobs staying in place (commit: 984ce6d)
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- Add glowing for non-player characters, stop 1.8.8 noDamageTicks from going down too fast (commit: bf56a6d)
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- Add /npc useitem (commit: a29fb30)
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- Add debug to chunk load tracking, clarify charging logic in commands (commit: 88ab308)
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- Make NavigatorParameters#run run consistently (commit: 5bf9fdc)
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- Fix /npc command gcooldown (commit: 676590f)
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- Fix first time players (commit: 3ca6576)
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- Waypoint markers should be spawned at the actual location now (commit: c60085e)
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- Cancel current move destination when navigator paused (commit: bef0f16)
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- Implement destinationTeleportMargin. Tweak pathfinding in an attempt to fix minecraft navigation issues with players. Expect changes. (commit: 5c3878d)
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- Fix logic error for offlineplayers (commit: cbfd57e)
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- List profession/rabbit type values using the pretty formatter (commit: 927d27e)
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- Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs (commit: 7683516)
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- Enhance /npc metadata (commit: b5a2c30)
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- Implement cross-world teleporting for NPCs (commit: 1ee92a0)
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- Implement metadata on examiner side, relax distance margin for minecraft movement (commit: c702e19)
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- Set exp level for /npc command expcost rather than exp % (commit: 23c4779)
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- Delete old code (commit: 83022b0)
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- addWaypoint method for LWP (commit: e4ca2f2)
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- Add /npc llama -c/b (commit: bf3bf6f)
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- Add packet update delay setting (commit: 5fffa23)
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- Further micro-optimisation (commit: 85cf761)
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- Use metadata and track players if on the playerlist which should make mobs spawn nearby (commit: 19ee0e2)
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- Implement helper methods and allow hologram lines to be items (commit: 750f8e2)
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- SkinTrait should only update if the Placeholder changes (#2703) (commit: 13f7961)
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- Initial update to 1.18.1 (commit: 81404b4)
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- Add placeholderAPI to pom for javadoc (commit: d1a1e7d)
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- Initial 1.18 update (commit: 22fe848)
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- Set collidable scoreboard option and always test for placeholders in skin names (commit: 6b30d06)
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- Fix /npc villager --profession error message, more sane boundingbox calculation (commit: 3da3cc2)
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- As a safety measure limit maxY <0.6D (commit: caff1e9)
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- Trial collision box checking for pathfinding to assist with half blocks - needs testing especially with doors (commit: 61c6863)
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- Add missing flags for /npc endercrystal (commit: 3d1d2ef)
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- Add /npc command hideerrors (commit: 968f3fd)
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- Update existing hologram npcs in setLine (commit: 78824a3)
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- Send npc command selector text using Citizens messaging (commit: b55407c)
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- Add /npc command expcost (commit: 7c8b136)
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- Null check missing world (commit: 57adea4)
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- equalsIgnoreCase in /npc owner (commit: 21e924f)
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- /npc owner [name] supported again (commit: 25f341e)
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- Drop owner string from Owner trait (commit: 4ecf090)
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- Make /npc chunkload persistent by default (commit: 780899c)
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- Trial fix for duplicate UUID spawned (commit: 1842313)
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- Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly. (commit: 3d3de65)
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- Check hologram height on spawn properly (commit: 620cda6)
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- HologramTrait now alters hologram height if name visibility is toggled (commit: 49559e2)
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- Add rough impl of SneakTrait (commit: db825cc)
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- Extra plugin disabled check (commit: 004c46a)
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- Add backcompat code (commit: cffb051)
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- Fix chunk tickets being removed when Citizens is disabled, return correct NPC entity in HologramTrait (commit: cdb7cbb)
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- Add simple chunk ticketing system for pathfinding (commit: 7952600)
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- Check currentLoc status (commit: 9f856f0)
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- Check isSpawned in HologramTrait#onSpawn (commit: 11c48c4)
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- Cap skinupdatetracker map size (commit: 14a6004)
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- Make hologram trait update more frequently (commit: 7327162)
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- Add setMountedOn to MountTrait (commit: ef1baf5)
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- Save to disk on dependent plugin disable (commit: 1ef3e6b)
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- Make plugin disable hack more conservative (commit: 9904e03)
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- Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities (commit: d4c557d)
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- Delete unused files (commit: cfa4b5f)
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- Preemptive event deregistration (commit: 55cf0c4)
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- Move costs to after other precondition check (commit: 0ff3ee7)
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- Work on plugin disable hack (commit: bc3df49)
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- Adjust hologramtrait (commit: d5434b8)
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- Make plugin disable hack more compatible (commit: dfc48ec)
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- Add workaround for spigot disable issue (commit: c3a70e2)
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- Fix bugs including 1.17.1 player movement, flying yaw and stats incompatibility on 1.17.1 (commit: 53e2b50)
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- Update to 1.17.1 (commit: 3e11320)
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- Add /npc axolotl (commit: 3a50ad5)
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- Add Traditional Chinese translation (#2585) (commit: 5976482)
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- Update pom.xml (#2591) (commit: 1558371)
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- Add debug for hologram trait (commit: ef4d746)
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- Fix target location for mc navigator (commit: 5306a68)
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- Use new waterlogged methods (commit: 9c8d26e)
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- Cleanup of old command code (commit: d2f0d7e)
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- Add getFirst<Getter|Setter> API (commit: b199013)
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- Preliminary update to 1.17 - known bugs include every entity glowing (commit: f2d4c38)
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- Expose hologram entities (commit: 2d5e418)
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- Fix horse mounted navigation (commit: 85c1f8f)
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- Add option to avoid talk-close to NPCs (commit: 22fd1da)
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- Add WIP falling movement examiner (commit: 0ddfcbd)
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- Translate to polish (#2539) (commit: cf6cbaf)
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- Refactor scoreboard handling to use instant scoreboard application at spawn (#2544) (commit: 4dc123b)
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- Add basics of /npc gui (commit: a4dde9f)
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- Remove living entity requirement for /npc name (commit: 8c120aa)
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- Add /npc chunkload (commit: 3d85ad4)
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- Use NMS methods for isSolid checking (commit: c24ce1e)
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- Fix waypoints load order (commit: c9d8bad)
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- Default bystanders hear targeted chat to false (commit: 354625a)
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- Fix sequential command execution with commands on both hands (commit: 145f9e4)
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- Block protected NPCs from entering boats/minecarts (commit: 0e1e358)
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- Fix /npc sound dependency being removed (commit: 9562345)
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- Pass InventoryDragEvent to GUI menu (commit: 3c1d481)
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- Don't log exceptions in old java versions for module opening (commit: 3ad450b)
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- Don't use the bukkit metadata system which is unreliable for respawning entities (commit: 777a620)
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- Fix entity markers on guided waypoint editor and make toggle path / clear more lenient. Tweaked some copy on the commands to give a better explanation of the guided waypoint feature. (commit: e63f0cc)
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- Fix cooldown setting message parsing - $ was not included in initial setting default, changed substitutor to avoid migrating settings (commit: b986c4d)
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- Fix reflective access warnings (commit: 3a9e538)
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- Sync naming (commit: ca421b9)
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- Add help to /citizens reload (commit: a8a18e1)
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- Fix typo (commit: 874b2f6)
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- Add warning to /npc reload (commit: 8612e32)
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- Fire NPCTeleportEvent in all cases to allow cancelling (commit: 979d6f9)
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- Try to remove reflective access warning on Java 11 (commit: eb4262a)
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- Fix inverted condition in lookclose (commit: 011e58c)
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- Remove extra NPCDespawnEvent (commit: c7789e5)
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- Fix NPE in lookclose (commit: 74839e9)
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- Revert back to old style loading for skin trait (commit: fa0cf4f)
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- Fix load order problem in placeholder skins (commit: 5ec9470)
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- Add basic named parameters for time purposes in command trait (commit: 643e42f)
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- Disable flock caching (commit: f46285b)
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- Only store lastUUID, not full NPC instance (commit: 8a87326)
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- Add /npc create -t and make named registry autocreate (commit: 8afaf23)
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- Fix blank names for a few seconds after spawning a npc. (#2477) (commit: 0b41b24)
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- Add /npc create --registry (commit: 6c26f98)
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- Add /npc endercrystal (commit: 4419231)
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- Try translate NPCCommandSelector message (commit: d99109d)
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- Allow unequipping of certain slots (commit: 34398f0)
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- Add more fallback material (commit: 352ec56)
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- Add legacy fallback (commit: 5c62a3f)
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- Increase death animation ticks (commit: 54a66f3)
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- Add simple /npc drops GUI and add NPC selection to /npc follow (commit: 9bbe9ae)
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- Add a separation mechanic to /npc follow (commit: 65d0239)
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- Use and implement new registry API (commit: 52a004f)
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- Add lookclose setting (commit: 8039f6e)
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- Use new API for 1.8 compatibility (commit: c28cf09)
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- "/npc select" should respect clickredirects (commit: cd436cb)
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- Add /npc command itemcost (commit: e03d65a)
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- Add enderman equipment GUI (commit: f776638)
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- Add new pig equipper GUI (commit: f1c2fcb)
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- Implement inventory GUI into /npc equip (commit: 47707fe)
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- Implement new change (commit: 0ded25a)
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- Fix navigation bug with duplicate examiners, add change detection to scoreboard to avoid sending as many packets (commit: 0499839)
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- Update to match current API (commit: 66a3855)
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- Edit equipment GUI (commit: 8e31baf)
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- Remove extra check (commit: 6c2f5fa)
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- Add line of sight check to lookclose (commit: ac106a6)
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- Add debug code (commit: 60db622)
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- Limit should default false (commit: 1319561)
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- Check lookclose new target from event (commit: 8018750)
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- Implement new event (commit: 351cee2)
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- Further refactor lookclose (commit: eb9764a)
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- Refactor lookclose findNewTarget (commit: fe3f12e)
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- Comparison should be squared (commit: 8c0fa7c)
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- Make lookclose more consistent at looking at players (commit: 58443ee)
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- Change permissions defaults to op (commit: 3f4a4af)
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- Fix push events with listeners (commit: e6eac4e)
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- Update pom version (commit: 5821416)
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- Fix double sending of command messages with LINEAR execution (commit: cc3d8f8)
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- Fix skin trait and text bugs (commit: 918fcb9)
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- Check texture data is actually valid (commit: 261ac1b)
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- Add UUID to /npc (commit: 97fae0a)
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- Add missing Util changes (commit: c366b5f)
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- Fix some off-by-one errors (commit: 37e6414)
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- Null check for skinname (commit: 0b1a8cc)
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- Leave editor (commit: 1ae0742)
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- Fix memory leak (commit: 87a4c3f)
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- Add placeholder support for skins (commit: 21163e4)
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- Arm swing on player sees player-npc, not spawn (commit: cc5c132)
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- Trial a new method for fixing spawn body yaw, fix /npc rename not applying hologram name immediately (commit: 2845655)
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- Implement new metadata for /wp disableteleport (commit: 79f048f)
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- Add new debug-chunk-loads setting (commit: b9e6418)
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- Make initial skin packet delay configurable (commit: aa13642)
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- Check skin name length is 3-16 characters when fetching players (commit: 09c482e)
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- Add worldguard region support to wander waypoint provider (commit: 4c33fa4)
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- Add workaround for new CraftSound changes (commit: ec1a639)
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- Fix llamas not being controllable with '/npc controllable' (#2412) (commit: 91fcad1)
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- Add /npc polarbear -r and restore target and goal selectors (commit: fe7f6e3)
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- Add /npc command --gcooldown (commit: 040930b)
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- Allow straight line navigator to track entity exactly (commit: 1266298)
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- Wrong index for /trait remove (commit: 87cadbf)
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- Some plugins rely on specific metadata ordering (commit: 0b79c39)
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- Fix some bugs in straight line targeter (commit: b4943a0)
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- Avoid caching empty paths (commit: 2f10ac8)
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- Reload holograms with line height change (commit: 4491e95)
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- Add new setting and implement parameter (commit: 810441c)
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- Implement new APIs (commit: fb0591c)
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- Add new navigation strategy without pathfinding (commit: 9310dde)
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- Strip colors when checking for text emptiness (commit: 353251a)
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- Hide nameplates for empty hologram names (commit: 59d4f70)
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- Clone spawn location more, minor cleanup (commit: 3c2d062)
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- Add --registry arg to /npc select (commit: da5a611)
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- Add spawnreason to debug (commit: 0add70d)
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- Add setLocked to Age (commit: e29f051)
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- Name Citizens save and load tasks for timings (commit: 1e050bb)
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- Allow /npc follow to teleport across worlds (commit: 1eddabe)
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- Refactor common code, add missing condition (commit: 7743763)
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- Cleanup (commit: d300296)
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- Reset hologram if now empty (commit: 0c36ea0)
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- Remove path properly (commit: ba00c91)
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- Don't measure distance between worlds (commit: 10e1576)
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- 1.16.4 initial update (commit: 5592216)
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- Make citizens.npc.talk default true (commit: 9ff38f0)
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- Fix /npc hologram remove off by one (commit: e8cdba6)
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- Check for command message setting being empty (commit: cac3540)
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- Make mob entity uuids the same as their NPC uuid (commit: a944c3c)
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- Prevent concurrent modification issue with NPC spawning (commit: 8cdda47)
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- Use MONITOR priority for NPCSpawnEvent (commit: 7dba144)
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- For completeness, work with stacked waypoints (commit: 5081b71)
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- Showing markers by default (commit: e10af76)
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- Fix conversation abandoned event (commit: 10ec4b2)
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- Give an extra block's worth of leeway to /npc path reaching the destination (commit: 4f345dd)
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- Fix up some messages with the waypoint editor (commit: de74b21)
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- Remove editing slot from linear waypoint editor, make showing points the default and adjust messages to explain this (commit: 306a448)
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- Just use the slower but safer remove option (commit: c46362b)
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- Add preventing spawn debug (commit: 9eb2542)
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- Prevent chunk load respawning with SpawnReason.PLUGIN (commit: 675eaff)
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- Add extra spawning debug (commit: 12b796a)
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- Add messages for chat waypoint trigger (commit: 13dee35)
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- Fix rightclicking markers in /npc path (commit: 4591b9e)
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- Append waypoints in the waypoint editor (commit: 1d314fb)
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- Insert in proper position (commit: 6a3382c)
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- Fix shulker bullets with lookclose on (commit: b2f841a)
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- Make flying A* use the new iterations per tick settings (commit: b20113e)
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- Fix hologram names with non-player NPCs (commit: 9e0b8d1)
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- Looking for the closest block to the ground when targeting entities (commit: 38dfb0e)
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- Generate getters for trait methods (commit: 27b0bc1)
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- Add /npc ai command (commit: 8f009d5)
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- Add global settings for command error messages (commit: 84ec480)
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- Fix /npc command sequential (commit: f5dc673)
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- Add /npc pathto (commit: ace4846)
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- Use new getOrAddTrait methodf (commit: 7450c4d)
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- Fix protect setting for followtrait (commit: 450bff7)
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- Make shulker bullet the default marker type (commit: d334d86)
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- Update to 1.16.3 (commit: 52f8044)
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- Destroy wander markers (commit: 11b161e)
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- Move marker code to sync (commit: 5d2d6b7)
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- Add setting for max minecraft pathfinder fall distance (commit: 934f94e)
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- Fix condition in entityportalevent (commit: 7d10e25)
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- Add setting (commit: 0a9aaef)
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- Don't save commands directly to avoid yaml key issues (commit: 9f3da30)
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- Initial 1.16.2 update (commit: a5d2010)
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- Allow /npc hologram set to add not set (commit: 73250c3)
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- Hologram bugfixes (commit: 45907da)
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- Make /npc tphere center and cursor work consistently (commit: 2f63958)
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- Remove team metadata (commit: 21b2908)
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- Only players can use scoreboard teams at the moment (commit: 9d50055)
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- Add cursor argument and center flag to /npc tphere (commit: d579fcb)
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- Backport boat movement to 1.15 (commit: d46aad7)
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- Add /npc hologram direction (commit: 8639c0a)
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- Move movement code into playerTick to avoid inter-world crashes (commit: 2a8f54f)
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- Rudimentary movement strategy for non-living entities (commit: 5bfe08e)
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- Add boat movement to 1.16, include ID in default selection message (commit: e8c57ac)
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- Armor stands shouldn't have holograms even if the setting is enabled (commit: 62e44c2)
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- Make /npc tphere include the coordinates it was teleported to (commit: 5907c1c)
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- setInvulnerable doesn't exist on old minecraft versions (commit: be592d1)
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- Add some error messages for invalid /npc hologram commands (commit: 7081002)
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- Init anonymous registry list (commit: ac9d703)
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- Make getNPCRegistries() return anonymous registries too, make default registry name static (commit: 155df40)
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- Add always-use-name-holograms (commit: c8898b5)
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- Add -s(ilent) flag to /npc create (commit: b571deb)
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- Null check (commit: 65aa07a)
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- Redirect left/right clicks for hologram NPCs (commit: b14f0ba)
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- Remove unused quickselect setting (commit: f973fdd)
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- Don't teleport if despawned (commit: 57373a6)
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- Fix /npc command random (commit: 0036c9d)
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- Go back to including metrics directly (commit: 4e26f52)
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- Reduce default new finder iterations (commit: 0feb146)
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- teleport should check cross-world (commit: c60e18b)
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- Update custom name status immediately on spawn (commit: f3986ec)
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- Paper seems to prefer despawning immediately (commit: aaa45ea)
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- Vehicles shouldn't use LookAirController (commit: 0586f2a)
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- Fix Boolean parsing issue (commit: 429264d)
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- Respect name visibility properly (commit: 652a68a)
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- Simplify marker removal (commit: 44b6da4)
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- Fix duplication of name hologram (commit: ea20cdb)
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- Implement new event (commit: cb676c4)
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- If NPC is already despawned count that as a valid despawn (commit: b5e5958)
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- Allow selecting by NPC uuid (global) (commit: 202c248)
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- Add location cloning to setTarget and Waypoint (commit: 3ecd330)
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- Add /npc hologram clear (commit: 29e6e20)
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- Don't store hashcode goal selector (commit: ed14153)
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- Also cancel push event if not collidable (commit: 002b2b6)
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- Fix missing change (commit: c68ba08)
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- Use holograms instead of scoreboard for names (commit: 0a58215)
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- Refactor getHeight for NMS (commit: d333c98)
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- Fixes for /npc hologram, add /npc command random (commit: 942b354)
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- Flesh out hologram impl more (commit: 8782633)
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- Update /npc text help (commit: ae0c3b7)
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- Implement new bounding box checker for pathfinding (commit: 9d2cad0)
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- Add very basic /npc hologram command (commit: 381f303)
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- Implement /npc command cost (commit: 05cc8de)
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- Fix condition negation (commit: 82bdbe3)
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- Remove debug (commit: 0ee8c63)
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- Null check poses trait (commit: 79eab91)
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- Add default poses (commit: 0293ac1)
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- Copy getStoredLocation/getLocation (commit: c7ab1a8)
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- Add event to spawning debug (commit: d8b3b1c)
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- Implement enderman methods (commit: c9564c4)
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- Add /npc enderman (commit: 59cefad)
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- Make debug-mode show /npc skin exception (commit: 99c7155)
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- Implement new event (commit: 2cb6103)
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- Allow equipping netherite gear in /npc equip (commit: 19013fc)
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- Implement new event (commit: d6df589)
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- Initial 1.16 commit (commit: 04519d8)
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- Add error message if item in hand pattern not specified (commit: 02e68de)
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- Update disableteleporting message id (commit: 869e787)
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- Check for range equality in random lookclose (commit: 2a13110)
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- Remove debugging (commit: 5021833)
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- Reformat (commit: c5bcfdc)
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- Add debug for /npc command (commit: a591089)
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- Add message about cycle parameter (commit: bcf932d)
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- Add linear waypoint cycling (commit: daa4d3c)
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- Add missing permission error to /npc command --permission (commit: 67510c4)
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- Change /npc command --permissions (commit: 0693cd3)
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- Add some detailed help for /npc command (commit: 40bf744)
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- Fixes for /npc command sequential (commit: 244496d)
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- First pass of /npc command sequential (commit: 1fd6ccb)
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- Reorder player update task adding (commit: 500e852)
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- Account for negative max players (commit: fd14197)
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- -o implies -p in /npc command (commit: ef03e22)
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- Add /npc waypoint add (commit: df5ed08)
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- Use new util method (commit: 4633b75)
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- Call left click event for vehicles (commit: d484432)
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- Rework tablist for recent versions (commit: 0b92201)
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- Revert view distance tracking code (commit: 5e2a7ef)
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- Update tablist after teleport (commit: 0498353)
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- Rework mounted pathfinding (commit: c1a8998)
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- Adjust horse pathfinding (commit: c2467b7)
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- New finder now sets the passenger movement for horses (commit: cc14768)
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- Increase read timeout of /npc skin --url (commit: 03064a5)
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- Add missing messages in waypoint commands (commit: c79c3cb)
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- Prevent concurrent modification of player list (commit: bb0aedf)
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- Disable milking protected NPC cows (commit: 10cea99)
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- Change /npc sound -s to a toggle and make -d reset silent to false (commit: aa0752f)
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- Fix bug with /npc snowman /npc pufferfish and make /npc ocelot more descriptive (commit: 3cf8c7c)
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- Fix player movement speed and add iterations per tick setting for new pathfinder (commit: c720160)
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- Fix bug with /npc command --n (commit: e89cd03)
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- Make /npc pathopt more usable (commit: 41a3673)
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- Reduce potential for errors with packet teams (#2138) (commit: 30f2dee)
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- Change default talk item to * (commit: 92d3605)
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- Revert previous change (commit: 071225b)
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- Clean up multiworld permission check for /npc tphere and don't respawn NPCs who were spawned for another reason (commit: e6cf9b8)
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- Controllable should allow donkeys/mules to use horse physics, and delay skin respawning by a tick (commit: a9ddebd)
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- Micro optimisation (commit: 9a4c8e7)
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- Remove cache persistence logic (commit: 5bb346e)
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- Add path caching to linear waypoint provider (commit: ba31206)
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- Prettify /npc command output a little bit (commit: a1744f0)
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- Cleanup, reduce number of packets per packet update cycle (commit: 16c4184)
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- simplify scoreboard patch to be 100% packet based (#2129) (commit: 2c24671)
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- Minor style changes (commit: a2208f0)
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detail
- patch the majority of potential scoreboard packet errors (#2128) (commit: 981ade8)
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- Simplify CitizensNPCRegistry (commit: 27f4171)
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- Minor cleanup (commit: 2b94ad8)
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- PlayerUpdateTask should now be run on 1.8.8 (commit: 01b3dbf)
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- Add controllable ground direction modifier setting (commit: f33c745)
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- Fix load bug in body yaw (commit: 8336fe1)
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- Add /npc command permissions for temporary permissions during the command (commit: 521c1d3)
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detail
- Add delay argument to /npc command and add a builder-style API for creating new commands (commit: 12ffd56)
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- Implement packet-based scoreboard team enforcement (#2127) (commit: 0e31ffb)
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detail
- Fix saving of body vs head yaw (commit: 8109a90)
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- Run clientside player ticking at a different time (commit: 32429f1)
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- Fix portal removal timing (commit: bbf3f28)
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- Use new API (commit: d5667e5)
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detail
- Support bungee /server command in Citizens command (commit: dc72f75)
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- Change how npc looking works (commit: fe8eb4e)
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- Add --eid option to /npc remove (commit: f9b0397)
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- Pre-filter chunk unload entities (commit: a360810)
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- QoL change for /npc glowing --color to enable if not previously enabled (commit: 4bbe797)
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- Clear PhTree before recalculation (commit: 000fc19)
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- Try to remove any previous wander goals (commit: 5e43146)
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- Further reduce default controllable speed (commit: 2383e8f)
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detail
- Change how NPC looking works so that body yaw matches head yaw after a tick (commit: 655bdf0)
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detail
- Cancel right click event if NPC has talked to someone (commit: 06d8e92)
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detail
- Implement new AI API for Minecraft 1.15.2, fix Squids (commit: 0531fe8)
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- Cast command cooldowns manually (commit: 725adb0)
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- Incorporate speed modifier into forward controllable speed and boost left/right speed (commit: 341f7b1)
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- Add some basic javadoc to SkinTrait (commit: 0a8736b)
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- Ensure /npc skin works while not spawned (commit: 93af872)
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- Migrate /npc skin properly and deprecate skinnable entity methods (commit: 2c1ef04)
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- Revamp SkinnableEntity into SkinTrait (commit: 80011ee)
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- Fix lookclose target invalidation (commit: 9090d1c)
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- Make wander goal more random (commit: ecae2db)
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- Better default skin name detection (commit: b546afa)
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- Add new API to avoid default skin fetching (commit: aaa6397)
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- Fix NPE in Enderman Equipper (commit: c63b6ef)
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- Ensure commands run on main thread (commit: d13530f)
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- Fix NPE in linear waypoint editor (commit: e288bd9)
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detail
- We can optimize a significant portion of LookClose's findNewTarget method with some changes: (#2103) (commit: fe02492)
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detail
- Use chunk.getEntities on chunk unload (commit: 09f7cbb)
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- Try to avoid water more (commit: 14ebf26)
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- Use raw chat messages to perform commands (commit: ba13f6c)
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- Fix cat lying down, remove dead code (commit: 275728e)
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- Pretty print location in /npc moveto (commit: a535cea)
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- Initialise location cache (commit: 8779062)
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- SpawnReason.COMMAND should try to load the destination spawn location (commit: 4cc3c40)
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- Set head yaw when teleporting NPCs (commit: 947f430)
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- Allow placeholder API in /npc create, fix float persistence bug (commit: f0000cd)
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- Add method to wander provider to set XY range properly (commit: 773058f)
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- Add head yaw persistence (commit: 1cd8e19)
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- Use old logic for glowing colour in 1.12, remove unnecessary respawn in /npc rename for non-Player NPCs (commit: 1e507a1)
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- Add --url parameter to /npc skin (commit: 5f6026f)
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- Restore old stuck behaviour (commit: 1ddc78a)
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- Use strings instead of UUID keys (commit: 46b1ba6)
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- Restore PR, add --n to /npc command to allow a maximum number of uses per command (commit: f345ef3)
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- Fix /npc name in 1.8.8 (commit: 9f3841c)
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- Add --permissions to /npc command (commit: 188c65f)
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- Use Minecraft's no gravity logic and enable it for all default flying NPCs (commit: 496a4cb)
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- Fix shulker color setting (commit: 95ab688)
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- Add /npc snowman (commit: ad69b48)
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- Add a new look close setting to control enabling while pathfinding (commit: a8676cd)
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- Don't use teleport for flying navigation (commit: 225ede0)
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- Add cooldown option to /npc command (commit: efc41dc)
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- Adjust NPC_NAME_TOO_LONG message (commit: 0e04384)
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- Fix turtle navigation between biomes (commit: de94185)
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- Added sitting flag to /npc panda (commit: e52f616)
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- Make bee always flyable (commit: fca5dc2)
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- Reformat project (commit: b9a08d6)
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- Use Minecraft horse controls (commit: ade25b2)
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- Fix /npc equip for horses on 1.15, add max controllable speed setting (commit: 3bf5881)
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- Update pom (commit: 72180ff)
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- Added Simplified Chinese language translation file. (#2028) (commit: 577b1fc)
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- Catch /npc command exceptions (commit: c42d5f7)
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- Allow both hands in /npc command (commit: 36ff673)
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- Use PlaceholderAPI for /npc command (commit: 8987409)
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- Deregister event handlers in deregisterAll(), empty talk item is now equivalent to * talk item (commit: 529855b)
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- Increase max controllable speed (commit: cd21b9f)
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- Properly remove wander waypoint marker (commit: 41f4c6e)
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- Try to migrate ocelot modifiers trait for new MC versions (commit: a0e3b23)
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- Add -o option to /npc command (commit: 52e288e)
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- Add isPowered method (commit: ab40609)
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- Fix /npc metadata remove and forward getOptional call to avoid default entity type issue (commit: 1a0282d)
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- Fix impossibility to get or remove metadata (#2002) (commit: 3e48abe)
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- Make LinearWaypointProvider more null safe (commit: 5972e3d)
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- Change waypoints to onAttach (commit: 3186f6d)
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- Bump pom versions (commit: ba61a48)
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- Warn on missing delay in text prompt (commit: 8c165b9)
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- Incorrect javadoc version (commit: 64aa09b)
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- Merge moduled trait code and discontinue building of 1.10 (commit: 688f78e)
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- Initial 1.15 support (commit: ff9c920)
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- Load /npc spawn --at chunk (commit: 0a748c7)
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- Add missing p flag to the annotation (commit: 7715232)
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- Add -p flag to /npc command to run as the clicking player (commit: 0d558c8)
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- Fix bug in tpto (commit: 798c825)
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- Various fixes and features (commit: d0dcb23)
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- Update NPCCommands.java (commit: 94733dd)
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- Implement new command method (commit: 727d150)
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- Convert to iterator loop (commit: 174ec60)
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- Allow tpto to work with 2 arguments (commit: 771281e)
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- Fix distance calculations for new pathfinder (commit: 63a88ac)
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- Don't fall through (commit: 72002e9)
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- Normalise distance margin calculations across implementations and loosen (commit: d7e1110)
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- Temp test fix for spawning (commit: d64876d)
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- Change isSpawned API to use old valid logic. May fix spawning issues. (commit: d72b6ef)
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- Fix new command trait persistence (commit: 95e9aa1)
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- Add error colour setting, don't over-paginate for console commands (commit: dabe4bb)
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- Further fix... (commit: 03f3d1a)
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- Wrong load order (commit: 023ab5e)
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- Add a super simple command - /npc command. More features as required (commit: c072a08)
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- Further fixes for guided waypoints (commit: 64e4791)
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- Fix guided waypoint provider (?) (commit: b14663c)
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- Add explanatory message for /npc glowing --color (commit: ccdb7b8)
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- Further fix to /npc sound (commit: b3589e4)
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- Fix /npc sound -n bug (commit: 3cef996)
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- Fix exception in chat waypoint trigger (#1928) (commit: b740cf6)
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- Implement new method (commit: 6f4ec9c)
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- Add onSpawn to another area of Waypoints (commit: 950ab24)
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- Scoreboard tag method doesn't exist in 1.8.8 (commit: 5a68209)
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- Initialise linearwaypointprovider with NPC (commit: d6ee1e0)
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- Fix rename issue (commit: 5198432)
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- fix defaulting of "/npc sound" ambient (commit: 783fe7a)
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- Fix scoreboards, villager level (commit: f4ef934)
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- Use NMS#look instead of teleporting to set pitch (commit: 68e9ca6)
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- Fix NPE (commit: c7b59c8)
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- Migrate glowing stuff to new scoreboard trait, add /npc scoreboard (commit: 673ee02)
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- Fix /npc glowing --color (commit: f767c2b)
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- Add /waypoints opendoors (commit: 0e328ee)
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- Delay processing of chunkloadevent (commit: 82e4f2d)
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- Add /npc villager for 1.14 (commit: 74836f6)
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- Bump Spigot version (commit: f9a36ba)
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- Preliminary prerelease update (commit: 8da0b6d)
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- Change /npc mount permission, force chunk load on spawning due to chunk (commit: d0b358a)
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- Update /citizens output (commit: 7b2f08b)
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- Add a proper 1.14 solution for KEEP_CHUNKS_LOADED (commit: e7cba79)
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- Bump pom, fix trader llamas (commit: 489438b)
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- Use PhTree (commit: 220fc16)
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- Add wander delays (commit: 0e74788)
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- Allow /npc horse -c | -b to be used on chestedhorse entities (commit: 04daf1c)
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- Don't use door code (commit: d9afd7e)
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- Support java 12 (commit: 65cbb88)
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- Add some javadoc (commit: 8c30a78)
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- Add some more explaining text to /npc equip (commit: 156fbca)
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- getField should return null on exception (commit: 9fa1646)
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- Update for 1.14.1 (commit: c901bb0)
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- Too much excluding (commit: 4d00e90)
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- Exclude some packages from javadoc (commit: 05e3516)
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- Fix javadoc pom and reformat other poms (commit: 68e5fb2)
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- Another javadoc change (commit: 47ee8da)
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- Include Vault properly (commit: 79d295a)
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- Include C-API javadoc (commit: f28ccb5)
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- Add javadoc goal to C2-main (commit: b61e909)
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- Allow chat messages for any equipment slot (commit: b640788)
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- Add new commands for new 1.14 API (commit: 483c25f)
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- Temp fix for chunk unloading problem (commit: b02bcbe)
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- Work around chunk unload change (commit: ca8d9c4)
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- Fix typos for path-distance-margin (commit: 4a73b0f)
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- Remove debug (commit: 3e5e77a)
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- Temp fix for new 1.14 builds (commit: cf874bd)
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- Add random looking feature to lookclose (commit: 53efb60)
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- Fix path distance margin setting (commit: 4c7bc91)
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- Refactor and bugfix customNameUpdate (commit: cc7d3ae)
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- Allow users to set the path distance margin as well (commit: 0922694)
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- bump maven plugins, use ECJ for 1.14 compile (commit: 3d893d8)
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- Add shulker peek-look-close (commit: eac158e)
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- Reset pitch after navigation end (commit: ca5cb19)
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- Set destVector for doors as well (commit: 86f4118)
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- Compare to destination vector not block vector for A* (commit: 0f45b85)
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- Upgrade to MethodHandles (commit: 0ec8ea6)
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- Fix backwards compat issue with 1.13.2 (commit: ae96a02)
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- Update pom (commit: e6a3329)
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- Preliminary 1.14 update (commit: 2d05ca1)
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- Implement events (commit: d08f56e)
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- NPC name coloration quick-patch (commit: 043b9e8)
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- Add extra look call to /npc moveto (commit: 068b85a)
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- patch NPE in followTrait#toggle (commit: 2d0370a)
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- Update quick-select and talk items to material names (#1710) (commit: 7c348bf)
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- Improve 1.8 performance by not just catching exceptions. (#1697) (commit: 7d7bf35)
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- Add unmount flag to /npc mount (commit: 3feaf43)
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- update maven shade plugin (commit: 883243a)
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- Add permission nodes to the commands in plugin.yml, fixes #1700 (#1701) (commit: e281656)
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- fix vault dependence, remove hc repo (commit: f84b6fa)
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mcmonkey /
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- update bStats repo (commit: 1462972)
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mcmonkey /
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- Add skull null check (commit: 8ed08f0)
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- Implement new API and fix an error from Paper (commit: 3682fae)
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- Incorrect comparison (commit: d7aab0a)
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- Add fallback wander goal (commit: e61af2d)
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- Fix compile error, add some wander waypoint API (commit: a0aaefc)
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- refactor(api): dynamically fetch the current default npc registry (commit: 52b3902)
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- Validate state (commit: 5447561)
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- Implement new API (commit: 71b8744)
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fullwall /
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- Improve handling of NPC names, fixes #1640 (#1642) (commit: 9e0b4e0)
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fullwall /
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- update old version in main plugin pom (commit: 50619f3)
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mcmonkey /
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- Fix rare error with certain delay trigger setups, for #1630 (commit: 8e9eb3d)
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mcmonkey /
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- fix follow command max args value (commit: f7b03d2)
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noreply /
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- Fix spawn chunk NPC loading issues, fixes #1332 (#1625) (commit: 05abc92)
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fullwall /
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- Add GameModeTrait (commit: 3ca12de)
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fullwall /
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- Place waypoint marker in centre of block (commit: ae31173)
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fullwall /
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- Stop double execution stop (commit: 0cbf22a)
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fullwall /
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- Update helmets (commit: 44ee5a2)
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fullwall /
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- Improved jar filename (commit: 8cf35b9)
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mcmonkey /
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- update bstats dependency to new repo (#1585) (commit: 007794d)
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fullwall /
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- Update for 1.13.2 (commit: 3c1975f)
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fullwall /
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- Use 1.8.8 API (commit: a545c31)
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fullwall /
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- Fix issues with editors not respecting editing player (commit: 1276365)
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fullwall /
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- Stop pathfinding on pause (commit: 0ecd480)
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fullwall /
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- More QoL for triggers (commit: 1853a6f)
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fullwall /
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- QoL enhancements for waypoints triggers (commit: 4424f8b)
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fullwall /
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- Use UUID instead of name in followtrait (commit: a3c99e6)
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fullwall /
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- Add a super simple follow trait (commit: 787e114)
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fullwall /
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- Don't break on different waypoint worlds while editing (commit: edc36c7)
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fullwall /
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- Trial portals (commit: 92121c1)
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- NPE check in GuidedWaypointsProvider (commit: 2254741)
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fullwall /
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- Fix for change in EntityTypes fields (commit: d9a0481)
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fullwall /
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- Force armor stands to use the new pathfinder and override packet sending (commit: 97d4d7b)
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fullwall /
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- Fix TURTLE_HELMET being included in 1.12 and below (commit: 9d14b76)
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fullwall /
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- Update version and preliminary 1.13.1 update (commit: 11166c8)
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fullwall /
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- Add TURTLE_HELMET to helmets (commit: 50cc442)
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fullwall /
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- Use new spawnreason (commit: 505ef8a)
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fullwall /
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- Use World uuids instead of World names (#1551) (commit: 56ef4c3)
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fullwall /
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- Check for null world in spawn (commit: 0d5d5c4)
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fullwall /
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- Preliminary 1.13 update (commit: ecfc4f4)
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fullwall /
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- Add some 1.13 traits, fix an issues with backwards API compatibility (commit: 9adf755)
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fullwall /
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- Preliminary 1.13 update - some known issues (commit: dfb5b90)
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fullwall /
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- Add PlayerAnimation.START_ELYTRA (commit: 23f03c1)
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fullwall /
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- Add elytra effect to flying pathfinder (commit: 283fd3e)
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fullwall /
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- Remove debug code (commit: d2a0aa6)
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fullwall /
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- Patch skin command, rename command (#1524) (commit: 42fda25)
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fullwall /
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- Change locale order (commit: afd9cb7)
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fullwall /
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- Support plugin vanishing in LookClose (commit: ce9332b)
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fullwall /
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- ( Patch for #1509 ) support zombie villagers in the villager profession (commit: 4ae8a19)
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fullwall /
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- Increase tablist packet remove delay (commit: ecd6df2)
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fullwall /
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- Delete duplicate resources (commit: 9e5445e)
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fullwall /
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- mcstats.org > bstats.org (#1478) (commit: 79fc7c4)
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fullwall /
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- Text micro-optimisation (commit: 2ea94ae)
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fullwall /
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- Edit /npc skin -t (commit: 2b422c1)
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fullwall /
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- Fix /npc skin 0t (commit: f4d5f02)
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fullwall /
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- Add /npc skin -t (commit: 111d388)
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fullwall /
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- Update CitizensNPC.java (commit: 958d1de)
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noreply /
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- Minor microoptimisation (commit: 184b414)
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fullwall /
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- Fix typo (commit: 74989cd)
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fullwall /
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- Add NMS.setPeekShulker to replace old method (commit: 772ab5f)
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fullwall /
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- Initial 1.8.8 support (commit: 4c99dc0)
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fullwall /
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- Update ShulkerTrait.java (commit: 09666bf)
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noreply /
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- Fix shulker color and playing sounds (commit: 4da3153)
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fullwall /
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- ( Patch for #1453 ) proper wolf command output (commit: ec8a16c)
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mcmonkey4eva /
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- Properly validate shulker color in command (commit: 4b95ebb)
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fullwall /
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- ( Patch for #1455 ) reload saves rather than reconstructing (commit: acb50f6)
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mcmonkey4eva /
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- Allow /npc mount --onnpc to work in console (commit: f8a8a19)
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fullwall /
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- Add a preliminary wanderable regions mode to the wander waypoint (commit: f03a376)
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fullwall /
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- Add new pathfinder maximum iterations setting (commit: fd7b6c6)
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fullwall /
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- Fix horse/llama equipping (commit: 5f062db)
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fullwall /
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- Do some cleanup of WaypointMarkers to be more generic (commit: 9c3fb30)
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fullwall /
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- Add new permissions nodes to plugin.yml (commit: 32e7196)
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fullwall /
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- Make the new pathfinder go through door corners instead of the middle of (commit: 680af76)
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fullwall /
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- Add color to /npc shulker (commit: 73ff01c)
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fullwall /
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- Remove possible NPE from trait plotting (commit: dd53b5e)
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fullwall /
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- Let /npc text exit the text editor (commit: a897709)
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fullwall /
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- Fix NPE (commit: 9ac4ef3)
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fullwall /
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- Update skins to be persistent by default (this is retroactive) - use (commit: 3fafa7a)
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fullwall /
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- Fix TeleportWaypointTrigger (commit: 147a3e4)
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fullwall /
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- Prevent potion effects for protected NPCs (commit: d7237df)
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fullwall /
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- Modernise LookClose a little (commit: fc9f813)
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fullwall /
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- Fix vehicle enter prevention not working properly (commit: 30ef5de)
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fullwall /
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- Add error message when a skin name is missing from /npc skin (commit: a787465)
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fullwall /
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- Commit some messages that were missing (commit: 5a1eadb)
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fullwall /
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- Change /npc wolf to be toggle-based instead of clearing the command and (commit: 01f0096)
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fullwall /
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- Implement SwimmingExaminer (commit: a8fe35a)
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fullwall /
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- Allow setting of text talk delay per-NPC (commit: ffbeedf)
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- Use stored location in EntityDeathEvent (commit: 1bc5a47)
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- Allow minecraft to remove NPCs on death instead of going through (commit: 72ac913)
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- Make horse equipper more general (commit: 476debf)
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fullwall /
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- Add /npc remove --owner (commit: 8bdadfb)
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unconfigured /
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- Add -l flag to /npc spawn and add /npc metadata (commit: 1410c12)
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fullwall /
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- Trial some changes to skin fetching to cut down on requests when (commit: 47ef306)
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fullwall /
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- Implement a rudimentary setSkinPersistent API (commit: ffbedcd)
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fullwall /
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- Only set shulker peek on spawn and on change (commit: 636cd7e)
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fullwall /
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- Add /npc shulker (commit: 15569c5)
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fullwall /
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- Try to aggressively stub out AdvancementDataPlayer (commit: 0e25c35)
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- Try a better way of clearing advancement progress (commit: 0a6b954)
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fullwall /
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- Use contains for equipment editing commands (commit: 20306de)
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- Don't look at invisible players in LookClose (commit: 8bd543c)
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- Increase y velocity for flyable NPCs (commit: eb5ca54)
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- Add parrot command, fix 1.12 bug in players (commit: 9f291df)
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- First pass update to 1.12 (commit: 8e0fa64)
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- Bump version, first pass at 1.12 (commit: 8145751)
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- Fix /npc age for zombies (commit: 5552bff)
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- Improve waypoint triggers (commit: 7e6cf4f)
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fullwall /
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- Fix some bug (commit: f65d87c)
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- Check world in navigator (commit: 2c8ac01)
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- Add basic editor for wander waypoints (commit: 49c6d3c)
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- Fix wither crash (commit: 226470d)
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- Remove secondary skin cache for /npc skin (commit: a837624)
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- Add /npc llama (commit: 59f67c0)
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- Don't update controller look during navigation (commit: f7a4e78)
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- Check Citizens plugin disabled in skinpackettracker (commit: e1dda04)
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- Add immediate parameter to Util.faceLocation and fix a bug in it (commit: cf5beab)
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- Don't use empty scoreboard team names (commit: 1bd3b7e)
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- Fix some issues with controllable (commit: afb7e13)
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fullwall /
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- Implement debug NavigatorParameter and change some Player yaw code (commit: e3981a1)
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fullwall /
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- Trait fix for proper UUID serialization and functionality when NPCs (commit: aabc85f)
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durchholzj /
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- Trait fix for proper UUID serialization and functionality when NPCs (commit: 5c88de7)
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durchholzj /
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- Check for exceptions (commit: 9df3481)
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fullwall /
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- Make MountTrait more reliable by making the NPC leave its vehicle on (commit: 2442e24)
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fullwall /
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- Update passenger yaw in navigation (issue #994) (commit: e68e9ad)
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- Improve MountTrait (commit: d47a7e8)
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fullwall /
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- Remove unnecessary copy of files (commit: f8d2e4e)
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fullwall /
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- Correct despawn/removal order for compatibility (commit: c4f5c2f)
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mcmonkey4eva /
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- Controllable should use LookAirController for non-LivingEntity NPCs (commit: 7cd3e6d)
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fullwall /
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- Fix players always looking south (commit: f2879fb)
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fullwall /
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- Remove villager force head yaw setting (commit: bc9374d)
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- Fix entities looking at feet instead of eyes (commit: 002d7b7)
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- Fix NPE, add MountTrait, fix 1.10 looking (commit: deffc24)
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fullwall /
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- Forward the rest of the RegistryMaterials methods and fix player looking (commit: 07a3aea)
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fullwall /
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- Fix mob NPC not using pitch (commit: b695afd)
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fullwall /
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- Add -h option to /npc name (commit: 2f7e4ea)
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fullwall /
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- Update pom.xml (commit: 4bd9028)
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noreply /
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- Modify EntityTypes hooks to be less invasive (commit: 765c42c)
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fullwall /
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- Make VehicleEnterEvent check horse-type agnostic (commit: fc43e6a)
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- Force skin update on /npc skin (commit: ef0bc3d)
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- Fixes for 1.11 (commit: dccfadb)
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- First pass at 1.11 (commit: 0189157)
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fullwall /
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- Increase player NPC skin update delay on join to possibly help Bungee (commit: 0c833e2)
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noreply /
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- Don't add waypoint markers to the main registry (commit: 14cd243)
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fullwall /
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- Small fixes (commit: 5f473ee)
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fullwall /
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- Check pathfinding range while pathfinding (commit: b5c433c)
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fullwall /
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- Only pathfind on update (commit: 97feb53)
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fullwall /
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- Add missing toLowerCase call in trait factory (commit: 417f0f1)
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fullwall /
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- Small optimisations (commit: 7cb434d)
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fullwall /
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- Null check signature (commit: 2dab3d3)
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fullwall /
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- Unchange where tracker replacement happens (commit: 95261e4)
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fullwall /
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- Change where tracker replacement happens (commit: e344158)
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fullwall /
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- Remove debugging code and make vehicle enter blocked for boats/minecarts (commit: 73854b8)
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fullwall /
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- Remove zombie-specific profession from VillagerProfession (commit: d9f31ff)
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fullwall /
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- Implement new API (commit: c0a3f0b)
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