Summary
- Fix up the physics event (commit: 5cffab6) (details)
- General event cleanup (commit: 76af9a4) (details)
- Remove forgotten debug (commit: f0e0054) (details)
- Clean entity event handling (commit: b2a0752) (details)
- Fix NPC removal spam, entity events (commit: 595f925) (details)
- match entities more quietly (commit: 97c2412) (details)
- Rewrote "on entity interacts" event in new ScriptEvent format. (commit: ad39540) (details)
- Rewrote "on entity spawns" event in new ScriptEvent format. (commit: c257e54) (details)
- Rewrote "on block built" event in new ScriptEvent format. (commit: a218dfa) (details)
- Rewrote "on block burns" event in new ScriptEvent format. (commit: 290d631) (details)
- Rewrote "on block dispenses item" event in new ScriptEvent format. (commit: 49de6ad) (details)
- Rewrote "on player damages block" event in new ScriptEvent format. (commit: 4c653d1) (details)
- Rewrote "on block fades" event in new ScriptEvent format. (commit: 834721b) (details)
- Rewrote "on block forms" event in new ScriptEvent format. (commit: a537055) (details)
- Don't ask. (commit: 63bd39c) (details)
- Remove event from BukkitScript handler. (commit: 414afce) (details)
- Rewrote "on block grows" event in new ScriptEvent format. (commit: ff94386) (details)
- BlockFalls: Adjusted couldMatch event, made event name unique. (commit: e7fb7a4) (details)
- Rewrote "on block ignites" event in new ScriptEvent format. (commit: 9b702d4) (details)
- Rewrote "on piston extends" event in new ScriptEvent format. (commit: 9ed06d3) (details)
- Rewrote "on piston retracts" event in new ScriptEvent format. (commit: f2e8492) (details)
- Rewrote "on player places block" event in new ScriptEvent format. (commit: b0b6b0a) (details)
- Rewrote "on block spreads" event in new ScriptEvent format. (commit: aced84c) (details)
- Rewrote "on player breaks block" event in new ScriptEvent format. (commit: 2c0b008) (details)
- Improve portal created event, fixes #1058 (commit: a23a30e) (details)
- Rewrote "on brewing stand brews" event in new ScriptEvent format. (commit: 819133d) (details)
- Improve damage/kill events (commit: 201d7d9) (details)
- Rewrote "on entity forms block" event in new ScriptEvent format. (commit: 217c495) (details)
- Rewrote "on furnace burns" event in new ScriptEvent format. (commit: cb031e6) (details)
- Rewrote "on player takes item from furnace" event in new ScriptEvent (commit: f785462) (details)
- Rewrote "on furnace smelts" event in new ScriptEvent format. (commit: c0e3c87) (details)
- Rewrote "on leaves decay" event in new ScriptEvent format. (commit: f322fd1) (details)
- Rewrote "on player changes sign" event in new ScriptEvent format. (commit: 98c3727) (details)
- Converted "on player steps on block" from SmartEvent. (commit: b411170) (details)
- Allow schematic pastes to be delayed, fixes #1054 (commit: 28190d1) (details)
- Error more gently on statistics trouble, fixes #1024 (commit: 01e6b7f) (details)
- Rewrote "on entity breaks hanging" event in new ScriptEvent format. (commit: f60b625) (details)
- Rewrote "on player places hanging" event in new ScriptEvent format. (commit: aad6a60) (details)
- Fix damages events. Better handling of entity value in event string. (commit: 5eb5aed) (details)
- Fixed event so that it handles cause and cleaned up the couldMatch for (commit: e9243a6) (details)
- More fixing of killed and damaged events. (Firing too fast since they (commit: 6610895) (details)