Summary
- Don't multi-fire entity block form events (commit: 77b46f3) (details)
- Slightly optimize non-gif images (commit: 7e7d515) (details)
- Allow Skull blocks to have their skin set correctly (commit: 4442131) (details)
- Add a mechanism to reset event stats (commit: 9e4a2e6) (details)
- Add a simple 'on shutdown' world event (commit: f817fb9) (details)
- Add Light command (commit: 30c328d) (details)
- Add tag location.ellipsoids (commit: 7bec3f1) (details)
- Add an initial entity despawn script event (commit: a722316) (details)
- [Breaking] Make YamlConfiguration case-insensitive (commit: d028bf2) (details)
- Slightly improve BlockLight (commit: f8b2625) (details)
- Probably fix the mineco build (commit: dd417de) (details)
- re-fix mineco build + cursor_on (commit: 04cd3d6) (details)
- Add <[email protected]_on[<range>].ignore[<material>|...]> (commit: 0d37cbf) (details)
- Add duration:<duration> argument to Light command (commit: b6e9394) (details)
- Add range option to <[email protected]_cursor_on> (commit: 038449f) (details)
- Fully disable item script recipes for now (commit: 2c0a6e3) (details)
- Fix shift-clicking item recipes (commit: 5f0d2fc) (details)
- Fix regular clicking item recipes (commit: a1b6759) (details)
- Add a null check to getLastEntryFromFlag (commit: 9f93dec) (details)
- [EXPERIMENTAL] Disallow any NPC ever being considered a dPlayer (commit: d38a1ab) (details)
- [EXPERIMENTAL] Add fake_player custom entity type (commit: 0115332) (details)
- Allow different skins on fake_players, fix possible skin glitch when (commit: f8a41c6) (details)