Summary
- Vastly simplify PlayerEquipsArmor and convert to ScriptEvent (commit: 3bcb95c) (details)
- Fix #1488 (commit: 1916edb) (details)
- Make the EquipsArmor event not cancellable (commit: b56ac83) (details)
- meta cleaning (commit: 2c80fc8) (details)
- Hide old item script lores (commit: 8f862cb) (details)
- Properly add NBT (commit: 3be70dd) (details)
- Fix empty NBT check (commit: 15bcb4b) (details)
- Register custom entity types (commit: 310ab9a) (details)
- Fix silly bug part 1 (commit: 54e62ae) (details)
- fix custom ent types (commit: f8e1b66) (details)
- Temp fix for villager trades (commit: 02db1af) (details)
- Remove stupid effects from meta (commit: 1f56381) (details)
- Handle item scripts properly in villager trades (commit: b2e4bd0) (details)
- add an entity to block falls event (commit: 4df4fea) (details)
- fix meta for fake equipment (commit: 85561ee) (details)
- Fix opening books (commit: 708e508) (details)
- Add dItem.attack_speed tag and mech (commit: b2e07e2) (details)
- Moar documentation (#78) (commit: 598c6cc) (details)
- Fix attack_speed output (commit: 346da44) (details)
- debork chunk load event, freakin' talamar! (commit: 334fa93) (details)
- Add general 1.11 compatibility (commit: 57279b7) (details)
- Update Citizens2 link (commit: d3976d8) (details)
- Update 1.11 stuff some more (commit: 71bac3c) (details)
- Remove vanilla bug fix (commit: ee0f04b) (details)
- Experimental item attributes support! (commit: 9184f04) (details)