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- more cleanups and tweaks (commit: 4e0a653)
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- NMS block material management fix (commit: 0570d2b)
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- bulk cleanup (commit: 089cfb3)
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- 1.18 part 3: Denizen 1.2.3 (commit: 18911de)
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- BiomeTag.downfall_type mech (commit: 9c3e697)
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- partially automated cleanups (commit: 9382274)
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agoodwin /
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- 1.2.2 (commit: e02dfa4)
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- .potion mechs: better error handling (commit: 3accc19)
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agoodwin /
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- more stable steer event internals (commit: 81deb5a)
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agoodwin /
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- Modifyblock 'source' arg: slightly stabler (commit: d01af73)
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agoodwin /
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- EnchantmentTag! (commit: 7a871c9)
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agoodwin /
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- BiomeTag rewrite (commit: 6163cc0)
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agoodwin /
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- minor opti with key handling (commit: b126bfc)
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agoodwin /
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- update to new core standardized mechanism constructor (commit: 62d3ced)
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agoodwin /
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- v1_17 part 2: version bumps (Denizen 1.2.1) (commit: 51b0ba2)
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agoodwin /
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- v1_17 part 11: redesign reflection handling (commit: b06fa63)
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agoodwin /
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- use new core adjustable#safeAdjustDuplicate to fix fakespawn mechs (commit: 6537fa4)
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agoodwin /
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- packet interceptor late loader (commit: a6f0f85)
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agoodwin /
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- LocationTag.find_nearest_biome (commit: 270dd47)
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agoodwin /
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- Replace internal chunk data method with non-regex to avoid schematic lag (commit: 54758dd)
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agoodwin /
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- chunk/block flags: ability to hold way more data (avoid Java internal 65k string length limit) (commit: 32aa336)
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agoodwin /
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- walk command entities fixup (commit: 7cc6b07)
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agoodwin /
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- mark build as 1.2.0 (commit: 26500ce)
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agoodwin /
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- hide_entity core rewrite and matchable support (commit: 2d0a9e0)
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agoodwin /
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- mix of automated and manual cleanups and java modernizations (commit: 7746cf8)
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agoodwin /
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- replace old ModernBlockData with direct BlockData ref (commit: 911e31c)
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agoodwin /
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- more reliable NMS teleport path for players (commit: 964969e)
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agoodwin /
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- Follow command: no_teleport arg (commit: 6b76fbc)
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- allow fakespawn to recognize item_projectile (commit: b86a02e)
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- Sneak command! (commit: 82e2241)
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- 1.1.9 part 1: version swap (commit: d5e3f0d)
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- remove legacy DenizenAPI class (commit: 6696cd6)
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agoodwin /
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- fake entity expansion (commit: 4af6758)
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agoodwin /
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- patch errors in disguise/fake ent from players logging out (commit: 5c9f9ee)
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agoodwin /
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- use more reliable fake entity position set (commit: aa84271)
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agoodwin /
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- send self-disguise update packets faster (commit: 5a83b4e)
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agoodwin /
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- self-disguise should make you invisible (commit: 9488f18)
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agoodwin /
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- experimental attach and disguise packet improvements (commit: 155fa34)
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agoodwin /
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- book items have a default color of black for text (commit: 41448a7)
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agoodwin /
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- add rename option 'list_name_only' (commit: fe7beeb)
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agoodwin /
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- Rename player list_name_only: don't respawn the player entity (commit: 641fd0d)
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agoodwin /
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- add disguise tags (commit: 67053b4)
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- MC 1.16.4, Denizen 1.1.8 (commit: 23ae69e)
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- rename per_player: stabler uuid based lookup (commit: a3caf80)
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- 1.16.3, Denizen 1.1.7 (commit: 07f8d21)
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- 1.16.2 part 5: label as Denizen 1.1.6 (commit: e117980)
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- reflectionhelper moved to core (commit: d2c7758)
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- Denizen v1.1.5 and basic API-level compat with MC 1.16 (commit: ca86331)
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- additional cleaning from 1.12 removal (commit: 200df93)
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- clean some TODO's related to 1.12 (commit: 9679a87)
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agoodwin /
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- add max_stack_size mech (commit: bcfe0ee)
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agoodwin /
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- (relates to 1.12 drop) use Spigot's setBiome instead of old NMS module (commit: 46e87ab)
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- disguise command (commit: b8aaaee)
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agoodwin /
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- better get/set block nbt impl (commit: 962747d)
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- refactor attachment to its own class (commit: c1e5252)
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- rework to cleaner internal code (commit: b1d9730)
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- attach command (commit: 34f6e5c)
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- minor net opti (commit: 60c62a8)
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- use new hover api that doesn't work because spigot is bad (commit: 4560fed)
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- backport rename per_player to 1.15 and 1.14 (commit: d9c7773)
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- rename per_player for:playerlist (commit: 70aaf5f)
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agoodwin /
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- move 'rename' command to 'entity' category (commit: dc575be)
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agoodwin /
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- replace HasAI NMS Module with spigot api method (commit: 15b5345)
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agoodwin /
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- remove base_color input from banner_update mech (commit: 358b859)
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agoodwin /
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- workaround banners being weird to showfake banners properly (commit: 6e47011)
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- replace NMS breed mech with modern API option (commit: 3cee58e)
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- workaround paper bug for hide_entity (commit: aaeabdd)
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- NMS backing for player.stop_sound mech (commit: 560ab4d)
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- add tags material.is_fuel, fuel_burn_time (commit: 34a31e4)
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agoodwin /
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- fix riptide mech (commit: 2e2056c)
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- by default apply physics in adjustblock, add 'no_physics' (commit: 0e3183e)
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agoodwin /
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- allow show_to/hide_from_players on offline players (commit: 32c7606)
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agoodwin /
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- Add fakespawn command for spawning clientside entities on 1.15+ (commit: e1e55ca)
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jhopkins /
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- Pr review fixes (commit: 2506df9)
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- add player.client_brand (commit: 6d07fed)
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agoodwin /
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- fix chunk height map handling in 1.15 and 1.14 (commit: cf98d88)
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- experimental multi-match for item recipes (commit: e6d4277)
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- add entitytag.skin_layers tag+mech (commit: 8089d8a)
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- Denizen 1.1.4, targeting core 1.80 (commit: 7f9353e)
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- attach_to: allow multiple simultaneous attachments (commit: f50dea6)
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- v1.1.3, targeting core1.70 (commit: a7c3922)
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- semi-automated cleanup to match new core (commit: f5620d0)
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- build for 1.15.2 (commit: a4e39fa)
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- implement action_bar deprecation, clean up 'actionbar' command a bit (commit: a8c0c3f)
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- Add catch for null chat packet, for #2129 (commit: 9089ff1)
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- fix Location.skull_skin mech, fixes #2138 (commit: f3af565)
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- fix really weird special case of inventory-item-player parsing (commit: abb861e)
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- add mechanism PlayerTag.noclip (commit: 413c3cc)
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- huge pile of cleanups (commit: 732afde)
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- remove legacy item script logic, fixes villager inconsistency (commit: ab4a203)
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agoodwin /
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- minor clean up, improvement to "/npc sleep" (commit: 83d431a)
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agoodwin /
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- initial v1_15 file copy from v1_14 (commit: c7dc390)
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- first set of compiler-required renames (commit: 192f49b)
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- minimum change set to compile (commit: f1d884d)
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- this is Denizen 1.1.2, for MC 1.15 (commit: 4e30cf2)
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- initial fixes from testing (commit: 03639ec)
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- all-living-entity support for Absorption_Health, except for 1.12 (commit: a643562)
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- fix Walk+Follow commands in 1.14+1.15, fixes #2090 (commit: 58eb522)
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- add player mecs 'resend_recipes', 'quietly_discover_recipe', fixes #2041 (commit: 01dcc1c)
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- 'resend_discovered_recipes' (commit: b608a1c)
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- add PlayerTag mechanism 'resend_recipes', fixes #2040 (commit: 5f727e0)
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- add HORSE_BUCK animation to 1.13,1.14,1.15 (commit: 0327e13)
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- target 1.15.1 (commit: a5ced2a)
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- packet receive debugging (commit: df31860)
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- redundant interface removal (commit: 49fbea4)
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- add IMPERFECT shield raise/lower event, for #2104 (commit: e60e77b)
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