Summary
- identify materials less weirdly (commit: 4178532) (details)
- Never write air,-1 or nonsense like that (commit: 69229e2) (details)
- Error more gently in the create command (commit: 53d56a1) (details)
- Dodge some potion trouble (commit: e6bde9d) (details)
- Add dPlayer.flying mechanism (commit: 9837ff5) (details)
- Fix queue speed handling, probably fixes #1004 (commit: a581a50) (details)
- Handle equipment better (commit: 4a572f0) (details)
- Add dentity.speed property, for #1005 (commit: 1e8bd27) (details)
- Update dEntity.tame to UUIDs, for #1005 (commit: db641a3) (details)
- Add dEntity.inventory_contents property, for #1005 (commit: a6654d5) (details)
- Add dentity.equipment property, fixes #1005 (commit: 3c1b18a) (details)
- Add dEntity.health property, for #1005 (commit: 500a42c) (details)
- Add dEntity.has_ai property (commit: 0e7f1e2) (details)
- add has_ai to entity scripts directly (commit: 95c36d8) (details)
- Cheat and add all dentity mechs to entity scripts (commit: 68bb7c8) (details)
- Show entity script in describe (commit: ec97454) (details)
- Fix some entity speed stuff (commit: cfecb83) (details)
- Identify null materials as i@air (commit: 70bcfd3) (details)
- match materials less sloppily in dCuboid (commit: 10fbbe5) (details)
- Deprecate cuboid mechanisms (commit: 7cb44da) (details)
- Fix inventory trouble, fixes #1005 (commit: 54b7934) (details)
- Add dentity.carries_chest property for #1005 (commit: 9347140) (details)
- Various minor patches (commit: b3cb7a9) (details)
- Check cuboid contains better (commit: 1534c0f) (details)
- Fix entity health issues (commit: 609bde6) (details)
- Add an initial percentage system to modifyblock (commit: fcbeba4) (details)
- Fix typo (commit: a8d65bd) (details)
- Fix entity rotation (commit: 33b3255) (details)
- Add server.has_permissions, economy, fixes #1010 (commit: 7a57ecd) (details)
- Make item.full useless by always assuming fullness (commit: 20b46fa) (details)