Summary
- Potential fix for ITEM SKULL SKINS (commit: 5209aa6) (details)
- git is weird (commit: ce87e8e) (details)
- potential fix part 2 for skull skins (commit: dec1b23) (details)
- fix playeffect (commit: 534e7f9) (details)
- fix the light command (commit: ca69115) (details)
- Fix potential fishing trait errors (commit: b4a8eb9) (details)
- Likely fix strange outbound chat messages (commit: 844b060) (details)
- Fix some 1.8 things (commit: 28fc595) (details)
- fix schematic origin (incompat with WE), for #1365 (commit: bfe05f1) (details)
- Remove unused BossBarHelper interface (commit: 37ac796) (details)
- add schematic flippers (commit: 951a88b) (details)
- rotatey button (commit: 672ecba) (details)
- Add dEntity "move" mechanism (commit: f85016e) (details)
- Player death event -> keep_inv, keep_level (commit: 63abce0) (details)
- maaaaybe improve potion stuff, for #1476 (commit: 13557fc) (details)
- Fix a vanilla Minecraft bug involving clientside passengers (commit: d0ad1fb) (details)
- Fix potential rotate command error (commit: 8a06801) (details)
- fix error with sidebars, fixes #1478 (commit: fbd13ec) (details)
- Add dEntity "bounding_box" tag and mech (commit: 58a41a8) (details)
- Add SKELETON_START_SWING_ARM and SKELETON_STOP_SWING_ARM animations (commit: 0f178ea) (details)
- morphan1 exists (commit: 9f0b2d1) (details)
- fix double-save, for #1479 (commit: 7e82cdc) (details)
- rename variables and adjust meta to match implementation (commit: 0dfcf9f) (details)
- Fix possible iconcrack, blockcrack, and blockdust NPEs (commit: 8fe5e70) (details)
- Fix determining the result of item script recipes (commit: b9bac54) (details)
- allow reading but not setting of NPC boxes (experimental) (commit: b1d6ae0) (details)