Summary
- add 'on player raises <item>' option for shield event (commit: 6cc1d76) (details)
- fix server tag error handling (commit: 601c78d) (details)
- fix really weird special case of inventory-item-player parsing (commit: abb861e) (details)
- add location.find.(unexplored_)structure tag, fixes #2114 (commit: a62cc53) (details)
- add shoot comand "shot_entity" quick tag (commit: 60319c8) (details)
- add entity scoreboard_tags property, fixes #2113 (commit: 851564d) (details)
- add mechanism PlayerTag.noclip (commit: 413c3cc) (details)
- backport noclip to all previous server versions (commit: ca9c1c1) (details)
- remove the 'elder' and 'skeleton' historical properties (commit: 51f639d) (details)
- huge pile of cleanups (commit: 732afde) (details)
- strong warning announcer system (commit: e5fab5d) (details)
- fix potential FlagManager error from checkExpired in remove (commit: 10df4d1) (details)
- improve reliability of Location/Cuboid late-loaded world handling (commit: e06f899) (details)
- add from/to switches on block grows event (commit: d4f1ffd) (details)
- remove reliance on weird specialized toArray thingy (commit: 7245530) (details)
- maybe-better inventory size defaulting handling (commit: 504ea6f) (details)
- list support for inventory.include, fixes #2116 (commit: 9566488) (details)
- remove a ton of pointless multinewlines (commit: 4c52a6d) (details)
- remove some silly hyperconcurrency that doesn't belong (commit: 666f6c5) (details)
- fix worldless locationtags, fixes #2118 (commit: 9f6c8ae) (details)
- fix broken item format cleaning thing (commit: 069698e) (details)
- modernize ServerTagBase, fixes #2119 (commit: eb346a2) (details)
- implement and spread recent core commit (list constructors) (commit: 2ee29ef) (details)
- Fix potential edge-case error from look command defaulting (commit: b1d2f26) (details)
- clearer item.NBT tags meta (commit: 2fbfb1d) (details)
- meta and other minor cleanups (commit: 4f56481) (details)
- remove legacy item script logic, fixes villager inconsistency (commit: ab4a203) (details)
- Add event for 'on player prelogin', also deprecate old tag (commit: 3ab36b2) (details)
- avoid potential final-tick stability issue with 'push' command (commit: 0be540d) (details)
- add a new object fetcher init message (commit: 569505d) (details)
- fix inventory script name property bork (commit: e85cfa2) (details)
- schematic command: assume waitable == delayed (commit: 37cee25) (details)
- deprecate entity.custom_id (commit: aca3a48) (details)
- minor clean up, improvement to "/npc sleep" (commit: 83d431a) (details)