Summary
- mark most commands as non-procedural (commit: c45f1d2) (details)
- narrate/announce: soft-warn if used in procedural script (commit: 3eed23e) (details)
- Default encoding to utf8 for new servers (commit: 1789f3c) (details)
- inventory script procedural items is procedural (commit: a8f034e) (details)
- crafts item event: amount context for shaped recipes (commit: d0cb83d) (details)
- crafts item event: block clicks with improper cursor item (commit: 72ebc8e) (details)
- add tag inventory.recipe (commit: 4247da1) (details)
- add tag inventory.craftable_quantity (commit: 029b16d) (details)
- recipehelper: shapeless support (commit: 396eccc) (details)
- add convenience tag item.potion_base_type (commit: cd44382) (details)
- workaround paper bug for hide_entity (commit: aaeabdd) (details)
- tweak attack command meta to avoid confusion (commit: a4477ea) (details)
- fix item skull skin tag (commit: a54ac54) (details)
- fix some old npc action entity contexts (commit: cdcb8f7) (details)
- gravity trait: Citizens direct compat (commit: 9d2ad7f) (details)
- fix entity potion effects output and patch effect parsing to accept old input (commit: 2ea973f) (details)
- rename bossbar 'flags' to bossbar 'options' (commit: 7fed178) (details)
- raw_nbt: catch errors better & fix number array issues (commit: 15ae122) (details)
- fix craft item errorblocker typo (commit: c28e886) (details)
- shoot command: possibly better rotation application (commit: a3c2bae) (details)
- slight chunk unload mech improvement (commit: 88b8d6e) (details)
- player mechanisms cleanup (commit: b68ae92) (details)
- shoot/push: only task scripts are meant as the script input (commit: 81e16af) (details)
- spawn command: better message on spawning failure (commit: 97c8f24) (details)
- add context.hit_face to projectile hit block event (commit: 5888a0c) (details)