Summary
- add mech npctag.glow_color (commit: 24fe5b4) (details)
- restore '&at' base tag (commit: 4327ad7) (details)
- cleanup ray trace and some meta (commit: 08f563a) (details)
- clean up a few left over 'qty' names that still exist, clean some command code (commit: 96ff8a1) (details)
- add entitytag property 'immune' (commit: b5d6353) (details)
- catch other_block npe (commit: f48a37b) (details)
- clean away null codes before outputting (commit: 3694a59) (details)
- entity shoots block hackevent: move 'with' to a switch (commit: a46b38b) (details)
- "npc despawns" scripteventify (commit: 6ea1b29) (details)
- slight cleanup to NPCTag handling (commit: da75252) (details)
- move 'on shutdown' to a scriptevent (commit: d73d2e8) (details)
- move 'time changes' to a script event (commit: 2357348) (details)
- delete legacy flag smart event (commit: e7c05d7) (details)
- npc stuck event to scriptevent (commit: e41fa72) (details)
- move npc navigation to a script event (commit: 5ded6a4) (details)
- use new core error scriptevents (commit: 6fb676f) (details)
- discord note in issue templates (commit: 085560e) (details)
- fix async misfire of paper list ping event (commit: 0b9f9ea) (details)
- fix time changes bug introduced by recent commit (commit: 57af39e) (details)
- fix list.formatted with unhandled objects (commit: a23bdc5) (details)
- add '.types' to 'location.flood_fill' (commit: 4584219) (details)
- add from:uuid arg to narrate command (commit: d79ed44) (details)
- fix set_sneaking mech (commit: 01957d3) (details)
- fix entity.shooter npe (commit: 5d9b63e) (details)
- Schematic: don't paste structure_voids into world (commit: 24dc4db) (details)
- add property entity.player_created (commit: 6523edb) (details)
- cleanup chunkload command and fix bug (commit: 30b31a6) (details)
- cuboid.add_member: allow list input (commit: 2ef9481) (details)
- move spawnable_entities to have an input type instead of subtags (commit: 2563c4c) (details)
- possible fix for setting inventory origin to a flag (commit: d8f2120) (details)
- use EntityMountEvent and EntityDismountEvent for vehicle events (commit: b4b7c61) (details)
- mount command: avoid redundant teleport (commit: 483d019) (details)
- allow NBT's "EntityTag" on items to be raw in itemtag properties (commit: a0b2349) (details)
- meta docs and Debug record header improvement (commit: f238c73) (details)
- fix meta links to escaping system (commit: 627cd04) (details)
- support essentials hex format in element.parse_color (commit: 64b4ce7) (details)
- fix NMS based lore set to empty (commit: 14b5dfb) (details)