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  1. Add EntityTag property: `playing_dead`; add Vex to `charged`; add Vindicator to `angry` (#2311) (commit: 19e5adb) (details)
Commit 19e5adb49f0d911aead65417a11583afe1519132 by noreply
Add EntityTag property: `playing_dead`; add Vex to `charged`; add Vindicator to `angry` (#2311)

* playing_dead

* vindicator johnny state in `angry`

idk how to do nms stuff will fix later

* johnny state

* vex charging

* nms 1.18 check

paper has it 1.14 but spigot only added it recently in 1.18 - not sure how to handle it

* clean angry up a bit

* update angry mech meta

* playing_dead cleanup

* spaces and newlines

bruh

* angry describes cleanup

* version check in isVindicator

* newline

* property id

* more property id

* merge charging with charged

* null -> false
(commit: 19e5adb)
The file was modifiedplugin/src/main/java/com/denizenscript/denizen/objects/properties/PropertyRegistry.java
The file was modifiedplugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityCharged.java
The file was addedplugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPlayingDead.java
The file was modifiedplugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityAngry.java