Summary
- Add logic to ignore player inventories. (commit: 5f5f6ab) (details)
- Rewrote "player throws egg" in ScriptEvent format. (commit: 4b350ef) (details)
- Rewrote "player changes xp" in ScriptEvent format. (commit: 808770a) (details)
- Rewrote "player fishes" in ScriptEvent format. (commit: 45622f7) (details)
- Rewrote "player changes gamemode" in ScriptEvent format. (commit: 55e0fdf) (details)
- Rewrote "player joins" in ScriptEvent format. (commit: 74fd332) (details)
- Rewrote "player kicked" in ScriptEvent format. (commit: e821f98) (details)
- Rewrote "player leashes" in ScriptEvent format. (commit: 8495ba7) (details)
- Rewrote "player levels" in ScriptEvent format. (commit: 12f3277) (details)
- Rewrote "player picks up" in ScriptEvent format. (commit: bdf3afd) (details)
- Rewrote "player quits" in ScriptEvent format. (commit: a39f17c) (details)
- Rewrote "player respawns" in ScriptEvent format. (commit: 27b4261) (details)
- Rewrote "player shears" in ScriptEvent format. (commit: 9568d09) (details)
- Added/cleaned up player check logic. (commit: 71d515d) (details)
- Rewrote "player login" in ScriptEvent format. (commit: fd2ea65) (details)
- Make sure login events fire in the right order. (commit: 097f065) (details)
- Add rotate_around_(axis) location tags (commit: 5a8b2f8) (details)
- Implement dEllipsoid.matches (commit: 32862b6) (details)
- fix dLocation.matches (commit: f7b2ceb) (details)
- minor fixes (commit: c62c1ff) (details)
- Simplify dEntity.matchesEntity (commit: 55ee8d3) (details)
- Attempt strange workaround (commit: c2e6b18) (details)