Summary
- schematic: arbitrary shape support (commit: 0d9c2e2) (details)
- config impls for fileread/filewrite and other minor fixes (commit: 6657465) (details)
- nbt_to_map, map_to_nbt (commit: f579d02) (details)
- fix conversiontime breaking on skeletons (commit: dde4a58) (details)
- text formatter: strip redundant &r's (commit: 32dcc80) (details)
- structure grows event: generic matchable support (commit: 45616a4) (details)
- schematic: fix double-callback after rotate (commit: 450f60a) (details)
- Map command: dot input, and modernize (commit: e5e9c6a) (details)
- map handling and meta tweaks (commit: eaf0dbe) (details)
- entity argument validation (commit: 1799ee8) (details)
- proximity trigger: opti and logic improvements (commit: e0d3db5) (details)
- (minor) meta fixes (commit: 972c657) (details)
- fix borks related to fake_player entity type (commit: 05bd616) (details)
- fake_player skin_blob (commit: c0729e4) (details)
- NMSHandler reference simplification (commit: 2e0c481) (details)
- 'attach' tracking accuracy: reset visible track after remove (commit: c28aaf7) (details)
- use monotonic time for all local timers, also player flags shouldn't preload before first tick (commit: e7e20d4) (details)
- PlayerFlag preloader: cleaning must be main-thread (commit: fb6c8b2) (details)
- Flag handler atomicity fix - Java booleans are inexplicably not atomic (commit: 41ed061) (details)
- Enhance the default custom color set (commit: 9d42d2c) (details)
- impl deprecation, fix burns item determination (commit: 01d0556) (details)
- fake_pickup mech (commit: f28f2f2) (details)
- 'steps on block': compensate for short blocks (slabs/snow/etc) (commit: b9733e9) (details)